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by Published on 2021-03-26 02:44 AM

WoW Patch 9.0.5 Hotfixes - March 25, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Death Knight
    • Chains of Ice will once again be removed from the target when spells like Blessing of Freedom are used.
  • Demon Hunter
    • Fixed an issue where Spirit of the Darkness Flame (Runecarving Power) would not heal when Fiery Brand is cast.
    • Fixed an issue where the damage from The Hunt’s (Night Fae Ability) damage-over-time effect was not increased by Momentum (Talent).
  • Monk
    • Windwalker
      • Keefer's Skyreach's (Runecarving Power) critical strike increase is now properly applied by, and affects your Storm, Earth, and Fire spirits.
      • Hit Combo (Talent) properly increases the damage of Chi Explosion (Jade Ignition Runecarving Power).
      • Storm, Earth, and Fire spirits now also cast Chi Explosion (Jade Ignition Runecarving Power).
      • Fixed an issue that could prevent Chi Explosion (Jade Ignition Runecarving Power) from striking large monsters.
  • Paladin
    • Holy
      • Blessing of Sacrifice is now properly displayed on Raid Frames when talented into Ultimate Sacrifice (PvP Talent).

Covenants
  • Venthyr
    • Fixed an issue where some players could complete the quest "Home Improvement" earlier than was intended, which could cause issues with other quests in the campaign chapter "Sinfall."

Creatures and NPCs
  • Forgehand Phillo in Elysian Hold, Goreguts in the Seat of the Primus, Craftsmaster Lamda in the Heart of the Forest, Guy Yearmo in Sinfall, and Aggressor Zo'dash in Oribos now all use the Item Upgrades title to more clearly reflect their functionality.

Dungeons and Raids
  • Battle of Dazar'alor
    • Fixed an issue that would prevent players from being able to queue into Victory or Death on Raid Finder difficulty.
  • Castle Nathria
    • Huntsman Altimor
      • Huntman's Bond is now recorded in the combat log.
    • Sun King's Salvation
      • The target for Ember Blast is now recorded in the combat log.
    • Sire Denathrius
      • Fixed an issue where players who fell off the platform could Neutralize their allies on Mythic difficulty.
  • De Other Side
    • Fixed an issue where the Atal'ai Hoodoo Hexxer's Lightning Discharge could inadvertently damage player pets and guardians.
  • Mists of Tirna Scithe
    • Tred'ova
      • Fixed an issue where Mind Link would occasionally get stuck on one player if the other Mind Linked player died.

Torghast, Tower of the Damned
  • Anima Powers
    • Hunter
      • Fixed an issue where Deadeye Satchel would have a limited duration.
by Published on 2021-03-25 09:43 PM

Leatherworking Drums Improvements in Burning Crusade Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Sorry is there a blue post confirming these drums?

Confirmed.

Leatherworking drums have been a hot topic since we first started working on Burning Crusade, since they would make Leatherworking feel mandatory.

In the first few patches of original Burning Crusade, the drums had a cast time and smaller radius, which limited their effective use. Leatherworking was an unattractive profession at the time, so the drums were improved in patch 2.3. That led to the fond memories we all have of drum rotations as one of the added layers of teamwork in later Burning Crusade encounters.

Right now in the Burning Crusade Beta, all Leatherworking drums now have an Uncommon and Rare (i.e., “Greater”) version. Our current thinking is that the greater versions will be acquired via recipe drops from Zul’Aman.

While it’s true that we’re generally planning to implement items (and spells and maps and everything else) in their patch 2.4.3 state, this one stood out as something we should make an exception for. By default, we don’t want to change the behavior of items from patch to patch, so we think the right thing to do is to introduce the greater drums as a new item, so that the behavior of the original items doesn’t have to change.
by Published on 2021-03-25 05:56 PM

Changes to Purchasable Game Time Options
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We recently conducted a review on the available services in all currencies. Based on this, we have decided to alter the available Game Time options in the Blizzard Shop. As of today, the Game Time options of 30, 90, and 180 days have been removed and Game Time is only available as a purchase of 60 Days.

North America
  • New Game Time Option - USD
  • 60 Days Game Time - $29.99

Europe
  • New Game Time Option - EURO
  • 60 Days Game Time - €25.99

Please note that currently, the options and pricing for the purchase of both WoW subscriptions and WoW Tokens will remain unaffected. Also, any Game Time that has already been purchased for an account will not be affected by this.

We appreciate that players choose to spend their time with World of Warcraft, and we are committed to ensuring the game continues to provide players with great entertainment value.

If you would like to review your World of Warcraft Game Time and payment method, you can do so through Blizzard Account Management at any time.
by Published on 2021-03-24 07:43 PM

Bananas TCG Pet Unlocked
The $500,000 USD donation goal for Doctors Without Borders has been reached! Bananas is now unlocked, and everyone can claim the TCG Pet for free from the Blizzard Shop.



