I personally would think it'd be cool to run HC arenas. The amount of prestige would be tremendous. What would happen if one in your team died but you survived? I mean, you couldn't carry on with the arenas :[
They havnt decided what do to about hardcore characters in arena yet. They have said that they want people to be able to die and lose their character in pvp, they are just not sure if they are going to do it in the arena or in some other seperate place. Will probably be talked about on Blizzcon.
Personally I think if they make it so that if you die in arena and lose your character if you die, alot of players, who might have played HC otherwise (including myself), might stay away from it. It's a new game and people want to mess around. I hope they allow HC characters to die in the arena, as long as there is some other way of dying vs other players.
I can see the appeal. It really would make the Arena far more tense and exciting. The problem is that due to the developers not wanting to balance for PvP, it could end up taking away a lot of the appeal. Not to mention the crazy amounts of QQ if someone was killed by an OP class, or died because of lag, or whatever.
Eh, who knows tbh. Oh, and thank god about the TP thing. It's one of the main things I absolutely hate about D2; constantly having to return to town. If we don't have to do that then D3 is looking really promising.
But no, you don't have to return to town all the time in D3 - as you also have the "Cauldron of Jordan" (sell stuff from your inventory) and the "Nephalem Cube" (disenchant stuff from your inventory) with you the entire time. You gain these 3 items by doing some of the first quests in D3.
The Cauldron of Jordan and the Nephalem Cube is very well explained in various blue posts.
For example: http://www.d3sanc.com/diablo-3/blizz...nephalem-cube/
That sounds absolutely perfect. Thanks for providing a link! So happy about that.
One of the biggest reasons they removed one-way hostility is spelled GRIEF. With no instant way to portal to town or to leave the game it would make it even easier for players like you to grief others, meaning those people would get angry and possibly quit the game which Blizzard wouldnt like very much!
Hardcore players are generally good enough that surviving to 99 isn't a question of "if" but rather "how long." The only difficult part of D2 is playing without items to help yourself along, most people with "wealth" never lose a single character. The game has always been about items, though.
I imagine D3 will be much the same way, though the level process looks even easier than D2 was. Most people will probably see the death of their characters from surprise inferno champions around the corner/etc. Though, I guess a lot of the game remains to be seen, and the gameplay we HAVE seen is super ultra faceroll mode intentionally...
I doubt HC arena will be brought to life with death penalties,but I could see it involving the cutting off of limbs, leaving you with a penalty for an x amount of time. Something like that. Battle Scars, in a way. Would the fans like it though, because I know a few arena junkies in WoW, that just want to get out and back in without loss of character or stats.
Or the players who cba with PvP and the players who like to ruin someone else's day.
protip: if you're afraid of dying in PVP, then don't do hardcore pvp.