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by Published on 2024-10-04 01:07 AM

The War Within Hotfixes - October 3
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Evoker
    • Augmentation
      • Fixed a Scalecommander issue where Mass Eruption would amplify the number of targets struck by the Overlord talent.
      • Fixed an issue where Overlord could apply Bombardments to enemy targets if Mass Eruption was active.

Delves
  • Fixed an issue where Brann’s Gathering Tools could fail to gather rewards.

Dungeons and Raids
  • Affixes
    • Xal’atath’s Bargain now affects the cooldowns of additional spells.
  • Grim Batol
    • Addressed an issue where Drahga Shadowburner’s encounter can reset unexpectedly.
  • The Dawnbreaker
    • Addressed an issue where Void Emissary can cause Speaker Shadowcrown to reset.
  • Siege of Boralus
    • Addressed an issue where Dread Captain Lockwood can have second wave of adds spawn during intermission.

Items

Cataclysm Classic
  • Players must now kill Daakara to complete Zul'Aman via the Random Dungeon Finder tool and receive Valor Points.
  • Druid
    • The fiery cat form from Fandral's Flamescythe no longer cancels on leaving combat.

WoW Classic Era
  • Hunter
    • Efficiency now properly decreases the mana cost of Raptor Strike.
by Published on 2024-10-03 05:07 PM

Character Restoration Now Available - October 3 Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
[Update 10/3] Players are now able to restore characters that have been deleted. Please note that at this time there is a 60 second delay between each undelete. You will need to refresh the character screen, change realms, or log into a character between each character restored. On October 15, we will be re-instituting the 7-day cooldown period between character restorations.

Warbands are on the way to World of Warcraft®: The War Within™! In order to prepare all characters for the transition to the new system, which will occur during the pre-expansion content update, we will temporarily be disabling character restoration.

For those who would like to restore a previously deleted character, it is advised that you do so before the pre-expansion content update goes live. After the pre-expansion content update goes live, restoration of characters on your World of Warcraft account will be unavailable for a few weeks.

To restore a deleted character, log into World of Warcraft and click the Restore Character button on your character selection screen. Learn more from our support article. Please be aware that any characters newly deleted during the pre-expansion content period will be unable to be restored during this period.



What are Warbands?

The new Warbands system being introduced in The War Within will encompass all of the characters on a player’s Battle.net account as well as the items, collections, and progression they share.

Many aspects of World of Warcraft have been shared across accounts for some time—essentially a Warband. This includes collection of pets, mounts, transmogs, heirlooms, and more. With the release of Warbands, we are significantly expanding what additional aspects of the game have Warband integration. To name just a few changes:

  • New reputations and Renown tracks will be Warband-wide.
  • A new Warband bank will allow you to easily store and share items between your characters.
  • The ability to collect most item appearances with any character in your Warband, regardless of their ability to equip the gear.

Learn more about Warbands in our previously published overview.
by Published on 2024-10-03 05:32 AM

The War Within Hotfixes - October 2, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Warlock
    • Destruction
      • Fixed a Diabolist issue where Ruination would consume Crashing Chaos.

Delves
  • Earthcrawl Mines
    • Increased Web General Ab'enar’s fire area of effect visual on Burning Cart to match its damaging area of effect.

Dungeons and Raids
  • Mythic+ Affixes
    • Xal’atath’s Bargain: Voidbound no longer increases Void Emissary health.
      • Developers’ notes: This was a reversal of a change we recently made. Blessing from Beyond still grants players 50% increased cooldown reduction.

Items
  • Fixed an issue where purchasing Shackled Shadow would remove Vermillion Imperial Lynx from Auralia Steelstrike’s offerings.

Player versus Player
  • Fixed an issue where quest credit was not being properly granted for “Preserving Solo”.

Professions
  • Jewelcrafting
    • Fixed an issue that prevented Magnificent Jeweler's Setting and Nerubian Gemweaver from functioning on Timewalking Raid items. This fix is not retroactive.

