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Published on 2019-10-12 02:13 AM

Update: Blitzchung has released a statement.

Regarding Last Weekend’s Hearthstone Grandmasters Tournament
At the Hearthstone Grandmasters Asia-Pacific last weekend, Grandmaster Blitzchung made a comment in a post game interview about the political situation in Hong Kong. Blizzard took back his prize money and banned him from Hearthstone eSports for a year.

You can see Blizzard's initial response on Hearthpwn, as well as the community reaction. Brian Kibler and other casters have now decided to stop working the Grandmasters Tournaments.

Originally Posted by J. Allen Brack (Blue Tracker)
Hello Blizzard Community . . .

I want to take a few minutes to talk to all of you about the Hearthstone Grandmasters tournament this past weekend. On Monday, we made the decision to take action against a player named blitzchung and two shoutcasters after the player shared his views on what’s happening in Hong Kong on our official broadcast channel.

At Blizzard, our vision is “to bring the world together through epic entertainment.” And we have core values that apply here: Think Globally; Lead Responsibly; and importantly, Every Voice Matters, encouraging everybody to share their point of view. The actions that we took over the weekend are causing people to question if we are still committed to these values. We absolutely are and I will explain.

Our esports programs are an expression of our vision and our values. Esports exist to create opportunities for players from around the world, from different cultures, and from different backgrounds, to come together to compete and share their passion for gaming. It is extremely important to us to protect these channels and the purpose they serve: to bring the world together through epic entertainment, celebrate our players, and build diverse and inclusive communities.

As to how those values apply in this case:

First, our official esports tournament broadcast was used as a platform for a winner of this event to share his views with the world.

We interview competitors who are at the top of their craft to share how they feel. We want to experience that moment with them. Hearing their excitement is a powerful way to bring us together.

Over the weekend, blitzchung used his segment to make a statement about the situation in Hong Kong—in violation of rules he acknowledged and understood, and this is why we took action.

Every Voice Matters, and we strongly encourage everyone in our community to share their viewpoints in the many places available to express themselves. However, the official broadcast needs to be about the tournament and to be a place where all are welcome. In support of that, we want to keep the official channels focused on the game.

Second, what is the role of shoutcasters for these broadcasts?

We hire shoutcasters to amplify the excitement of the game. They elevate the watchability and help the esports viewing experience stay focused on the tournament and our amazing players.

Third, were our actions based on the content of the message?

Part of Thinking Globally, Leading Responsibly, and Every Voice Matters is recognizing that we have players and fans in almost every country in the world. Our goal is to help players connect in areas of commonality, like their passion for our games, and create a sense of shared community.

The specific views expressed by blitzchung were NOT a factor in the decision we made. I want to be clear: our relationships in China had no influence on our decision.

We have these rules to keep the focus on the game and on the tournament to the benefit of a global audience, and that was the only consideration in the actions we took.

If this had been the opposing viewpoint delivered in the same divisive and deliberate way, we would have felt and acted the same.

OK, what could Blizzard have done better, and where do we go from here?

Over the past few days, many players, casters, esports fans, and employees have expressed concerns about how we determined the penalties. We’ve had a chance to pause, to listen to our community, and to reflect on what we could have done better. In hindsight, our process wasn’t adequate, and we reacted too quickly.

We want to ensure that we maintain a safe and inclusive environment for all our players, and that our rules and processes are clear. All of this is in service of another important Blizzard value—Play Nice; Play Fair.

In the tournament itself blitzchung *played* fair. We now believe he should receive his prizing. We understand that for some this is not about the prize, and perhaps for others it is disrespectful to even discuss it. That is not our intention.

But playing fair also includes appropriate pre-and post-match conduct, especially when a player accepts recognition for winning in a broadcast. When we think about the suspension, six months for blitzchung is more appropriate, after which time he can compete in the Hearthstone pro circuit again if he so chooses. There is a consequence for taking the conversation away from the purpose of the event and disrupting or derailing the broadcast.

With regard to the casters, remember their purpose is to keep the event focused on the tournament. That didn’t happen here, and we are setting their suspension to six months as well.

Moving forward, we will continue to apply tournament rules to ensure our official broadcasts remain focused on the game and are not a platform for divisive social or political views.

One of our goals at Blizzard is to make sure that every player, everywhere in the world, regardless of political views, religious beliefs, race, gender, or any other consideration always feels safe and welcome both competing in and playing our games.

At Blizzard, we are always listening and finding ways to improve—it is part of our culture. Thank you for your patience with us as we continue to learn.

Sincerely,

J. Allen Brack
President of Blizzard Entertainment

Blitzchung's Statement
Originally Posted by MMO-Champion
Thank you for your attention in the past one week, this is a personal statement and my view on Blizzard's latest decision. First of all, I'm grateful for Blizzard reconsidering their position about my ban. Earlier this week, I told media that I knew I might have penalty or consequence for my act, because I understand that my act could take the conversation away from the purpose of the event. In the future, I will be more careful on that and express my opinions or show my support to Hong Kong on my personal platforms.

Many people has been asking me if I accept the latest decision of Blizzard, I will discuss that on two parts. Tournament prizing and suspension. For tournament prizing, I quoted what Blizzard said on the official website, they mention that I played fair in the tournament and they believe I should receive my prizing. This is the part I really appreciate, Blizzard also said they understand for some this is not about the prize, but perhaps for others it is disrespectful to even discuss it. People
from Blizzard had explained this to me through a phone call and I really appreciate that and I accept their decision on this part.

For second part about the suspension, Blizzard had changed their suspension on me from a year to six months. Once again, I appreciate for their reconsideration on this. To be honest, I think six
months is still quite a lot to me. But I also being told that I can continue to compete in the hearthstone pro circuit which they mean the grandmaster tournament. I appreciate for this decision
they made because grandmaster is currently the highest level tournament in competitive
hearthstone. However, I wish Blizzard can reconsider about their penalty on the two casters involved.

