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by Published on 2022-08-19 04:18 AM

Wrath Classic Beta Development Notes - August 17, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Beta Test Release Build 45166 - August 17, 2022

Testing Updates
  • Wintergrasp is now available for testing.
    • The zone is open for exploration.
    • When we initialize the instanced battleground, it will support up to 120 players from each faction.
    • We may lower the capacity for testing purposes.
  • Strand of the Ancients is now available for testing.
  • The Ring of Valor (Orgrimmar Arena) is now available.
  • The “Show Low Level Quests” option has been added to the minimap.
  • Adjustments have been made to the Emblem of Heroism quest reward implementation.

Fixes
  • Fixed a bug preventing spells with optional additional effects like Faerie Fire from being reapplied when the target is affected by certain Auras.
  • Casters are not using the correct Glancing Blow calculations for attacks.
  • Spell animations should no longer playing several full loops of the animation before they disappear.
  • For the quest “Riding the Red Rocket”, riding the Rocket Propelled Warhead into the enemy faction’s boat should blow up the boat and provide quest credit.
  • Fixed a bug preventing players from completing the quest “City of Light”.
  • When you accept “The Emissary” or “The Trident of Naz’jan”, Veehja should no longer only cast Riplash Blessing on herself.
  • When using the Argent Cannon, your targeting indicator should no longer pop to your feet at a higher angle than intended.
  • You should no longer receive the error “This raid is not yet available” if you try to enter Blackwing Lair.
  • Fixed a bug causing Slahtz to often become invisible.
  • Harold Winston no longer sells Kirin Tor Ring upgrades before the appropriate content phase.
  • Enchants that provide mana every 5 seconds (mp5) should now update mana regen on the character info panel.
  • Removed Epic gems that should not be available until a later content phase.
  • Naxxramas
    • Instructor Razuvious dying should now despawn Death Knight Understudy in the event of a wipe.
  • Death Knight
    • Death Runes should no longer stay active after swapping specs.
    • Newly created Death Knights should no longer spam achievements to other players in the chat window.
  • Druid
    • Glyph of Hurricane no longer incorrectly buffs Insect Swarm and debuffs Hurricane.
  • Hunter
    • Hunters can no longer remove Exotic Pets from the stable if they are not talented into Beast Mastery.
  • Priest
    • Mana Burn should now break fears as expected.
  • Mage
    • Applying buffs that increase stats after Molten Armor is already applied should not lower your critical strike chance significantly.
  • Paladin
    • Greater Blessing of Sanctuary should once again be able to be cast.
  • Warlock
    • Fixed an issue where Warlock’s Drain Soul channel would incorrectly cancel if a killing blow was dealt to an enemy that was not the target of Drain Soul.
  • Warrior
    • Slam should now correctly delay auto attack timers for the duration of Slam’s cast time.

Wrath Classic Raid System Adjustments Update - August 18, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi Again!

I Wanted to pop back in here and provide a bit of clarity around a few things that we’ve seen concerns around.

To start with, here is the full list of abilities currently excluded from resetting when an encounter ends (via wipe or completion):

  • Army of the Dead
  • Lay on Hands
  • Fire Elemental Totem
  • Earth Elemental Totem
  • Astral Recall
  • Reincarnation
  • Ritual of Doom

Additionally, we have some protections in place that will prevent the use case where a hunter or other class that can quickly and safely exit combat repeatedly pulls a boss and leaves combat in order to reset cooldowns while the rest of the raid is elsewhere in the dungeon pulling trash packs. I’m not going into full detail on how this works, but it is not our intent to create a situation where 24 players are in one part of the dungeon participating in the raid, and one raid member is the dedicated “buff resetter”.

We’ll continue to closely monitor the behavior around this and how its used and make additional adjustments if it makes sense to do so.

Patch 9.2.7 Hotfixes - August 18, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids

  • Mythic+
    • Affixes
      • Shrouded
        • Adjusted the health, melee damage, and ability damage of Nathrezim Infiltrators.
        • Vampiric Claws cooldown increased to 12 seconds (was 8 seconds).
          • Developers’ note: We discovered an issue that caused Nathrezim Infiltrators to have inconsistent health and damage, and as part of resolving the issue we had to adjust their health and damage values. The net result is that Nathrezim Infiltrators should feel slightly less powerful than they did previously.

Items and Rewards

by Published on 2022-08-18 01:51 AM

WoW Hotfixes - August 17, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids

  • Timewalking
    • Valt of the Wardens
      • Glazer
        • Temporarily disabled the Focus ability.

Quests

  • The objective text for the raid quest “Turning the Wheel” now correctly states that 15 boss kills are required.
by Published on 2022-08-17 07:21 PM

Dragonflight Alpha - Build 45141
A new build is on the way!

Dragonflight Login Screen
The login screen was added in this build, but isn't active yet. We've previewed it with a limited view from a modelviewer below.



Talent Calculator
Talents have been updated in this build.



New Icons



New Loading Screens



Dragonflight Alpha Development Notes - August 17, 2022
Blizzard has posted the Development Notes for Build 45141.



New Items
You can see the full list of new items on the WoWDB Beta site.

LevelTypeSlotName
1Companion PetsStormie
1Companion Pets[PH] Pink Frog
1OtherIskaara Pack Sled - NYI
60OtherBlue Cover Bean Bag
10MountYellow Scouting Ottuk
60EnchantingResonant Crystal
398ClothShouldersTuskarr Crafter's Mantle
385ClothWristsTuskarr Crafter's Bindings
398LeatherShouldersTuskarr Trapper's Spaulders
385LeatherWristsTuskarr Trapper's Bracers
398MailShouldersTuskarr Sharkguard Shoulderguards
385MailWristsTuskarr Sharkguard Wristguards
398PlateShouldersTuskarr Boneplate Pauldrons
385PlateWristsReinforced Fisherman's Vambraces
1OtherSupply Laden Soup Pot
1OtherObsidian Strongbox
1OtherEnsemble: Tuskarr Trader's Leather Armor

Achievement Changes
Originally Posted by MMO-Champion
Dragon Isles
Expansion Features

Exploration

Dragonflight
Quests

Reputation

Dragonflight Dungeon
Dungeons & Raids
  • Algeth'ar Academy Defeat the Echo of Headteacher Doragosa in Algeth'ar Academy. 10 points.
  • Does Steam Do Fire Damage? (New) Defeat Kokia Blazehoof after heating up 4 life pools with Molten Boulder in Ruby Life Pools on Mythic difficulty. 10 points.
  • Duck, Duck, Spruce! (New) Defeat the Overgrown Ancient while all party members have a duck on their head in Algeth'ar Academy on Mythic difficulty. 10 points.
  • Growlbossify [NYI] Free Chief Softpaw, equip her with weapons, and make sure she survives Hackclaw's War-Band in Brackenhide Hollow on Mythic Difficulty. 10 points.
  • Heroic: Algeth'ar Academy Defeat the Echo of Headteacher Doragosa in Algeth'ar Academy on Heroic difficulty or higher. 10 points.
  • Mythic: Algeth'ar Academy Defeat the Echo of Headteacher Doragosa in Algeth'ar Academy on Mythic or Mythic Keystone difficulty. 10 points.
  • No, You're Stunning! Defeat Sentinel Talondras after simultaneously stunning both Sentinel Talondras and all party members in Uldaman: Legacy of Tyr in Mythic difficulty. 10 points. on Mythic difficulty. 10 points.
  • You Must Be Made of Hide (New) Defeat Umbrelskul without being hit by a polymorph trap or triggering a Shriek within The Azure Vault on Mythic difficulty. 10 points.

Tuskarr Fishing
Expansion Features



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions
  • Auburntusk Calf Name changed from "[PH] Orange Baby Mammoth" to "Auburntusk Calf".
  • Azure Frillfish Name changed from "[PH] Blue Frillfish" to "Azure Frillfish".
  • Backswimmer Timbertooth Name changed from "[PH] Blue Baby Timbertooth" to "Backswimmer Timbertooth".
  • Black Dragon Whelp Name changed from "[PH] Black Dragon Whelp" to "Black Dragon Whelp".
  • Black Skitterbug (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Blackfeather Nester Name changed from "[PH] Black Woodpecker" to "Blackfeather Nester".
  • Blue Dragon Whelp Name changed from "[PH] Blue Dragon Whelp" to "Blue Dragon Whelp".
  • Blue Phoenix Hatchling Name changed from "[PH] Blue Baby Phoenix" to "Blue Phoenix Hatchling".
  • Blue Vorquin Foal Name changed from "[PH] Blue Baby Vorquin" to "Blue Vorquin Foal".
  • Brightfeather Name changed from "[PH] Red Woodpecker" to "Brightfeather".
  • Bronze Dragon Whelp Name changed from "[PH] Bronze Dragon Whelp" to "Bronze Dragon Whelp".
  • Bronze Racing Enthusiast Name changed from "Bronze Race Enthusiast" to "Bronze Racing Enthusiast".
  • Bugbiter Tortoise Name changed from "[PH] Teal Baby Turtle" to "Bugbiter Tortoise".
  • Chestnut Name changed from "[PH] Chestnut Flying Squirrel" to "Chestnut".
  • Crimson Phoenix Hatchling Name changed from "[PH] Red Baby Phoenix" to "Crimson Phoenix Hatchling".
  • Diamond Crab Name changed from "[PH] Bling Crab (Diamond)" to "Diamond Crab".
  • Emerald Frillfish Name changed from "[PH] Green Frillfish" to "Emerald Frillfish".
  • Gray Marmoni Right Click to summon and dismiss this companion. Instant. Battle Pet. Battle Pet. Instant.
  • Grey Baby Mammoth Name changed from "[PH] Grey Baby Mammoth" to "Grey Baby Mammoth".
  • Groundshaker Name changed from "[PH] Blue Baby Thunder Lizard" to "Groundshaker".
  • Hoofhelper Name changed from "[PH] Green Baby Thunder Lizard" to "Hoofhelper".
  • Mallard Duckling Name changed from "[PH] Mallard Baby Duck" to "Mallard Duckling".
  • Phantus Name changed from "[PH] Blue Baby Mammoth" to "Phantus".
  • Pink Salamanther Name changed from "[PH] Pink Baby Salamanther" to "Pink Salamanther".
  • Pistachio Name changed from "[PH] Pistachio Flying Squirrel" to "Pistachio".
  • Purple Frillfish Name changed from "[PH] Purple Frillfish" to "Purple Frillfish".
  • Red Dragon Whelp Name changed from "[PH] Red Dragon Whelp" to "Red Dragon Whelp".
  • Roseate Hopper Name changed from "[PH] Pink Frog" to "Roseate Hopper".
  • Sapphire Crab Name changed from "[PH] Bling Crab (Sapphire)" to "Sapphire Crab".
  • Sapphire Crystalspine Name changed from "[PH] Blue Crystal Porcupine" to "Sapphire Crystalspine".
  • Scarlet Ottuk Pup Name changed from "[PH] Red Baby Ottuk" to "Scarlet Ottuk Pup".
  • Smoldering Phoenix Hatchling Name changed from "[PH] Orange Baby Phoenix" to "Smoldering Phoenix Hatchling".
  • Snowclaw Cub Name changed from "[PH] White Primal Bear Cub" to "Snowclaw Cub".
  • Stormie (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Striped Snakebiter Name changed from "[PH] Striped Light Ferret" to "Striped Snakebiter".
  • Time-Lost Baby Mammoth Name changed from "[PH] Yellow Baby Mammoth" to "Time-Lost Baby Mammoth".
  • Time-Lost Duck Name changed from "[PH] Yellow Duck" to "Time-Lost Duck".
  • Time-Lost Duckling Name changed from "[PH] Yellow Baby Duck" to "Time-Lost Duckling".
  • Time-Lost Feral Rabbit Name changed from "[PH] Brown Shaggy Rabbit" to "Time-Lost Feral Rabbit".
  • Time-Lost Phoenix Hatchling Name changed from "[PH] Yellow Baby Phoenix" to "Time-Lost Phoenix Hatchling".
  • Time-Lost Salamanther Name changed from "[PH] Orange Baby Salamanther" to "Time-Lost Salamanther".
  • Time-Lost Slyvern Name changed from "[PH] Yellow Baby Slyvern" to "Time-Lost Slyvern".
  • Time-Lost Timbertooth Name changed from "[PH] Yellow Baby Timbertooth" to "Time-Lost Timbertooth".
  • Time-Lost Treeflitter Name changed from "[PH] Gold Flying Squirrel" to "Time-Lost Treeflitter".
  • Time-Lost Vorquin Foal Name changed from "[PH] Bronze Baby Vorquin" to "Time-Lost Vorquin Foal".
  • Truesilver Crab Name changed from "[PH] Bling Crab (Truesilver)" to "Truesilver Crab".
  • Viridescent Duck Name changed from "[PH] Green Duck" to "Viridescent Duck".
  • Whiskuk Name changed from "[PH] Purple Baby Ottuk" to "Whiskuk".

