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by Published on 2025-12-12 04:05 AM

Scorching Valor: Lunar New Year Mount Preview
Tonight's Midnight Beta Build has revealed Scorching Valor, the upcoming Lunar New Year promotional mount for 2026!



This mount was first teased in the 12-Month Subscription Offer back in October.

by Published on 2025-12-12 03:17 AM

Midnight Splash Screens for Expansion Release and Season 1 Launch
Tonight's Midnight Beta Build has unveiled the splash screens for the upcoming expansion and the launch of Season 1.

Originally Posted by MMO-Champion
New in Midnight

Apex Talents
Level to 90, and grow your class to its full potential!

Embrace Ancient Strength
Discover the mysterious Haranir.

Midnight
Answer the call of the Light. Fend off the forces of the Void!



Originally Posted by MMO-Champion
Midnight Season 1 Begins!

Delves
Join Valeera Sanguinar in a search for better loot... and deadlier victims.

Season 1 Begins
New dungeons, new class sets, new PvP rewards! Start filling your Great Vault now!

Two New Raids
Continue the Midnight campaign in the Voidspire, or see what lurks within the Dreamrift.
by Published on 2025-12-12 01:28 AM

Midnight Beta Datamining - Build 64889
Build 64889 has been deployed to the Beta realms.


Build Highlights
  • A new /ttscombat command has been added to enable and customize Combat Audio Alerts.
  • There are new achievements for collecting Community Coupons and harvesting Lumber from different continents.
  • New Feat of Strength: Echoes of Midnight - Joined in the defense of the Sunwell against the forces of Xal'atath during Midnight. Completing this achievement grants Midnight themed cross-promotional game rewards.


New Icons



New Items
Here are the new items added in Build 64889.

Type Name Model Viewer
Other Rattling Bag o' Gold
Quest Scroll of Reflection
Inscription Technique Technique: Thalassian Competitor's Staff
Shirt Blinky's Collar
 Modelviewer
Trinket Sanctum's Decree
Back Sin'dorei Citizen's Cloak
 Modelviewer
Back Sin'dorei Citizen's Shawl
 Modelviewer
Gun Evercore Dome Dinger
 Modelviewer
Gun P.O.W. x3
 Modelviewer
Gun Thalassian Competitor's Rifle
 Modelviewer
Staff Thalassian Competitor's Staff
 Modelviewer
Other Arkonite Beacon
Other Argunite Beacon
Other Overbaked Donut
Other Twin-Flame Holder
Other Victorious Stormarion Pinnacle Cache
Other Avid Learner's Supply Pack
Other Overflowing Abundant Satchel
Other Surplus Bag of Party Favors
Other Apex Cache
Other Preyseeker's Adventurer Chest


New Maps



Housing Progression Changes
Originally Posted by MMO-Champion
  • Level 3 - Added Reward: Increased Exterior Decoration - You may now place an additional 50 points of Decor in your yard, for a total of 250.
  • Level 6 - Added Budget: Exterior Decor Placement Budget - Sets Exterior Decor Placement Budget to 250
  • Level 7 - Added Budget: Exterior Decor Placement Budget - Sets Exterior Decor Placement Budget to 250
  • Level 7 - Added Reward: Room and Decor Placement Budget Bonuses - Gain an additional 10 Room Placement Budget and 500 Decor Placement Budget at this level.
  • Level 7 - Interior Decor Placement Budget: 2680 3180
  • Level 7 - Room Placement Budget: 58 68
  • Level 8 - Added Budget: Exterior Decor Placement Budget - Sets Exterior Decor Placement Budget to 250
  • Level 8 - Added Reward: Medium-Size House Exteriors - You may now use medium-size house exteriors for your house.
  • Level 8 - Interior Decor Placement Budget: 3000 3500
  • Level 8 - Room Placement Budget: 66 76
  • Level 9 - Added Budget: Exterior Decor Placement Budget - Sets Exterior Decor Placement Budget to 250
  • Level 9 - Added Reward: Room and Decor Placement Budget Bonuses - Gain an additional 10 Room Placement Budget and 500 Decor Placement Budget at this level.
  • Level 9 - Interior Decor Placement Budget: 3340 4340
  • Level 9 - Room Placement Budget: 75 95



Decor Budget Changes
Originally Posted by MMO-Champion
Decor items with updated budgets: 80




Midnight Development Notes - December 11, 2025
Blizzard has posted the Development Notes for Build 64889.



Achievement Changes
Originally Posted by MMO-Champion
Delves
Feats of Strength
  • I TAKE Candle! Successfully complete a Kobold delve without exhausting an Enchanted Candle or Air Totem on Tier 8 or higher. 10 points.
  • Just Keep Swimming Successfully complete a Kobyss delve without ever losing your breath on Tier 8 or higher. 10 points.

Feats of Strength

Housing

Midnight
Exploration

Midnight Raid
Dungeons & Raids

Prey
Expansion Features

Promotions
Feats of Strength
  • Echoes of Midnight (New) Joined in the defense of the Sunwell against the forces of Xal'atath during Midnight. Midnight themed cross-promotional game rewards. Account Wide.

Skyriding
Expansion Features
  • Midnight Glyph Hunter Complete the following Glyph Hunter achievements in Midnight: 20 points. Account Wide. Mount: Crimson Dragonhawk. 20 points. Account Wide.