Lastly, many people wants to know if i would be competing in hearthstone in the future. Honestly, I have no idea on that yet. Since my next tournament is very likely to be the grandmaster tournament of next season, it's probably at least a few months from now on. I will take this time to relax myself to decide if I am staying in competitive hearthstone scene or not.

Hearthstone changed my the way I live, I really love this community. Blessing to all the players out there, and blessing to Blizzard.
Published on 2019-10-11 08:30 PM

Patch 8.3 PTR - Ny'alotha, the Waking City Raid Testing
Shad’har the Insatiable - Heroic Ny’alotha, the Waking City testing started at 13:00 PDT (16:00 EDT, 22:00 CEST).


Originally Posted by MMO-Champion
Ny'alotha, the Waking City
Ny'alotha, the sleeping city, has awakened. For the first time in millennia, N'Zoth sits on his throne within the Black Empire. His armies flood from their dark halls, once again wreaking havoc on Azeroth. As the world shudders from these invasions, a desperate plan is hatched. Champions from the Horde and Alliance are gathered to face this ancient enemy within his own realm for one final confrontation that will decide the fate of the universe.

Shad'har the Insatiable
One of N'Zoth's more abberrant creations, Shad'har the Insatiable devours anything he can. Fed by slurry secreted from the walls of its domain, this ravenous beast is wracked in constant torment as the very thing that sustains him also causes radical mutations.

  • Overview - Shad'har the Insatiable's Slurry Breath changes its damage type and secondary effect based on the slurry present in the room.
    • Tanks -
      • Make sure that neither tank has both Crush and Dissolve at the same time, taunting when necessary.
      • Avoid Slurry Breath.
      • Use your cooldowns to reduce damage taken when Shad'har the Insatiable casts Frenzy.
    • Healers -
      • Debilitating Spit initially deals high single target damage, then changes to AOE healing.
      • Avoid Slurry Breath.
      • Tanks will be taking high damage after Shad'har the Insatiable casts Frenzy.
    • Damage Dealers -
  • Hungry - Shad'har the Insatiable becomes hungrier as the fight progresses. At 10 applications, Shad'har the Insatiable gains Uncontrollably Ravenous, increasing damage done by 250%.
  • Slurry - When the fight starts, the room fills with a toxic slurry, which inflicts periodic damage to all players. This slurry is absorbed by Shad'har the Insatiable, and his Slurry Breath changes based on the slurry present in the room.
    • Volatile Slurry - A fiery mixture fills the room, inflicting 2 Fire damage to all players every 1 sec.
      • Volatile Eruption - Every few seconds, the Volatile Slurry erupts under each player, inflicting 25 Fire damage and additioanl 5 Fire damage every 1 sec for 6 sec to all players within 4 yards of the impact. This effect stacks. The frequency of these eruptions increases as the fight progresses.
    • Bubbling Slurry - A caustic sludge fills the room, inflicting 15 Nature damage to all players every 3 sec.
      • Bubbling Overflow - Bubbling Overflow bubbles over, growing outwards, increasing damage taken from Bubbling Slurry by 2,000%.
    • Entropic Slurry - A dark energy fills the room, inflicting 1 Shadow damage to all players every 0.5 sec.
      • Entropic Buildup - The Entropic Slurry builds up into shadowy orbs around the room, which explode after 15 sec, inflicting 10 damage to all players. Standing in Entropic Buildup causes players to suffer 3 Shadow damage every 1 sec, but reduces the size of Entropic Buildup, lowering the damage of the final explosion.
  • Crush - Crushes the targets armor, inflicting 125 Physical damage and increasing damage taken from Dissolve by 400%.
    • Dissolve - Bites the target with acidic jaws, inflicting 10 Nature damage and additional 25 Nature damage every 1 sec for 20 sec.
  • Slurry Breath - At 100 Energy, Void hound casts a breath, inflicting damage in a cone and causing additional. The type of breath cast is dependant on the type of slurry present in the room.
    • Volatile Breath - Expels a fiery breath, inflicting 50 Fire damage to all enemies in a cone in front of the caster.
    • Volatile Breath - Expels a fiery breath, inflicting 50 Fire damage and disorienting all enemies for 10 sec in a cone in front of the caster.
    • Bubbling Breath - Expels a toxic breath, inflicting 50 Nature damage to all enemies in a cone in front of the caster.
    • Bubbling Breath - Expels a toxic breath, inflicting 50 Nature damage and an additional 10 Nature damage every 1 sec for 10 sec to all enemies in a cone in front of the caster.
    • Entropic Breath - Expels a shadowy breath, inflicting 50 Shadow damage to all enemies in a cone in front of the caster.
    • Entropic Breath - Expels a shadowy breath, inflicting 50 Shadow damage and reducing healing received by 50% for 30 sec to all enemies in a cone in front of the caster.
  • Debilitating Spit - Covers the target in a vile spit, inflicting 5 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target's total amount of stacks.
  • Living Chow - The slurry in the room coalesces into Living Chows, which fixate on random targets. When they reach their target, they cast Slurry Outburst.
    • Slurry Outburst - The caster explodes, inflicting 75 Shadow damage to all players within 20 yards.
    • Slurry Outburst - The caster explodes, inflicting 60 Shadow damage to all players. Being farther from the caster reduces the damage taken.
    • Tasty Morsel - When a Living Chow explodes, it leaves behind multiple Tasty Morsels. Feeding Shad'har the Insatiable a Tasty Morsel reduces how Hungry it is, but inflicts Slimy Residue upon you.
      • Slimy Residue - Tasty Morsel leaves residue on your hand, inflicting 4 Nature damage every 2 sec and restricts the ability to pick up further Tasty Morsels for 3 min.
  • Frenzy - At 25% Health, the caster frenzies, increasing damage dealt by 25%.
Published on 2019-10-10 08:54 PM

Patch 8.3 PTR - Build 32151
A new build is on the way!