Item Set Bonuses
  • Unbreakable Resolve When you are stunned, harden your resolve, absorbing up to 0 damage for 10 sec seconds. Cannot occur more than once every 2 min.

Hunter (Forums, Talent Calculator)
  • Mad Bombardier Your Wildfire Bombs deal 20% additional damage. This bonus is increased to 70% 50% for bombs empowered by Mad Bombardier.

Demon Hunter (Forums, Talent Calculator)
  • Metamorphosis (Havoc) Upon landing, you are transformed into a hellish demon for 30 sec, immediately resetting the cooldown of your Eye Beam and Blade Dance abilities, greatly empowering your Chaos Strike and Blade Dance abilities and gaining 25% Haste and 0% Leech. 20% Haste and 0% Leech.

Havoc
  • Cycle of Hatred When Chaos Strike refunds Fury, it Chaos Strike also reduces the cooldown of Eye Beam by 3 sec 1 sec, and an additional 1 sec when it critically strikes. Havoc Demon Hunter - Level 40 Talent. Havoc Demon Hunter - Level 40 Talent.
  • Demon Blades Your auto attacks have a 60% chance to deal additional Shadow damage and generate 7-12 Fury. Havoc Demon Hunter - Level 25 Talent. Havoc Demon Hunter - Level 25 Talent.
  • Demonic Origins The cooldown of Metamorphosis is reduced by 2 min, but its duration is reduced by 10 12 sec. PvP Talent. PvP Talent. Requires DemonHunter. Requires level 10.
  • Eye Beam Blasts all enemies in front of you, dealing guaranteed critical strikes for up to ${({?a320,415[{${( 12.38% of Attack Power )*15*2}}][{${( 12.38% of Attack Power )*15}}])} Chaos damage over 2 sec. Deals reduced damage to secondary beyond 5 targets. When Eye Beam finishes fully channeling, your Haste is increased by an additional 15% for 12 10% for 9 sec. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 30 Fury. 20 yd range. 2 sec cast (Channeled). 30 sec cooldown.
  • Furious Gaze Name changed from "Eye Beam" to "Furious Gaze". When Eye Beam finishes fully channeling, your Haste is increased by an additional 15% for 12 10% for 9 sec. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
  • Metamorphosis The Demon Hunter gains an additional 25% 20% Haste during Metamorphosis. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
  • Momentum Fel Rush increases Felblade, The Hunt, and Vengeful Retreat increase your damage done by 15% for 6 sec. Vengeful Retreat's cooldown is reduced by 5 sec, and it generates 80 Fury over 10 sec if it damages at least one enemy. Havoc Demon Hunter - Level 50 Talent. Havoc Demon Hunter - Level 50 Talent.
  • Mortal Dance Blade Dance now reduces targets' healing received by 25% 50% for 5 sec. PvP Talent. PvP Talent. Requires DemonHunter. Requires level 10.

Evoker
Devastation & Preservation
  • Divide and Conquer (New) Deep Breath sunders the ground, causing molten barriers to form on either side of you, preventing line of sight for 8 sec. PvP Talent. PvP Talent. Requires Evoker. Requires level 10.

Hunter (Forums, Talent Calculator)
Marksmanship
  • Calling the Shots Casting Chimaera Shot or Multi-Shot Every 80 Focus spent reduces the cooldown of Trueshot by 1.5 sec. Marksmanship Hunter - Level 50 Talent. Marksmanship Hunter - Level 50 Talent.
  • Master Marksman Your Your melee and ranged special attack critical strikes cause the target to bleed for an additional 7% of the damage dealt over 6 sec. Marksmanship Hunter - Level 15 Talent. Marksmanship Hunter - Level 15 Talent.

Survival
  • Mongoose Bite A brutal attack that deals [ 131% [ 157.2% of Attack Power ] Physical damage and grants you Mongoose Fury. Mongoose Fury Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration. Requires Two-Handed Melee Weapon. Survival Hunter - Level 45 Talent. Survival Hunter - Level 45 Talent. 30 Focus. Melee range. Instant.

Monk (Forums, Talent Calculator)
  • Touch of Death (Mistweaver, Initial) Increases the Monk's Physical damage by 15% for 10 sec.
  • Touch of Death (Touch of Death) You exploit the enemy target's weakest point, instantly killing them. creatures if they have less health than you. Only usable on creatures that have less health than you. Deals damage equal to 35% of your maximum health against players and stronger creatures under 15% health.
  • Touch of Death (Touch of Death) You exploit the enemy target's weakest point, instantly killing creatures if they have less health than you. Deals damage equal to 35% of your maximum health against players and stronger creatures under 15% health. You exploit the enemy target's weakest point, instantly killing them. Only usable on creatures that have less health than you. Increases the Monk's Physical damage by 15% for 10 sec.

Brewmaster
  • Brewmaster Monk Increases damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Keg Smash, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Tiger Palm Increases periodic damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Keg Smash, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Tiger Palm Decreases damage/healing by 44%: Rushing Jade Wind Decreases damage/healing by 10%: Chi Burst, Chi Wave, Tiger Palm Decreases periodic damage/healing by 10%: Eye of the Tiger Monk - Brewmaster Spec. Monk - Brewmaster Spec.
  • Exploding Keg Hurls a flaming keg at the target location, dealing [ 189% [ 258% of Attack Power ] Fire damage to nearby enemies, causing your attacks against them to deal [ 20% of Attack Power ] additional Fire damage and causing them to miss their melee attacks for the next 3 sec. Brewmaster Monk - Level 45 Talent. Brewmaster Monk - Level 45 Talent. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Spinning Crane Kick Spin while kicking in the air, dealing [ 40% of Attack Power ] Physical damage over 1.5 sec to enemies within 8 yds. Dealing damage with Spinning Crane Kick grants Shuffle for 1 sec, and your Healing Spheres travel towards you. Monk - Brewmaster Spec. Monk - Brewmaster Spec. 25 Energy. Instant.

Mistweaver
  • Mastery: Gust of Mists Renewing Mist, Enveloping Mist, Expel Harm, Revival, and Vivify cause a gust of healing mists, instantly healing the primary target for [ 0.1% of Spell Power ]. Monk - Mistweaver Spec. Monk - Mistweaver Spec.
  • Mistweaver Monk Mistweaver Monk core passive Decreases damage/healing by 12%: Rising Sun Kick Increases damage/healing by 10%: Tiger Palm Increases damage/healing by 150%: Spinning Crane Kick Increases periodic damage/healing by 400%: Crackling Jade Lightning Monk - Mistweaver Spec. Monk - Mistweaver Spec.

Windwalker
  • Fortifying Brew Cooldown reduced by 4 min. Monk - Mistweaver & Windwalker Spec. Monk - Mistweaver & Windwalker Spec. Windwalker Spec. Monk - Windwalker Spec.
  • Rising Sun Kick Rising Sun Kick deals 70% increased damage. Monk - Mistweaver & Windwalker Spec. Monk - Mistweaver & Windwalker Spec. Windwalker Spec. Monk - Windwalker Spec.
  • Windwalker Monk Decreases damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Decreases periodic damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Increases damage/healing by 26%: Blackout Kick, Rising Sun Kick and, Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 140%: Spinning Crane Kick Increases damage/healing by 10%: Blackout Kick Increases damage/healing by 10%: Blackout Kick, Fist of the White Tiger, Tiger Palm Increases damage/healing by 10%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Increases damage/healing by 20%: Rising Sun Kick Increases damage/healing by 20%: Fists of Fury Decreases damage/healing by 5%: Spinning Crane Kick Monk - Windwalker Spec. Monk - Windwalker Spec.

Shaman (Forums, Talent Calculator)
Elemental
  • Surge of Power Earth Shock, Elemental Blast, and Earthquake enhance your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 2 Elemental Overloads. Chain Lightning: Your next cast will chain to 1 additional target. Lava Burst: Reduces the cooldown of your Fire and Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman - Level 45 Talent. Elemental Shaman - Level 45 Talent. 100 yd range.

Warlock (Forums, Talent Calculator)
  • Command Demon (Affliction, Destruction, Initial) Felhunter: Spell Lock Felhunter: Devour Magic Voidwalker: Shadow Bulwark Incubus/Succubus: Seduction Imp: Singe Magic
  • Command Demon (Demonology) Felguard: Axe Toss Felhunter: Spell Lock Devour Magic Voidwalker: Shadow Bulwark Incubus/Succubus: Seduction Imp: Singe Magic
  • Soul Leech Normal: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt for 15 sec, up to 10% of maximum health. Demon Skin: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt, up to 15% of maximum health. Talent. Talent. 100 yd range. Instant.
  • Soul Leech Normal: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt for 15 sec, up to 10% of maximum health. Demon Skin: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 8% of the damage dealt, up to 15% of maximum health.

