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by Published on 2025-05-23 05:33 PM

Arena World Championship Gauntlet and Grand Finals - TWW Season 2
The Arena World Championship returns this weekend with the Gauntlet and Grand Finals! Tune in on Twitch and YouTube as top teams battle through the single-elimination Gauntlet, then compete in the Grand Finals for their share of $200,000 (USD) in prize money and the title of AWC champions.


by Published on 2025-05-23 05:14 PM

WoW Weekly: Horrific Visions Revisited, Season 2 Global Finals, and More!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Revisit Horrific Visions for New Challenges and Rewards


Madness stirs once more! Return to N'Zoth's twisted versions of Stormwind and Orgrimmar in Horrific Visions Revisted and take on the new challenges within—complete objectives, collect Displaced Corrupted Mementos, and claim a dark trove of mounts, toys, transmogs, weapon enchantments, and more!

Whether powering up your Warband or venturing into the nightmare for the first time, now is the moment to walk willingly into the void and seize what lies beyond—maintain your Sanity or ultimately fail.

Speak with Soridormi, who has set up camp on the Coreway overlook in Dornogal to deliver you to the Tenebrous Gateway, where the Image of Wrathion will help you enter the void-corrupted visions of Orgrimmar or Stormwind.

Do you think you can stand the horrors? Everything you need to know about Horrific Visions can be found in our article. Gather your allies to stand steadfast against the ancient corruption spreading across Azeroth.



The AWC & MDI Season 2 Global Finals Start May 23!


The War Within Season 2 Arena World Championship and Mythic Dungeon International Global Finals are here! Over two weekends, celebrate the top Arena Gladiators and Dungeon Runners as they compete for their share of $520,000 (USD).

Tune in live between May 23 and June 1 on Twitch and YouTube!

Everything you need to know can be found in our viewer guide.



Scour the Lands in Fiery Fel Style


Become the manifestation of destruction and sow chaos atop an infernal steed born of flame and fury while donning fiery fel threads forged in the heart of the twisting nether with the Emerald Inferno Pack.

Don't delay—unleash this chaos through July 14, 2025, before it folds into the nether from which it was forged.

Certain restrictions apply. Visit shop.battle.net for more information and details.




Pre-order World of Warcraft: Blood Ties


Written by revered World of Warcraft author Christie Golden, this novel chronicles the journey of Arator the Redeemer, son of High Exarch Turalyon and the legendary Alleria Windrunner, as he embarks on a journey investigating rumors of a strange glow emanating from the ruins of a long abandoned Legion base, which leads him to uncover more about himself, his parents, and their heroic legacy.

World of Warcraft®: Blood Ties will release on November 18, 2025, and is available for pre-order wherever books are sold.

by Published on 2025-05-23 07:18 AM

Upcoming Class Tuning with the Weekly Maintenance - May 27
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We continue to regularly monitor class balance and make adjustments to specializations that over-and under-perform in group content and in PvP.

With scheduled weekly maintenance in each region, we’ll make the following changes.

Classes

Evoker

  • Augmentation
    • Nerub-ar Palace 2-piece class set increases Upheaval damage by 15% (was 30%) and Eruption damage by 15% per stack (was 30%).
    • Developers’ notes: With recent buffs to Augmentation’s personal damage, this older class set became stronger than intended.
  • Preservation
    • Healing of all spells and abilities increased by 4%. Does not affect PvP combat.
    • Living Flame healing increased by 30%.
    • Spiritbloom healing increased by 20%.
    • Echo’s base healing increased by 100%. This only affects the raw healing, not how strong copied spells are.

Hunter

  • Survival
    • Explosive Shot damage increased by 15%.
    • Fury of the Eagle damage increased by 25%.

Mage

  • Frost
    • All damage dealt increased by 3%. Does not affect PvP.

Paladin

  • Holy
    • Lightsmith: Blessing of the Forge healing increased by 15%.
    • Lightsmith: Hammer and Anvil healing increased by 20%.

Priest

  • Shadow
    • Psychic Link now causes direct damage to inflict 35% of damage dealt to targets afflicted by Vampiric Touch (was 30%).
    • Halo damage increased by 30%.
    • Voidweaver: Entropic Rift damage increased by 12%.

Rogue

  • Subtlety
    • All damage increased by 5%. Does not affect PvP combat.

Shaman

  • Restoration
    • Farseer: Elemental Reverb now increases Riptide healing by 20% (was 10%). Not applied to PvP combat.
    • Farseer: Maelstrom Supremacy now increases the healing of Healing Wave, Healing Surge, Wellspring, Downpour, and Chain Heal by 25% (was 15%). Not applied to PvP combat.
    • Farseer: Offering from Beyond now reduces the cooldown of Riptide by 3 seconds (was 2 seconds). Not applied to PvP combat.
    • Farseer: Primordial Capacity now increases maximum mana by 10% (was 5%). Not applied to PvP combat.
    • Farseer: Hydrobubble absorption increased by 25%. Not applied to PvP combat.
    • Farseer: Hydrobubble now lasts for 15 seconds (was 10 seconds).

Warlock

  • Destruction
    • Diabolist: Ruination damage increased 35%.
    • Diabolist: Wicked Cleave damage increased 15%.
    • Diabolist: Chaos Salvo damage increased 15%.
    • Diabolist: Felseeker damage increased 15%.
    • Diabolist: Gloom of Nathreza now causes enemies marked by your Havoc to take 7% increased damage from your single target spells (was 5%).

Warrior

  • Arms
    • Whirlwind damage increased by 100%.
  • Fury
    • Whirlwind damage increased by 120%.
    • Thunder Clap damage increased by 25%.
    • Odyn’s Fury damage increased by 30%.
    • Mountain Thane: Thunder Blast damage increased by 25%.