Training Grounds
Player vs. Player

World
Player vs. Player



Spell Changes
Originally Posted by MMO-Champion
Mounts



Strings Changes
Originally Posted by MMO-Champion
  • CAA_AGGRO_TEXT (New) - Aggro
  • CAA_COMMAND_SYNTAX_ERROR (New) - Invalid Combat Audio Alert command. Type "/ttscombat help" to see a list of commands.
  • CAA_COMMAND_SYNTAX_ERROR_NARRATED (New) - Invalid Combat Audio Alert command. Type "/ttscombat help" to see a list of commands.
  • CAA_HELP_OVERVIEW (New) - Combat Audio Alert Commands: |nType /ttscombat to enable Combat Audio Alerts or set an option by typing /ttscombat followed by one of the commands below:
  • CAA_HELP_OVERVIEW_NARRATED (New) - Combat Audio Alert Commands: |nType /ttscombat to enable Combat Audio Alerts or set an option by typing /ttscombat followed by one of the commands below:
  • CAA_SAMPLE_RESOURCENAME (New) - Power
  • CAA_SAY_IF_TARGETED_FORMAT_AGGRO (New) - Voice: "Aggro"
  • CAA_SAY_IF_TARGETED_FORMAT_TARGETED (New) - Voice: "Targeted by Kobold"
  • CAA_SAY_IF_TARGETED_FORMAT_TARGETED_NO_NAME (New) - Voice: "You're targeted"
  • CAA_SAY_IF_TARGETED_LABEL (New) - Say If Targeted
  • CAA_SAY_IF_TARGETED_TOOLTIP (New) - Choose a phrase or sound to indicate that you are targeted by an enemy. This setting is saved per talent specialization.
  • CAA_SAY_PARTY_HEALTH_FREQUENCY (New) - Say Party Health Frequency
  • CAA_SAY_PARTY_HEALTH_FREQUENCY_LABEL (New) - Frequency
  • CAA_SAY_PARTY_HEALTH_FREQUENCY_TOOLTIP (New) - Adjust the relative frequency of party health callouts
  • CAA_SAY_PARTY_HEALTH_LABEL (New) - Say Party Health
  • CAA_SAY_PARTY_HEALTH_TOOLTIP (New) - When in a party, calls out party members that need healing by their party number. You are "1" while your party members are 2-5 based on their order. Frequency of callouts are based on how low their health is.
  • CAA_SAY_PLAYER_HEALTH_FORMAT (New) - Say Your Health Format
  • CAA_SAY_PLAYER_HEALTH_THROTTLE (New) - Say Your Health Throttle
  • CAA_SAY_RESOURCE_1 (New) - Say Resource 1
  • CAA_SAY_RESOURCE_1_FORMAT (New) - Say Resource 1 Format
  • CAA_SAY_RESOURCE_1_THROTTLE (New) - Say Resource 1 Throttle
  • CAA_SAY_RESOURCE_2 (New) - Say Resource 2
  • CAA_SAY_RESOURCE_2_FORMAT (New) - Say Resource 2 Format
  • CAA_SAY_RESOURCE_2_THROTTLE (New) - Say Resource 2 Throttle
  • CAA_SAY_TARGET_CASTS_FORMAT (New) - Say Target Casts Format
  • CAA_SAY_TARGET_CASTS_MIN_CAST_TIME (New) - Say Target Casts Min Cast Time
  • CAA_SAY_TARGET_CASTS_THROTTLE (New) - Say Target Casts Throttle
  • CAA_SAY_TARGET_HEALTH_FORMAT (New) - Say Target Health Format
  • CAA_SAY_TARGET_HEALTH_THROTTLE (New) - Say Target Health Throttle
  • CAA_SAY_YOUR_CASTS_FORMAT (New) - Say Your Casts Format
  • CAA_SAY_YOUR_CASTS_MIN_CAST_TIME (New) - Say Your Casts Min Cast Time
  • CAA_SAY_YOUR_CASTS_THROTTLE (New) - Say Your Casts Throttle
  • CAA_TARGETED_BY_TEXT (New) - Targeted by %s
  • CAA_YOURE_TARGETED_TEXT (New) - You're targeted
  • CATALOG_SHOP_REFUND (New) - Refund
  • CATALOG_SHOP_REFUND_TIME_LEFT (New) - Time remaining to refund recent items: %s
  • CATALOG_SHOP_TOPUPFLOW_CURRENT_BALANCE (New) - Current Balance: %s
  • CDMSND_ANIMALS_CAT (New) - Cat
  • CDMSND_ANIMALS_CHICKEN (New) - Chicken
  • CDMSND_ANIMALS_COW (New) - Cow
  • CDMSND_ANIMALS_GNOLL (New) - Gnoll
  • CDMSND_ANIMALS_GOAT (New) - Goat
  • CDMSND_ANIMALS_LION (New) - Lion
  • CDMSND_ANIMALS_PANTHER (New) - Panther
  • CDMSND_ANIMALS_RATTLESNAKE (New) - Rattlesnake
  • CDMSND_ANIMALS_SHEEP (New) - Sheep
  • CDMSND_ANIMALS_WOLF (New) - Wolf
  • CDMSND_DEVICES_AIR_HORN (New) - AirHorn
  • CDMSND_DEVICES_BIKE_HORN (New) - BikeHorn
  • CDMSND_DEVICES_BOAT_HORN (New) - BoatHorn
  • CDMSND_DEVICES_CASH_REGISTER (New) - CashRegister
  • CDMSND_DEVICES_JACKPOT_BELL (New) - JackpotBell
  • CDMSND_DEVICES_JACKPOT_COINS (New) - JackpotCoins
  • CDMSND_DEVICES_JACKPOT_FAIL (New) - JackpotFail
  • CDMSND_DEVICES_ROTARY_PHONE_DIAL (New) - RotaryPhoneDial
  • CDMSND_DEVICES_ROTARY_PHONE_RING (New) - RotaryPhoneRing
  • CDMSND_DEVICES_STOVE_PIPE (New) - StovePipe
  • CDMSND_DEVICES_TRASHCAN_LID (New) - TrashcanLid
  • CDMSND_IMPACTS_ANVIL_STRIKE (New) - AnvilStrike
  • CDMSND_IMPACTS_BUBBLE_SMASH (New) - BubbleSmash
  • CDMSND_IMPACTS_LOW_THUD (New) - LowThud
  • CDMSND_IMPACTS_METAL_CLANKS (New) - MetalClanks
  • CDMSND_IMPACTS_METAL_RATTLE (New) - MetalRattle
  • CDMSND_IMPACTS_METAL_SCRAPE (New) - MetalScrape
  • CDMSND_IMPACTS_METAL_WARBLE (New) - MetalWarble
  • CDMSND_IMPACTS_POP_CLICK (New) - PopClick
  • CDMSND_IMPACTS_STRANGE_CLANG (New) - StrangeClang
  • CDMSND_IMPACTS_SWORD_SCRAPE (New) - SwordScrape
  • CDMSND_INSTRUMENTS_BELL_RING (New) - BellRing
  • CDMSND_INSTRUMENTS_BELL_TRILL (New) - BellTrill
  • CDMSND_INSTRUMENTS_BRASS (New) - Brass
  • CDMSND_INSTRUMENTS_CHIME_ASCENDING (New) - ChimeAscending
  • CDMSND_INSTRUMENTS_GUITAR_CHUG (New) - GuitarChug
  • CDMSND_INSTRUMENTS_GUITAR_PINCH (New) - GuitarPinch
  • CDMSND_INSTRUMENTS_PITCH_PIPE_DISTRESSED (New) - PitchPipeDistressed
  • CDMSND_INSTRUMENTS_PITCH_PIPE_NOTE (New) - PitchPipeNote
  • CDMSND_INSTRUMENTS_SYNTH_BIG (New) - SynthBig
  • CDMSND_INSTRUMENTS_SYNTH_BUZZ (New) - SynthBuzz
  • CDMSND_INSTRUMENTS_SYNTH_HIGH (New) - SynthHigh
  • CDMSND_INSTRUMENTS_WARHORN (New) - Warhorn
  • CDMSND_WAR2_ABSTRACT_WHOOSH (New) - AbstractWhoosh
  • CDMSND_WAR2_CHOIR (New) - Choir
  • CDMSND_WAR2_CONSTRUCTION (New) - Construction
  • CDMSND_WAR2_MAGIC_CHIMES (New) - MagicChimes
  • CDMSND_WAR2_PIG_SQUEAL (New) - PigSqueal
  • CDMSND_WAR2_SAWS (New) - Saws
  • CDMSND_WAR2_SEAL (New) - Seal
  • CDMSND_WAR2_SLOW (New) - Slow
  • CDMSND_WAR2_SMITH (New) - Smith
  • CDMSND_WAR2_SYNTH_STINGER (New) - SynthStinger
  • CDMSND_WAR2_TRUMPET_RALLY (New) - TrumpetRally
  • CDMSND_WAR2_ZIPPY_MAGIC (New) - ZippyMagic
  • CDMSND_WAR3_BELL (New) - Bell
  • CDMSND_WAR3_CRUNCHY_BELL (New) - CrunchyBell
  • CDMSND_WAR3_DRUM_SPLASH (New) - DrumSplash
  • CDMSND_WAR3_ERROR (New) - Error
  • CDMSND_WAR3_FANFARE (New) - Fanfare
  • CDMSND_WAR3_GATE_OPEN (New) - GateOpen
  • CDMSND_WAR3_GOLD (New) - Gold
  • CDMSND_WAR3_MAGIC_SHIMMER (New) - MagicShimmer
  • CDMSND_WAR3_RINGOUT (New) - Ringout
  • CDMSND_WAR3_ROOSTER (New) - Rooster
  • CDMSND_WAR3_SHIMMER_BELL (New) - ShimmerBell
  • CDMSND_WAR3_WOLF_HOWL (New) - WolfHowl
  • CDMVIS_FLASH (New) - Flash
  • CDMVIS_FLASH_BLUE (New) - Flash (Blue)
  • CDMVIS_FLASH_CYAN (New) - Flash (Cyan)
  • CDMVIS_FLASH_GREEN (New) - Flash (Green)
  • CDMVIS_FLASH_RED (New) - Flash (Red)
  • CDMVIS_MARCHING_ANTS (New) - Marching Ants
  • CDMVIS_MARCHING_ANTS_BLUE (New) - Marching Ants (Blue)
  • CDMVIS_MARCHING_ANTS_CYAN (New) - Marching Ants (Cyan)
  • CDMVIS_MARCHING_ANTS_GREEN (New) - Marching Ants (Green)
  • CDMVIS_MARCHING_ANTS_RED (New) - Marching Ants (Red)
  • COMBAT_AUDIO_ALERTS (New) - Combat Audio Alerts
  • CONFIRM_RELIC_CHOICE - Are you sure you wish to reawaken this relic? It will be some time before you can awaken another. choose this relic? You won't be able to change relics until after the next weekly reset.
  • DAMAGE_METER_TYPE_DEATHS (New) - Deaths
  • ERR_COSMETIC_OWNER_NOT_IN_GUILD (New) - The character that owns this House is not in the guild
  • ERR_HOUSING_RESULT_BOUNDS_FAILURE_ATTACHMENT (New) - An attached object is out of bounds
  • ERR_HOUSING_RESULT_BOUNDS_FAILURE_PLOT (New) - Outside plot boundary
  • ERR_HOUSING_RESULT_BOUNDS_FAILURE_ROOM (New) - Decor is out of bounds
  • ERR_HOUSING_RESULT_ROOM_NOT_FOUND - Room not found Out of bounds
  • EVENTTRACE_SECRET_FMT (New) - |cnEVENTTRACE_SECRET_COLOR:|r %s
  • EVENTTRACE_SHOW_SECRET_VALUES (New) - Show Secret Values
  • HOUSING_BUNDLE_BUNDLE_ITEM_PLACED - [DNT] All items of this type from this bundle have been placed. All bundle Decor of this type have been placed.
  • HOUSING_CREATENEIGHBORHOOD_ERROR_NOTENOUGHGUILDMEMBERS - You do not meet the minimum guild member requirement active guild member requirement
  • HOUSING_CREATENEIGHBORHOOD_ERROR_UNDERSIZED_GUILD - You do not meet the minimum guild member requirement active guild member requirement
  • HOUSING_EXTERIOR_CUSTOMIZATION_TYPE_SIZES_LOCKED_TOOLTIP (New) - House Level too low for this Type's size
  • HOUSING_MARKET_CART_FULL_ERROR (New) - Your cart is full. Please checkout before adding more Decor.
  • HOUSING_MARKET_PREVIEW_LIMIT_ERROR (New) - You are at your Preview limit. Please remove one or more items.
  • HOUSING_MARKET_PURCHASE_PARTIAL_SUCCESS (New) - Some items in your cart failed to be purchased. Please try again later.
  • HOUSING_MARKET_VC_PURCHASE_CONFIRMATION (New) - Are you sure you want to purchase %d Hearthsteel? Your current cart requires more than this to complete purchase.
  • HUD_EDIT_MODE_SETTING_UNIT_FRAME_AURA_ORGANIZATION_BUFFS_RIGHT - [PH] Buffs On Right Debuff Focused
  • HUD_EDIT_MODE_SETTING_UNIT_FRAME_AURA_ORGANIZATION_BUFFS_TOP - [PH] Buffs On Top Buff Focused
  • JOURNEYS_FRAME_TUTORIAL (New) - Explore Renown, Delves, and Prey Journeys in the Adventure Guide.
  • ONLINE_SAFETY_NOTICE (New) - Remember to act responsibly, protect your personal information, and report anything offensive. View our In-Game Code of Conduct on |HurlIndex:64|h|cnVISITABLE_URL_DEFAULT_CHAT_LINK_COLOR:https://support.blizzard.com/article/42673|r|h for more information.
  • OPTION_TOOLTIP_UNIT_NAMEPLATES_SHOW_CAST_BARS (New) - Turn this on to display spell cast bars on unit nameplates.
  • PLAYER_CHOICE_SALTHERILSHAVEN_CONFIRMATION - This choice will affect all characters in your Warband. |n|n|cffffd200Continue?|r You will be able to complete a special task on behalf of the invited faction. Your Warband can only select one invitation per week. |n|n|cffffd200Continue?|r
  • POWER_TYPE_IMMORTAL_FLAME (New) - Immortal Flame
  • PUNCH_LIST_ITEM_CACHE_TOOLTIP (New) - This contains one of these items:
  • SECONDS_FLOAT (New) - %.1f |4Second:Seconds;
  • SLASH_CAA_CONFIRMATION (New) - %s set to %s
  • SLASH_CAA_CONFIRMATION_DISABLED (New) - %s set to Disabled