Affliction
  • Affliction Warlock Increases damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Phantom Singularity, Shadow Bolt, Siphon Life, Vile Taint Shadow Bolt Increases periodic damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Phantom Singularity, Shadow Bolt, Siphon Life, Vile Taint Shadow Bolt Increases periodic damage/healing by 30%: Corruption Decreases periodic damage/healing by 30%: Corruption Warlock - Affliction Spec. Warlock - Affliction Spec.
  • Mastery: Potent Afflictions Increases damage done by Malefic Rapture, Agony, Corruption, Siphon Life, Phantom Singularity, Vile Taint, Unstable Affliction, and Seed of Corruption by [ 250% of Spell Power ]%. Warlock - Affliction Spec. Warlock - Affliction Spec.

Demonology
  • Demonology Warlock Increases damage/healing by 3%: Bilescourge Bombers, Corruption, Doom Corruption, Drain Life, Hand of Gul'dan, Shadow Bolt Increases periodic damage/healing by 3%: Bilescourge Bombers, Corruption, Doom Corruption, Drain Life, Hand of Gul'dan, Shadow Bolt Warlock - Demonology Spec. Warlock - Demonology Spec.

Destruction
  • Destruction Warlock Increases damage/healing by 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Shadow Bolt, Shadowburn, Soul Fire Corruption, Drain Life, Immolate, Incinerate, Shadow Bolt Increases periodic damage/healing by 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Shadow Bolt, Shadowburn, Soul Fire Corruption, Drain Life, Immolate, Incinerate, Shadow Bolt Warlock - Destruction Spec. Warlock - Destruction Spec.

Warrior (Forums, Talent Calculator)
  • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% [ 508.8% of Attack Power ] Physical damage and applying Deep Wounds to all enemies over 12 sec. Deals reduced damage beyond 8 targets. Generates 7 Rage each time it deals damage. 100 yd range. Instant.
  • Slam Normal: Slams an opponent, causing [ 35% of Attack Power ] Physical damage. Storm of Swords: Slams an opponent, causing [ 35% of Attack Power ] Physical damage. Generates 5 Rage. Requires Melee Weapon. 20 Rage. Melee range. Instant.

Arms
  • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% [ 508.8% of Attack Power ] Physical damage and applying Deep Wounds to all enemies over 12 sec. Deals reduced damage beyond 8 targets. Generates 7 Rage each time it deals damage. Requires Melee Weapon. Arms Warrior - Level 50 Talent. Arms Warrior - Level 50 Talent. 40 yd range. Instant. 45 sec cooldown.
  • Skullsplitter Bash an enemy's skull, dealing [ 147% of Attack Power ] Physical damage. Generates 20 Rage. Requires Melee Weapon. Arms Warrior - Level 15 Talent. Arms Warrior - Level 15 Talent. Melee range. Instant. 24 sec cooldown. 30 sec cooldown.

Arms, Fury, Protection
  • Impending Victory Instantly attack the target, causing [ 50% of Attack Power ] damage and healing you for 40% 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage. Arms (25)/Fury (25)/Protection (40) Warrior - Talent. Arms (25)/Fury (25)/Protection (40) Warrior - Talent. 10 Rage. Melee range. Instant. 25 sec cooldown.

Fury
  • Onslaught Brutally attack an enemy for [ 151.6% of Attack Power ] Physical damage. Requires Enrage. Generates 25 and become Enrage for 5 sec. Generates 20 Rage. Requires Melee Weapon. Fury Warrior - Level 30 Talent. Fury Warrior - Level 30 Talent. Melee range. Instant. 18 sec cooldown.
  • Siegebreaker Break the enemy's defenses, dealing [ 110% [ 120% of Attack Power ] Physical damage, and increasing your damage done to the target by 15% for 10 sec. Generates 10 12 sec. Generates 15 Rage. Requires Melee Weapon. Fury Warrior - Level 50 Talent. Fury Warrior - Level 50 Talent. Melee range. Instant. 30 sec cooldown.
  • Titan's Grip Allows you to dual-wield a pair of two-handed weapons. Two-handed weapons deal more damage, and provide more Strength and Stamina, than one-handed weapons.Warrior - Fury Spec. Warrior - Fury Spec.

Protection
  • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% [ 508.8% of Attack Power ] Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets. Generates 10 Rage each time it deals damage. Requires Melee Weapon. Protection Warrior - Level 45 Talent. Protection Warrior - Level 45 Talent. 40 yd range. Instant. 45 sec cooldown.
  • Thunder Clap Prot Hidden Reduce the rage cost of Thunder Clap by 250 300 and Thunder Clap generates 50 rage. Warrior - Protection Spec. Warrior - Protection Spec.

Runeforge Legendary Abilities
Monk (Forums, Talent Calculator)
  • Call to Arms Brewmaster: Weapons of Order calls forth Niuzao, the Black Ox to assist you for 12 sec. Windwalker: Weapons of Order calls forth Xuen, the White Tiger to assist you for 12 sec. Mistweaver: Weapons of Order calls forth Chi-Ji, the Red Crane to assist you for 12 sec. Initial: Weapons of Order calls forth Yu'lon, the Jade Serpent to assist you for 12 sec. Instant.

Warlock (Forums, Talent Calculator)
  • Malefic Wrath (Normal) Malefic Rapture increases the damage of your Drain Soul Shadow Bolt by 35% for 10 sec, stacking up to 3 times.
  • Malefic Wrath (Drain Soul) Malefic Rapture increases the damage of your Shadow Bolt Drain Soul by 35% for 10 sec, stacking up to 3 times.
  • Malefic Wrath Demonology, Destruction, Initial Drain Soul: Malefic Rapture increases the damage of your Shadow Bolt Drain Soul by 35% for 10 sec, stacking up to 3 times.
  • Shard of Annihilation (Affliction, Initial) Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for Drain Soul. Shadow Bolt.
  • Shard of Annihilation (Drain Soul) Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for Shadow Bolt. Drain Soul.

Covenant Abilities
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. Instant.

Warlock (Forums, Talent Calculator)
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. 40 yd range. Instant.
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. 100 yd range. Instant.
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. 4% of Base Mana. 40 yd range. 2 sec cast. 45 sec cooldown.
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. 100 yd range. Instant.
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%. Decimating Bolt's damage, and the bonus to Shadow Bolt and Drain Soul both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%. Decimating Bolt's damage, and the bonus to Shadow Bolt and Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt and Drain Soul both increase as your target's health decreases. Necrolord. Necrolord. 100 yd range. Instant.
  • Decimating Bolt Affliction, Initial: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul 3 Shadow Bolts by 100%. Decimating Bolt's damage, and the bonus to Drain Soul Shadow Bolt both increase as your target's health decreases. Demonology: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 100%. Decimating Bolt's damage, and the bonus to Demonbolt both increase as your target's health decreases. Destruction: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Incinerate both increase as your target's health decreases. Initial Drain Soul: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next Drain Soul by 100%. Decimating Bolt's damage, and the bonus to Drain Soul both increase as your target's health decreases. Fire and Brimstone: Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts by 100%. This value is reduced while using Fire and Brimstone. Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases. Necrolord. Necrolord. 100 yd range. Instant.

Anima Powers
  • Chaotic Effigy Affliction: Breaking an Ashen Phylactery increases the damage of your next Drain Soul by 20%. This effect stacks up to 100 times. Demonology: Breaking an Ashen Phylactery increases the damage of your next Shadow Bolt by 20%. This effect stacks up to 100 times. Destruction: Breaking an Ashen Phylactery increases the damage of your next Incinerate by 20%. This effect stacks up to 100 times. Initial: Breaking an Ashen Phylactery increases the damage of your next by 20%. This effect stacks up to 100 times. Instant.

Monk (Forums, Talent Calculator)
  • Celestial Dynasty Brewmaster: The duration of Invoke Niuzao, the Black Ox is increased by 50%, and is summoned the first time you enter combat on a floor. Windwalker: The duration of Invoke Xuen, the White Tiger is increased by 50%, and is summoned the first time you enter combat on a floor. Mistweaver: Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. Invoke Chi-Ji, the Red Crane: The duration of Invoke Chi-Ji, the Red Crane is increased by 50%, and is summoned the first time you enter combat on a floor. Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. Instant. Instant.
  • Crane Vortex (New) Spinning Crane Kick damage increased by 10%. Instant.
  • Feathers of a Hundred Flocks (New) Spinning Crane Kick radius increased by 15%. Instant.
  • Flashing Fists (New) Fists of Fury damage increased by 10%. Instant.
  • Flowing Chi Rolls Brewmaster: The duration of Invoke Niuzao, the Black Ox is increased by 50%, and is summoned the first time you enter combat on a floor. Windwalker: The duration of Invoke Xuen, the White Tiger is increased by 50%, and is summoned the first time you enter combat on a floor. Mistweaver: Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. Invoke Chi-Ji, the Red Crane: The duration of Invoke Chi-Ji, the Red Crane is increased by 50%, and is summoned the first time you enter combat on a floor. Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. Instant. Instant.
  • Flowing Chi Rolls Brewmaster: The duration of Invoke Niuzao, the Black Ox is increased by 50%, and is summoned the first time you enter combat on a floor. Windwalker: The duration of Invoke Xuen, the White Tiger is increased by 50%, and is summoned the first time you enter combat on a floor. Mistweaver: Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. Invoke Chi-Ji, the Red Crane: The duration of Invoke Chi-Ji, the Red Crane is increased by 50%, and is summoned the first time you enter combat on a floor. Initial: The duration of Invoke Yu'lon, the Jade Serpent is increased by 50%, and is summoned the first time you enter combat on a floor. 40 yd range. Instant. 40 yd range. Instant.
  • Rising Star (New) Rising Sun Kick damage increased by 10%. Instant.
  • Touch of the Tiger (New) Tiger Palm damage increased by 25%. Instant.

Warlock (Forums, Talent Calculator)
  • Chaotic Effigy Affliction: Breaking an Ashen Phylactery increases the damage of your next Drain Soul by 20%. This effect stacks up to 100 times. Demonology: Breaking an Ashen Phylactery increases the damage of your next Shadow Bolt by 20%. This effect stacks up to 100 times. Destruction: Breaking an Ashen Phylactery increases the damage of your next Incinerate by 20%. This effect stacks up to 100 times. Initial: Breaking an Ashen Phylactery increases the damage of your next by 20%. This effect stacks up to 100 times. Instant.
  • Detonation Torch (Affliction) The damage of your Drain Soul is increased by 75%. Shadow Bolt is increased by 75%.