Death Knight NPC Textures and The Lich King
Along with the regular player races, Allied races and Pandaren got Death Knight NPC textures in this build.

The previous build added VO from The Lich King - Bolvar and Highlord Darion Mograine that are encrypted. The same encryption key is encrypting creature display configurations, broadcast text, and a map that is likely a version of Icecrown Citadel.



Vulpera and Mechagnome Character Select Screens



New Icons


New items

LevelTypeSlotNameModel Viewer
1OtherShadowy Gem
120MountSandy Nightsaber
 Modelviewer
120BookSchematic: A-N0M-A-L0U5 Bionic Bifocals
120BookSchematic: A-N0M-A-L0U5 Orthogonal Optics
120BookDesign: Unbound Leviathan's Eye Loop
120BookPattern: Unsettling Dredged Leather Boots
120BookPattern: Unsettling Dredged Leather Leggings
120BookPattern: Unsettling Cragscale Boots
120BookPattern: Unsettling Cragscale Greaves
120BookPattern: Unsettling Seaweave Gloves
120BookPattern: Unsettling Seaweave Breeches
360TrinketTrinketCorrupted Gladiator's Portal
430TrinketTrinketLingering Psychic Shell
1CosmeticHeadLoyalist Hood
 Modelviewer
1CosmeticShouldersLoyalist Shoulders
 Modelviewer
1CosmeticChestLoyalist Chest
 Modelviewer
1CosmeticWaistLoyalist Belt
 Modelviewer
1CosmeticLegsLoyalist Legs
 Modelviewer
1CosmeticFeetVulpera Heritage Footwraps
1CosmeticWristsVulpera Heritage Wristwraps
1CosmeticHandsLoyalist Gloves
 Modelviewer
1BackBackLoyalist Drape
 Modelviewer
1BackBackVulpera Heritage Rucksack
 Modelviewer
120OtherService Record
120OtherEncrypted Ny'alothan Text
1OtherSparks of Unwavering Strength
1OtherBreath of Everlasting Spirit


Spell Changes
Originally Posted by MMO-Champion
Mounts

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Mistweaver
  • Life Cocoon Encases the target in a cocoon of Chi energy for 12 sec, absorbing [ 1,100% of Spell Power [ 55% of Total Health ;] damage and increasing all healing over time received by 50%. Monk - Mistweaver Spec. Monk - Mistweaver Spec. 2.4% of Base Mana. 40 yd range. Instant. 2 min cooldown.
  • Rising Mist Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for [ 15% [ 19.5% of Spell Power ], and extends those effects by 2 3 sec. Mistweaver Monk - Level 100 Talent. Mistweaver Monk - Level 100 Talent.

Item Effects
  • Bandaging Apply liberally to staunch bleeding Melee range. 3 sec cast.
  • Boosters (New) Increases movement speed for 5 sec. Instant. 10 sec cooldown.
  • Breath of Everlasting Spirit (New) Combine 4 Breath of Everlasting Spirit to create the Spirit of Preservation, which can be used to infuse your Heart of Azeroth with Spirit of Preservation. Item created is based on your current loot specialization. Instant.
  • Burn Swing at an infested corpse to ignite it Melee range. 1.5 sec cast.
  • Damage Trinket (New) Approximately 1.5 procs per minute.
  • Fire Bomb (New) Toss a bomb that inflicts 15 to 15 Fire damage to all enemies in a 0 yard radius. Only usable in Uldum. 20 yd range. 1 sec cast.
  • Gladiator's Portal (New) Open a gateway to the Void for 6 sec that can be used by any bearer of this trinket. Entering the Void grants you 1,034 Speed for 6 sec, after which you will be removed. Players within the Void cannot be seen by players outside. Exiting the Void increases damage taken equal to your Corruption for 6 sec. Melee range. Instant. 60 sec cooldown.
  • Gladiator's Portal (New)
  • Jaggal Clam (New) Open the clam! Instant.
  • Kill Credit (New) Instant.
  • Lasso Powerup (New) Lock onto a distant powerup, then warp it to you. 70 yd range. Instant. 15 sec cooldown.
  • Learning N'Zoth's Secrets (New) Create a Void Focus, an otherworldly crystal that harnesses the power of the N'Zoth needed to craft powerful pieces of armor. 10 sec cast.
  • Ny'alothan Void Ritual (New) Combine 15 Encryted Ny'alothan Texts to create the Replicating Void Globule, which can be used to infuse your Heart of Azeroth with The Formless Void. 2 sec cast.
  • N'Zoth's Alchemy Secrets Name changed from "N'Zoth's Inscription Secrets" to "N'Zoth's Alchemy Secrets". Teaches you Inscription recipes stolen from the mind of N'Zoth. 10 sec cast. the Alchemy recipes known only by those who worship N'Zoth. 10 sec cast.
  • Oozing Coagulum Your healing spells have a chance to create a pool of blood worth 0 healing. While standing in the pool, your healing spells coagulate 0 healing into an orb of blood fired at your target Sanguine Pool containing 0 healing. While standing within the pool, your heals are increased by 0 until it is depleted. Approximately 1.5 procs per minute.
  • Psychic Shell (New) While in Ny'alotha and based on your Corruption Resistance, the amount of damage reduction you receive is further reduced by up to 25%.
  • Psychic Shell (New) Reduce the damage you take by 70% for 10 sec until you've taken 8,184 total damage. Instant.
  • Rustbolt Resistance Insignia Grants 100 reputation with the Rustbolt Resistance. Instant. up to Exalted reputation. Instant.
  • Spark of Unwavering Strength (New) Combine 60 Spark of Unwavering Strength to create the Unwavering Ward, which can be used to infuse your Heart of Azeroth with Unwavering Ward. Item created is based on your current loot specialization. Instant.
  • Tank Trinket (New) Taking Physical damage has a chance to harden your skin, increasing your Armor by 137 for 6 sec. Approximately 1 proc per minute.
  • Vantus Rune: Ny'alotha, the Waking City Name changed from "Vantus Rune: Ny'alotha" to "Vantus Rune: Ny'alotha, the Waking City". Attune yourself to the energies of the targeted Ny'alotha, the Waking City raid boss, increasing your Versatility by 277 when fighting that boss. This effect lasts for an entire week. You can only use one Vantus Rune per week. Unlimited range. 1.5 sec cast.