  • SLASH_CAA_CONFIRMATION_ENABLED (New) - %s set to Enabled
  • SLASH_CAA_CONFIRMATION_ENABLED_WITH_HELP (New) - %s set to Enabled. For options, type /ttscombat help.
  • SLASH_CAA_CONFIRMATION_ENABLED_WITH_HELP_NARRATED (New) - %s set to Enabled. For options, type /ttscombat help.
  • SLASH_CAA_HELP (New) - help
  • SLASH_CAA_HELP_HELP (New) - Show the help menu that lists all commands
  • SLASH_CAA_HELP_SAY_COMBAT_END (New) - Choose a phrase or sound to indicate combat has ended
  • SLASH_CAA_HELP_SAY_COMBAT_START (New) - Choose a phrase or sound to indicate combat has started
  • SLASH_CAA_HELP_SAY_IF_TARGETED (New) - [%d - %d] - Choose a phrase or sound to indicate that you are targeted by an enemy
  • SLASH_CAA_HELP_SAY_PARTY_HEALTH (New) - [%d - %d] - When in a party, calls out party members that need healing by their party number
  • SLASH_CAA_HELP_SAY_PARTY_HEALTH_FREQUENCY (New) - [%s - %d] - Adjust the relative frequency of party health callouts
  • SLASH_CAA_HELP_SAY_RESOURCE_1 (New) - [%d - %d] - Says your first combat resource when it crosses certain percentages
  • SLASH_CAA_HELP_SAY_RESOURCE_1_FORMAT (New) - [%d - %d] - Choose the format to use when saying your first combat resource
  • SLASH_CAA_HELP_SAY_RESOURCE_1_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your first combat resource
  • SLASH_CAA_HELP_SAY_RESOURCE_2 (New) - [%d - %d] - Says your second combat resource when it crosses certain percentages
  • SLASH_CAA_HELP_SAY_RESOURCE_2_FORMAT (New) - [%d - %d] - Choose the format to use when saying your second combat resource
  • SLASH_CAA_HELP_SAY_RESOURCE_2_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your second combat resource
  • SLASH_CAA_HELP_SAY_TARGET_CASTS (New) - [%d - %d] - Select what to say when your target casts an ability
  • SLASH_CAA_HELP_SAY_TARGET_CASTS_FORMAT (New) - [%d - %d] - Choose the wording to use to say your target's casts
  • SLASH_CAA_HELP_SAY_TARGET_CASTS_INTERRUPT (New) - Announces when the target starts casting something that you can interrupt with an ability
  • SLASH_CAA_HELP_SAY_TARGET_CASTS_INTERRUPT_SUCCESS (New) - Announces when the target is successfully interrupted
  • SLASH_CAA_HELP_SAY_TARGET_CASTS_MIN_CAST_TIME (New) - [%d - %d] - Sets the minimum cast time of target abilities to be announced
  • SLASH_CAA_HELP_SAY_TARGET_CASTS_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your target's casts
  • SLASH_CAA_HELP_SAY_TARGET_HEALTH (New) - [%d - %d] - Says your target's health when it crosses certain percentages
  • SLASH_CAA_HELP_SAY_TARGET_HEALTH_FORMAT (New) - [%d - %d] - Choose the format to use when saying your target's health
  • SLASH_CAA_HELP_SAY_TARGET_HEALTH_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your target's health
  • SLASH_CAA_HELP_SAY_TARGET_NAME (New) - Says the name of the target when you select it
  • SLASH_CAA_HELP_SAY_YOUR_CASTS (New) - [%d - %d] - Select what to say when you cast an ability
  • SLASH_CAA_HELP_SAY_YOUR_CASTS_FORMAT (New) - [%d - %d] - Choose the wording to use to say your cast
  • SLASH_CAA_HELP_SAY_YOUR_CASTS_MIN_CAST_TIME (New) - [%d - %d] - Sets the minimum cast time of abilities to be announced
  • SLASH_CAA_HELP_SAY_YOUR_CASTS_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your casts
  • SLASH_CAA_HELP_SAY_YOUR_HEALTH (New) - [%d - %d] - Says your health when it crosses certain percentages
  • SLASH_CAA_HELP_SAY_YOUR_HEALTH_FORMAT (New) - [%d - %d] - Choose the format to use when saying your health
  • SLASH_CAA_HELP_SAY_YOUR_HEALTH_THROTTLE (New) - [%d - %d] - Choose the seconds of throttle to use when saying your health
  • SLASH_CAA_HELP_SPEED (New) - [%s - %d] - Adjust the rate of speech for combat audio aids
  • SLASH_CAA_HELP_SUBOPTION_FORMAT (New) - %d : %s
  • SLASH_CAA_HELP_SUBOPTION_INVALID (New) - Type the previous command and the option number:
  • SLASH_CAA_HELP_VOICE (New) - [%d - %d] - Choose the primary voice for combat audio alerts
  • SLASH_CAA_HELP_VOLUME (New) - [%d - %d] - Choose the primary volume for combat audio aids
  • SLASH_CAA_SAY_COMBAT_END (New) - saycombatend
  • SLASH_CAA_SAY_COMBAT_END_NARRATED (New) - say combat end
  • SLASH_CAA_SAY_COMBAT_START (New) - saycombatstart
  • SLASH_CAA_SAY_COMBAT_START_NARRATED (New) - say combat start
  • SLASH_CAA_SAY_IF_TARGETED (New) - sayiftargeted
  • SLASH_CAA_SAY_IF_TARGETED_NARRATED (New) - say if targeted
  • SLASH_CAA_SAY_PARTY_HEALTH (New) - saypartyhealth
  • SLASH_CAA_SAY_PARTY_HEALTH_FREQUENCY (New) - saypartyhealthfrequency
  • SLASH_CAA_SAY_PARTY_HEALTH_FREQUENCY_NARRATED (New) - say party health frequency
  • SLASH_CAA_SAY_PARTY_HEALTH_NARRATED (New) - say party health
  • SLASH_CAA_SAY_RESOURCE_1 (New) - sayresource1
  • SLASH_CAA_SAY_RESOURCE_1_FORMAT (New) - sayresource1format
  • SLASH_CAA_SAY_RESOURCE_1_FORMAT_NARRATED (New) - say resource 1 format
  • SLASH_CAA_SAY_RESOURCE_1_NARRATED (New) - say resource 1
  • SLASH_CAA_SAY_RESOURCE_1_THROTTLE (New) - sayresource1throttle
  • SLASH_CAA_SAY_RESOURCE_1_THROTTLE_NARRATED (New) - say resource 1 throttle
  • SLASH_CAA_SAY_RESOURCE_2 (New) - sayresource2
  • SLASH_CAA_SAY_RESOURCE_2_FORMAT (New) - sayresource2format
  • SLASH_CAA_SAY_RESOURCE_2_FORMAT_NARRATED (New) - say resource 2 format
  • SLASH_CAA_SAY_RESOURCE_2_NARRATED (New) - say resource 2
  • SLASH_CAA_SAY_RESOURCE_2_THROTTLE (New) - sayresource2throttle
  • SLASH_CAA_SAY_RESOURCE_2_THROTTLE_NARRATED (New) - say resource 2 throttle
  • SLASH_CAA_SAY_TARGET_CASTS (New) - saytargetcasts
  • SLASH_CAA_SAY_TARGET_CASTS_FORMAT (New) - saytargetcastsformat
  • SLASH_CAA_SAY_TARGET_CASTS_FORMAT_NARRATED (New) - say target casts format
  • SLASH_CAA_SAY_TARGET_CASTS_INTERRUPT (New) - interruptalert
  • SLASH_CAA_SAY_TARGET_CASTS_INTERRUPT_NARRATED (New) - interrupt alert
  • SLASH_CAA_SAY_TARGET_CASTS_INTERRUPT_SUCCESS (New) - interruptsuccess
  • SLASH_CAA_SAY_TARGET_CASTS_INTERRUPT_SUCCESS_NARRATED (New) - interrupt success
  • SLASH_CAA_SAY_TARGET_CASTS_MIN_CAST_TIME (New) - saytargetcastsmin
  • SLASH_CAA_SAY_TARGET_CASTS_MIN_CAST_TIME_NARRATED (New) - say target casts min
  • SLASH_CAA_SAY_TARGET_CASTS_NARRATED (New) - say target casts
  • SLASH_CAA_SAY_TARGET_CASTS_THROTTLE (New) - saytargetcaststhrottle
  • SLASH_CAA_SAY_TARGET_CASTS_THROTTLE_NARRATED (New) - say target casts throttle
  • SLASH_CAA_SAY_TARGET_HEALTH (New) - saytargethealth
  • SLASH_CAA_SAY_TARGET_HEALTH_FORMAT (New) - saytargethealthformat
  • SLASH_CAA_SAY_TARGET_HEALTH_FORMAT_NARRATED (New) - say target health format
  • SLASH_CAA_SAY_TARGET_HEALTH_NARRATED (New) - say target health
  • SLASH_CAA_SAY_TARGET_HEALTH_THROTTLE (New) - saytargethealththrottle
  • SLASH_CAA_SAY_TARGET_HEALTH_THROTTLE_NARRATED (New) - say target health throttle
  • SLASH_CAA_SAY_TARGET_NAME (New) - saytargetname
  • SLASH_CAA_SAY_TARGET_NAME_NARRATED (New) - say target name
  • SLASH_CAA_SAY_YOUR_CASTS (New) - sayyourcasts
  • SLASH_CAA_SAY_YOUR_CASTS_FORMAT (New) - sayyourcastsformat
  • SLASH_CAA_SAY_YOUR_CASTS_FORMAT_NARRATED (New) - say your casts format
  • SLASH_CAA_SAY_YOUR_CASTS_MIN_CAST_TIME (New) - sayyourcastsmin
  • SLASH_CAA_SAY_YOUR_CASTS_MIN_CAST_TIME_NARRATED (New) - say your casts min
  • SLASH_CAA_SAY_YOUR_CASTS_NARRATED (New) - say your casts
  • SLASH_CAA_SAY_YOUR_CASTS_THROTTLE (New) - sayyourcaststhrottle
  • SLASH_CAA_SAY_YOUR_CASTS_THROTTLE_NARRATED (New) - say your casts throttle
  • SLASH_CAA_SAY_YOUR_HEALTH (New) - sayyourhealth
  • SLASH_CAA_SAY_YOUR_HEALTH_FORMAT (New) - sayyourhealthformat
  • SLASH_CAA_SAY_YOUR_HEALTH_FORMAT_NARRATED (New) - say your health format
  • SLASH_CAA_SAY_YOUR_HEALTH_NARRATED (New) - say your health
  • SLASH_CAA_SAY_YOUR_HEALTH_THROTTLE (New) - sayyourhealththrottle
  • SLASH_CAA_SAY_YOUR_HEALTH_THROTTLE_NARRATED (New) - say your health throttle
  • SLASH_CAA_SPEED (New) - speed
  • SLASH_CAA_VOICE (New) - voice
  • SLASH_CAA_VOICE_CHANGED_CONFIRMATION (New) - Combat Audio Alert Voice set to %s
  • SLASH_CAA_VOLUME (New) - volume
  • SLASH_CAA1 (New) - /ttscombat
  • SPELL_DIMINISH_PVP_ONLY_CAST_BY_ME_TOOLTIP - Limits displayed diminishing returns icons to only those associated with spells you are able to track. cast.
  • SPELL_FAILED_CUSTOM_ERROR_2503 - Requires the Small Net upgrade. Shallows Net upgrade.
  • SPELL_FAILED_CUSTOM_ERROR_2518 (New) - Requires the Triple-Thread Net upgrade.
  • SPELL_FAILED_CUSTOM_ERROR_2521 (New) - You do not have enough Remnants of Anguish.
  • SPELL_FAILED_CUSTOM_ERROR_2600 (New) - Must have a melee weapon in your off-hand
  • TALENT_BUTTON_TOOLTIP_CAPSTONE_TRACK_TITLE_FORMAT (New) - %s (%d/%d)
  • UNDER_X_PERCENT (New) - Under %d%%
  • UNIT_NAMEPLATES_PREVIEW_ENEMY_NPC (New) - Previewing - Enemy NPC
  • UNIT_NAMEPLATES_PREVIEW_ENEMY_PLAYER (New) - Previewing - Enemy Player
  • UNIT_NAMEPLATES_PREVIEW_FRIENDLY_NPC (New) - Previewing - Friendly NPC
  • UNIT_NAMEPLATES_PREVIEW_FRIENDLY_PLAYER (New) - Previewing - Friendly Player
  • UNIT_NAMEPLATES_SHOW_CAST_BARS (New) - Nameplate Cast Bars
  • UNIT_NAMEPLATES_STYLE_BLOCK - Blocky Cast Bars
  • UNIT_NAMEPLATES_STYLE_CAST_FOCUS - Blocky and Clean Cast
  • UNIT_NAMEPLATES_TUTORIAL_AGGRO (New) - |cnTUTORIAL_BLUE_FONT_COLOR:Aggro|r comes with its own visual effect and a |cnTUTORIAL_BLUE_FONT_COLOR:sense of progression.|r
  • UNIT_NAMEPLATES_TUTORIAL_BUFFS_DEBUFFS (New) - Buffs and debuffs can be shown if you |cnTUTORIAL_BLUE_FONT_COLOR:choose|r, and they're also resizable.
  • UNIT_NAMEPLATES_TUTORIAL_ENEMY_FRIENDLY (New) - Enemy player nameplates can be set up |cnTUTORIAL_BLUE_FONT_COLOR:differently|r from friendly ones.
  • UNIT_NAMEPLATES_TUTORIAL_STYLE_OPTIONS (New) - There are |cnTUTORIAL_BLUE_FONT_COLOR:six style options|r for nameplates, and they can be |cnTUTORIAL_BLUE_FONT_COLOR:resized.|r
  • UNIT_NAMEPLATES_TUTORIAL_TOOLTIP (New) - About Nameplates
  • VISITABLE_URL64 (New) - https://support.blizzard.com/article/42673