Soulbind Conduits
Monk (Forums, Talent Calculator)
  • Jade Bond Brewmaster, Windwalker, Initial Normal: Abilities that activate Gust of Mist reduce the cooldown on Invoke Yul'on, the Jade Serpent by 0.3 sec, and Yu'lon's Soothing Breath healing is increased by 10.0%. Mistweaver Invoke Chi-Ji, the Red Crane: Abilities that activate Gust of Mist reduce the cooldown on Invoke Chi-Ji, the Red Crane by 0.3 sec, and Chi-Ji's Gusts of Mists healing is increased by 10.0%.

Warlock (Forums, Talent Calculator)
  • Withering Bolt (Normal) Drain Soul deals 10% Shadow Bolt deals 20% increased damage per damage over time effect you have active on the target.
  • Withering Bolt (Drain Soul) Shadow Bolt deals 20% Drain Soul deals 10% increased damage per damage over time effect you have active on the target.
  • Withering Bolt Demonology, Destruction, Initial: Shadow Bolt deals 20% Drain Soul: Drain Soul deals 10% increased damage per damage over time effect you have active on the target.

Item Effects
  • [DNT] Create Tablet Rubbing Name changed from "Create Tablet Rubbing" to "[DNT] Create Tablet Rubbing". [DNT] Create a rubbing of the fragmented tablet. 3 sec cast.
  • [DNT] Remote Mailbox - Eagle [PH] Item Description Instant.3 hrs cooldown.
  • Aged Recipe in a Bottle (New) Pop the cork and reveal the recipe! Instant.
  • Ancheevies Ancheevies! Instant. 1 sec cooldown. Throw exactly three ancheevies into the pot! Instant. 1 sec cooldown.
  • Applying Salve For hornstriders. Layer on thick to soothe wounds. Melee range. 3 sec cast.
  • Assembling Combine 20 Combine 30 Key Fragments and 3 Key Framing together to create a Greater or Restored Obsidian Key. 3 sec cast. Reagents: Key Fragments x 20, Key Framing x 3.
  • Assorted Kelp Name changed from "Dried Wyldermane Kelp" to "Assorted Kelp". Chuck it Chuck all three types of kelp into the pot! Instant. 1 sec cooldown.
  • Bag of Furious Winds Vacuum critters for 10 sec. 100 yd range. 10 sec cast (Channeled). Instant.
  • Blue Cover Bean Bag (New) Place the bean bag at your feet. 10 yd range. 3 sec cast.
  • Call to Arms Brewmaster: Weapons of Order calls forth Niuzao, the Black Ox to assist you for 12 sec. Windwalker: Weapons of Order calls forth Xuen, the White Tiger to assist you for 12 sec. Mistweaver: Weapons of Order calls forth Chi-Ji, the Red Crane to assist you for 12 sec. Initial: Weapons of Order calls forth Yu'lon, the Jade Serpent to assist you for 12 sec.
  • Cleanup: Coneflower [DNT] (New) Instant. Reagents: Milky Coneflower.
  • Cleanup: Shallowlily [DNT] (New) Instant. Reagents: Blooming Shallowlily.
  • Condemned Queen's Grip (New) Improve Rae'shalare, Death's Whisper to item level 311. 2 sec cast.
  • Cool Hat Name changed from "Cool Glasses" to "Cool Hat". Toss the glasses hat onto the Frogs within the Wild Preserve Cliffdrip Cave to make them famous. 15 yd range. 1.5 sec cast.
  • Corpse (New) Melee range. 1.5 sec cast.
  • Draconic Recipe in a Bottle (New) Pop the cork and reveal the recipe! Instant.
  • Dragon Lift 150 yd range. Instant. Call upon Osoria to carry you into the air and engage enemies. Only within the Obsidian Citadel. 150 yd range. Instant.
  • Ensemble: Tuskarr Trader's Leather Armor (New) Collect the appearances of the Tuskarr Trader's leather armor set. Instant.
  • Everlasting Horn of Lavaswimming (New) Instant.
  • Fisherman's Folly (New) Place the Fisherman's Folly Rack to challenge your friends to pick fish until someone gets the Foul Smelling Folly Fish. 8 yd range. Instant.
  • Flamethrower Torch (New) Use the torch flamethrower to deal 0 Fire damage every 0.25 sec over 6 sec. Instant. 8 sec cooldown.
  • Fractured Soulsight (New) Improve Rae'shalare, Death's Whisper to item level 298. 2 sec cast.
  • Frosted Rimefin Tuna (New) Brush off the ice coating this fish. Instant.
  • Globe of Jagged Ice Name changed from "Jagged Ice Trigger" to "Globe of Jagged Ice". Equip: Your attacks have a Your attacks have a high chance to cause the target to become impaled with a shard of Jagged Ice, stacking up to 3 times. Use: Burst all shards, causing 0 Frost damage per shard gaining a stack of Jagged Shard, stacks up to 4 times. 100 yd range. Approximately 1 proc per minute.
  • Globe of Jagged Ice (New) Shatter all shards, dealing up to 0 Frost damage split between nearby enemies and decreasing their movement speed by up to 5%. Instant.
  • Idol of Pure Decay (New) Your ranged abilities have a chance to unleash a volley of Rotting Surge, dealing 0 damage split between enemies hit and decreasing their movement speed by 15% for 15 sec, stacking up to 3 times. Approximately 3 procs per minute.
  • Iskaara Pack Sled (New) Place the pack sled behind you to allow friends and family to hop on so you can pull them along. 1-10 yd range. 1.5 sec cast. 5 min cooldown.
  • Kill Credit: Stone With Hole [DND] (New) Instant.
  • Kill Credit: Strong Sea Kelp [DND] (New) Instant.
  • Kill Credit: Water Vial [DNT] (New) Instant. Reagents: Filled Life Pools Vial.
  • Miniature Singing Stone (New) Unleash the Voice of Ohn'ahra, wrapping the target in a shield of winds, shielding them for 0. When the shield ends this effect repeats on up to 4 additional nearby allies. 40 yd range. Instant. 1.5 min cooldown.
  • Mixing Riddle "Treat" (New) Combine the riddle ingredients into a delectable "treat". 2 sec cast. Reagents: Adventurer's Lost Soap Bar, Marmoni's Prize, Well-Preserved Bone.
  • Ornithological Medicine Name changed from "Bluefeather Antidote" to "Ornithological Medicine". Cures Bluefeather Rocs of Screechflight poison Heals Injured Bluefeather Rocs. 15 yd range. 1 sec cast (Channeled).
  • Personal Ball and Chain 1 sec cast. Create your own Personal Ball and Chain to drag around. 1 sec cast.
  • Portable J.A.M. (New) Tune in to your Portable J.A.M. Instant. 5 min cooldown.
  • Potion of Frozen Fatality Drink to collapse to the ground, frozen in a state of near-death for 20 60 sec, tricking enemies into ignoring you. Cannot be used while in combat. Instant. 2 min cooldown.
  • Potion of Frozen Fatality Drink to collapse to the ground, frozen in a state of near-death for 40 120 sec, tricking enemies into ignoring you. Cannot be used while in combat. Instant. 2 min cooldown.
  • Potion of Frozen Fatality Drink to collapse to the ground, frozen in a state of near-death for 60 180 sec, tricking enemies into ignoring you. Cannot be used while in combat. Instant. 2 min cooldown.
  • Regurgitated Sack of Swog Treasures (New) Open the clam! Instant.
  • Rubbery Fish Head (New) Summon a Rubbery Fish Head at target location for 5 min. The fish head acts as a target dummy while it persists. Only usable outdoors. 15 yd range. Instant.
  • Second Hand Survey Tools (New) Set up survey equipment, so it looks as if you are doing something very important. Melee range. Instant. 30 min cooldown.
  • Shard of Annihilation (Affliction, Initial) Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for Drain Soul. Shadow Bolt.
  • Shard of Annihilation (Drain Soul) Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for Shadow Bolt. Drain Soul.
  • Shard of Annihilation Initial Drain Soul: Decimating Bolt also increases the critical strike chance by 100% and critical strike damage by 50% for Shadow Bolt. Drain Soul.
  • Spicy Fish Name changed from "Peppersmelt" to "Spicy Fish". Throw them Throw all three types of fish into the pot! Instant. 1 sec cooldown.
  • Sturdy Expedition shovel (New) 1.5 sec cast. Reagents: Artisan's Mettle x 5, Earthen Soul.
  • Summon Massive Lunker (cap) Cast 5 Ominous Conchs near a Tuskarr "Large Fish: Sighting Sighting" to summon a BIG lunker.. 120 yd range. Instant. Reagents: Ominous Conch x 5.
  • Throw Fishing Net Toss a fishing net into the water, entangling any fish who swim beneath it. 15 that swim beneath it. Lasts 15 seconds. 25 yd range. Instant. 3 sec cooldown.
  • Throw Riddle "Treat" (New) Throw the "treat" at the Possessive Hornswog. 15 yd range. 1.5 sec cast. 1.5 sec cooldown. Reagents: Observant Riddle "Treat".
  • Time Breaching Claw Tear through time and steal power from your future self, gaining 0 intellect for 15 sec, then losing 0 intellect for the same duration. Instant. 2 min cooldown. 2.5 min cooldown.
  • Tips of Penitent Steel (New) Improve Rae'shalare, Death's Whisper to item level 285. 2 sec cast.
  • Tome of Unstable Power (New) Summon an Unstable Arcane Rune at your location for 15 sec. While standing within, you or your party members gain power but suffer its corruption, increasing pri by 0 and decreasing Critical Strike by 0. Instant. 4 min cooldown.
  • Treemouth's Festering Splinter (New) Impale yourself with the splinter, letting its slime loose over your body for 12 sec. The slime protects you while eating away at your flesh, absorbing 50% of damage taken up to 0, and inflicting up to 0 Nature damage. 100 yd range. Instant. 3 min cooldown.
  • Tuskarr Traveling Soup Pot (New) Increases the Versatility of those nearby by 0 and allows cooking. 3 yd range. 2 sec cast. 5 min cooldown.
  • Umbrelskul's Fractured Heart Your abilities have a chance to crystallize your target, inflicting 0 Arcane damage over until cancelled 12 sec. If the target dies while crystallized they explode, inflicting 0 Arcane damage split between all nearby enemies. Approximately 1 proc per minute.
  • Unstable Elemental Confluence (New) Combine the Dimmed Primeval Fire, Water, Storm, and Earth to create an Unstable Elemental Confluence. 5 sec cast. Reagents: Dimmed Primeval Fire, Dimmed Primeval Water, Dimmed Primeval Storm, Dimmed Primeval Earth.
  • Water's Beating Heart Heal the target for 0 over until cancelled Heal an ally for 0, and increase their Armor by 0 for until cancelled seconds over 8 sec. Both of these effects are increased the lower the target's health.(Up to 0%) Approximately 1 proc per minute. 100%) 30 yd range. Instant.
  • Wavelength Disruption (New) Attune the Power Core to an elite denizen of Tyrhold, stunning it and increasing damage taken for 60 sec. 20 yd range. 2 sec cast. 15 sec cooldown.
  • Wayfinder's Compass (New) Enable the Wayfinder's Compass to help you navigate the world. Instant.