Player Versus Player

Druid

  • Balance
    • Wrath damage increased by 15% in PvP combat.
    • Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat.
  • Restoration
    • Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat.

Death Knight

  • Improved Death Strike is no longer reduced by 50% in PvP combat.
  • Frost
    • Frost Strike damage increased by 12% in PvP combat.
    • Obliterate damage increased by 12% in PvP combat.
  • Unholy
    • Magus of the Dead’s Shadow Bolt damage is no longer reduced by 50% in PvP combat.
    • Festering Strike damage increased by 100% in PvP combat.

Mage

  • Frost
    • Frostfire: Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%).
  • Fire
    • Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%).
    • Pyroblast damage increased by 20% in PvP combat.
    • Fire Blast damage increased by 15% in PvP combat.
    • Fireball damage increased by 15% in PvP combat.
    • Scorch damage increased by 15% in PvP combat.
    • Frostfire: Isothermic Core now causes Meteor to call down a Comet Storm at 200% effectiveness (was 250%).
    • Frostfire: Frostfire Bolt damage increased by 15% in PvP combat.

Priest

  • Discipline
    • Power Word: Radiance healing is no longer reduced by 10% in PvP combat.
    • Ultimate Penitence damage and healing increased by 35% in PvP combat.

Rogue

  • Outlaw
    • Combat Stamina now increases Stamina by 18% in PvP combat (was 12%).

Shaman

  • Restoration
    • Earth Shield healing increased by 20% in PvP combat.
    • Earthliving Weapon healing increased by 20% in PvP combat.
    • Healing Rain healing increased by 15% in PvP combat.
    • Totemic: Surging Totem healing increased by 15% in PvP combat.
    • Totemic: Lively Totems now casts a free Chain Heal at 150% effectiveness in PvP combat (was 100%).

Warlock

  • Demon Skin’s armor increase is now 30% more effective in PvP combat.

Warrior

  • Arms
    • Execute damage reduced by 15% in PvP combat.
    • Rend damage increased by 15% in PvP combat.
by Published on 2025-05-22 11:56 PM

WoW Hotfixes - May 22, 2025
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

  • Death Knight
    • Unholy
      • Resolved an issue where certain bonuses could be retained by despawning and respawning the Death Knight’s pet.
  • Paladin
    • Retribution
      • An issue causing Avenging Wrath to not function properly when talented into Radiant Glory has been resolved.
  • Warlock
    • Hellcaller: Fixed an issue where Vile Taint would trigger Blackened Soul more times than intended.
    • Destruction
      • Fixed an issue where Crashing Chaos would persist after the start of a Mythic+ run.

Horrific Visions

  • Fixed a bug where if you destroyed the Voidfire Deathcycle that Haymar the Devout is riding too fast it would fail to go out of control and let you bring it out with you.
  • Torie’s items no longer require the achievement We Have the Memories.

Season of Discovery

  • Warrior
    • The Scarlet Enclave Protection Warrior Shoulders will no longer have the incorrect item category for one of the effects.
    • The Scarlet Enclave Damage Warrior Feet will no longer have the incorrect item category for one of the effects.
by Published on 2025-05-22 10:19 PM

Mists of Pandaria Classic Development Notes - May 22, 2025
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Today we’ve updated the Mists of Pandaria Classic Beta. Now available for testing:

  • Challenge Mode Dungeons
  • Battlegrounds: Temple of Kotmogu and Silvershard Mines
  • New PvP Season
  • Dual Specializations

Level 85 Mists of Pandaria character templates are available, and you can also copy your live characters from Cataclysm Classic.

Challenge Mode Dungeons
  • To begin, use a level 90 character.
  • Set your Dungeon Difficulty to Challenge Mode.
  • Create a group with 4 other friends who are ready for the challenge.
  • Go to Nexus Lord Donjon Rade in one of the following locations, and have every member of the party talk to him:
    • Shrine of Two Moons - The Golden Terrace
    • Shrine of Seven Stars - The Summer Terrace
    • Orgrimmar - Valley of Strength
    • Stormwind - Trade District
  • Select a Challenge Mode Dungeon to be sent to.
  • One inside the dungeon, click on the Challenger’s Orb to start the Challenge Mode run.
  • Note: Mogu’Shan Palace is not currently available for Challenge Mode.

PvP Season
  • We’ve initiated the test PvP season.
  • You’ll be able to compete for a rank and season rewards on the Beta, which will be distributed after the Beta season is closed.
    • Rank and rewards will only apply to Beta characters.

Brawl with the Blues - Tuesday, May 27
  • With the introduction of two new battlegrounds, it’s time for a Brawl with the Blues Event.
  • Please join us 3:00 p.m. - 5:00 p.m. PDT on May 27.
  • You can queue for Temple of Kotmogu or SIlvershard Mines directly or via the random queue.
    • These will be the only the battlegrounds available in the Random Queue.

Tanking Vengeance Passive in Mists of Pandaria
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve been working through numerous bugs with Vengeance and how it performed in patch 5.4.

We want to accomplish two things here: performance in Challenge Modes should be closer to how tanks perform in other circumstances, and we want to fix the bugs with minimal impact to players.

Therefore, we’re making the following changes:

Tank Specializations
  • Vengeance no longer has diminishing returns on its Attack Power gain when fighting multiple enemies.
  • Vengeance will now provide increased Attack Power even if the incoming attack missed.
  • Vengeance attack power generation from spells with missiles is now reduced by your damage reduction for the first 3 seconds of your damage reduction effect.
  • To compensate for this, Vengeance attack power generation is now 1.8% of unmitigated damage (was 1.5%).
  • Fixed a bug causing issues when wiping on an encounter and then experiencing reduced Vengeance gains the next time that enemy is engaged.

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