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Silvershard Mines - Payload. Level: 30-90. Players: 5-10. Rated players: 10. 3-10. Rated players: 10.

Char Customization Options
Body (Dragonriding)
  • - Amplifier - Name changed from "Option - Amplifier" to " - Amplifier".
  • - Battle Mask - Name changed from "Option - Battle Mask" to " - Battle Mask".
  • - Choice 60620 - Name changed from "Option - Choice 60620" to " - Choice 60620".
  • - Choice 60621 - Name changed from "Option - Choice 60621" to " - Choice 60621".
  • - Choice 60622 - Name changed from "Option - Choice 60622" to " - Choice 60622".
  • - Choice 60623 - Name changed from "Option - Choice 60623" to " - Choice 60623".
  • - Choice 60638 - Name changed from "Option - Choice 60638" to " - Choice 60638".
  • - Choice 60639 - Name changed from "Option - Choice 60639" to " - Choice 60639".
  • - Choice 60642 - Name changed from "Option - Choice 60642" to " - Choice 60642".
  • - Choice 60643 - Name changed from "Option - Choice 60643" to " - Choice 60643".
  • - Choice 60644 - Name changed from "Option - Choice 60644" to " - Choice 60644".
  • - Choice 60657 - Name changed from "Option - Choice 60657" to " - Choice 60657".
  • - Energy Coils - Name changed from "Option - Energy Coils" to " - Energy Coils".
  • - Glowing Horn - Name changed from "Option - Glowing Horn" to " - Glowing Horn".
  • - Glowing Tools - Name changed from "Option - Glowing Tools" to " - Glowing Tools".
  • - Hammer - Name changed from "Option - Hammer" to " - Hammer".
  • - Sharpened Crest - Name changed from "Option - Sharpened Crest" to " - Sharpened Crest".
  • - War Engine - Name changed from "Option - War Engine" to " - War Engine".
  • Body Color - Choice 60661 - Name changed from "Option - Choice 60661" to "Body Color - Choice 60661".
  • Glow - Choice 60663 - Name changed from "Option - Choice 60663" to "Glow - Choice 60663".
  • Goggles - Filter-free - Name changed from "Option - Filter-free" to "Goggles - Filter-free".
  • Goggles - Futurevision - Name changed from "Option - Futurevision" to "Goggles - Futurevision".
  • Goggles - Pentagoggles - Name changed from "Option - Pentagoggles" to "Goggles - Pentagoggles".
  • Nape - Amplifiers - Name changed from "Option - Amplifiers" to "Nape - Amplifiers".
  • Nape - Armor Plating - Name changed from "Option - Armor Plating" to "Nape - Armor Plating".
  • Nape - Choice 60633 - Name changed from "Option - Choice 60633" to "Nape - Choice 60633".
  • Nape - Choice 60653 - Name changed from "Option - Choice 60653" to "Nape - Choice 60653".
  • Nape - Energy Cells - Name changed from "Option - Energy Cells" to "Nape - Energy Cells".
  • Nape - Glowing Mantle - Name changed from "Option - Glowing Mantle" to "Nape - Glowing Mantle".
  • Nape - Headlights - Name changed from "Option - Headlights" to "Nape - Headlights".
  • Nape - Open Flames - Name changed from "Option - Open Flames" to "Nape - Open Flames".
  • Nape - Smoldering Collar - Name changed from "Option - Smoldering Collar" to "Nape - Smoldering Collar".
  • Pauldron - Armor Plating - Name changed from "Option - Armor Plating" to "Pauldron - Armor Plating".
  • Pauldron - Choice 60624 - Name changed from "Option - Choice 60624" to "Pauldron - Choice 60624".
  • Pauldron - Choice 60649 - Name changed from "Option - Choice 60649" to "Pauldron - Choice 60649".
  • Pauldron - Cooling Spikes - Name changed from "Option - Cooling Spikes" to "Pauldron - Cooling Spikes".
  • Pauldron - Energy Containers - Name changed from "Option - Energy Containers" to "Pauldron - Energy Containers".
  • Pauldron - Floodlights - Name changed from "Option - Floodlights" to "Pauldron - Floodlights".
  • Pauldron - Glowing Spikes - Name changed from "Option - Glowing Spikes" to "Pauldron - Glowing Spikes".
  • Pauldron - Sharpened Edges - Name changed from "Option - Sharpened Edges" to "Pauldron - Sharpened Edges".

Mirror (Haranir)
  • Tusk - None - Name changed from "Tusk - Tiny" to "Tusk - None".
  • Tusk - None - Name changed from "Tusk - Tiny" to "Tusk - None".

Character Titles
  • Preyseeker %s (New)

Class Specializations
DemonHunter
  • Devourer - DPS spec. Harness the power of the void to crush your enemies and feast on their souls.

    Preferred Weapons: Glaives Warglaives, Swords, Axes. Mastery: Monster Within. Icon:

Currency Types
Midnight
  • Jeju Pearls - Primarily found in the Zul'Aman Depths and used exclusively in trade with Depthdiver Jeju.and Depthdiver Tu'nakit.

Factions
Alliance Forces
  • Bizmo's Brawlpub (Season 4) - A group of battle-hungry fighters has gathered creatures from far and wide to participate in bloody arena deathmatches with heroes of the Alliance. The fourth season of the Alliance Brawler's Guild occurred during the Kul Tiras campaign.

Horde Forces
  • Brawl'gar Arena (Season 4) - Creatures have been gathered from far and wide to participate in bloody arena deathmatches with heroes of the Horde. The fourth season of the Horde Brawler's Guild occurred during the Kul Tiras campaign.

Group Finder Activities
Questing
  • Midnight > Eversong (New) - Area: Eversong Woods.
  • Midnight > Voidstorm (New) - Map: Voidstorm. Area: Voidstorm.
  • Stormarion Assault (New) - 40 players. Map: Voidstorm.

Holidays
  • Unknown (New)

Item Name Descriptions
  • Hard Hunts - Name changed from "Hard" to "Hard Hunts". Hard Hard Hunts
  • Nightmare Hunts - Name changed from "Nightmare" to "Nightmare Hunts". Nightmare Nightmare Hunts
  • Normal Hunts - Name changed from "Normal" to "Normal Hunts". Normal Normal Hunts
  • Pinnacle Cache - Midnight Preseason (New) - Pinnacle Cache - Midnight Preseason
  • Vanity Crafted - Name changed from "Beginner Crafted" to "Vanity Crafted". [color=#19FF19]Beginner Vanity Crafted

LFG Dungeons
Dungeons
  • Arathi Basin Training Grounds (New) - - Capture objectives
    - Slay enemies
    - Win. Map: Arathi Basin. Roles: 1-15 damage.
  • Random Training Grounds (New) - - Capture objectives
    - Slay enemies
    - Win. Roles: 1-15 damage.
  • Silvershard Mines Training Grounds (New) - - Capture objectives
    - Slay enemies
    - Win. Map: Silvershard Mines. Roles: 1-10 damage.
  • The Battle for Gilneas Training Grounds (New) - - Capture objectives
    - Slay enemies
    - Win. Map: The Battle for Gilneas. Roles: 1-10 damage.

Map Areas
12.0 Warband - Founders Point
  • Founders Point Camp (New)

12.0 Warband - Razorwind Shores
  • Razorwind Camp (New)

Harandar
  • Harandar > Floaret Grotto - Name changed from "Harandar > Abundant Grotto" to "Harandar > Floaret Grotto".

The Voidspire
  • The Voidspire > The Approach - Name changed from "The Voidspire > [PH] Battlefield" to "The Voidspire > The Approach".

Unknown
  • Isle of Quel'Danas > Magisters' Terrace - Name changed from "Isle of Quel'Danas > Magister's Terrace" to "Isle of Quel'Danas > Magisters' Terrace".

Map Difficulties
  • Midnight - Normal Raid (New) - Max players: 30.

Mounts
Skyriding Mounts
  • Crimson Dragonhawk (New) - Skyriding Mount. Crimson Dragonhawk. "A strikingly colored Dragonhawk admired across Quel'Thalas, its vivid red wings cutting bright arcs through the skies as it glides with smooth, effortless grace." Source: Achievement: Midnight Glyph Hunter Category: Skyriding

PvP Tiers
2v2 Arena
  • 2v2 - 8 - Duelist - Rank 5. Promoted to "2v2 - 9 - Elite" at 2400 2300 rating. Demoted to "2v2 - 7 - Rival II" at 2075 rating.
  • 2v2 - 9 - Elite - Rank 6. Demoted to "2v2 - 8 - Duelist" at 2375 rating. 2275 rating.

3v3 Arena
  • 3v3 - 8 - Duelist - Rank 5. Promoted to "3v3 - 9 - Elite" at 2400 2300 rating. Demoted to "3v3 - 7 - Rival II" at 2075 rating.
  • 3v3 - 9 - Elite - Rank 6. Demoted to "3v3 - 8 - Duelist" at 2375 rating. 2275 rating.

6
  • Solo Shuffle - 8 - Duelist - Rank 5. Promoted to "Solo Shuffle - 9 - Elite" at 2400 2300 rating. Demoted to "Solo Shuffle - 7 - Rival II" at 2075 rating.
  • Solo Shuffle - 9 - Elite - Rank 6. Demoted to "Solo Shuffle - 8 - Duelist" at 2375 rating. 2275 rating.

8
  • Solo RBG - 8 - Duelist - Rank 5. Promoted to "Solo RBG - 9 - Elite" at 2400 2300 rating. Demoted to "Solo RBG - 7 - Rival II" at 2075 rating.
  • Solo RBG - 9 - Elite - Rank 6. Demoted to "Solo RBG - 8 - Duelist" at 2375 rating. 2275 rating.

Rated Battlegrounds
  • RBG - 8 - Duelist - Rank 5. Promoted to "RBG - 9 - Elite" at 2400 2300 rating. Demoted to "RBG - 7 - Rival II" at 2075 rating.
  • RBG - 9 - Elite - Rank 6. Demoted to "RBG - 8 - Duelist" at 2375 rating. 2275 rating.

Scenarios
A Stone Falls from the Sky
  • 03: Smallest Wings, Biggest Heart - Commune with the petalwing in preparation to relive Awe'ohna's fated journey. Awe'ohna in preparation to relive his fated journey.

Delve
  • 01: Torment's Rise - Slay Nullaeus.