Professions
Alchemy
  • Awakened Alchemist Stone Create an Awakened Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: [PH] Corruptium x 75, Zin'anthid x 300, Anchor Weed x 75, Expulsom x 50. Zin'anthid x 225, Anchor Weed x 80, Expulsom x 40.
  • Peerless Alchemist Stone Create a Peerless Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: [PH] Corruptium x 100, Zin'anthid x 350, Anchor Weed x 90, Expulsom x 55. Zin'anthid x 300, Anchor Weed x 100, Expulsom x 60.
  • Unbound Alchemist Stone Create an Unbound Alchemist Stone. Alchemy. Alchemy. 2 sec cast. Reagents: [PH] Corruptium x 50, Zin'anthid x 250 Zin'anthid x 175, Anchor Weed x 60, Expulsom x 45. 30.

Blacksmithing
  • Eldritch Osmenite Girdle Craft a Eldritch Osmenite Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 250, Storm Silver Ore x 35, Durable Flux x 25, Expulsom x 45. Osmenite Ore x 300, Storm Silver Ore x 50, Expulsom x 50, Durable Flux x 25.
  • Eldritch Osmenite Legguards Craft Eldritch Osmenite Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 350, Storm Silver Ore x 45, Durable Flux x 60, Expulsom x 55. Osmenite Ore x 400, Storm Silver Ore x 75, Expulsom x 60, Durable Flux x 60.
  • Maddening Osmenite Girdle Craft a Maddening Osmenite Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 225 Osmenite Ore x 200, Storm Silver Ore x 30, Durable Flux x 20, Expulsom x 40. Expulsom x 35, Durable Flux x 20.
  • Maddening Osmenite Legguards Craft Maddening Osmenite Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 300, Storm Silver Ore x 40, Durable Flux x 40, Expulsom x 50. Expulsom x 40, Durable Flux x 40.
  • Unsettling Osmenite Girdle Craft an Unsettling Osmenite Girdle. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 200, Storm Silver Ore x 25, Durable Flux x 15, Expulsom x 35. Osmenite Ore x 125, Storm Silver Ore x 15, Expulsom x 20, Durable Flux x 15.
  • Unsettling Osmenite Legguards Craft Unsettling Osmenite Legguards. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 250, Storm Silver Ore x 35, Durable Flux x 20, Expulsom x 45. Osmenite Ore x 200, Storm Silver Ore x 25, Expulsom x 30, Durable Flux x 20.

Cooking
  • B'Rscht (New) Prepare B'Rscht. Cooking. Cooking. 2 sec cast. Reagents: Questionable Meat x 8, [PH] See Bass x 3, [PH] Nightmarlin x 3, Aromatic Fish Oil x 2.
  • B'Sque (New) Prepare B'Sque. Cooking. Cooking. 2 sec cast. Reagents: Questionable Meat x 8, [PH] See Bass x 3, [PH] Nightmarlin x 3, Aromatic Fish Oil x 2.
  • G'Ulash (New) Prepare G'Ulash. Cooking. Cooking. 2 sec cast. Reagents: Questionable Meat x 8, [PH] See Bass x 3, [PH] Nightmarlin x 3, Aromatic Fish Oil x 2.
  • G'Zpacho (New) Prepare G'Zpacho. Cooking. Cooking. 2 sec cast. Reagents: Questionable Meat x 8, [PH] See Bass x 3, [PH] Nightmarlin x 3, Aromatic Fish Oil x 2.
  • K'Bab (New) Prepare K'Bab. Cooking. Cooking. 2 sec cast. Reagents: Questionable Meat x 8, [PH] See Bass x 3, [PH] Nightmarlin x 3, Aromatic Fish Oil x 2.