Professions
Enchanting
  • Writ of Critical Strike (New) Permanently enchants a ring to increase your Critical Strike by 0. Enchanting. Enchanting. 2 sec cast. Reagents: Chromatic Dust.

Engineering

Inscription
  • Bundle O' Cards: Dragon Isles Name changed from "Darkmoon Booster Pack" to "Bundle O' Cards: Dragon Isles".
  • Cosmic Ink Inscription. Inscription. 3.5 sec cast. Reagents: Iridescent Water, Awakened Air, Awakened Frost. Frost.
  • Extraction: Awakened Air (New) Extract the flowing components from Darkmoon Cards of Air. This will destroy the Darkmoon Card in the process. Inscription. Inscription. 1 sec cast.
  • Extraction: Awakened Earth (New) Extract the earthen components from Darkmoon Cards of Earth. This will destroy the Darkmoon Card in the process. Inscription. Inscription. 1 sec cast.
  • Extraction: Awakened Fire (New) Extract the burning components from Darkmoon Cards of Fire. This will destroy the Darkmoon Card in the process. Inscription. Inscription. 1 sec cast.
  • Extraction: Awakened Frost (New) Extract the freezing components from Darkmoon Cards of Frost. This will destroy the Darkmoon Card in the process. Inscription. Inscription. 1 sec cast.

Jewelcrafting

Raid & Dungeon Abilities
  • 50,000 Volts Inflicts 12 Nature damage and stuns the target for 3 sec. 41 yd range. 2.5 sec cast. 3.5 sec cast.
  • Charging Slash Charges to a nearby enemy slashing them savagely, inflicting 6 4 Physical damage every 1 sec for 6 sec. Unlimited range. Instant.
  • Fractured Rubble Name changed from "Pulverizing Stones" to "Fractured Rubble". Stones rain Rubble rains from the ceiling, inflicting 40 Nature damage to players in the impact zone. Creates a patch of Spell #377,323 A patch of Resonant Aftermath forms at the location of the impact. Unlimited range. Instant.
  • Rockball Ejection Name changed from "Earth Ejection" to "Rockball Ejection". Terros launches a gigantic earthen missile ball of earth at a random player, inflicting 180 150 Nature damage. This damage is spread amongst all the players it impacts. Creates a Reverberation patch Brutal Aftershock at the impact zone and causes Primed Awakened Earth to erupt under marked players. Unlimited range. Instant.
  • Titanic Empowerment Upon reaching 100 energy Talondras becomes unstoppable, making it her immune to all crowd control abilities and increasing its her damage done by 0% for 20 sec. 100 Energy. 5 sec cast. 3 sec global cooldown.
  • Tremors The Earthreaver slashes with elemental-infused blades, sending earthen debris in a frontal direction. Upon contact these explode, inflicting 20 Nature damage and an additional 2 Nature damage every half-second 3 Nature damage every half-second and stuns targets for 6 sec to all players within 10 5 yards. This effect stacks. 100 yd range. Instant.
  • Unstable Embers Emberon causes Unstable Embers to form around random players for 4 sec. Upon expiration, these embers erupt and inflict 30 25 Fire damage to all players within 7 yards. 100 yd range. Instant.
  • Wild Energy (New) Instant.



Artifact Powers
Originally Posted by MMO-Champion
Hunter (Forums, Talent Calculator)
Marksmanship
  • Legacy of the Windrunners (Rank 1) Aimed Shot has a chance to coalesce 6 3 extra Wind Arrows that also shoot your target.for [ 15% of Attack Power ] Physical damage. Modifiers to Aimed Shot damage also increase the damage of Wind Arrows.

Monk (Forums, Talent Calculator)
Brewmaster
  • Dragonfire Brew (Rank 1) After using Breath of Fire, you breathe fire 2 additional times, each dealing [ 2 + 13.23% [ 35% of Attack Power ] Fire damage. Increases the duration of Breath of Fire by 100%.

Warlock (Forums, Talent Calculator)
Affliction

Destruction



Garrison Talents
Originally Posted by MMO-Champion
Covenant Abilities
  • Jeb's Monocle Name changed from "Monocle Loup" to "Jeb's Monocle". Tier 4, Column 2. Spell: Activate to reveal special gems lost supplies along the climbing route that you can mine for special salvage for additional resources. Functions while on climbing world quests.
  • Lucky Rock Tier 4, Column 3. Spell: Add this lucky rock to your pack. According to legend, this rock draws out even the shyest of creatures so you can snap their picture. Functions while on catagloging world quests. cataloging world quests.
  • Pictronic Gadget Upgrade Tier 3, Column 3. Spell: Improve your device's performance allowing you to take more pictures per roll of film. Functions while on catagloging world quests. cataloging world quests.
  • Quick Draw Film Holster Tier 2, Column 3. Spell: No more digging around in your pack to find film. Reduces cooldown to reload film. Functions while on catagloging world quests. Automatically reloads film at a rapid speed when you run out. Functions while on cataloging world quests.
  • Tireless Grip Chalk Tier 5, Column 2. Spell: Passive. Instead of slowly losing Grip while hanging in place, you slowly restore it Doubles the amount of Grip you have, so you can climb further without falling. Thanks chalk! Functions while on climbing world quests.



Strings Changes
Originally Posted by MMO-Champion
  • DRAGONFLIGHT_LANDING_PAGE_ALERT_MAJOR_FACTION_UNLOCKED (New) - Major Faction Unlocked
  • DRAGONFLIGHT_LANDING_PAGE_ALERT_SUMMARY_UNLOCKED (New) - Dragon Isles Summary Unlocked
  • HUD_EDIT_MODE_BUFF_FRAME_LABEL (New) - Buff Frame
  • HUD_EDIT_MODE_DEBUFF_FRAME_LABEL (New) - Debuff Frame
  • HUD_EDIT_MODE_EXIT (New) - Exit
  • HUD_EDIT_MODE_SAVE_AND_EXIT (New) - Save and Exit
  • HUD_EDIT_MODE_SAVE_AND_SWITCH (New) - Save and Switch
  • HUD_EDIT_MODE_SETTING_AURA_FRAME_ORIENTATION (New) - Orientation
  • HUD_EDIT_MODE_SETTING_AURA_FRAME_ORIENTATION_HORIZONTAL (New) - Horizontal
  • HUD_EDIT_MODE_SETTING_AURA_FRAME_ORIENTATION_VERTICAL (New) - Vertical
  • HUD_EDIT_MODE_SWITCH (New) - Switch
  • HUD_EDIT_MODE_UNSAVED_CHANGES (New) - You have unsaved changes
  • HUD_EDIT_MODE_UNSAVED_CHANGES_EXIT_DIALOG_TITLE (New) - If you exit now you will lose any unsaved changes.|nHow would you like to proceed?
  • HUD_EDIT_MODE_UNSAVED_CHANGES_LAYOUT_CHANGE_DIALOG_TITLE (New) - If you switch layouts you will lose any unsaved changes.|nHow would you like to proceed?
  • LANDING_DRAGONRIDING_TREE_BUTTON_DISABLED (New) - Dragonriding Talents have not been unlocked yet
  • LOOT_ROLL_INELIGIBLE_REASON6 (New) - You already have a powerful version of this item.
  • MAJOR_FACTION_BUTTON_FACTION_LOCKED (New) - Faction Locked
  • MAJOR_FACTION_BUTTON_TOOLTIP_NEXT_REWARDS (New) - Next Rewards:
  • MAJOR_FACTION_BUTTON_TOOLTIP_VIEW_RENOWN (New) -
  • MAJOR_FACTION_LIST_TITLE (New) - Major Factions
  • MAJOR_FACTION_RENOWN_CURRENT_PROGRESS (New) - Current Progress: |cffffffff%d/%d|r
  • MAJOR_FACTION_RENOWN_LEVEL_LOCKED (New) - Renown %d Reward Preview
  • MAJOR_FACTION_RENOWN_LEVEL_TOAST (New) - Renown %d
  • MAJOR_FACTION_RENOWN_LEVEL_TOOLTIP (New) - Complete activities for the %s to increase Renown and earn rewards. Check the map for available activities.
  • MAJOR_FACTION_RENOWN_LEVEL_UNLOCKED (New) - Renown %d Unlocked
  • MAJOR_FACTION_RENOWN_TOOLTIP_PROGRESS (New) - Continue earning reputation with the %s to increase Renown and unlock rewards
  • MAJOR_FACTION_RENOWN_TUTORIAL_PROGRESS (New) - Earning reputation will fill this bar. Once full you will gain a Renown level and unlock a reward.
  • MAJOR_FACTION_UNLOCK_TOAST (New) - You unlocked the Major Faction
  • MAJOR_FACTION_WATCH_FACTION_BUTTON_LABEL (New) - Show as Experience Bar
  • PROFESSION_RECIPES_SHOW_LEARNED (New) - Show Learned
  • PROFESSIONS_ALLOCATIONS_TOOLTIP - Allocations: %dx%s %dx%s %dx%s Allocations: %d%s %d%s %d%s
  • PROFESSIONS_CRAFTING_STAT_DIFFICULTY_DESCRIPTION - Determines how much skill is required to make this recipe at higher levels. qualities.
  • PROFESSIONS_CRAFTING_STAT_NO_BONUS_TT_FMT (New) - %d
  • PROFESSIONS_CRAFTING_STAT_TT_CRIT_DESC - When crafting this recipe you have You have a %d%% chance to be inspired, gaining %d extra quality. crafting this recipe with %d bonus Skill.
  • PROFESSIONS_GATHERING_DETAILS_HEADER (New) - Gathering Details
  • PROFESSIONS_GATHERING_STAT_DIFFICULTY (New) - Primary Reagent Difficulty:
  • PROFESSIONS_GATHERING_STAT_DIFFICULTY_DESCRIPTION (New) - Determines how much Skill is required to gather the primary reagent found here at higher qualities.
  • PROFESSIONS_GATHERING_STAT_SKILL (New) - Skill:
  • PROFESSIONS_GATHERING_STAT_SKILL_DESCRIPTION (New) - Increases the quality reagents are gathered at.
  • PROFESSIONS_JOURNAL_TAB_NAME (New) - Journal
  • PROFESSIONS_RECIPE_UNLEARNED (New) - Recipe Unlearned
  • PROFESSIONS_RECIPES_TAB_NAME (New) - Recipes
  • PROFESSIONS_SPECIALIZATION_CURRENCY_TOTAL (New) - |cnNORMAL_FONT_COLOR:Total:|r %d
  • PROFESSIONS_SPECIALIZATION_UNLOCK_TAB - Learn Specialization Unlock
  • PROFESSIONS_SPECIALIZATIONS_TAB_NAME (New) - Specializations
  • RENOWN_LEVEL_LABEL (New) - Renown
  • RENOWN_LEVEL_UP_SKIP_BUTTON (New) - Skip
  • VIEW_RENOWN_BUTTON_LABEL (New) - View Renown



Misc Changes
Originally Posted by MMO-Champion
Battle Masters
  • All Arenas - Brawl. Level: 60-70. Players: 6. Rated players: 6. Map: 10.0 Centaur Arena. Maps: Black Rook Hold Arena, Blade's Edge Arena, Enigma Crucible, Maldraxxus Coliseum, Mugambala, Nagrand Arena, Ruins of Lordaeron, The Tiger's Peak, Tol'Viron Arena.
  • Nokhudon Proving Grounds - Name changed from "10.0 Centaur Arena" to "Nokhudon Proving Grounds". Players: 5. Rated players: 5. Map: 10.0 Centaur Arena. Nokhudon Proving Grounds.