Season of Discovery
  • Fixed an issue where the changing of the Bonus Weekly Affix didn't align correctly with regional weekly reset times.
  • Blackwing Lair
    • Fixed an issue that would cause players killed in the first phase of the Nefarian fight to be ineligible for the bonus chest loot.
    • Fixed an issue that occasionally prevented Nefarian from respawning after the raid wiped in Phase 2.
  • Priest
    • Fixed the trinket Cassandra's Tome so that critical strike chance is increased every time Penance heals or deals damage (was the first per cast), Holy Nova will always consume a charge, even if it only heals, and Circle of Healing will now benefit from the increased critical strike chance and consume the effect when it does.
    • Inner Focus now properly increases the critical strike chance of Circle of Healing.
  • Shaman
    • The Static Shock rune no longer requires multiple players to obtain.
  • Warrior
    • Fixed an issue with the tooltips on Booming Voice and Thunder Clap not updating to the intended functionality.
by Published on 2024-10-02 10:54 PM

Patch 11.0.5 PTR - Build 56865
Build 56865 will be deployed to the Public Test Realms soon. This build contains lots of tooltip hotfix updates.

Achievement Changes
Originally Posted by MMO-Champion
War Within
Exploration
  • Worm Theory (copy) (New) Complete the following quests in Rak-Ush and the Wormlands. Pet: Lil' Bonechewer. 10 points. Account Wide.



Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses
  • Lingering Grace Your heals have a chance to grant Lingering Grace on the target for 15 sec sec. Your next direct healing spell will consume Lingering Grace healing the target for 30% of the amount healed, up to 0 healing. Approximately 3 procs per minute.

Hunter (Forums)

Druid (Forums)
  • Balance of All Things Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 16% 20%, decreasing by 2% every 1 sec.
  • Balance of All Things Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 16% 20%, decreasing by 2% every 1 sec. Instant.
  • Balance of All Things Entering Eclipse increases your critical strike chance with Arcane or Nature spells by 16% 20%, decreasing by 2% every 1 sec. Instant.
  • Half Moon Deals [ 365.7% Deals [ 402% of Spell Power ] Astral damage to the target and empowers Half Moon to become Full Moon. Generates 20 Astral Power. 3 charges. Can't be cast in Cat Form, Tree of Life Form, Travel Form, Bear Form, Flight Form. 40 yd range. 2 sec cast. 20 sec recharge. 3 charges.
  • Lunar Calling (Balance) Starfire deals 80% 100% increased damage to its primary target, but no longer triggers Solar Eclipse.
  • Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Feral, Initial) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Infected Wounds) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Feral, Initial) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Infected Wounds) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Feral, Initial) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rake (Infected Wounds) Rake the target for [ 28% [ 29.4% of Attack Power ] Bleed damage and an additional [ 141.4% [ 148.5% of Attack Power ] Bleed damage over 15 sec.
  • Rattle the Stars Starsurge and Starfall deal 12% 10% increased damage and their cost is reduced by 10%.
  • Shred (Balance, Guardian, Restoration, Improved Shred) Shred the target, causing [ 133.3% [ 160% of Attack Power ] Physical damage to the target.
  • Shred (Feral, Initial) Shred the target, causing [ 133.3% [ 160% of Attack Power ] Physical damage to the target.
  • Shred (Merciless Claws) Shred the target, causing [ 133.3% [ 160% of Attack Power ] Physical damage to the target.
  • Shred (Thrashing Claws) Shred the target, causing [ 133.3% [ 160% of Attack Power ] Physical damage to the target.
  • Starfire (Lunar Calling) Call down a burst of energy, causing [ 84.8% of Spell Power ] Arcane damage to the target, and [ 15.5% [ 14% of Spell Power ] Arcane damage to all other enemies within 10 yards.
  • Sunseeker Mushroom Sunfire damage has a chance to grow a magical mushroom at a target's location. After until cancelled 1 sec, the mushroom detonates, dealing [ 254.4% of Spell Power ] Nature damage and then an additional [ 143.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. Approximately 2 procs per minute.
  • Sunseeker Mushroom Sunfire damage has a chance to grow a magical mushroom at a target's location. After until cancelled 1 sec, the mushroom detonates, dealing [ 254.4% of Spell Power ] Nature damage and then an additional [ 143.5% of Spell Power ] Nature damage over 10 sec. Affected targets are slowed by 50%. Generates up to 20 Astral Power based on targets hit. Unlimited range. Instant.
  • Umbral Inspiration Consuming Umbral Embrace increases the damage of your Moonfire, Sunfire, Stellar Flare, Shooting Stars, and Starfall by 35% for 6 sec. 30% for 6 sec.
  • Umbral Inspiration Consuming Umbral Embrace increases the damage of your Moonfire, Sunfire, Stellar Flare, Shooting Stars, and Starfall by 35% for 6 sec. Instant. 30% for 6 sec. Instant.
  • Whirling Stars (Balance) Incarnation: Chosen of Elune's cooldown is reduced to 75 100 seconds and it has two charges, but its duration is reduced by 40%. 20%.
  • Whirling Stars (Feral, Guardian, Restoration, Initial) Celestial Alignment's cooldown is reduced to 75 100 seconds and it has two charges, but its duration is reduced by 40%. 20%.
  • Whirling Stars Feral, Guardian, Restoration, Initial: Celestial Alignment's cooldown is reduced to 75 100 seconds and it has two charges, but its duration is reduced by 40%. 20%.
  • Wild Slashes Swipe and Thrash damage is increased by 25%. 40%.