Engineering
  • A-N0M-A-L0U5 Bionic Bifocals Create A-N0M-A-L0U5 Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 250, Platinum Ore x 35, Insulated Wiring x 35, Expulsom x 45. Osmenite Ore x 200, Platinum Ore x 50, Expulsom x 30, Insulated Wiring x 35.
  • A-N0M-A-L0U5 Gearspun Goggles Create A-N0M-A-L0U5 Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 250, Platinum Ore x 35, Insulated Wiring x 35, Expulsom x 45. Osmenite Ore x 200, Platinum Ore x 50, Expulsom x 30, Insulated Wiring x 35.
  • A-N0M-A-L0U5 Orthogonal Optics Create A-N0M-A-L0U5 Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 250, Platinum Ore x 35, Insulated Wiring x 35, Expulsom x 40. Osmenite Ore x 200, Platinum Ore x 50, Expulsom x 30, Insulated Wiring x 35.
  • A-N0M-A-L0U5 Synthetic Specs Create A-N0M-A-L0U5 Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 50, Osmenite Ore x 250, Platinum Ore x 35, Insulated Wiring x 35, Expulsom x 45. Osmenite Ore x 200, Platinum Ore x 50, Expulsom x 30, Insulated Wiring x 35.
  • Paramount Bionic Bifocals Create Paramount Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 350, Platinum Ore x 95, Insulated Wiring x 45, Expulsom x 55. Expulsom x 60, Insulated Wiring x 45.
  • Paramount Gearspun Goggles Create Paramount Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 350, Platinum Ore x 95, Insulated Wiring x 45, Expulsom x 55. Expulsom x 60, Insulated Wiring x 45.
  • Paramount Orthogonal Optics Create Paramount Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 350, Platinum Ore x 95, Insulated Wiring x 45, Expulsom x 55. Expulsom x 60, Insulated Wiring x 45.
  • Paramount Synthetic Specs Create Paramount Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 100, Osmenite Ore x 350, Platinum Ore x 95, Insulated Wiring x 45, Expulsom x 55. Expulsom x 60, Insulated Wiring x 45.
  • Superior Bionic Bifocals Create Superior Bionic Bifocals. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 300, Platinum Ore x 65, Insulated Wiring x 40, Expulsom x 50. Osmenite Ore x 250, Platinum Ore x 70, Expulsom x 40, Insulated Wiring x 40.
  • Superior Gearspun Goggles Create Superior Gearspun Goggles. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 300, Platinum Ore x 65, Insulated Wiring x 40, Expulsom x 50. Osmenite Ore x 250, Platinum Ore x 70, Expulsom x 40, Insulated Wiring x 40.
  • Superior Orthogonal Optics Create Superior Orthogonal Optics. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 300, Platinum Ore x 65, Insulated Wiring x 40, Expulsom x 50. Osmenite Ore x 250, Platinum Ore x 70, Expulsom x 40, Insulated Wiring x 40.
  • Superior Synthetic Specs Create Superior Synthetic Specs. Engineering. Engineering. 2 sec cast. Reagents: [PH] Corruptium x 75, Osmenite Ore x 300, Platinum Ore x 65, Insulated Wiring x 40, Expulsom x 50. Osmenite Ore x 250, Platinum Ore x 70, Expulsom x 40, Insulated Wiring x 40.

Inscription
  • Vantus Rune: Ny'alotha, the Waking City Name changed from "Vantus Rune: Ny'alotha" to "Vantus Rune: Ny'alotha, the Waking City". Reduce the materials required to craft a Vantus Rune: Ny'alotha, the Waking City. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Maroon Ink x 18, Ultramarine Ink x 9.
  • Vantus Rune: Ny'alotha, the Waking City Name changed from "Vantus Rune: Ny'alotha" to "Vantus Rune: Ny'alotha, the Waking City". Greatly reduce the materials required to craft a Vantus Rune: Ny'alotha, the Waking City. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Maroon Ink x 15, Ultramarine Ink x 7.
  • Vantus Rune: Ny'alotha, the Waking City Name changed from "Vantus Rune: Ny'alotha" to "Vantus Rune: Ny'alotha, the Waking City". Craft a Vantus Rune: Ny'alotha, the Waking City. Inscription. Inscription. 1.5 sec cast. Reagents: Light Parchment, Maroon Ink x 20, Ultramarine Ink x 10.

Jewelcrafting
  • Awakened Leviathan's Eye Loop Create an Awakened Leviathan's Eye Loop. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: [PH] Corruptium x 75, Leviathan's Eye x 6, Sage Agate x 45, Azsharine x 45, Expulsom x 50. 50, Azsharine x 50, Expulsom x 40.
  • Peerless Leviathan's Eye Loop Create a Peerless Leviathan's Eye Loop. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: [PH] Corruptium x 100, Leviathan's Eye x 7, Sage Agate x 50, Azsharine x 50, Expulsom x 55. 70, Azsharine x 70, Expulsom x 60.
  • Unbound Leviathan's Eye Loop Create an Unbound Leviathan's Eye Loop. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: [PH] Corruptium x 50, Leviathan's Eye x 5, Sage Agate x 40, Azsharine x 40, Expulsom x 45. 30.

Leatherworking
  • Eldritch Cragscale Boots Craft Eldritch Cragscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 100, Cragscale x 250, Mistscale x 35, Calcified Bone x 80, Expulsom x 45. Cragscale x 300, Mistscale x 40, Calcified Bone x 100, Expulsom x 50.
  • Eldritch Cragscale Greaves Craft Eldritch Cragscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 100, Cragscale x 350, Mistscale x 45, Calcified Bone x 90, Expulsom x 55. Cragscale x 350, Mistscale x 60, Calcified Bone x 110, Expulsom x 60.
  • Eldritch Dredged Leather Boots Craft Eldritch Dredged Leather Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 100, Dredged Leather x 250, Tempest Hide x 35, Calcified Bone x 80, Expulsom x 45. Dredged Leather x 300, Tempest Hide x 40, Calcified Bone x 100, Expulsom x 50.
  • Eldritch Dredged Leather Leggings Craft Eldritch Dredged Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 100, Dredged Leather x 300, Tempest Hide x 35, Calcified Bone x 80, Expulsom x 45. Dredged Leather x 350, Tempest Hide x 60, Calcified Bone x 110, Expulsom x 60.
  • Maddening Cragscale Boots Craft Maddening Cragscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 75, Cragscale x 225, Mistscale x 30 Cragscale x 200, Mistscale x 25, Calcified Bone x 75, Expulsom x 40. 35.
  • Maddening Cragscale Greaves Craft Maddening Cragscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 75, Cragscale x 300 Cragscale x 275, Mistscale x 40, Calcified Bone x 85, Expulsom x 50. 80, Expulsom x 40.
  • Maddening Dredged Leather Boots Craft Maddening Dredged Leather Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 75, Dredged Leather x 225, Tempest Hide x 30 Dredged Leather x 200, Tempest Hide x 25, Calcified Bone x 75, Expulsom x 40. 35.
  • Maddening Dredged Leather Leggings Craft Maddening Dredged Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 75, Dredged Leather x 250, Tempest Hide x 30, Calcified Bone x 75, Expulsom x 40. Dredged Leather x 275, Tempest Hide x 40, Calcified Bone x 80, Expulsom x 40.
  • Unsettling Cragscale Boots Craft Unsettling Cragscale Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 50, Cragscale x 200, Mistscale x 25, Calcified Bone x 70, Expulsom x 35. Cragscale x 125, Mistscale x 15, Calcified Bone x 50, Expulsom x 20.
  • Unsettling Cragscale Greaves Craft Unsettling Cragscale Greaves. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 50, Cragscale x 250, Mistscale x 35, Calcified Bone x 75, Expulsom x 45. Cragscale x 200, Mistscale x 25, Calcified Bone x 55, Expulsom x 30.
  • Unsettling Dredged Leather Boots Craft Unsettling Dredged Leather Boots. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 50, Dredged Leather x 200, Tempest Hide x 25, Calcified Bone x 70, Expulsom x 35. Dredged Leather x 125, Tempest Hide x 15, Calcified Bone x 50, Expulsom x 20.
  • Unsettling Dredged Leather Leggings Craft Unsettling Dredged Leather Leggings. Leatherworking. Leatherworking. 2 sec cast. Reagents: [PH] Corruptium x 50, Dredged Leather x 200, Tempest Hide x 35, Calcified Bone x 75, Expulsom x 45. 25, Calcified Bone x 55, Expulsom x 30.