Delves
  • 01: Atal'Aman - Speak with Fleek
  • 01: Atal'Aman - Speak to Kasha
  • 01: Atal'Aman - Speak to Torundo The Grizzled
  • 01: Collegiate Calamity - Speak with Celoenus Blackflame
  • 01: Collegiate Calamity - Speak with Bloomkeeper Thornflare.
  • 01: Collegiate Calamity - Speak with Thalandri Fatesinger
  • 01: Parhelion Plaza - Speak with Grand Artificer Romuull
  • 01: Parhelion Plaza - Speak to Vindicator Xayann
  • 01: Parhelion Plaza - Speak with Grand Artificer Romuul
  • 01: Shadowguard Point - Set beast loose and slay Shadowguard forces.
  • 01: Shadowguard Point - Speak to Lysikas.
  • 01: Shadowguard Point - Slay Guard Captain Meti.
  • 01: Sunkiller Sanctum - Speak with Null-Theorist Selune
  • 01: Sunkiller Sanctum - Speak with Darkmender Deremius Duskwalk.
  • 01: Sunkiller Sanctum - Speak with Riftblade Maella
  • 01: The Darkway - Speak to Technician Mireille
  • 01: The Darkway - Speak to Technician Mireille
  • 01: The Darkway - Speak with Technician Mireille
  • 01: The Grudge Pit - Rescue Entangled Fighters and slay the lightbloom attackers.
  • 01: The Grudge Pit - Speak to Boletus.
  • 01: The Grudge Pit - Enter the arena.
  • 01: The Gulf of Memory - Speak to Ashayo to learn how to counter the Lightbloom threat.
  • 01: The Gulf of Memory - Speak to Ashayo to learn about the Lightbloom incursion.
  • 01: The Gulf of Memory - Light Oversized Candles and acquire Unusual Treasure.
  • 01: The Shadow Enclave - Speak with Doleana Silverstalk.
  • 01: The Shadow Enclave - Hunt down Antenorian.
  • 01: The Shadow Enclave - Speak with Gabby Flaskwiks.
  • 01: Twilight Crypts - Speak to the kidnapped Twilight Hostage.
  • 01: Twilight Crypts - Speak to Scout Lok'aemon.
  • 01: Twilight Crypts - Meet up with Dulgor Legstuck. Watch your step.
  • 02: Atal'Aman - Defeat the Vilebranch and destroy their cursed totems.
  • 02: Atal'Aman - Spritipaw cubs rescued.
  • 02: Atal'Aman - Acquire the Vilebranch Hex Stick
  • 02: Collegiate Calamity - Eliminate the Devouring Host from the campus.
  • 02: Collegiate Calamity - Collect the Grimgrow Deweeder
  • 02: Collegiate Calamity - Reveal and eliminate the disguised Twilight Blade.
  • 02: Parhelion Plaza - Repair the Barricades and defend Parhelion Plaza
  • 02: Parhelion Plaza - Void Pylons destroyed using Quel' Danas Sentinels
  • 02: Parhelion Plaza - Test the Arcane Device and close the portal
  • 02: Shadowguard Point - Acquire the Galvanic Rifle.
  • 02: Shadowguard Point - Power the Emergency Waygate.
  • 02: Shadowguard Point - Collect Worm Bait from Lysikas.
  • 02: Sunkiller Sanctum - Light and Void threats eliminated from Sunkiller Sanctum.
  • 02: Sunkiller Sanctum - Eliminate the Devouring Host
  • 02: Sunkiller Sanctum - Recover Singularity Coils
  • 02: The Darkway - Sabotaged Leylines discovered
  • 02: The Darkway - Re-align the Leyline Conduit to bypass the barrier.
  • 02: The Darkway - Confront the Intruders
  • 02: The Grudge Pit - Beat stuff up.
  • 02: The Grudge Pit - Defend the barricades.
  • 02: The Grudge Pit - Put on the stalk disguise.
  • 02: The Gulf of Memory - Walk over a patch of Sprouting Lightbloom.
  • 02: The Gulf of Memory - Free the Webbed Haranir.
  • 02: The Gulf of Memory - Slay Lightbloom Sporasaurs and clear out the invaders.
  • 02: The Shadow Enclave - Position a SuperLux Focusing Mirror to illuminate the Luxmaster.
  • 02: The Shadow Enclave - Recover useful Twilight Material.
  • 02: The Shadow Enclave - Destroy the Void Foci to bring down the barrier.
  • 02: Twilight Crypts - Venture deeper into the Twilight Crypts.
  • 02: Twilight Crypts - Take the Evasive Elixir.
  • 02: Twilight Crypts - Find the key to the Twlight Hostage's cage.
  • 03: Atal'Aman - Confront Spiritflayer Jin'Ma
  • 03: Atal'Aman - Ritual at Nalorakk's shrine disrupted
  • 03: Atal'Aman - Defeat the Vilebranch and restore the hexed Frogs.
  • 03: Collegiate Calamity - Eliminate Lightbloom Weedlings from the library.
  • 03: Collegiate Calamity - Defeat Infiltrator Garand
  • 03: Collegiate Calamity - Defeat Voidscorned Vagrant
  • 03: Parhelion Plaza - Escape through the Void Portal
  • 03: Parhelion Plaza - Defeat Gladius Slaurna
  • 03: Parhelion Plaza - Defeat Gladius Slaurna
  • 03: Shadowguard Point - Use the Emergency Waygate to bypass the Shadowguard defenses.
  • 03: Shadowguard Point - Disable Mana Siphons and destroy mana reserves.
  • 03: Shadowguard Point - Use Worm Bait on shielded Void Researchers.
  • 03: Sunkiller Sanctum - Defeat Esuritus at the Forge of Secrets
  • 03: Sunkiller Sanctum - Singularity Coils placed into the Stabilizers
  • 03: Sunkiller Sanctum - Confront and defeat the boss.
  • 03: The Darkway - Confront Voidbreaker Oglok
  • 03: The Darkway - Eliminate the Unstable Aberrations
  • 03: The Darkway - Direct the Leyline energy to the Focus Crystals
  • 03: The Grudge Pit - Defeat Fan Favorites and punt their Adoring Fans.
  • 03: The Grudge Pit - Defeat the Toxic Twins.
  • 03: The Grudge Pit - Use Bomb Spores to blow up the Unstoppable Thornmaws.
  • 03: The Gulf of Memory - Defeat remembered horrors.
  • 03: The Gulf of Memory - Slay Lumenia.
  • 03: The Gulf of Memory - Slay Lightbloom invaders and use alnmoths to eat Lightbloom patches.
  • 03: The Shadow Enclave - Slay Lord Antenorian.
  • 03: The Shadow Enclave - Purge cultists and put an end to their rituals.
  • 03: The Shadow Enclave - Use SuperLux Focusing Mirrors to redirect the light and illuminate Shadow Nexuses.
  • 03: Twilight Crypts - Slay Vilebranch Skeleton Charmers and destroy totems.
  • 03: Twilight Crypts - Free the Twilight Hostages.
  • 03: Twilight Crypts - Slay Twilight Summoners and pull Suspicious Levers.
  • 04: Atal'Aman - Spiritflayer Jin'Ma slain
  • 04: Atal'Aman - Defeat Spiritflayer Jin'Ma
  • 04: Collegiate Calamity - Eliminate Lightbloom intruders from the campus.
  • 04: Parhelion Plaza - Shut down the remaining portals
  • 04: Shadowguard Point - Destroy the Arcane Barrier.
  • 04: Shadowguard Point - Overload Void Stabilizers and slay Shadowguard forces.
  • 04: Shadowguard Point - Slay Chief-Arcanist Patram.
  • 04: Sunkiller Sanctum - Confront and defeat Esuritus
  • 04: The Darkway - Defeat Infiltrator Gullkat
  • 04: The Darkway - Collect and install the Leyline Focusers
  • 04: The Darkway - Defeat Infiltrator Gulkat
  • 04: The Grudge Pit - Collect Mold Samples to grow fresh fighters.
  • 04: The Grudge Pit - Taunt the crowd and defeat angry fans.
  • 04: The Grudge Pit - Slay Brightthorn.
  • 04: The Gulf of Memory - Saly Mul'tha'ul, Lord of the Deeps.
  • 04: The Gulf of Memory - Slay Lumenia.
  • 04: The Shadow Enclave - Slay Antenorian's Devoted to halt his escape.
  • 04: The Shadow Enclave - Slay Lord Antenorian.
  • 04: Twilight Crypts - Slay Blademaster Darza.
  • 04: Twilight Crypts - Slay Blademaster Darza.
  • 04: Twilight Crypts - Slay Blademaster Darza.
  • 05: Collegiate Calamity - Hydrangea slain
  • 05: Parhelion Plaza - Gladius Slaurna slain
  • 05: Shadowguard Point - Slay Chief-Arcanist Patram.
  • 05: Shadowguard Point - Slay Chief-Arcanist Patram.
  • 05: The Darkway - Defeat Infiltrator Gulkat
  • 05: The Grudge Pit - Dig up some fresh competition.
  • 05: The Grudge Pit - Plant your banner to challenge the champion.
  • 05: The Shadow Enclave - Slay Antenorian.
  • 06: The Grudge Pit - Slay Gyrospore.
  • 06: The Grudge Pit - "Defeat" Boletus.
  • 07: The Grudge Pit - Slay Mycomight.

Den of Nalorakk
  • 01: Den of Nalorakk - Complete Prove your strength by enduring Nalorakk's trials!
  • 01: Den of Nalorakk - Complete Prove your strength by enduring Nalorakk's trials!
  • 01: Den of Nalorakk - Complete Prove your strength by enduring Nalorakk's trials!

Maisara Caverns
  • 01: Maisara Caverns - Investigate the depths of Maisara Caverns.
  • 01: Maisara Caverns - [PH Investigate the depths of Maisara Caverns]
  • 01: Maisara Caverns - Investigate the depths of Maisara Caverns.
  • 01: Maisara Caverns - Investigate the depths of Maisara Caverns.

Skills
Languages
  • Language: Hara'ni (New)
by Published on 2025-12-12 01:10 AM

Midnight Beta Development Notes - December 11, 2025
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello Beta testers! Here are this week’s changes to the Midnight Beta, including the 12.0.1 development notes:

NEW FEATURES

  • The following Midnight Season 1 dungeons will be open for testing on Heroic, Mythic, and Mythic+ difficulty:
    • Pit of Saron
    • Skyreach
    • Seat of the Triumvirate
    • Algeth’ar Academy
  • Visit the Season 1 dungeon threads for more information and to submit feedback: NA thread | EU thread

CHARACTERS

  • The amount of experience required to level up from 80 to 90 in Midnight has been increased by 33%.
    • Developers’ notes: Based on data from Beta playtesting, we’ve seen that the current rate of leveling is faster than we anticipated, with some players hitting level 90 before finishing the Campaign or entering Voidstorm. To that end, we’re going to be adjusting the experience requirements based to make leveling time more consistent with past expansions.

