View Poll Results: Bad Idea?

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  • Yes

    286 51.81%
  • No

    266 48.19%
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  1. #321
    Quote Originally Posted by Kisho View Post
    Sort of. That was pretty much exactly the same as what this pet is doing: transferring the wealth between players. It didn't create new gold then, and it won't with the pet.

    New gold is created from quests and looting mobs/containers. That's all. All other forms of making gold are simply the transfer of gold from one player to the next. This is why buying gold directly from Blizzard would pretty much destroy the economy: it would create a new, highly effective method of creating new gold.

    I mean, think about it. If there are players who are able to amass millions of gold when the only sources of gold creation are looting mobs and quests... Think about how ridiculous the economy would get if you could buy 10k gold directly from Blizzard. Overnight the entire economy would crash and gold would become utterly worthless.

    So this is the closest we'll get to buying gold from Blizzard. Hopefully it will also combat gold sellers, but who knows on that regard.
    No its not the same, soling the trash created new gold beside the one earned by selling the items. That was worst.

    Buying gold directly from Blizzard would ruin the economy, this pet thing? No, it wont ruin it more than the trash of firelands already did.

  2. #322
    Blizzard know this is not a good idea but they want to see if they can *get away with it*. They will do so under the guise of it banishing the gold sellers, or at least dimishing their presence/powers but that's just not really true. This seems pretty innocuous but is a pretty major experiment they are launching here. It's the start of a whole new model. Those saying this is the same as TCG trading are seemingly not aware that TCG sales rely on luck and this is a sale that relies on one thing, the buyer having the 10 bucks or whatever.

    I don't really care. I hate pets. If you want to spend $10 on a pet in a game that does sweet FA then I find that hilarious. Of course, this is about gold. There is too much gold in the game, much too much but this is not the answer. Strippers in cages is.

  3. #323
    Quote Originally Posted by ible View Post
    Right now I mean that people should really start opening their minds to whats going on by reading through the 17 pages of already explained issues. It is not without reason the poll is so balanced.

    Further elaboration I may be able to help with in 36 hours. There are plenty of people who are wise on this subject. shise and Anjerik for example. That belf is the opposition.

    Seriously. What I said could not be any more clear.
    Well... I looked through this entire thread. Found no posts by Anjerik, and only 2 posts by Shise. One of which I replied to, and the other was replying to me. His argument boils down to this 'slippery slope' theory, while also ignoring stuff that is actually in game already. He stated that mounts and pets are only random drops or from the pet store now. I gave several examples of where you can get mounts and pets from other sources, thus disputing his claim.

    I've already talked about the 'slippery slope' theory (it's essentially wild conjecture and conspiracy theories at this point, where people are trying to connect the dots but only connecting the dots that support their claims), so what else is there? You really aren't being as clear as you seem to think, so I'd appreciate some clarification.

  4. #324
    Herald of the Titans Urti's Avatar
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    Quote Originally Posted by segoplout View Post
    There is too much gold in the game, much too much but this is not the answer. Strippers in cages is.
    This is a great idea. My troll would totally spend gold on Draenei strippers. Also I would pay quite a hefty sum for a vanity item that lets me summon an actual puntable gnome. Screw Vial of Sands, you want my 10k give me a puntgnome. You could even use the code for the leather balls, and let other players "go long" for a gnome reception.


    For serious Blizz, make this happen.
    "Stop being a giant trolling asshole." - Boubouille
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  5. #325
    Quote Originally Posted by quras View Post
    The better question is name me a game with a cash shop that does provide a round about way to make in game gold for real cash or to advance my toon with better gear and weapons with real cash?

    WOW and D3 are those games.
    It isn't new. It's been possible to purchase gold for real cash in wow for a long time, just because it's not an official service sanctioned by blizzard it doesn't mean it doesn't exist. Also blizzard probably doesn't care about it remotely as much as they say, but they have to keep an official "gold selling is BAAAAAD" stance to avoid upsetting their naive playerbase.

  6. #326
    blizz shld make 2 versions of this item (nt re-color, bt selling methods) if this were to happen. 1 being the tradable, and the other being the BoA type. tht way, ppl can choose to:

    1) buy with cash, use them (1 pet per char)
    2) buy with cash, sell for gold (1 pet)
    3) buy with gold, use it (1 pet)

    i'd probably be the 3rd kind of person thou

  7. #327
    its all marketing,the previous pets and mounts experienced high sells at the beginning but logically after a while the sales dropped drastically because most people still aren't ready to spend money on a virtual item for a game they're already paying each month to.