Frost Giant Studios Reach $9.7M in Funding
Frost Giant Studios, a new game studio founded by Tim Morten (Former Production Director of StarCraft II) and Tim Campbell (Former Lead Campaign Designer of Warcraft III: The Frozen Throne), have now raised $9.7M to create a new real-time strategy game.

  • Last year, Frost Giant Studios received $4.7M in funding from Bitkraft Ventures, 1Up Ventures, GC Tracker, Riot Games, and Griffin Gaming Partners.
  • In a second round of funding, the studios have managed to raise $5M from the Korean venture capital fund Kona Venture Partners, internationally operating Global Founders Capital, co-founder of RXBAR nutrition bars Jared Smith, and game entrepreneur Eden Chen.
  • Frost Giant have also announced today that James Anhalt, former Starcraft II Lead Engineer, has joined the studios.



Burning Crusade Classic - New LFG Strings
Originally Posted by MMO-Champion
  • ERR_MATCHMAKING_IN_PROGRESS - You are still seeking more members through the LFG matchmaking system.
  • ERR_MATCHMAKING_MEMBER_ADDED_S - %s has been added to the group by the LFG matchmaking system.
  • ERR_MATACHMAKING_MEMBER_STILL_IN_QUEUE - Looking for a new party in the LFG matchmaking system.
  • ERR_MATCHMAKING_NOT_LEADER - Only the party leader can leave the LFM matchmaking system.
  • ERR_MATCHMAKING_NO_RAID_GROUP - You cannot use the LFG matchmaking system while in a raid group.
  • ERR_MATCHMAKING_SUCCESS - Your group is complete, you have left the LFG matchmaking system.
  • ERR_MATCHMAKING_MEMBER_STILL_IN_QUEUE - Looking for a new party in the LFG matchmaking system.
  • ERR_MATCHMAKING_OTHER_MEMBER_LEFT - Party member has left. Looking for a new party in the LFG matchmaking system.
  • ERR_MATCHMAKING_TIMEDOUT - Matchmaking timed out.
  • ERR_MATCHMAKING_MUST_BE_LEADER - You must be the party leader to use LFM and autojoin.
  • ERR_MATCHMAKING_OTHER_TIMEDOUT - Matchmaking timed out waiting for other player.
  • ERR_MATCHMAKING_AUTOJOIN_FAILED - Group no longer available.
  • LFG_BUTTON - Looking For Group/Looking For More
  • ERR_MATCHMAKING_PENDING_MATCH_S - The LFG system is waiting to complete the match for %s.
  • ERR_MATCHMAKING_PENDING_INVITE_S - The LFG system has matched you to a group for %s.
  • SLASH_LOOKINGFORGROUP1 - /lfg
  • SLASH_LOOKINGFORGROUP2 - /lfg
  • SLASH_LOOKINGFORMORE1 - /lfm
  • SLASH_LOOKINGFORMORE2 - /lfm
  • DEFAULT_STAT5_TOOLTIP - Increases Health Regeneration by %d Per Second while not in combat
  • BINDING_NAME_TOGGLELFGTAB - Toggle LFG Pane
  • BINDING_NAME_TOGGLELFMTAB - Toggle LFM Pane
  • ERR_MATCHMAKING_AUTOJOIN_FAILED_NO_PLAYER - Matched Player(s) have gone offline.
  • ERR_MATCHMAKING_MADE_LEADER - You are the party leader!
  • CHAT_NOT_IN_LFG_NOTICE - [%s] You must be queued in looking for group before joining this channel.
by Published on 2021-03-24 04:36 PM

The AWC Season 1 Circuit Has Begun!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After four intense Cups, the top teams from around the world are advancing to the Arena World Championship (AWC) Shadowlands Season 1 Circuit!

The top eight teams from both North America and Europe face off in a four-week round-robin for their share of the $160,000 (USD) total prize pool and one of four invitations per region to the Season 1 Finals. Teams are also fighting for their own survival in the Circuit, with the bottom two teams in each region having to compete in an open Relegation Cup in order to advance to the Season 2 Circuit and a shot at this Fall’s AWC: Shadowlands 2021 Grand Finals. You can catch all of the PvP action on YouTube.com/Warcraft!



Details

  • Venue: Online - YouTube.com/Warcraft
  • Dates: Every Saturday and Sunday, March 20 – April 18 (With a 1-week break: April 2 - 3)
  • Broadcast Start Time: 10:00 AM PT
  • Prize Pool: $160,000 (USD)
  • Format: Four-week round-robin – 3v3, Best of 5
  • Language Streams on YouTube:


Week 2 Schedule



Meet the Casters

Gillian “Eiya” Long: Twitter | Twitch

Mohamed “Ziqo” Beshir: Twitter | Twitch | YouTube

Sid “Supatease” Compston: Twitter | Twitch | YouTube

Elliott “Venruki” Venczel: Twitter | Twitch | YouTube


Stay Connected

Never miss a thing by subscribing to us on YouTube and check out the broadcast schedule on our esports page. Be sure to keep an eye on the WoW Esports Twitter page for live updates, recaps, and all the memes you can handle. We’ll see you in the Arena!

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