Tailoring
  • Eldritch Seaweave Breeches Craft Eldritch Seaweave Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 100, Gilded Seaweave x 200 Gilded Seaweave x 250, Embroidered Deep Sea Satin x 45, Nylon Thread x 90, Expulsom x 55. 60, Expulsom x 60, Nylon Thread x 90.
  • Eldritch Seaweave Gloves Craft Eldritch Seaweave Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 100, Gilded Seaweave x 155 Gilded Seaweave x 200, Embroidered Deep Sea Satin x 35, Nylon Thread x 60, Expulsom x 35. 50, Expulsom x 50, Nylon Thread x 80.
  • Maddening Seaweave Breeches Craft Maddening Seaweave Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 75, Gilded Seaweave x 175, Embroidered Deep Sea Satin x 40, Nylon Thread x 80, Expulsom x 50. Expulsom x 40, Nylon Thread x 80.
  • Maddening Seaweave Gloves Craft Maddening Seaweave Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 75, Gilded Seaweave x 140, Embroidered Deep Sea Satin x 30, Nylon Thread x 70, Expulsom x 40. 35, Expulsom x 35, Nylon Thread x 70.
  • Unsettling Seaweave Breeches Craft Unsettling Seaweave Breeches. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 50, Gilded Seaweave x 150 Gilded Seaweave x 125, Embroidered Deep Sea Satin x 35, Nylon Thread x 75, Expulsom x 45. 25, Expulsom x 30, Nylon Thread x 75.
  • Unsettling Seaweave Gloves Craft Unsettling Seaweave Gloves. Tailoring. Tailoring. 2 sec cast. Reagents: [PH] Corruptium x 50, Gilded Seaweave x 125 Gilded Seaweave x 100, Embroidered Deep Sea Satin x 25, Nylon Thread x 60, Expulsom x 35. 20, Expulsom x 20, Nylon Thread x 60.