    So there comes the bright idea,introduce again a new pet but this time make it tradable so that people's interest in the pet won't drop as much since now you're not only buying the pet but you're also buying potential gold.

    Of course there must have been one dude that used his brain for a moment and went ''oh wait,aren't we slowly selling gold here'' but quickly realised his superiors didn't give a rat's ass how screwed up their game gets as long as the money flows in.

  8. #328
    Quote Originally Posted by Kisho View Post
    There has been a growing problem where some people in the game have ridiculous amounts of gold, while the majority of the playerbase barely has 1000 gold to their name.
    This problem is a non issue because a) gold is completely available to anyone and everyone on equal footing, as it's only 'created' through in-game effort.. all you have to do is put in said effort, and b) at end game, you need enough gold to cover your repair bills to fully enjoy this game. Get a profession that generates enough cash to offset your enchanting / jc needs, or simply take those up yourself. Or get in a guild where everyone contributes.

    Gold and the 'need' for it in-game is easily one of the most overblown mindsets in this community.

    ---------- Post added 2011-10-11 at 12:00 PM ----------

    Quote Originally Posted by Crashdummy View Post
    The funny thing is, this wont have an impact in economoy as big as people soloing trash in firelands had, those were thousands of NEW gold introduced in the economy, and many of thoe sgainst this did that without remorse.
    Gold only gets introduced in this game via quests / dailies and mob drops. That's it. No matter how much something costs on the AH, if someone purchases it, the gold for it was generated at some point via one of those two ways.

    Having said that, overall the MF dailies chain probably are a significant cause of inflation. (on top of the amount of gold one gets from 80-85)
    Last edited by melodramocracy; 2011-10-11 at 04:01 PM.

  9. #329
    Quote Originally Posted by melodramocracy View Post
    This problem is a non issue because a) gold is completely available to anyone and everyone on equal footing, as it's only 'created' through in-game effort.. all you have to do is put in said effort, and b) at end game, you need enough gold to cover your repair bills to fully enjoy this game. Get a profession that generates enough cash to offset your enchanting / jc needs, or simply take those up yourself. Or get in a guild where everyone contributes.

    Gold and the 'need' for it in-game is easily one of the most overblown mindsets in this community.

    ---------- Post added 2011-10-11 at 12:00 PM ----------



    Gold only gets introduced in this game via quests / dailies and mob drops. That's it. No matter how much something costs on the AH, if someone purchases it, the gold for it was generated at some point via one of those two ways.

    Having said that, overall the MF dailies chain probably are a significant cause of inflation. (on top of the amount of gold one gets from 80-85)
    People earned several k gold in a few hours from the trash money drops while solo farming the trash in firelands, new gold, with a much higher impact on the economy than this which has ZERO impact on economy.

    Also, do you people know that there are people that buy entire accounts with several lvl 85 mounts pets etc, for real money, do you?

    Again, this change has ZERo impact on the game economy, and many of the ones crying about this solo farmed firelands trashs introducing huge chunks of money (new money from trash drops) into the economy, hurting it a lot more than this change.

    Also, do you like to farm gold from mobs and those for hours, money you dont need?? You are hurting the economy more than this.

    If anything this could be a good thing, because it can possibly equal those that work for hours and play little time in the game with those that dont work and lure in the game all day.

  10. #330
    I don't know how many of you have caught this yet, but:


    Originally Posted by Blizzard Entertainment
    TCG Loot card mounts like the Spectral Tiger have been BoE for a long time now (since patch 3.2), and that was and continues to be well-received, and as far as we've been able to tell hasn't had any adverse impact to the game or economy - despite them selling for sometimes astronomical amounts of gold.

    It’s potentially worth noting that no new gold is being introduced into the game's economy with those mounts or the new Guardian Cub pet.