CLASSES

  • Death Knight
    • Hero Talents
      • Deathbringer
        • Blood
          • Exterminate damage increased by 110%.
          • Reaper’s Mark damage increased by 110%.
          • Wave of Souls damage increased by 110%.
        • Frost
          • Exterminate second scythe damage increased by 20%.
      • Rider of the Apocalypse
        • Unholy
          • Necrotic Coil, Graveyard, and Epidemic now activates Let Terror Reign.
      • San’layn
        • Blood
          • Vampiric Strike damage increased by 20%.
    • Frost
      • Long Winter has been updated – While Pillar of Frost is active your auto-attack critical strikes increase its duration by 1 second, up to 4 seconds.
      • All damage reduced by 15%.
      • Melee damage reduced by 6%.
      • Frostbane damage reduced by 10%.
      • Breath of Sindragosa secondary target damage reduced by 20%.
      • Hyperprexia now causes Runic Power spending abilities to have a chance to additionally deal 30% of the damage dealt over 4 seconds.
    • Unholy
      • Necrotic Coil now applies Coil of Devastation.
      • Lesser Ghouls and Sweeping Claw now trigger the effects of Rune of the Apocalypse.
      • Unholy Bond now correctly increases the damage of Pestilence from Rune of the Apocalypse.
      • Slow effect of Pestilence from Rune of the Apocalypse has been reduced to 5% (was 15%).
      • Infected Claws may now critically strike.
      • Infected Claws damage now scales with Mastery: Dreadblade.
      • Scourge Strike now triggers Trollbane’s Icy Fury.
      • Dread Plague now triggers Brittle.
      • Plague Mastery now increases the critical strike damage of Coil of Devastation, Infected Claws, and Rune of the Apocalypse Pestilence.
      • Foul Infections damage increase effect no longer benefits erupt effects of Virulent and Dread Plague twice.
      • Mastery: Dreadblade now increases the critical strike damage of Virulent Plague’s eruption, Infected Claws, and Coil of Devastation.
      • March of Madness and Commander of the Dead now increase the damage of Putrefy.
      • Shadowstrike damage of Necrotic Coil increased by 25%.
      • Death Coil damage increased by 25%.
      • Epidemic damage increased by 25%.
      • Forbidden Knowledge Rank 4 now increases the duration Forbidden Knowledge by 1.5 seconds (was 1 second).
      • Forbidden Knowledge Rank 1 now lasts for 8 seconds (was 15 seconds).
      • Necrotic Coil damage increased by 100%.
      • Graveyard damage increased by 100%
      • Death Coil damage increased by 100%.
      • Scourge Strike damage increased by 100%.
      • Sweeping Claws damage increased by 100%.
      • Putrefy damage increased by 50%.
  • Demon Hunter
    • Hero Talents
      • Annihilator
        • Vengeance
          • Dark Matter effect damage increased by 50%.
          • Voidfall Meteor damage increased by 50%.
          • World Killer damage increased by 50%.
      • Aldrachi Reaver
        • Havoc
          • Broken Spirit chance to generate a soul fragment reduced to 15% (was 20%).
      • Fel-Scarred/Void-Scarred
        • Devourer
          • Voidsurge damage increased by 25%.
        • Havoc
          • Burning Blades damage reduced to 25% of listed ability damage (was 30%).
    • Class
      • Infernal Armor damage increased by 100%.
      • Wings of Wrath speed bonus reduced to 10% (was 40%).
    • Devourer
      • Developers’ notes: Void-Scarred and some of Devourer’s gate 3 talents have been underperforming, so we’re giving them some help.
      • Calamitous critical damage bonus increased to 240% (was 220%).
      • Devourer’s Bite damage bonus increased to 12% (was 8%).
      • Collapsing Star’s damage visual is now only visible to its caster.
      • Eradicate’s visual is now only visible to its caster.
    • Havoc
      • All ability damage reduced by 16%.
      • Melee auto-attack damage now increased by 250% (was 25%).
      • Demon Blades damage increased by 150%.
      • Demon Blades damage no longer increased by 30% in PvP combat.
      • Demon Blades now generates 8-15 Fury (was 7-12).
      • Eye Beam damage increased by 10%.
      • The Hunt damage increased by 10%.
      • Blade Dance damage increased by 10%.
    • Vengeance
      • Midnight 2-set bonus now increases Fracture damage by 35% (was 30%).
      • Midnight 4-set Explosion of the Soul damage reduced by 10%.
      • All ability damage reduced by 35%.
      • Melee auto-attack damage now increased by 135% (was 18%).
      • Felblade damage no longer reduced by 35%.
      • Fiery Brand damage increased by 100%.
      • Fracture damage increased by 25%.
      • Fracture base cooldown increased to 6 seconds (was 5 seconds).
      • Fracture now generates 25 Fury (was 20).
      • Immolation Aura damage increased by 50%.
      • Infernal Strike damage increased by 50%.
      • Retaliation damage increased by 100%.
      • Sigil of Flame damage increased by 50%.
      • Soul Carver damage increased by 50%.
      • Soul Cleave damage increased by 35%.
      • Spirit Bomb damage increased by 60%.
      • Throw Glaive damage increased by 50%.
  • Druid
    • Balance
      • Rejuvenation healing increased by 156%.
      • Regrowth healing increased by 49%.
      • Wild Growth healing increased by 22%.
      • 20% increase to Denizen of the Dream damage reverted.
    • Feral
      • All ability damage increased by 20%.
      • Auto attack damage increased by 20%.
      • Rejuvenation healing increased by 156%.
      • Regrowth healing increased by 49%.
      • Wild Growth healing increased by 22%.
    • Guardian
      • Rejuvenation healing increased by 156%.
      • Regrowth healing increased by 49%.
      • Wild Growth healing increased by 22%.
    • Restoration
      • Fixed an issue where Lifebloom’s duration tracker on the cooldown manager would not update when Lifebloom was extended by Verdant Infusion.
      • Fixed an issue where Lifebloom’s duration tracker would be incorrect when Lifebloom was refreshed within pandemic range.
      • Abundance can now be tracked on the cooldown manager.
      • Nature’s Bounty now replicates 20% of Regrowth healing (was 40%).
      • Everbloom now splashes 15% of Lifebloom’s healing per talent point (was 10%).
      • There is now a connection between Ysera’s Gift and Liveliness/Master Shapeshifter in the talent tree.
  • Evoker
    • Class
      • Strike from Above increases Glide height and speed by 10% (was 20%).
      • Fixed an issue where Fire Breath could engage enemies if the player died and resurrected while it was active.
    • Devastation
      • Twin Flame is now considered a Red spell.
    • Preservation
      • Fixed an issue where Merithra’s Blessing would trigger full value Reversions and Golden Hours when Echoed.
      • Twin Flame is now considered a Red spell.
  • Hunter
    • Hero Talents
      • Dark Ranger
        • Marksmanship
          • Black Arrow direct damage increased by 75%.
          • Bleak Powder damage increased by 50%.
      • Pack Leader
        • Wyvern’s Cry duration reduced to 12 seconds (was 15 seconds).
        • Wyvern’s Gaze now increases your Wyvern’s duration by 2 seconds (was 4 seconds).
        • Fury of the Wyvern reverted to previous functionality – Pet auto attacks increase the damage bonus of your Wyvern by 1%, stacking up to 10 times.
        • Beast Mastery
          • Better Together has been updated – Now increases pet damage by 2% (was 5%) and increases Barbed Shot damage by 10% (was 20%).
          • No Mercy has been updated – Now increases the damage of your bleed effects by 10% (was 20%).
          • Fury of the Wyvern duration extension reduced to 0.5 seconds and extension cap reduced to 5 seconds.
    • Beast Mastery
      • Developers’ notes: We’ve changed the positions of some talents to make pathing around the tree easier. We’re also reducing Beast Mastery’s power, since it has been overperforming in all content.
      • New Talent: Heart of the Pack – Summoning a Dire Beast grants 0.5% Haste for 8 seconds.
      • Pack Tactics has been redesigned – Barbed Shot now instantly grants 20 Focus. Passive Focus generation increased by 50%.
      • Thrill of the Hunt has been redesigned – Barbed Shot critical strike chance increased by 5%/10%. Cobra Shot critical strike chance increased by 15%/30%.
      • Serpentine Strikes has been updated – Now additionally causes Cobra Shot to refund 10 Focus when it critically strikes.
      • Bloodshed has been updated – No longer has its own chance to summon Dire Beasts.
      • Huntmaster’s Call has been updated – Fenryr’s Ravenous Leap damage reduced by 50%.
      • Training Exper has been updated – Now increases pet damage by 3%/6% (was 2%/4%).
      • Frenzy has been updated - Attack speed reduced to 20%/40% (was 30%/60%).
      • Barbed Shot damage reduced by 20%.
      • Kill Command damage reduced by 20%.
      • Wild Thrash damage reduced by 35%.
      • Bite, Claw, and Smack damage increased by 50%.
      • Beast Cleave pet melee attack damage reduced to 40% (was 80%).
      • Kill Cleave’s Kill Command damage reduced to 40% (was 80%).
      • The Beast Within is now a 1-point talent.
      • Starter Build has been updated.
      • Many talents have changed locations in the talent tree.
      • Hunter’s Prey has been removed.
    • Marksmanship
      • Developers’ notes: Marksmanship has been underperforming, so we’re giving most of its non-Aimed Shot damage sources some help so they can continue to feel valuable. This is being paired with a substantial damage increase to Black Arrow’s direct damage to help Dark Ranger’s performance in all content, but particularly single target.
      • Arcane Shot damage increased by 50%.
      • Multi-Shot damage increased by 100%.
      • Rapid Fire damage increased by 50%.
      • Volley damage increased by 50%.
      • Trick Shots damage percentage increased to 65% (was 60%).
      • Midnight 4-set bonus has been updated – Damage increased by 100%.
    • Survival
      • Developers’ notes: Raptor Strike is falling behind, so we’re reverting an earlier Focus cost increase and giving it some more damage. Boomstick has been blasting its competition to smithereens in dungeon content, so we’re reducing its damage slightly. We’ve also heard a lot of feedback regarding Survival’s reduced mobility with Takedown’s 15 yard range and the loss of some class utility, so we’re reducing Harpoon’s cooldown to help Survival Hunters feel like they can more easily navigate the battlefield.
      • Raptor Strike Focus cost reduced to 30 Focus (was 40).
      • Raptor Strike damage increased by 25%.
      • Boomstick damage reduced by 10%.
      • Harpoon cooldown reduced to 20 seconds (was 30 seconds).
  • Mage
    • Hero Talents
      • Frostfire
        • Developers’ notes: We’re moving some power out of Frostfire Bolt’s periodic damage and removing its rolling periodic effect, while moving some of that lost power into the initial damage to simplify the ability.
        • Frostfire Bolt periodic damage reduced by 75% and is no longer a rolling periodic.
        • Frostfire Bolt direct damage increased by 30%.
        • Frostfire Infusion damage bonus reduced to 4% (was 8%).
        • Dualcasting Adept has been updated – Shatter damage bonus reduced to 10% (was 15%).
        • Heat Sink now causes Flurry to deal 10% increased damage (was 20%).
        • Fixed an issue causing Frostfire Empowerment to deal more damage than intended.
        • Fixed an issue causing Fire Mages to benefit from Frost’s Flash Freezeburn talent.