Balance
  • New Moon Deals [ 258.6% Deals [ 285% of Spell Power ] Astral damage to the target and empowers New Moon to become Half Moon. Generates 10 Astral Power. 3 charges. Can't be cast in Cat Form, Tree of Life Form, Travel Form, Bear Form, Flight Form. Balance Druid - Level 50 Talent. Balance Druid - Level 50 Talent. 40 yd range. 1 sec cast. 20 sec recharge. 1 sec global cooldown. 3 charges.

Hunter (Forums)
  • Bleak Arrows (Beast Mastery) Your auto shot has a 15% chance to grant Deathblow. 20% chance to grant Deathblow.
  • Bleak Arrows (Marksmanship) Your auto shot has a 15% chance to grant Deathblow. 20% chance to grant Deathblow.
  • Bleak Arrows (Beast Mastery) Your auto shot has a 15% chance to grant Deathblow. 20% chance to grant Deathblow.
  • Bleak Powder (New) Beast Mastery: Casting Black Arrow while Beast Cleave is active causes Black Arrow to explode upon hitting a target, dealing [ 200% of Attack Power ] Shadow damage to nearby enemies. Marksmanship, Survival, Initial: Casting Black Arrow while Trick Shots is active causes Black Arrow to explode upon hitting a target, dealing [ 200% of Attack Power ] Shadow damage to nearby enemies. Unlimited range. Instant.
  • Serpentine Blessing Casting Cobra Shot increases its damage by 25%. Stacks up to 6 4 times. Upon reaching 4 stacks, the bonus is removed and you gain 8% increased pet damage for 8 sec. Instant.
  • Serpentine Rhythm Casting Cobra Shot increases its damage by 25%. Stacks up to 6 4 times. Upon reaching 4 stacks, the bonus is removed and you gain 8% increased pet damage for 8 sec.
  • Shadow Dagger While in combat, Disengage releases a fan of shadow daggers, dealing [ 5% [ 0.5% of Attack Power ] shadow damage per second and reducing affected target's movement speed by 30% for 6 sec.
  • Shadow Dagger While in combat, casting Disengage releases a fan of daggers, dealing [ 5% [ 0.5% of Attack Power ] shadow damage over time and reducing affected target's movement speed by 30%. 40 yd range. Instant.

