Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.
Slam now uses a new character attack animation.
Colossus Smash now uses a new character attack animation.
Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.