        • Fixed an issue causing Molten Chill to only do 10% of the damage dealt as Ignite damage for Frost Mages.
        • Fixed an issue causing Flash Freezeburn to also damage Glacial Spike’s primary target.
      • Spellslinger
        • Developers’ notes: We’re pleased with the reception to our last round of Spellslinger changes, but removing Splinterstorm has left Splinters feeling very weak, so we’re giving them a punch-up to compensate.
        • Splinter damage increased by 100%.
        • Fixed an issue causing all Splinter generation effects to generate 1 additional Splinter.
        • When more than 1 Splinter is generated in a single event, Splinters will now fire on a delayed cadence, similar to how Splinterstorm used to function.
      • Sunfury
        • Developers’ notes: Fire Mage has been overperforming on Sunfury, so we’re tamping it down. We’re also increasing the rate at which you generate Spellfire Spheres, so you can more reliably reach 5 orbs.
        • Burden of Power has been updated – Now grant 5% increased Pyroblast and Flamestrike damage (was 15%).
        • Explosive Potential has been updated – Now knocks enemies back 8 yards (was 2 yards).
        • Savor the Moment has been updated – Now grants 0.4 seconds of Arcane Surge/Combustion duration per Orb (was 0.5 seconds).
        • Sunfury Execution has been updated – Now grants 20% increased Pyroclasm damage (was 30%).
        • Fixed an issue causing Savor the Moment to not correctly increase Arcane Surge or Combustion’s duration.
        • Fire
          • Spellfire Spheres has been updated – Consuming Hot Streak now has a 20% chance to generate a Spellfire Sphere (was 12%).
    • Arcane
      • Developers; notes: Arcane has been underperforming, so we’re giving it a buff, targeting Arcane Missiles and Barrage. Our goal with these changes is to help your spenders and procs are feeling like more significant contributors to your throughput. We’re also adding a bit more power to Arcane’s capstones.
      • Arcane Missiles damage increased by 50%.
      • Arcane Barrage damage increased by 25%.
      • Overpowered Missile chance to trigger increased to 25% (was 15%).
      • High Voltage has been updated – Now increases Arcane Missile’s damage by 20% (was 10%).
      • Orb Barrage has been updated – Chance per Arcane Salvo stack increased to 4% (was 3%).
      • Many issues with Touch of the Archmage have been resolved.
      • Fixed an issue causing Arcane Pulse to benefit twice from Mastery: Savant.
      • Fixed an issue preventing Mana Bomb from working correctly.
    • Fire
      • Developers’ notes: Fire has been underperforming in AOE, so we’re giving it some help.
      • Meteor direct damage increased by 20%.
      • Flamestrike damage increased by 25%.
      • Fixed an issue causing Firestarter to not benefit Pyroblast.
      • Fixed an issue causing Frostfire Bolt to not work with Scald.
    • Frost
      • Developers’ notes: Frost Mage is overperforming after our last round of updates, so we’re looking to take away some baseline power while making some more targeted Frostfire adjustments.
      • Flurry damage reduced by 15%.
      • Hand of Frost has been updated – Spell damage bonus reduced to 1%/2% (was 2%/4%).
      • Fixed an issue causing Glacial Freeze to not correctly increase Glacial Spike’s damage.
      • Fixed an issue causing Improved Flurry to not grant Splitting Ice Flurries a 4th damage event.
      • Fixed an issue causing Shatter’s AOE damage to splash past 8 and not 5.
      • Fixed an issue causing Shatter’s single target damage to be reduced by its splash targeting.
      • Fixed an issue causing Winter’s End to not function.
      • Fingers of Frost empowered Ice Lances will now Shatter their target, regardless of their Freezing stacks.
      • Fixed an issue causing Overflowing Energy to be consumed by Ice Lance.
  • Monk
    • Hero Talents
      • Master of Harmony
        • Fixed an issue where Vivify was not withdrawing vitality with Coalescence.
        • Fixed an issue where Sheilun’s Gift was not triggering Harmonic Surge.
        • Fixed an issue where Soothing Mist was not benefiting from Balanced Stratagem.
  • Paladin
    • Hero Talents
      • Templar
        • Hammer of Light secondary damage now strikes up to 7 targets (was 4).
        • Divine Hammer damage increased by 20%.
    • Holy
      • All healing done reduced by 12%.
      • Word of Glory healing increased by 25%.
      • Eternal Flame healing increased by 35%.
      • Dawnlight healing increased by 50%.
      • Sun’s Avatar healing increased by 100%.
      • Light of Dawn healing increased by 25%.
      • Hammer and Anvil healing reduced by 50%.
      • Beacon of the Savior absorb amount reduced by 50%.
      • Holy Shock healing increased by 25%.
      • Flash of Light healing increased by 25%.
      • Holy Prism healing increased by 25%.
      • Pillars of Light’s Beacon of Virtue healing increased by 25%.
      • Holy Light healing increased by 25%.
      • Veneration now grants an absorb shield for 8% of damage done (was 15%).
      • Fixed an issue that caused Second Sunrise to not function with Light of Dawn.
      • Fixed an issue that caused Beacon of the Savior to transfer healing when healing an ally with its effect.
      • Fixed an issue that caused Light of Dawn to not activate Sun Sear.
      • Fixed an issue that caused Light of Dawn to not reduce its transfer rate to Beacon of Lights.
      • Fixed an issue that caused Hammer of Wrath to not activate Empyrean Legacy.
      • Fixed an issue that caused Light of Dawn to apply Dawnlight to the Paladin.
      • Fixed an issue that caused Light of Dawn to apply Dawnlight to allies that already have Dawnlight.
      • Fixed an issue that caused Holy Shocks from Divine Toll to not heal.
    • Protection
      • Fixed an issue where Gift of the Golden Val’kyr was consuming charges of Guardian of Ancient Kings.
      • Fixed an issue where Hammer of Wrath was not correctly interacting with Adjudication, Seal of the Templar, Hammer and Anvil, Sanctification, and Sweeping Verdict.
      • Fixed an issue causing Mastery: Divine Bulwark to block harmful periodic effects at an incorrectly low rate.
      • Refining Fire’s tooltip now indicates that it deals 100% additional damage over its duration, to match current functionality.
      • Adjusted Glory of the Vanguard’s visual to more accurately reflect the impact area.
      • Fixed several issues with Redoubt’s effect on Shield of the Righteous.
    • Retribution
      • Apex Talent: Light Within 4th node damage increased by 25%.
      • Fixed an issue that caused Divine Toll to grant Hammer of Light.
  • Rogue
    • Hero Talents
      • Deathstalker
        • Clear the Witnesses increases Fan of Knives and Shuriken Storm damage by 40% (was 50%).
        • Momentum of Despair’s duration reduced to 8 seconds (was 12) and it increases critical strike chance by 10% (was 15%) and critical strike damage by 20% (was 32%).
        • Assassination
          • Mass Casualty deals 40% of damage (was 50%).
        • Subtlety
          • Deathstalker’s Mark damage increased by 20%.
          • Unshakeable Drive bonus for Shadowstrike increased to 25% (was 20%).
          • Hunt Them Down damage increased by 30%.
          • Mass Casualty damage reduced by 25%.
          • Darkest Night damage bonus for Eviscerate increased to 50% (was 30%).
      • Trickster
        • Subtlety
          • Nimble Flurry effect increased to 75% of listed skill damage (was 60%).
        • Outlaw
          • Nimble Flurry increases Blade Flurry damage by 30% (was 20%).
    • Assassination
      • All ability damage increased by 10%.
      • Auto attack damage increased by 10%.
      • Caustic Spatter causes 35% of damage to be dealt to nearby enemies (was 40%).
    • Outlaw
      • All ability damage increased by 20%.
      • Auto attack damage increased by 20%.
      • Blade Flurry causes your attacks to also strike nearby enemies for 35% of damage dealt (was 45%).
    • Subtlety
      • All damage increased by 5%.
      • Backstab damage increased by 8%.
      • Gloomblade damage increased by 8%.
      • Eviscerate damage increased by 8%.
      • Secret Technique damage increased by 8%.
      • Shadowstrike damage increased by 8%.
  • Shaman
    • Hero Talents
      • Stormbringer
        • Elemental
          • Tempest single target damage increased by 25%.
        • Enhancement
          • Tempest single target damage increased by 25%.
          • Tempest secondary target damage reduced by 20%.
      • Totemic
        • Enhancement
          • Surging Totem Tremor damage increased by 20%.
    • Elemental
      • Flames of the Cauldron now reduces the cooldown of Flame Shock by 1.5 seconds (was 2 seconds).
    • Enhancement
      • Melee auto-attack damage reduced by 17%. Does not affect Windlash.
      • Windlash damage increased by 250%.
      • Flame Shock cooldown is no longer reduced by Haste.
      • Fixed an issue that caused Fire Nova to activate with every Voltaic Blaze cast instead of having a 30% chance to activate.
      • Fire Nova damage increased by 100%.
      • Ride the Lightning Chain Lightning will no longer chain to crowd controlled targets.
      • Ride the Lightning Chain Lightning will no longer chain to targets out of line of sight and ignores out of combat units.
      • Thorim’s Invocation now correctly increases the duration of a triggered Doom Winds by 2 seconds.
      • Lava Lash damage reduced by 25%.
      • Sundering damage increased by 20%.
      • Crash Lightning initial impact damage increased by 25%.
      • Primordial Storm damage increased by 20%.
      • Stormstrike damage increased by 20%.
      • Windfury damage increased by 20%.
      • Fixed an issue that caused Feral Spirit buffs to last shorter than intended.
      • Fixed an issue that caused Rank 1 of Storm Unleashed granting the effect of Rank 4.
      • Fixed an issue that caused Overcharge to also increase the critical strike damage of abilities that are not Nature.
  • Warlock
    • Affliction
      • Fixed an issue where Malefic Grasp was not affecting Unstable Affliction.
    • Demonology
      • Empowered Healthstone has been updated – Healthstones restore 5% additional health.
  • Warrior
    • Hero Talents
      • Colossus
        • Cut to the Bone’s Rend and Deep Wounds damage increased by 25% (was 50%).
        • Arms
          • Practiced Strikes’ Mortal Strike, Cleave, and Slam damage increased by 15% (was 20%).
          • Tide of Battle’s Colossal Might increases damage of Overpower by 3% per stack (was 5%).
        • Protection
          • Tide of Battle’s Colossal Might increases damage of Revenge by 3% per stack (was 7%).
      • Mountain Thane
        • Thunder Blast damage increased by 20%.
        • Fury
          • Strength of the Mountain’s Bloodthirst and Rampage damage increased by 15% (was 25%).
      • Slayer
        • Slayer’s Strike damage increased by 100%.
        • Reap the Storm damage increased by 100%, chance to trigger increased to 25% (was 20%).
    • Class
      • Thunder Clap damage increased by 20%.
      • Rend initial ability damage increased by 30%.
    • Arms
      • Whirlwind damage increased by 10%.
    • Fury
      • Bloodthirst damage increased by 20%.
      • Rampage damage increased by 10%.
      • Whirlwind damage increased by 20%.
    • Protection
      • Shield Slam damage reduced by 10%.
      • Revenge damage increased by 50%.
      • The following talents have been removed:
        • Bolster
        • Unnerving Focus