Char Customization Options
Unknown Unknown
  • Beard - Scaly (New)
  • Forearms - Bracelet - Name changed from "Lower Arms - Bangle" to "Forearms - Bracelet".
  • Forearms - Bracelet Spikes - Name changed from "Lower Arms - Bangle" to "Forearms - Bracelet Spikes".
  • Forearms - Bracers - Name changed from "Lower Arms - Bracers" to "Forearms - Bracers".
  • Forearms - None - Name changed from "Lower Arms - None" to "Forearms - None".
  • Forearms - Sleeves - Name changed from "Lower Arms - Sleeves" to "Forearms - Sleeves".
  • Forearms - Spikes (New)
  • Forearms - Talons - Name changed from "Lower Arms - Talons" to "Forearms - Talons".
  • Forearms - Vambraces - Name changed from "Lower Arms - Vambraces" to "Forearms - Vambraces".
  • Pattern - Large Spots - Name changed from "Pattern - Pattern 2" to "Pattern - Large Spots".
  • Pattern - Scales - Name changed from "Pattern - Pattern 4" to "Pattern - Scales".
  • Pattern - Small Spots - Name changed from "Pattern - Pattern 3" to "Pattern - Small Spots".
  • Pattern - Stripes - Name changed from "Pattern - Pattern 1" to "Pattern - Stripes".

Currency Types
Dragonflight
  • Elemental Overflow - The essence of fallen foes imbued with the power of a primal storm.

    Used to procure items from [NPC Name] in [NPC spawn] Mythressa in Valdrakken.
  • Storm Sigil - A symbol of recognition for the brave adventurers who quelled the primal storms.

    Used to procure items from [NPC Name] in [NPC Spawn] Rethelshi in Valdrakken.

Hidden
  • Dragon Isles Alchemy Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Blacksmithing Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Enchanting Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Engineering Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Herbalism Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Inscription Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Jewelcrafting Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Leatherworking Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Mining Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Skinning Knowledge - Used to specialize in different aspects of your profession.
  • Dragon Isles Tailoring Knowledge - Used to specialize in different aspects of your profession.

Factions
Dragonflight
  • Clan Kaighan (New)
  • Clan Toghus (New)

Game Tips
  • Tip #466 - Tip: If you find yourself alone, riding in green fields with the sun on your face, do not be troubled - for you are in Azeroth!

Item Name Descriptions
  • Iskaaran Fishing Gear Material (New) - Iskaaran Fishing Gear Material
  • Primal Infused (New) - Primal Infused

Mail Templates
  • #604 - Salutations, $n! I didn't have a chance to say this before when you helped us with the elementals, but I learned a lot from watching you! Neravox is teaching me to use the dagger so I can fight back, too. And I've only gotten soaked twice now wanted to thank you again for helping me save the hornstriders from those elementals. My first calling got off to a rocky start, but now I've got a jar full of salve and plenty of hornstrider chicks to tend to! All these little droplets keep coming down from the top of the spring. Maybe one day you can stop these troublemakers at their source! I look forward to seeing you again when that time comes. Sincerely, Hornstrider Helper Dazakros when that time comes. Sincerely, Dazakros, Caretaker of Hornstriders

Map Areas
10.0 Dragon Isles
  • Ohn'ahran Plains > The Mane Squeeze (New)
  • Ohn'ahran Plains > Toghusuq Village - Name changed from "Ohn'ahran Plains > Overgrown Camp" to "Ohn'ahran Plains > Toghusuq Village".
  • Thaldraszus > Razhasztia's Roost (New)
  • Thaldraszus > Sand-Lost Sanctum - Name changed from "Thaldraszus > Titan Shrine" to "Thaldraszus > Sand-Lost Sanctum".
  • Thaldraszus > Tyrhold Reservoir - Name changed from "Thaldraszus > Titan Temple" to "Thaldraszus > Tyrhold Reservoir".
  • The Azure Span > Giantess Lair - Name changed from "The Azure Span > Slyvern Ice Cave" to "The Azure Span > Giantess Lair".
  • The Azure Span > Lair of Stoneheart (New)

Nokhudon Proving Grounds
  • Nokhudon Proving Grounds - Name changed from "Centaur Arena" to "Nokhudon Proving Grounds".

The Nokhud Offensive
  • Ohn'ahran Plains > Field of Spears (New)
  • Ohn'ahran Plains > Maruukai (New)
  • Ohn'ahran Plains > Nokhudon Hold (New)
  • Ohn'ahran Plains > Ohn'ahran Plains (New)
  • Ohn'ahran Plains > Ohn'iri Springs (New)
  • Ohn'ahran Plains > The Eternal Kurgans (New)
  • Ohn'ahran Plains > The Nokhud Approach (New)
  • Ohn'ahran Plains > The Nokhud Offensive (New)

Map Difficulties
  • Nokhudon Proving Grounds - Name changed from "10.0 Centaur Arena" to "Nokhudon Proving Grounds".

Maps
10
  • Nokhudon Proving Grounds - Name changed from "10.0 Centaur Arena" to "Nokhudon Proving Grounds".

Mounts
Ground Mounts
  • Brown Scouting Ottuk - Name changed from "Scouting Ottuk" to "Brown Scouting Ottuk". Ground Mount. Scouting Ottuk. "PH" Source: Drop: PH Brown Scouting Ottuk. "PH" Source: Drop: PH

Scenarios
Clan Aylaag's Caravan
  • 01: Defend Clan Aylaag (New) - Clan Aylaag has begun to move to their next location and could use extra defense.
  • 02: Beast Ambush! (New) - Aggressive beasts have been attracted by the caravan! Clear them out!
  • 03: Defend Clan Aylaag (New) - Clan Aylaag has begun to move to their next location and could use extra defense.
  • 04: Beast Ambush! (New) - Aggressive beasts have been attracted by the caravan! Clear them out!
  • 05: Defend Clan Aylaag (New) - Clan Aylaag has begun to move to their next location and could use extra defense.
  • 06: Final Assault (New) - Clan Aylaag has drawn the ire of an impressively powerful beast. Defend the caravan!
  • 06: Final Assault (New) - Clan Aylaag has drawn the ire of an impressively powerful beast. Defend the caravan!
  • 06: Final Assault (New) - Clan Aylaag has drawn the ire of an impressively powerful beast. Defend the caravan!

Grand Hunt
  • 01: Begin the Grand Hunt - Name changed from "01: Begin the Hunt" to "01: Begin the Grand Hunt". Talk to Scout Tomul and blow the Grand Hunting Horn.to begin the Grand Hunt.
  • 14: Conclude the Hunt - Talk to Scout Tomul and blow the Grand Hunting Horn.to conclude the Grand Hunt.

Siege on Dragonbane Keep
  • 05: Controlled Burn - Clear out the fort of whatever remains. Enter the fort and clear out what remains.

The Tuskarr Feast
  • 01: Ancheevies - Name changed from "01: Ancheevies!" to "01: Ancheevies".
  • 01: Something Cooling - Name changed from "01: Iceback Sculpin Fishing" to "01: Something Cooling".
  • 01: Something Fishy - Name changed from "01: Blenny Fishing" to "01: Something Fishy".
  • 01: Something Heavy - Name changed from "01: Clubfishing" to "01: Something Heavy".
  • 01: Something Simple - Name changed from "01: Grungle Fishing" to "01: Something Simple".
  • 01: Something Spicy - Peppersmelt can be obtained from Jarii, located east of the pot. Spiced fish can be obtained from various tuskarr and cookpots around Iskaara.
  • 01: Something Thick - Dried Wyldermane Kelp can be found near the boats north of the pot. Different types of kelp can be found at different spots along Iskaara's coast.
  • 01: Something Tingly - Name changed from "01: Manasucker Fishing" to "01: Something Tingly".
  • 02: Ancheevies! (New) - Throw them into the pot!
  • 02: Assorted Kelp (New) - Throw them into the pot!
  • 02: Clubfish (New) - Throw it into the pot!
  • 02: Grungle (New) - Throw it into the pot!
  • 02: Hunk o' Blubber (New) - Throw it into the pot!
  • 02: Iceback Sculpin (New) - Throw it into the pot!
  • 02: Lakkamuk Blenny (New) - Throw it into the pot!
  • 02: Manasucker (New) - Throw it into the pot!
  • 02: Nappa's Famous Tea (New) - Throw it into the pot!
  • 02: Piping-Hot Orca Milk (New) - Throw it into the pot!
  • 02: Salted Fish Scraps (New) - Throw the Salted Fish Scraps into the pot!
  • 02: Spicy Fishies (New) - Throw them into the pot!
  • 02: Tiny Leviathan Bone (New) - Throw it into the pot!