    Our goal with the Guardian Cub is to provide alternative ways for players who don't want to spend real money to add these pets to their collection. Even though this has been available a while now with the TCG mounts, this is obviously a new kind of way to deliver Pet Store pets, and we're definitely interested to hear your feedback and ultimately see how this will play out.
    http://blue.mmo-champion.com/topic/2...an-cub-dilemma

    Currently, I'm strongly against gold selling or advancement to the game by real world money. However, I am tempted to agree with Vaneras that it won't effect the economy or provide anyone with a significant advantage over others. Especially since, the gold price of these pets will crash if any great number of players attempt to get gold from them.

    Hopefully, the pets will be something they will watch as the blue post suggests. If it does become a significant gold buying method, I expect they'll probably shut it down.

    One thing is certain, they're going to make a huge income in the first week of the sales. There are fools everywhere and they will buy them expecting to sell them for 100k prices, only to find that, when the initial CD expires, the market is flooded and their money has been wasted.
    Originally Posted by Blizzard Entertainment
    you're likely wrong, and we don't care anyway.
    Source

  11. #331
    Come back when half the WoW servers have been turned off and their remaining populations have been merged onto the still active servers(and WoW is still the most popular MMO on the market) and we'll discuss how this non-combat pet "killed" the game.

  12. #332
    Mechagnome Geng's Avatar
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    Blizzard is indirectly selling gold now. Though I don't think it's gonna sell for that much in game.

  13. #333
    I like the intention behind it, giving it as a gift and such, but it seems to have such a dark side to it, as we see in a lot of threads since this came out. The fact its a "Oh hey heres a couple thousand gold, buy me this pet" ploy, makes me wonder what Blizz will release next.

  14. #334
    Warchief tacoloco's Avatar
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    Quote Originally Posted by ible View Post
    Like already spoken multiple times in this topic. Accept this way of marketing, and it won't be long before you buy your tiers for 25$ each bit. It's actually barely a half year away in the game who is likely to take half the wow population. I can't wait.
    What do you suggest, Ziggy? That we start and Occupy Blizzard protest until Blizzard changes how they want to run their business?

    I'm really sorry about your glass half empty outlook, but until we're slipping on the slope, it's not the slippery slope. It's just a bunch of annoying people being (yet again) pissed off at Blizzard.

    The sky isn't falling, Chicken Little.

    But the game is 7 years old if you have been playing for 7 years (or any other mmo like EQ lets say) You think things might get old. You think that things would be the same over those 7 years? If so you're nuts, evolve or die doesn't just apply to biology.

    -- Rainspeaker

  15. #335
    got to love the lobsters continuing to defend Blizzard in this thread.

    "its only a little bit more heat, stop complaining".

    keep swimming lobsters. that water will keep getting hotter.

    Cut down a little on the doomsday/animal talk please.
    Last edited by Zaelsino; 2011-10-11 at 06:16 PM.

  16. #336
    Warchief tacoloco's Avatar
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    Quote Originally Posted by Huehuecoyotl View Post
    got to love the lobsters continuing to defend Blizzard in this thread.

    "its only a little bit more heat, stop complaining".

    keep swimming lobsters. that water will keep getting hotter.
    See, unlike lobsters, people are able to get out of the pot when it gets too hot.

    Nobody is forcing your or anyone else to continue to play. But please do continue to play the "my butt hurts" card.

    But the game is 7 years old if you have been playing for 7 years (or any other mmo like EQ lets say) You think things might get old. You think that things would be the same over those 7 years? If so you're nuts, evolve or die doesn't just apply to biology.

    -- Rainspeaker

  17. #337
    Quote Originally Posted by Ambrodel View Post
    I LOVE this idea!

    Why, you ask? Oh, I'll tell you why and laugh while typing!

    Because everyone that buys it with the purpose of putting it on AH and getting loads of gold, is going to get SO disappointed! There will be loads of pets on the AH and the price will start at several thousand gold, but within 24 hours, it will be down to a few hundred, simply because there are so many of them. VERY few people will make enough gold to really notice it...
    I don't think this will be the issue most people have, yeh you're probably right with this pet there will be lots of them and the price will soon go down but the worrying thing is if Blizzard decide its been a success then what would be next? Right now it is just vanity pets but later it could be buying epics with real money and go down the Pay2Win route like some other MMOs have and for a company as successful as Blizzard that's just greedy.