PLAYER VERSUS PLAYER

  • Death Knight
    • Unholy
      • New PvP Talent: Stitchmaster – When a Lesser Ghoul dies, you gather the remains to heal for 5% of its maximum health. Death Strike sacrifices all Lesser Ghouls under your command.
  • Demon Hunter
    • Vengeance
      • Illidan’s Grasp (PvP Talent) damage increased by 50%.
      • Demonic Trample (PvP Talent) damage increased by 50%.
  • Warlock
    • Affliction
      • Fixed an issue where Soul Swap would not function with Unstable Affliction.
      • Rampant Afflictions has been removed.

USER INTERFACE AND ACCESSIBILITY

  • New Accessibility Feature: Combat Audio ALERTS
    • Added support for announcing party member health. Settings include percentage and frequency.
  • Updated Nameplates
    • A tutorial is available next to the Defaults button in the options panel that explains new nameplate functionality.
    • Improvements made to bounding areas that allow name plates to be clicked easier.
    • Improvements made to stacking behaviors when many nameplates appear together.
    • An option has been added to change the color of your character’s health bar to reflect the current state of threat. This can be found in the Nameplates > Aggro Display dropdown.
    • Threat level red has been recolored to orange, and orange has been recolored to yellow.
    • For nameplate styles Thin, Health Focus, Cast Focus, and Legacy, the font for the unit name no longer has a black outline. Additionally, the name text is clickable to select the unit.
    • All nameplate options will now appear when searching “nameplate” in options, even if they don’t contain that word.
  • Addon Interface
    • Made improvements requested by action bar addon developers, mostly focused on ability cooldown frames and showing action/spell counts.
    • Made improvements requested by unit frame addon developers, mostly focused on showing and customizing aura states in custom unit frames.
    • Added a way for addons to create self-updating timer bars for performance gains when using secret value data.
    • Added a way for addons to colorize a frame or texture based off the value of a secret boolean.
    • Added a way for addons to securely set raid targets (via a player button push).

12.0.1 Midnight Beta Development Notes - December 11, 2025
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The following changes will be released in the 12.0.1 update that launches a few weeks after the Midnight pre-expansion update, but before the launch of Midnight.

CLASSES

  • Death Knight
    • Hero Talents
      • Deathbringer
        • Frost
          • Deathly Blows now has an additional effect – Reaper’s Mark grants 3 stacks of Bonegrinder if it is known.
    • Frost
      • Apex Talents: Chosen of Frostbrood rank 2 and 3 now have an additional effect – Enduring Strength increases your Strength by an additional 4%/8%.
      • Apex Talents: Chosen of Frostbrood rank 4 now has an additional effect – Additionally increases all Frost damage by 10%.
      • Breath of Sindragosa and Frostwyrm’s Fury cooldowns are no longer reset after an encounter.
    • Unholy
      • Developers’ notes: In this week’s build, we’re looking at a couple of topics that we’ve seen a lot of feedback around. Overall, we’re focusing on the power distribution between abilities and the talents that empower them. Some abilities such as Army of the Dead lacked baseline power and relied heavily on other talents to make them feel impactful. Another example is the Apex Talents. While the first node provided a good amount of power, the rest of the nodes did not add much. With this power redistribution in mind, we are also aiming to resolve some rotational quality of life issues such as the permanent Outbreak override, button bloat during cooldowns, the reduced global cooldown of Apex Talents, and some talents that are feeling like they should be baseline such as Rapid Variant and Necromancer’s Cunning.
      • New Talent: Scythe of Decay – Festering Scythe casts a Death and Decay at the target location. Can only occur every 30 seconds. Reduced to 15 seconds with Death’s Echo. Replaces Death and Decay.
      • Superstrain has been redesigned – Dread Plague deals damage to an additional nearby enemy at 50% effectiveness and has a chance to grant you 4 Runic Power.
      • Reanimation has been updated – Putrefy now summons a Magus of the Dead for 15 seconds (was 8 seconds).
      • Pestilence has been updated – Dark Transformation upgrades your next Outbreak to Pestilence. The rest of the effect remains the same.
      • Pestilence now deals 150% of the remaining damage of Plagues instantly (was 100%).
      • Magus of the Dead has been updated – Army of the Dead now again also summons a Magus of the Dead for 15 seconds.
      • Army of the Dead has been updated – Summons a legion of 8 empowered Lesser Ghouls that last for 15 seconds. Generates 40 additional Runic Power. Reduced to 4 Lesser Ghouls in PvP combat
      • Raise Abomination and Gargoyle no longer putrefies 2 Lesser Ghouls.
      • Forbidden Knowledge rank 1 now lasts for 25 seconds.
      • Forbidden Knowledge rank 2/3 has been redesigned – Putrefy causes your next Scourge Strike to summon a Lesser Ghoul and grants 3/6% Mastery for 12 seconds. Multiple applications may overlap.
      • Forbidden Knowledge rank 4 has been redesigned – Each Magus of the Dead under your command increases the damage of Necrotic Coil and Graveyard by 8%. Dread Plague has a 15% chance to rouse the dead, causing a Lesser Ghoul to unearth and leap at the target to Putrefy at 60% effectiveness.
      • Soul Reaper increases Putrefy damage.
      • Soul Reaper debuff tooltip updated to show disease damage increase.
      • Soul Reaper now consumes all available Putrefy charges to cast Putrefy at its target.
      • Unholy Devotion now lasts for 12 seconds (was 5 seconds).
      • Rapid Variant is now an inherent effect for Dread Plague and now takes enemy bounding box into account for distance calculations.
      • Putrefy now summons a Lesser Ghoul inherently. The rest of Necromancer’s Cunning’s effects remain the same.
      • Dark Transformation now lasts 15 seconds (was 12 seconds) and is extended by Death Coil and Epidemic by 1 second (was 0.5 seconds).
      • Necrotic Coil and Graveyard now costs 30 Runic Power (was 20).
      • Necrotic Coil and Graveyard no longer have a reduced global cooldown (was 1 second).
      • Graveyard damage increased by 40%.
      • Blightfall now increases all disease damage by 5% (was 10%).
      • Sudden Doom now reduces the cost of Death Coil and Epidemic by 15 Runic Power (was 10).
  • Druid
    • Restoration
      • Renewing Surge has been updated – Swiftmend cooldown is reduced by 15%, increasing up to 30% on lower health targets. (Benefit is maximized when healing a target at 50% or below.)
      • Renewing Surge no longer reduced by 25% in PvP combat.
      • Fixed an issue where the Abundance tooltip would say Regrowth’s cast time is reduced by 0%.
  • Hunter
    • Beast Mastery
      • Developers’ notes: Our goal with this iteration of Beast Mastery’s Apex Talent is to add more rotational direction and depth. We’re also having it pull an Animal Companion from your Stables to help the Apex Talent synergize with more builds, playstyles, and player fantasies.
      • Apex Talents: Nature’s Ally have been redesigned –
        • Bestial Wrath summons an Animal Companion from your Stable to fight alongside you for 15 seconds. The summoned Animal Companion obeys your Kill Command, Wild Thrash, and Stomps alongside your other pets.
        • Damage dealt by your pets is increased by 5%/10%. Bestial Wrath strikes 2/4 additional targets.
        • Barbed Shot and Cobra Shot damage increased by 30%. Barbed Shot, Cobra Shot, and Black Arrow increases the damage of your next Kill Command by 30%.
  • Paladin
    • Hero Talents
      • Herald of the Sun
        • Retribution
          • Developers’ notes: In this week’s updates, we’re focusing on rotational bloat during major cooldowns, tuning and Herald of the Sun updates. For Herald of the Sun we are aiming to make quality of life changes that have tuning implications such as the Sun’s Avatar effect width and the way Dawnlight’s are applied by Divine Storm. For Herald of the Sun’s rotational clarity, we are making Hammer of Wrath clear choice as the Holy Power builder to use during Avenging Wrath. Our ultimate goal is to have Herald of the Sun be a viable option against Templar for those who enjoy its playstyle or are looking for a change of pace.
          • Walk Into Light now has an additional effect – During Avenging Wrath, Hammer of Wrath consumes an available charge to pierce the enemy with Blade of Justice.
          • Endless Gleam now has an additional effect – When 2 Dawnlights are struck by Divine Storm, their durations are extended by an additional 0.3 seconds.
          • Dawnlight radiates 5% of the its damage and healing to nearby allies or enemies.
          • Dawnlight damage increased by 100%.
          • Sun’s Avatar now deals reduced damage beyond 8 targets (was 5).
          • Sun’s Avatar damage spell now takes enemy bounding box into account for distance calculations.
          • Sun’s Avatar damage spell rectangle is now 5 yards wide (was 3 yards).
          • Sun’s Avatar period increased to 1 second (was 0.5 seconds).
          • Sun’s Avatar damage increased by 20%.
          • Divine Storm will now apply the second Dawnlight to an unaffected enemy hit.
          • Fixed an issue that caused Blessing of An’she to not activate from Judgment casts.
          • Fixed an issue that caused Blessing of An’she to not increase the damage of Hammer of Wrath.
          • Fixed an issue that caused Divine Toll to grant 2 additional charges of Dawnlights.
      • Templar
        • An issue causing Divine Toll to grant Hammer of Light has been resolved.
        • An issue causing Divine Resonance to extend the duration of Divine Hammer with each cast of Judgment has been resolved.
    • Holy
      • Fixed an issue that caused Veneration to now grant absorb shields from Hammer of Wrath casts.
    • Retribution
      • Midnight 4-set bonus has been updated – Final Verdict now applies Expurgation at 100% effectiveness (was 50%). Divine Storm now applies Expurgation at 50% effectiveness (was 25%).
      • Quickened Invocation now reduces the cooldown of Divine Toll by 30 seconds (was 15 seconds).
  • Priest
    • Class
      • Shackle Undead has been renamed to Shackle Horror and can now additionally be used against Aberrations.
    • Holy
      • Benediction (not the Apex talent) has been renamed to Light’s Resurgence.
  • Shaman
    • Enhancement
      • Surging Currents now grants a charge per cast of Tempest.
      • Raging Maelstrom stacks no longer reset with each Maelstrom Weapon spender casts.
    • Restoration
      • The final rank of Stormstream Totem has been redesigned – Casting Ancestral Swiftness or Nature’s Swiftness grants a use of Stormstream Totem and Stormstream Totem no longer consumes a charge of Healing Stream Totem when used.
      • The second and third rank of Stormstream Totem now increase the healing done by Healing Stream Totem and Stormstream Totem by 20%/40% (was 30%/60%).
      • Healing Rain healing increased by 40%.
  • Warlock
    • Demonology
      • Dominion of Argus no longer has a chance to summon a Doommaiden but now has a chance to summon Grand Warlock Alythess or Lady Sacrolash.
  • Warrior
    • Arms
      • Apex Talent: Master of Warfare – Middle node now increases Mortal Strike, Cleave, and Overpower damage (was only Mortal Strike and Cleave) by 2.5%/5% per stack (was 5%/10%).

TRANSMOG

  • With the introduction to the updated transmog system, Venthyr Covenant members who have unlocked the Bewitched Wardrobe will receive a discount on outfit changes while participating in the Ember Court feature.

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