Mage (Forums)
  • Burden of Power (Arcane) Conjuring a Spellfire Sphere increases the damage of your next Arcane Blast by 30%. 20%.
  • Burden of Power (Fire, Frost, Initial) Conjuring a Spellfire Sphere increases the damage of your next Pyroblast by 15% 20% or your next Flamestrike by 60%. 30%.
  • Burden of Power Fire, Frost, Initial: Conjuring a Spellfire Sphere increases the damage of your next Pyroblast by 15% 20% or your next Flamestrike by 60%. 30%.
  • Burden of Power (Arcane) Conjuring a Spellfire Sphere increases the damage of your next Arcane Blast by 30%. 20%.
  • Burden of Power (Fire, Frost, Initial) Conjuring a Spellfire Sphere increases the damage of your next Pyroblast by 15% 20% or your next Flamestrike by 60%. 30%.
  • Excess Fire (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Excess Fire Frost: Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Explosive Ingenuity Your chance of gaining Lit Fuse when consuming Hot Streak is increased by 3% 4%. Living Bomb damage increased by 25%. 50%.
  • Explosivo (Normal) Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by 40% 30% while under the effects of Combustion.
  • Explosivo (Lit Fuse) Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by 40% 30% while under the effects of Combustion.
  • Explosivo Lit Fuse: Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by 40% 30% while under the effects of Combustion.
  • Frostfire Burst (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Frostfire Burst (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Frostfire Burst (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing [ 100% [ 125% of Spell Power ] Frostfire damage to nearby enemies.
  • Frostfire Infusion Your Frost and Fire spells have a chance to trigger an additional bolt of Frostfire, dealing [ 30% [ 45% of Spell Power ] damage. This effect generates Frostfire Mastery when activated. Approximately 30 procs per minute.
  • Frostfire Infusion Your Frost and Fire spells have a chance to trigger an additional bolt of Frostfire, dealing [ 30% [ 45% of Spell Power ] damage. This effect generates Frostfire Mastery when activated. 100 yd range. Instant.
  • Gravity Lapse The snap of your fingers warps the gravity around your target and 7 4 other nearby enemies, suspending them in the air for 3 sec. Upon landing, nearby enemies take [ 50% of Spell Power ] Arcane damage. Limited to 8 targets. 40 yd range. Instant. 30 sec cooldown. 40 sec cooldown.
  • Gravity Lapse The snap of your fingers warps the gravity around your target and 7 4 other nearby enemies, suspending them in the air for 3 sec. Upon landing, nearby enemies take [ 50% of Spell Power ] Arcane damage. 100 yd range. Instant.
  • Gravity Lapse Your Supernova becomes Gravity Lapse. Gravity Lapse The snap of your fingers warps the gravity around your target and 7 4 other nearby enemies, suspending them in the air for 3 sec. Upon landing, nearby enemies take [ 50% of Spell Power ] Arcane damage.
  • Gravity Lapse The snap of your fingers warps the gravity around your target and 7 4 other nearby enemies, suspending them in the air for 3 sec. Upon landing, nearby enemies take [ 50% of Spell Power ] Arcane damage. 40 yd range. Instant.
  • Lit Fuse Consuming Hot Streak has a 4% 6% chance to grant you Lit Fuse. Lit Fuse: Your next Fire Blast turns up to 1 nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 26.8% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to 3 enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range.
  • Lit Fuse Consuming Hot Streak has a 4% 6% chance to grant you Lit Fuse. Lit Fuse: Your next Fire Blast turns up to 1 nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 26.8% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to 3 enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 100 yd range. Instant.
  • Sparking Cinders Living Bomb explosions have a small chance to increase the damage of your next Pyroblast by 10% or Flamestrike by 20%. Approximately 2 procs per minute. 15% or Flamestrike by 15%. Approximately 3 procs per minute.
  • Spellfrost Teachings (New) Arcane: Direct damage from Arcane Splinters has a small chance to launch an Arcane Orb at 50% effectiveness and increase all damage dealt by Arcane Orb by 10% for 10 sec. Fire, Frost, Initial: Direct damage from Frost Splinters has a small chance to reset the cooldown of Frozen Orb and increase all damage dealt by Frozen Orb by 30% for 10 sec. Instant.
  • Splintering Orbs (Arcane) The first enemy Enemies damaged by your Arcane Orb conjures 2 Arcane Splinters. conjure 2 Arcane Splinters, up to 6.
  • Splintering Orbs (Fire, Frost, Initial) Enemies damaged by your Frozen Orb conjures a Frost Splinter, up to 6. conjure 1 Frost Splinters, up to 6.
  • Splintering Orbs Fire, Frost, Initial: Enemies damaged by your Frozen Orb conjures a Frost Splinter, up to 6. conjure 1 Frost Splinters, up to 6.
  • Unerring Proficiency (Arcane) Each time you conjure an Arcane Splinter, increase the damage of your next Supernova by 16%. 20%.
  • Unerring Proficiency (Arcane) Each time you conjure an Arcane Splinter, increase the damage of your next Supernova by 16%. 20%.
  • Unerring Proficiency (Arcane) Each time you conjure an Arcane Splinter, increase the damage of your next Supernova by 16%. 20%.

