Honestly they could avoid any clipping by just making the 4 PC extend the duration of CS rather than having a chance of proccing it.
not gonna complain though, the new bonus is pretty good for fury.
i dont really like the 4pc from an arms standpoint, cs is up all the time anyway.
It's interesting to see how in a way this aligns with the end of WotLK where pretty much all of us Furyans were going capped on ArP. I'm certainly not going to complain about the opportunity to have the CS effect refreshed as often as possible and keep that armor bypass up. Can't wait to see what percentage damage increase we start to see.
Apparently, Landsoul did some very basic math and this bonus should be around 3-3.5% increase in dps. With it giving us a free choice regarding which spec to play (talkin SMF / TG here), unless they seriously screw skill mechanics, it's a very solid bonus.
---------- Post added 2011-10-07 at 02:18 PM ----------
But, unlike t12, SMF with comparable weapons won't automatically be worse than TG because of a set bonus. That's a win. This should make it so you can use two heroic 1h's until you get two 2h's from the final fight and not be below your counterparts using double 2hs of the same ilevel. Having options is great.
Who's the ******* who said clipping?
There is ABSOLUTELY NO CLIPPING. *facepalm. It's as if some of you are playing a different class. If the 4pc procs within a current CS, it's just an extension of the current CS. Let me make it Barney style for you:
CS 6s left
BT/MS 4.5s left when BT is applied
4pc proc 6s left
... 0s left
If it procs your first move after CS, guess what? You had a 7.5s CS instead of a 6s one. Some people....
You can have this chain proc and have 100% CS uptime for a bit, though that is unlikely. People need more math in school. Maybe this isn't a math problem as much as it is a comprehension problem.
---------- Post added 2011-10-08 at 04:01 PM ----------
Clipping would be completely losing out on a benefit because of a proc. Clipping was double slam proccing again when you haven't used both slam procs from your last proc in WotLK. You lost an entire slam or two. Here, you're not losing ANYTHING, you're ONLY GAINING.
---------- Post added 2011-10-08 at 04:07 PM ----------
Yes there is. You have less CS uptime, which results in more DPS overall, but less than if you have 12 full seconds. Do you understand what clipping means now? I'm getting aggravated because your skull is extremely thick.
I'll try to keep this as simple as possible, pay attention:
-Good case: Cast CS and it runs for a full duration of 6s, after CS expires BT/MS procs a CS which also runs it's full duration, ideal scenario we now had 12s of CS uptime.
-Bad case: Cast CS, CS procs 1.5s into the CS, total CS uptime of 7.5s.
You loose potential CS uptime if a CS procs within a CS, split hairs all you want that's how it is.
Edit: Oops, was intended to quote cutter-dude.
Last edited by Calamari; 2011-10-08 at 04:19 PM.