Raid & Dungeon Abilities
  • Abyssal Strike (New) Xanesh strikes her current target with a tendril of void energy, inflicting 60 Shadow damage to her target and increasing damage taken by Abyssal Strike by 25% for 50 sec. Unlimited range. 2.5 sec cast.
  • Abyssal Strike Xanesh strikes her current target with a tendril of void energy, inflicting 60 Shadow damage to her target and increasing knocking them back and inflicting 60 Shadow damage. Increases damage taken by Abyssal Strike by 25% for 50 sec. Unlimited range. 2.5 sec cast.
  • Acid Pool Drones leave pools of acid upon death, inflicting Inflicts 20 Nature damage every 1.5 sec to players standing in the area. Instant. 100 yd range. Instant.
  • Black Volley Inflicts 15 Inflicts 8 Shadow damage and 5 Sanity damage to all players within the Mind of N'Zoth every 1 sec for 3 sec. Unlimited range. Instant.
  • Blight Spray Inflicts Nature Inflicts Plague damage to enemies in a cone in front of the caster every 1 sec for 5 sec. 8 yd range. Instant.
  • Cataclysmic Flames The Vision of Deathwing breathes into the space, inflicting 15 8 Fire damage and 5 sanity damage every 3 sec for 9 sec. Cataclysmic Flames also triggers several volleys of Flames of Insanity. Unlimited range. Instant.
  • Condensing Void Instant. The void condenses around the caster, inflicting 0 Shadow damage every 0 sec. Upon expiration, the condensed void explodes, inflicting 40 Shadow damage to all enemies within 7 yards. Instant.
  • Consumed Magic Maut consumes 6% 5% mana every 3 sec to permanently increase all magic damage done by 2%. This effect stacks. Instant.
  • Expanding Darkness (New) Tears a hole to the void at the caster's feet, which expands outwards, inflicting 10 Shadow damage every 1 sec. Instant.
  • Eye of N'Zoth A beam from the eye in Il'gynoth's chest blasts all enemies in front of him, inflicting 50 75 Shadow damage and increasing damage taken from Eye of N'Zoth by 50% 75%. This effect stacks. 1.5 sec cast. 3 sec cooldown.
  • Growing Shadows Name changed from "Swelling Darkness" to "Growing Shadows". Maut periodically inflicts Shadow damage to all players every 1 sec for 3 sec. Shadow damage increases as its mana pool grows. Unlimited range. Instant. it gains mana. Unlimited range. Instant.
  • Living Chamber (New) Inflicts 30 Physical damage to all players every second. This attack is only used by Il'gynoth whenever he is not actively engaged in melee combat. 1 sec cast.
  • Mind Flay Inflicts 6 Inflicts 12 Shadow damage every 2 sec and reduces movement speed by 10% for 8 sec. 300 yd range. 8 sec cast (Channeled).
  • Mind-Numbing Nova Ka'zir sprays a mind-numbing toxin at all players, inflicting 10 Nature damage every 2 sec and reducing Haste by 100% for 6 sec. 3 sec cast.
  • Mind-Numbing Toxin (New) Inflicts 10 Nature damage every 2 sec and reduces Haste by 100% for 6 sec. 500 yd range. Instant.
  • Obsidian Destruction (New) Maut inflicts 300 Arcane damage to enemies within 100 yards. 100 yd range. Instant.
  • Obsidian Destruction Name changed from "Obsidian Statue" to "Obsidian Destruction". Maut transforms into an immovable statue and continues to channel while protected by Obsidian Skin. Unlimited range. 10 min cast (Channeled). Maut inflicts 300 Arcane damage to enemies within 100 yards. Unlimited range. 60 sec cast (Channeled).
  • Paranoia Inflicts 15 Shadow damage and reduces by 5 the sanity of all players within 8 yards every 1 sec for 13 sec. Instant. 20 sec. Instant.
  • Probe Mind (New) Probes the thoughts of players within 20 yards, inflicting 3 Shadow damage every 2 sec and slowing players by 25% for 0 sec. The Shadow damage inflicted by Probe Mind increases with each tick. This effect breaks if the player moves 0 to 30 yards away from the caster. 30 yd range. 0 sec cast (Channeled).
  • Psychic Outburst The remnant of the player's shreded shredded psyche lashes out, exploding for 120 Shadow damage to all players. Damage decreases the further players are from the point of impact. Afterwords, the Shreded Shredded Psyche continues to cause Psychic Reverberations until defeated. 500 yd range. 5 sec cast.
  • Psychic Reverberations 500 yd range. Instant. The Shredded Psyche continues to inflict 15 Shadow damage every 1 sec until defeated. 500 yd range. Instant.
  • Ritual Field Name changed from "Void Zone" to "Ritual Field".
  • Shattered Resolve Name changed from "Despair" to "Shattered Resolve". Vexiona breaks her target's spirit, inflicting 10 Shadow damage every 1 sec for 6 sec. Upon expiration, inflicts When Despair expires, it inflicts 10 plus 100% of the target's missing health as Shadow damage to all other players equal to 100% of the target's missing health. Unlimited range. Instant. Unlimited range. Instant.
  • Void Gaze The Mind's Eye opens, inflicting 15 10 Shadow damage and reducing by 5% the sanity of all players in the Mind of N'Zoth every 1 sec for 3 sec. Players facing the opened Mind's Eye are afflicted by Scarred Mind. Unlimited range. Instant. Unlimited range. Instant.
  • Void Spike Flings a spike of void energy at a player, inflicting 6 inflicting 5 Shadow damage. 300 yd range. 2 sec cast. 3 sec cooldown. Instant. 3 sec cooldown.
  • Voidwoken You are attuned to the Void, reducing damage dealt by 99% and allowing you to redirect Void Orbs for 30 45 sec. 500 yd range. Instant.
  • Whomp The caster smashes the target, inflicting Physical damage and knocks them back 10 yd range. 0.7 sec cast.



Strings Changes
Originally Posted by MMO-Champion
  • AUCTION_HOUSE_BUYOUT_MODE_TOOLTIP (New) - Uncheck this to allow bids on your auction
  • AUCTION_HOUSE_TIME_LEFT_FORMAT_ACTIVE (New) - Time left: |cffffffff%s|r
  • AUCTION_HOUSE_TIME_LEFT_FORMAT_SOLD (New) - Delivered in: |cffffffff%s|r
  • QUEST_SESSION_LOGOUT_WARNING (New) - Are you sure you want to logout while in Party Sync? All of your replay quests will be canceled.
  • QUEST_SESSION_QUIT_WARNING (New) - Are you sure you want to quit while in Party Sync? All of your replay quests will be canceled.
  • SPELL_FAILED_CUSTOM_ERROR_425 - Requires Experimental Blacktalon Shroud. Requires Ashjra'kamas, Shroud of Resolve.
  • SPELL_FAILED_CUSTOM_ERROR_432 - Requires all party members to be wearing Experimental Blacktalon Shroud. Ashjra'kamas, Shroud of Resolve.
  • SPELL_FAILED_CUSTOM_ERROR_435 (New) - You already have the highest ranked Essence available from this source.
  • SPELL_FAILED_CUSTOM_ERROR_436 (New) - Requires Darkmoon Game Token.



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • Epic Battleground - Warfront Arathi (PvP) - Name changed from "8.3 Epic Battleground - Warfront Arathi (PvP)" to "Epic Battleground - Warfront Arathi (PvP)".

Group Finder Activities
Dungeons
  • Operation: Mechagon - Workshop > Mechagon Workshop (Heroic) (New) - 5 players. Level 120. Map: Operation: Mechagon. Difficulty: Heroic.
  • Operation: Mechagon - Workshop > Mechagon Workshop (Mythic Keystone) (New) - 5 players. Level 120. Map: Operation: Mechagon. Difficulty: Mythic Keystone.

Keystone Affixes
  • Corrupted - Name changed from "Monolithic" to "Corrupted".

