They said in the direct they wanted to make it less linear, so we'll probably be able to pick the order we do some of the dungeons in.I kind of would like if in the new Zelda games they bring back at least for one title the old dungeon progression from the first Zelda game. I liked the way how around the second half of the game it becomes much more open ended in how you choose which dungeon to work on and how sometimes you would need to go into one dungeon to get a special item which you would then use to clear another dungeon that requires it and then in the process from that dungeon get what you need to go back and work on the older one.
I would love a steampunk Zelda game too. It would fit in the WW timeline, which already has trains and stuff. Although for a game like that I'd want a more realistic style (like TP)