Fire
  • Fire Mage Increases damage/healing by 6% 3%: Agonizing Backlash, Arcane Assault, Arcane Barrage, Arcane Blast, Arcane Charge, Arcane Echo, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Splinter, Arcane Surge, Arcanosphere, Arcing Cleave, Blast Wave, Blazing Barrier, Blizzard, Cinderstorm, CJBall, Comet Storm, Cone of Cold, Conflagration, Conflagration Flare Up, Dragon's Breath, Ebonbolt, Embedded Arcane Splinter, Embedded Frost Splinter, Excess Fire, Fire Blast, Fireball, Flame Patch, Flamestrike, Flurry, Frenetic Speed, Frigid Pulse, Frost Bolt - Sound Test - (TEMP), Frost Bomb, Frost Nova, Frost Splinter, Frostbolt, Frostfire Bolt, Frostfire Burst, Frostfire Infusion, Frozen Orb, GGO - Test Cone, GGO - Test Nova, GGO - Test Spell - Vertical Impact, Glacial Assault, Glacial Fragments, Glacial Spike, Hyper Impact, Ice Lance, Icicle, Lit Fuse, Living Bomb, Magi's Spark, Meteor, Meteor Burn, Meteorite, Meteorite Burn, Nether Munitions, Nether Tempest, Phoenix Flames, Pyroblast, Pyroblast!, Pyrotechnics, Radiant Spark, Radiant Spark Vulnerability, Ray of Frost, Scald, Scorch, Shifting Power, Snowdrift, Splintering Sorcery, Splinterstorm, Sunfury Execution, Supernova, Test - Drustvar - Witch - Test Spell Missile 1, Test - Nazmir - Blood Troll - Test Spell DoT, Test - Nazmir - Blood Troll - Test Spell Missile 1, Testing 01, Time and Space, Tormenting Backlash, Trailing Embers, Volatile Magic Increases periodic damage/healing by 6% 3%: Agonizing Backlash, Arcane Assault, Arcane Barrage, Arcane Blast, Arcane Charge, Arcane Echo, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Splinter, Arcane Surge, Arcanosphere, Arcing Cleave, Blast Wave, Blazing Barrier, Blizzard, Cinderstorm, CJBall, Comet Storm, Cone of Cold, Conflagration, Conflagration Flare Up, Dragon's Breath, Ebonbolt, Embedded Arcane Splinter, Embedded Frost Splinter, Excess Fire, Fire Blast, Fireball, Flame Patch, Flamestrike, Flurry, Frenetic Speed, Frigid Pulse, Frost Bolt - Sound Test - (TEMP), Frost Bomb, Frost Nova, Frost Splinter, Frostbolt, Frostfire Bolt, Frostfire Burst, Frostfire Infusion, Frozen Orb, GGO - Test Cone, GGO - Test Nova, GGO - Test Spell - Vertical Impact, Glacial Assault, Glacial Fragments, Glacial Spike, Hyper Impact, Ice Lance, Icicle, Lit Fuse, Living Bomb, Magi's Spark, Meteor, Meteor Burn, Meteorite, Meteorite Burn, Nether Munitions, Nether Tempest, Phoenix Flames, Pyroblast, Pyroblast!, Pyrotechnics, Radiant Spark, Radiant Spark Vulnerability, Ray of Frost, Scald, Scorch, Shifting Power, Snowdrift, Splintering Sorcery, Splinterstorm, Sunfury Execution, Supernova, Test - Drustvar - Witch - Test Spell Missile 1, Test - Nazmir - Blood Troll - Test Spell DoT, Test - Nazmir - Blood Troll - Test Spell Missile 1, Testing 01, Time and Space, Tormenting Backlash, Trailing Embers, Volatile Magic Increases damage/healing by 25%: Frostfire Bolt Mage - Fire Spec. Mage - Fire Spec.