  18. #338
    Scarab Lord Miralynn's Avatar
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    The thing about this is... it doesn't matter if it settles in at an AH price of 2g or 2 million. It's the PRINCIPLE of legitimized gold-selling that I object to. The fact that you couldn't legally and legitimately purchase in-game progress with RL money was the one major difference between WoW and every other MMO out there. It's one step too far down the slope for me, and I'm not going to support it by continuing to pay for WoW when there are any number of other games that sell the same 'services' cheaper and without a monthly subscription fee.

    When the first mount and pets hit the store: "It's just vanity items, Blizzard would never sell gold/gear/levels. They promised!"
    When RAF came: "Well, it's SORTA selling levels, but they'd never sell actual levels, gold or gear. They promised!"
    Now they're indirectly selling gold: "Well, it probably won't sell for very much. And they'll never DIRECTLY sell gold or gear. They promised!"

    The previous poster's lobster analogy is precisely right... as is the one who said us lobsters can climb out, which is what those of us who believe in sticking to our principles (something Blizz has apparently forgotten) will be doing.
    When asked about the role of women in video games, Samus Aran said, "..." - and then she blew up the planet. AGAIN.

  19. #339
    Quote Originally Posted by tehdef View Post
    None of the comments in this thread are objective. They are all subjective view points with zero actual concrete data or even counterpoints to back up your claims of it being a bad idea.

    You have no idea the actual impact. You have no idea what their intent is with this system.

    Your own subjectivity regarding your feelings of "RMT" via this item, is just your opinion. Please don't make it sound like fact, because you really don't have any idea. Additionally. Really, stop complaining. This isn't your game, it's not a Democracy. Just get over it. Find something else to whine about. In no way does it have a direct impact on any player if they choose to not participate in the purchase of the items.

    I'd also like to point out that it is possible that they are forecasting low for this quarters profits, so they are introducing an item to see how much closer it gets them to their forecasts. That said, they are also trying a new method of distribution, due to concerns of fraud, which ran pretty rampant. So please, get off your high horses. It's generally sad, and entirely unreasonable and you have zero claim to be upset, or claim bad idea, or just overall act like your air of entitlement even matters.
    I don't know why some people don't understand this, but customers **ARE** entitled (to whatever the heck they think they are entitled to) the moment they fork over their cash. Because the simple fact is that if the company can not deliver, the customer will take their cash elsewhere. This is where the old adage, "the customer is always right," comes from. Because it doesn't matter if the customer is right, they still have 100% of the power and it is in the company's best interest to at least try and appease them.

    I know many on these forums wouldn't care if WoW lost half of its subscribers, but decisions like this show just how much ATVI cares when it loses any money whatsoever. People aren't just engaging in idle complaining with this expansion, they're actually leaving in droves. Well over a million people left *before* the slow summer season (Q1 = Winter; Q2 = Spring) and before there was any serious competition. D3's pre-orders have also been surprisingly slow since the announcement of the RMAH. Just because things like this don't matter to you, don't think for a second they don't matter to customers in general. And customers matter. They're the ones with the money.

  20. #340
    Quote Originally Posted by shise View Post
    People seems to be blind. This is just one more test to check out how much money they manage out of this. The more people buying from Blizz store this "data switches", the more pay to play games will become... slowly... but pay to play with the time.

    Proof:

    -Where did all the "grind mounts" go ? there are only drop mounts and blizzard store mounts now. Totally effort/worth less to buy one. Fortunately we still have some drop mounts.. but they are RNG afterall.

    -Companions... they first were around Azeroth.. now they are just at Blizzard Store.

    -Diablo equipment.. out of the controvesy... you can be some uber skilled player farming an item for 1 year while some other player might get it in a 3 minutes transfer.... where is the effort there?

    If you can't see it.. or you think it's wrong.. i'm sorry but you are blind and kinda naive :P afterall this is business, and they'll try to get as much money from players as they can... i mean just check the rest of real life.. i can give you tones of examples... they really know how to sell and even convince people about their "dependency" to some items (iPhone as a good example).
    The same people who will defend Blizzard's decision to make something difficult-to-get will defend Blizzard's decision to make something pay-to-get. The only thing one post has in common with the next is that they are always, always, always on Blizzard's side. They don't bother being logically consistent. "Things which are hard to get are better" suddenly becomes "no one cares about those things, Blizzard should just remove them all from in-game and sell them - why do you care?"

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