LFG Dungeons
Unknown
  • Blackwing Descent - Recover the Corrupted Dragon Scale. Level 12-1. Roles: 1 tank. 5 tank.
  • Chamber of Heart (New) - Level 12-1. Roles: 1 tank.
  • Ny'alotha, the Waking City - Name changed from "Ny'alotha" to "Ny'alotha, the Waking City".
  • Ny'alotha, the Waking City - Name changed from "Ny'alotha" to "Ny'alotha, the Waking City".
  • Ny'alotha, the Waking City - Name changed from "Ny'alotha" to "Ny'alotha, the Waking City".

Map Areas
Unknown
  • Digestion Chamber (New)
  • Digestion Chamber (New)
  • Jeff SW Quadrant > Annex of Prophecy (New)
  • Jeff SW Quadrant > Ny'alotha (New)
  • Jeff SW Quadrant > Ny'alotha, the Waking City - Name changed from "Jeff SW Quadrant > Ny'alotha" to "Jeff SW Quadrant > Ny'alotha, the Waking City".
  • Jeff SW Quadrant > Obsidian Overlook (New)
  • Jeff SW Quadrant > Vestibule of Destiny (New)
  • Jeff SW Quadrant > Vision of Destiny (New)
  • Prototype - Name changed from "Vision of Boralus" to "Prototype".
  • Seat of Ramkahen (New)
  • Stone Cairn Lake > Vale of Eternal Twilight - Name changed from "Stone Cairn Lake > Vale of Eternal Blossoms" to "Stone Cairn Lake > Vale of Eternal Twilight".

Map Difficulties
  • Kalimdor > Horrific Vision of Orgrimmar - 152 - Name changed from "Kalimdor > Horrific Vision of Orgimmar - 152" to "Kalimdor > Horrific Vision of Orgrimmar - 152".
  • Kalimdor > Horrific Vision of Orgrimmar - Normal Scenario - Name changed from "Kalimdor > Horrific Vision of Orgimmar - Normal Scenario" to "Kalimdor > Horrific Vision of Orgrimmar - Normal Scenario".
  • Kul Tiras > Visions of N'Zoth - Prototype - Normal Scenario - Name changed from "Kul Tiras > Visions of N'Zoth - Boralus - Normal Scenario" to "Kul Tiras > Visions of N'Zoth - Prototype - Normal Scenario".
  • Ny'alotha, the Waking City - Heroic Raid - Name changed from "Ny'alotha - Heroic Raid" to "Ny'alotha, the Waking City - Heroic Raid". Max players: 30. 2s lockout. 1s lockout.
  • Ny'alotha, the Waking City - Looking For Raid - Name changed from "Ny'alotha - Looking For Raid" to "Ny'alotha, the Waking City - Looking For Raid". Max players: 30. 2s lockout. 1s lockout.
  • Ny'alotha, the Waking City - Mythic Raid - Name changed from "Ny'alotha - Mythic Raid" to "Ny'alotha, the Waking City - Mythic Raid". Max players: 20. 2s lockout. 1s lockout.
  • Ny'alotha, the Waking City - Normal Raid - Name changed from "Ny'alotha - Normal Raid" to "Ny'alotha, the Waking City - Normal Raid". Max players: 30. 2s lockout. 1s lockout.

Maps
Battle for Azeroth
  • Kalimdor > Horrific Vision of Orgrimmar - Name changed from "Kalimdor > Horrific Vision of Orgimmar" to "Kalimdor > Horrific Vision of Orgrimmar".
  • Kul Tiras > Visions of N'Zoth - Prototype - Name changed from "Kul Tiras > Visions of N'Zoth - Boralus" to "Kul Tiras > Visions of N'Zoth - Prototype".
  • Ny'alotha, the Waking City - Name changed from "Ny'alotha" to "Ny'alotha, the Waking City".

Scenarios
Blackrock Depths
  • 02: The First Challenger (New) - Defeat Horu Cloudwatcher in a pet battle.
  • 03: Uncaged (New) - Defeat the uncaged beast.
  • 04: Futile Resistance (New) - Defeat Therin Skysong in a pet battle.
  • 05: Desperate Measures (New) - Defeat the uncaged creatures.
  • 06: They Have a New Plan (New) - Defeat Alran Heartshade in a pet battle.
  • 07: Smash it Up (New) - Defeat Zuna Skullcrush in a pet battle.
  • 08: The Final Countdown (New) - Defeat Tasha Riley in a pet battle.
  • 09: They Spent Years on That? (New) - Battle against Pixy Wizzle and defeat their "powerful weapon".

Operation: Mechagon - Junkyard
  • 01: Operation: Mechagon - Junkyard - Name changed from "01: Operation: Mechagon, Junkyard" to "01: Operation: Mechagon - Junkyard".

Operation: Mechagon - Workshop
  • 01: Operation: Mechagon - Workshop - Name changed from "01: Operation: Mechagon, City Center" to "01: Operation: Mechagon - Workshop".

Piercing the Heart
  • 01: Defend the Chamber of Heart (New) - Defend the Chamber of Heart

Prototype [DNT]
  • 01: Into Madness - Defeat the Vision Guardians.[DNT]
  • 02: Defeat Adherents - Slay Faceless Adherents to weaken N'Zoth.[DNT]
  • 03: Scrolls of Vision - Collect the Vision Scrolls to better understand N'Zoth's plans.[DNT]
  • 04: Rescue the Seeker - Find and escort out the injured Seeker.[DNT]
  • 05: Defend the Seekers - Seekers are performing a disruption ritual, they must be defended.[DNT]
  • 06: Slay the Disciple - Defeat the disciple of N'Zoth.[DNT]
Published on 2019-10-10 02:28 PM

Patch 8.3 PTR Recap

Patch 8.3 and Patch 8.3.5 VO
Many of the filenames of the new sound files (most of which are still placeholders) reference both Patch 8.3 and Patch 8.3.5!










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