Skills
Professions
  • Tuskarr Fishing Gear - Obtain and improve Tuskarr Harpoon and Fishing Nets Iskaaran Fishing Gear, and get access to new fishing spots.and activities across Dragon Isles.
by Published on 2022-08-17 07:09 PM

Dragonflight Alpha Development Notes - August 17, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello everyone! Take a look at this week’s Dragonflight Alpha updates:

Discover The Dragon Isles
  • All Dragonflight zones are available

New Features
  • Four Major Factions
    • Major Factions are a new way of experiencing outdoor progression – an iteration on previous reputation-based gameplay. Participating in content throughout the Dragon Isles grants reputation toward these Major Factions. Earning reputation unlocks renown ranks. Each Major Faction’s progression is different, with content fitting a variety of playstyles. Importantly, major factions are not exclusive – you can be a member of all four factions at once.
    • Valdrakken Accord – The faction of the unified dragon flights working together in harmony for the protection of the Dragon Isles.
      • Professions: A variety of activities, Work Orders, and exploration catered towards professions and progression within the system.
      • Dragon Racing: Complete races on your dragon for glory and renown
      • Outdoor Elite locations: Cobalt Assembly, Obsidian Citadel, Tyrhold
      • Lay siege to the Djaradin of Dragonbane Keep within the Waking Shores
    • Dragonscale Expedition – The Explorers’ League and Reliquary have come together and formed this expedition to explore the Dragon Isles.
      • Discover treasure maps scattered throughout the Dragon Isles
      • Lots of Treasures, unique minigame-style World Quests (Climbing, Cataloging)
      • Progression
        • Expedition Supply Kit: Unlock bonuses for climbing and cataloging. Unlock tools to help find treasure and mark your discovery of areas in the world.
    • Iskaara Tuskarr – Become a member of the Iskaara Tuskarr, a tribe renowned for their skills in fishing and feasting.
      • Fishing: New ways to fish. Unlock fishing holes. Fish in 3 difficult and unique biomes. Fish up lunkers with friends using harpoons. Collect fish offline with a net.
      • Contribute to a Tuskarr Feast at the village in Iskaara. Complete the event to reward hungry adventurers!
      • Outdoor Elite locations: Imbu, Brackenhide Hollow
      • Progression
        • Fishing Work Bench: Gather reagents for tuskarr craftsmen to improve the capability of harpoons, nets, and biome fishing.
    • Maruuk Centaur – The faction for the unified centaur clans across the Ohn’ahran Plains.
      • Join a hunt among the Maruuk centaur and your closest allies as you traverse the zones within the Dragon Isles
      • Explore the nomadic lifestyle of Clan Aylaag as their caravan makes its way across the Ohn’ahran Plains. With each stop comes a new adventure, quests, rewards, and more!
      • Progression
        • Train with the Shikaar clan to prepare yourself for the hunt!
    • Known Issues
      • You will most likely encounter placeholder rewards, especially for treasures and rare creatures.
      • Not every permutation of every type of content is available yet.
      • Some areas of the world may have temporary enemy population.
    • Developers’ note: We appreciate any and all feedback. For this release, we’ve reduced some of our barriers to entry for a number of pieces of content. We’d love to hear how these experiences feel and how you spend your time in the Dragon Isles. Alpha is an environment for testing and change. Though some of these barriers and values may be temporary, we will be monitoring feedback and making adjustments as needed to ensure your experience in these new lands is enjoyable and rewarding.
      Please let us know your thoughts. We’ll be adjusting content throughout the days and weeks to come.

New Dungeons
Developers’ note: Throughout the testing period, character levels will be scaled when entering Dragonflight dungeons. When this happens, the amount of talent points that your character will have available will reflect the original level, not the scaled level.
  • The Nokhud Offensive

Character Level
Developers’ note: With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state. After making a new template character, make sure to talk to Questzertauren and he will prepare you for any available content.
  • Any Level Character Template
  • Maximum Level: 70

Classes
  • New Talent System
    • Hunter
      • Class Tree
        • Improved Traps now also reduces cooldown of Steel Trap.
        • Removed connection between Rejuvenating Winds and Improved Tranquilizing Shot.
        • Added a connection between Tranquilizing Shot and the Intimidation/Explosive Trap choice node.
        • Lone Survivor’s cooldown reduction has been lowered 30 seconds (was 60 seconds).
        • Death Chakram now increases all damage taken instead of just physical damage taken.
      • Marksmanship
        • The talent locations of Lone Wolf and Killing Blow have been swapped.
        • The talent locations of Black Arrow and Legacy of the Windrunners have been swapped.
        • Legacy of the Windrunners changed from 1 rank to 2 ranks. Each rank adds 3 potential arrows. Bonuses to Aimed Shot now also apply to these bonus Wind Arrows.
        • Windrunner’s Guidance changed from 2 ranks to 1 rank. It now also guarantees a critical strike for the Wind Arrows, and increases their critical strike damage up by 50%.
        • Salvo now works with Volley or Multi-Shot.
        • Bombardment changed to a 1 rank talent and is now right below Multi-Shot.
        • New Talent: Bulletstorm – Extra ricochet targets from Trick Shots grants a stacking buff to Multi-Shot damage.
        • Calling the Shots has had its design adjusted to grant cooldown reduction for Trueshot from Focus Spent, rather than require specific shots.
        • Improved Arcane Shot has been to renamed Crack Shot.
    • Monk
      • Developers’ note: In today’s build, you’ll see an early-access version of the Monk talent trees. Our goal with the class tree is to allow a player to construct different visions of their character and play with the hybrid nature and cheerful mobility that exemplifies a Monk. For Brewmaster, our primary goal was to allow players the flexibility to lean into different flavors – to emphasize a brew-heavy playstyle, or go the way of the wily martial arts master – while also providing situationally-interesting decisions for survivability. For Mistweaver, we want to offer support for both the caster and melee playstyles while maintaining a variety of choices for both builds. We also wanted to take a look at Mistweaver’s multi-target damage profile through returning and new talents such as Zen Pulse and Ancient Concordance. And for Windwalkers, we wanted to allow players the flexibility to focus on different styles of damage dealing, as well as offering opportunities to customize their ability loadout in ways that bring back old friends or lean into focus on specific abilities. We’re excited for Monks to be joining the Dragonflight Alpha and we look forward to hearing your feedback!
      • Known Issues
        • There are several talents that are not fully implemented yet. These are tagged with NYI (Not Yet Implemented) in their Talent name.
        • The Talent Frame background for Mistweaver is incorrectly using Windwalker art. This will be corrected in a later build.
    • Paladin
      • Retribution
        • Divine Protection has been added as a choice node with Shield of Vengeance. Cooldown increased to 2 minutes.
        • Justicar’s Vengeance now costs 3 Holy Power and deals 7% less damage.
        • The talent locations of Ashes to Ashes and Divine Toll have been swapped.
    • Warlock
      • Soul Conduit refund chance reduced to 10% at max rank (was 15%).

      • Destruction
        • Backdraft now affects Soul Fire.
    • Warrior
      • Class Developer Notes
        • We’re feeling pretty satisfied with the class tree structure but are still experimenting with placements and the content of specific talent nodes while taking onboard internal and community feedback.
        • We’ve seen a new iteration of the class tree each week during the three weeks since the first release of the Warrior tree. In the version going live today there’s the most options due to more pathways and interconnectivity. We’d love to hear from you if you prefer this, or the more streamlined simple tree with obvious pathways that released initially.
        • We want to spend a little more time with stances to try to achieve a version where each feel useful and desirable for different reasons, but we have had a fallback plan since embarking down this path of having an offensive and defensive stance. Fury and Arms would both start at the offensive node and Protection would start at the Defensive node.
        • Thunderous Roar – We are working on this and the subsequent talent node, which will be a choice node internally and we hope to update on this soon.
        • Signet of Tormented Kings – As above, we’re working internally on this, and we hope to have an update soon. We have ideas but haven’t implemented them yet.
        • Shockwave – There has been some feedback about wanting Shockwave to be lower down the tree and easier to obtain. We’re quite confident that if we put it before the 20 points requirement that every Warrior both DPS and Protection would have it. That isn’t our intention, an AOE stun on fairly short cooldown is a powerful ability and we feel there needs to be some opportunity cost to obtain this. We’d like Shockwave’s subsequent node to be a choice so expect a new modifier here in the future.
        • Rend - Our intention with the introduction of Rend to the class talent tree was that Arms and Protection would likely often choose it and that Fury would very rarely. We’ve seen higher uptake and reliance on Rend than we’d like so for this week we’ve moved it to the Arms and Protection trees as a test. We’d like to hear your feedback on this change.
        • There are several very simple nodes on various talent trees, including those of other classes. These serve multiple functions, and we’ll briefly detail some of the reasoning behind their existence.
        • When looking at the talent trees for a class there’s a huge amount of information to absorb and learn. Beyond that, there’s also many choices for players to make. Having some talents that are simple and obvious in their effect helps to lower the overall complexity and functions as a guide for what abilities and stats are important for each specialization.
        • However, we’ve heard your feedback about the secondary stat nodes and have been working to make them more interesting. There are some examples of this in the Fury tree this week.
      • Class Updates
        • Changed some pathing and node positions to encourage more flexible build choices.
        • Spear of Bastion – Should now work correctly outside of the Shadowlands.
        • Elysian Might – Should now work correctly outside of the Shadowlands.
        • Honed Reflexes – Now reduces cooldowns by 1.0 second (was 1.5 seconds) and reduces the cooldown of Raging Blow (was Bloodthirst).
        • New Talent: Menace – Intimidating Shout will knock back all nearby enemies except your primary target and cause them all to cower in fear for 15 seconds (was flee).
        • Crushing Force has been redesigned – Slam deals an additional 30% damage and it has a 10% increased critical strike chance.
        • Concussive Blows – Now reduces the cooldown of Pummel by 1.0 second (was 1.5 seconds).
        • Titanic Throw – Correctly applies deep wounds to all targets when combined with Improved Heroic Throw.
        • Impending Victory – Heals for 30% (was 40%).
        • Thunder Clap – Costs 30 Rage for Arms or Fury (still costs 0 Rage for Protection).
        • Rend – Removed from the class tree.
      • Arms Developer Notes
        • We’re feeling confident in the general structure, but we will likely add some extra talents to the middle of the tree where it feels a little bit sparse.
        • Sharpened Blade and Blunt Instruments – As with the simple talents mentioned earlier in this update, having some guidance from talents rather than everything being wide open can be helpful for some of our less knowledgeable players. We’re aware of the polarizing feedback here, but we want to get this in front of more players throughout the Alpha and Beta before we decide if it needs to be removed. If it doesn’t work out as we hope, we’re happy to change it.
        • We’re looking at changing the Bladestorm subsequent talents into choice nodes to give some more options for players to experiment with.
        • Colossus Smash and Warbreaker – We’ve seen some feedback regarding why these are separate talents and require an investment of two talent points. 30% increased damage with the option to apply to multiple targets on a fairly short cooldown is a massive effect. It is worth far more than the average talent, especially for those located before the level 20 gate and we feel it is fair to be split into separate components as it currently is in the live game.
        • There are quite a lot of survivability options and improvements for Warriors in the class tree, but each DPS spec has historically had a major cooldown. For Arms it is Die by the Sword, so you are now purposely forced into pathing through it and one of its subsequent nodes in order to ensure you have a minimum of some survivability.
      • Arms Updates
        • Changed some pathing and the position of some nodes so that players are much more likely to take some healing/utility nodes.
        • Warbreaker – No longer incorrectly replaces Execute and does not require 20 talent points to unlock.
        • Storm of Swords – No longer incorrectly requires 20 talent points to unlock.
        • Fracture – Now causes Rend, Deep Wounds and Thunderous Roar’s Bleed effects to instantly expire and deal all remaining damage over time.
        • Skullsplitter – Cooldown increased to 30 seconds (was 21 seconds).
        • Bloodletting – Also increases the critical strike chance of bleed effects by 10%.
        • Die by the Sword – Should now correctly cost a talent point.
        • Bloodborne – Now 2 ranks and each rank increases the damage of Deep Wounds, Rend and Thunderous Roar’s Bleed effects by 10%.
        • Barbaric Training – Removed from the talent tree.
        • Skull Banner – Should now correctly cost a talent point.
        • Deadly Calm – Removed from the tree for now, iterating on a better version that will be more desired by players.
        • Fueled by Violence – Increased heal amount to 50% (was 30%).
        • Reaping Swings – Lowers the cooldown of Cleave by 3 seconds (was 2 seconds).
        • New Talent: Storm Wall – Whenever you Parry, you heal for 10% of your maximum health.
        • Rend – Added to the Arms tree.
        • Exploit the Weakness now increases Tacticians’ chance to trigger by 1.6% (was 2.6%).
      • Fury Developer Notes
        • We’re doing something fairly experimental with Single-Minded Fury. We’re unsure if it will work out as intended, but we feel it there’s an important issue to try and address here. For a good deal of time there has been a consistent complaint that some players cannot continue to play Fury due to the intense nature of it. Our goal with Annihilator and the related talents is to create a sub spec that would provide a lower APM build that would still allow players to have fun, be competitive and feel like a Fury Warrior.
        • We’ve made Titan’s Grip baseline for various reasons, but primarily because it makes many things much simpler. It will be something players gain as they level up.
        • As with the Arms tree, you are now forced to take Enraged Regeneration to ensure you have a minimum amount of survivability. A dead Warrior deals no DPS.
        • Annihilator is intended to work with most of the Raging Blow modifiers (except those related to cooldown and charges), it is currently working with some, and we hope to have this fully functioning and detailed in tooltips by the next Alpha build.
        • We’re working on the subsequent nodes for Odyn’s Fury and Ravager, these will be choice nodes and we’ll have more to share here in the future.
      • Fury Updates
        • Rearranged various talents and created new pathways and choices.
        • Titan’s Grip – Now baseline for all Fury Warriors.
        • Hack and Slash – No longer incorrectly requires 20 talent points.
        • Onslaught – Removed the Enrage requirement to use, cooldown reduced to 14 seconds (was 16 seconds) and Rage generated reduced to 20 (was 25).
        • Pulverize – Now increases Enrage by 1 second and causes Onslaught to Enrage you.
        • Odyn’s Fury – Now generates 20 Rage temporarily. We plan for this this to generate Rage based on the targets hit in a future update.
        • Crushing Blow – Removed the auto charge component.
        • Swift Strikes – Now also causes Raging Blow and Annihilator to generate 1 additional Rage per rank.
        • Critical Thinking – Now also increases the critical strike damage of Raging Blow by 5% per rank.
        • Depths of Insanity – Ranks reduced from 2 to 1 and changed to, Recklessness lasts 5 seconds longer.
        • Ravager – Cooldown increased to 90.0 seconds (was 45.0 seconds) but damage increased to 84% (was 42%) and now correctly awards 10 Rage when dealing damage.
        • Siegebreaker – Duration increased to 12 seconds (was 10 seconds), now generates 15 Rage (was 10) and damage increased to 120% (was 110%).
        • Deafening Crash – Now also increases the critical strike chance of Raging Blow and Annihilator during Siegebreaker by 10%.
        • Slaughtering Strikes – Now correctly costs a talent point and correctly improves all Rampage Strikes when caused by both Raging Blow and Annihilator.
        • Slaughtering Strikes damage bonus reduced to 8% per strike (was 10%).
        • Frenzied Flurry – Reduced to 25% (was 50%) chance to trigger Enrage per rank and auto attack damage bonus reduced to 5% per rank (was 10%).
        • Annihilator – Correctly no longer works with the chain effect of Whirlwind.
        • Raging Armaments – Now correctly costs a talent point.
        • Skull Banner – Now correctly costs a talent point.
        • Vicious Contempt – Now 2 ranks at 20% per rank.
        • Storm of Swords – Whirlwind and Slam have a 6.0 seconds cooldown but deal 100% increased damage and Slam generates 5 Rage.
        • Annihilator – Damage reduced by 15%.
        • Unbridled Ferocity – Now correctly cost a talent point.
        • Deft Experience – Partial implementation and not labeled on the tooltip is that each node is intended to also reduce the cooldown of Bloodthirst by 0.5 seconds.
      • Protection Developer Notes
        • Shield Charge – The intention for this ability is that it would be used to charge into packs in dungeons or raids as an opener. Shield Charge isn’t competitive enough currently and we’ll be looking into this. We are toying with the idea of no minimum range so that it can be used at any time and would function more as a shield smash when you’re within a certain distance.
        • There are some technical complications with Devastator and Devastate that stopped us from merging them as a node for this week, we are likely to either make them a choice node or have Devastate be baseline.
        • We’re working on subsequent nodes for Ravager and hope to have updates here soon.
        • Battle Scared Veteran - We want this to remain powerful so in terms of changes we’re hopefully going to be able to balance this ability around the lockout period. Protection Warriors are performing well in the game currently but more so than some other tanks there’s a low margin for error. Battle Scared Veteran is intended to be a fall back in case you make a mistake.
      • Protection
        • Moved the position of a few nodes around to create some different options and added some new pathways.
        • Improved Heroic Throw – Now also increases the damage of Heroic Throw and Titanic throw by 100%.
        • Bloodborne – Now 2 ranks and each rank increases the damage of Deep Wounds, Rend and Thunderous Roar’s Bleed effects by 15%.
        • Spiked Shield – Damage increased by 10%.
        • Rend – Added to the Protection tree.

Player Versus Player
  • Rated Arena Solo Queue
    • Observant Alpha testers will notice that there is now a Solo Rated PvP option in the Player vs. Player UI. Players will not be able to queue for this mode yet as its still being worked on, but we will have more information to share in a later build.

Professions
  • User Interface
    • Art and animations added for the Professions Specialization frame.

User Interface And Accessibility
  • New HUD UI
    • Edit Mode
      • Added Extra Action Ability
    • Tracking drop down list added back to the minimap area.
      • Developer Note: Class based and professions tracking will rejoin the list soon.
  • Player interactions with NPC and game objects that open UI windows has received an update, changing the way these interactions are handled on the back end.
    • Developers’ note: There is no player facing design change, but we’d like alpha testers to help report bugs if there are any issues with UI dialogues from NPC and game objects.
by Published on 2022-08-17 05:47 PM

Wrath Classic Zone Guide: Dragonblight and Grizzly Hills
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After completing your Wrath of the Lich King Classic adventures in Borean Tundra and Howling Fjord, you’ll be guided into the chilly zones of Dragonblight and Grizzly Hills on your continuing journey to face the Lich King.

Dragonblight (71–74)


Dragonblight, the largest zone in Northrend, is a vast arctic graveyard littered with the ice-encrusted bones of colossal dragons. In Dragonblight, the five great Dragon Aspects were given their charge to watch over Azeroth.

At the center of Dragonblight lies Wyrmrest Temple, surrounded by the five Dragonshrines: Obsidian, Azure, Bronze, Emerald, and Ruby, besieged by the undead Scourge intent on raising from the ice undead dragons to serve the Lich King.



The Ruby Dragonshrine

Agmar’s Hammer (Horde)

West of Wyrmrest Temple lies Agmar’s Hammer, the staging point for Overlord Agmar to lead the Horde and the Warsong Offensive in the fight against the nerubian threat.

Wintergarde Keep (Alliance)

Wintergarde is the home of the 7th Legion and serves as the primary hub for the Alliance in Dragonblight. It is under constant siege from the Scourge forces that have decimated the surrounding area.

Points of Interest

  • The Obsidian Sanctum: Venture below Wyrmrest Temple to bring an end to Sartharion and his lieutenants, Shadron, Tenebron, and Vesperon.
  • Azjol-Nerub and Ahn’kahet: The Old Kingdom: Once the home to a vast library of literature, philosophy, and lore. It was inhabited by the nerubians before its destruction by the Scourge.

Inhabitants

Dragonblight is rife with conflict, and you’ll meet many denizens on your journey, like the magnataur, ice trolls, Undead Scourge, snobolds, and more.



Magnataur

Grizzly Hills (74–77)


Nestled between Zul’Drak and Howling Fjord, Grizzly Hills is an untamed forest filled with threats from all sides. At the heart of this massive forest sits Grizzlemaw, home to this region’s furbolg tribes that have taken over the fallen World Tree, Vordrassil, and made it their own.



Grizzlemaw

Amberpine Lodge (Alliance)

This is the primary Alliance outpost in Grizzly Hills and was once a refuge for the region’s hunters, trappers, and woodsmen. It has since been commandeered by the Alliance Vanguard for military use.

Conquest Hold (Horde)

The central Horde hub in the Grizzly Hills is currently under the volatile control of the overtly aggressive Conqueror Krenna, who seeks to secure the region’s natural resources for the Horde.

Points of Interest

  • Blue Sky Logging Grounds: This logging ground is located west of Grizzlemaw and boasts a good old-fashioned log ride. When you get there, chat with Gordun, who will ship you downriver on the happiest ride this side of Northrend.
  • Drak’Tharon Keep: Once home to the Drakkari trolls and served as a formidable outpost at the edge of their kingdom, Zul’Drak, but a recent Scourge invasion has delivered the fortress into the Lich King’s hands. The keep’s fallen defenders are now the Lich King’s undead minions and are advancing into the heart of Drakkari territory.
  • Amberpine Outhouse: Oh! Don’t forget to visit the outhouse outside Amberpine Lodge to dramatically relieve yourself before you embark on your adventures.

Inhabitants

Furbolg, iron dwarves, ice trolls, worgen, and the Venture Company are some of the denizens you’ll meet in this zone. And you’ll also want to keep an eye out for aggressive wildlife.



Iron Dwarf

Supplies and more!

Most of what you’ll need to survive can be procured without the continual need to travel back and forth between the main capital cities. Just be sure to grab the nearest flightpath and speak to the Innkeeper to set your Hearthstone before you set off to save Azeroth from the Lich King’s deadly intentions.

  • Flightpaths
  • Food and Drink
  • Innkeeper
  • Mailbox
  • Reagents and Supplies
  • Stable Master
  • Trade Goods
  • Trainers

If you need to get to the Auction House or Bank, hop on a boat or zeppelin for a quick trip back to your capital city. Don’t forget to speak to an Innkeeper and set your Hearthstone before you go.



If you missed our article on Borean Tundra and Howling Fjord, read the article here.

We’re excited to bring this classic adventure to you, so don’t forget to sign up for the beta. And, for the latest information and updates, keep checking WorldofWarcraft.com/news and follow us on Twitter and Facebook.

See you in Northrend!

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