Monk (Forums)
  • Against All Odds Flurry Strikes increase your Agility by 1% for 6 5 sec, stacking up to 20 times.
  • Against All Odds Flurry Strikes increase your Agility by 1% for 6 5 sec, stacking up to 20 times. Instant.
  • Flurry Charge Every [ 425% Every [ 625% of Attack Power ] damage you deal generates a Flurry Charge. For each 300 240 energy you spend, unleash all Flurry Charges, dealing [ 65% [ 60% of Attack Power ] Physical damage per charge. Instant.
  • Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal [ 200% [ 280% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Approximately 2 procs per minute.
  • Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal [ 200% [ 280% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Instant.
  • Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal [ 200% [ 280% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Instant.
  • Flurry Strike Deals [ 65% Deals [ 60% of Attack Power ] Physical damage. 9 yd range. Instant.
  • Flurry Strike Deals [ 65% Deals [ 60% of Attack Power ] Physical damage. 9 yd range. Instant.
  • Flurry Strikes Every [ 425% Every [ 625% of Attack Power ] damage you deal generates a Flurry Charge. For each 300 240 energy you spend, unleash all Flurry Charges, dealing [ 65% [ 60% of Attack Power ] Physical damage per charge. Instant.
  • Flurry Strikes Every [ 425% Every [ 625% of Attack Power ] damage you deal generates a Flurry Charge. For each 300 240 energy you spend, unleash all Flurry Charges, dealing [ 65% [ 60% of Attack Power ] Physical damage per charge.
  • Wisdom of the Wall (Brewmaster, Windwalker) Every 10 Flurry Strikes, become infused with the Wisdom of the Wall, gaining one of the following effects for 20 sec. 16 sec.
  • Wisdom of the Wall (Mistweaver) Every 10 Flurry Strikes, become infused with the Wisdom of the Wall, gaining one of the following effects for 20 sec. 16 sec.
  • Wisdom of the Wall (Initial) Every 10 Flurry Strikes, become infused with the Wisdom of the Wall, gaining one of the following effects for 20 sec. 16 sec.
  • Wisdom of the Wall Initial: Every 10 Flurry Strikes, become infused with the Wisdom of the Wall, gaining one of the following effects for 20 sec. 16 sec.

Windwalker
  • Windwalker Monk Decreases damage/healing by 20%: Chi Burst Increases damage/healing by 46%: Rushing Jade Wind Increases damage/healing by 159%: Glyph of Tiger Palm and Tiger Palm Increases damage/healing by 231%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger, Glyph of Tiger Palm, Strike of the Windlord, Tiger Palm Increases damage/healing by 61%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick, Rushing Wind Kick, Rushing Winds Increases damage/healing by 150%: Invigorating Mists and Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases damage/healing by 10% 32%: Blackout Kick and Shadowboxing Treads Increases damage/healing by 100%: Combat Wisdom, Expel Harm, Reverse Harm Increases damage/healing by 80%: Chi Wave Monk - Windwalker Spec. Monk - Windwalker Spec.

Rogue (Forums)
  • Death Perception Symbols of Death has 1 additional charges.and increases damage by an additional 3%.
  • Flagellation Lash the target for [ 60% of Attack Power ] Shadow damage, causing each combo point spent within 10 12 sec to lash for an additional [ 9.1% [ 12.1% of Attack Power ]. Dealing damage with Flagellation increases your Mastery by mas%, persisting 10 12 sec after their torment fades. 30 yd range. Instant.
  • Flagellation Lash the target for [ 60% of Attack Power ] Shadow damage, causing each combo point spent within 10 12 sec to lash for an additional [ 9.1% [ 12.1% of Attack Power ]. Dealing damage with Flagellation increases your Mastery by mas%, persisting 10 12 sec after their torment fades. Melee range. Instant. 60 sec 1.5 min cooldown. 1 sec global cooldown.
  • Flagellation Lash the target for [ 60% of Attack Power ] Shadow damage, causing each combo point spent within 10 12 sec to lash for an additional [ 9.1% [ 12.1% of Attack Power ]. Dealing damage with Flagellation increases your Mastery by mas%, persisting 10 12 sec after their torment fades. Instant.
  • Killing Spree Finishing move that teleports to an enemy within 0 to 100 yds, striking with both weapons for Physical damage. Number of strikes increased per combo point. 0% of damage taken during effect is delayed, instead taken over 8 sec. 1 point : [ 501.8% of Attack Power ] over 0.40 sec 2 points: [ 752.7% of Attack Power ] over 0.80 sec 3 points: [ 1,003.6% of Attack Power ] over 1.20 sec 4 points: [ 1,254.5% of Attack Power ] over 1.60 sec 5 points: [ 1,505.4% of Attack Power ] over 2.00 sec 6 points: [ 1,756.3% of Attack Power ] over 2.40 sec 100 yd range. Instant. 1.5 min cooldown. 1 sec global cooldown.
  • Shadow Blades Draws upon surrounding shadows to empower your weapons, causing your attacks to deal 20% additional damage as Shadow and causing your combo point generating abilities to generate full combo points for 20 sec. Instant. 2 min cooldown. 16 sec. Instant. 1.5 min cooldown.
  • Shadow Blades Draws upon surrounding shadows to empower your weapons, causing your attacks to deal 20% additional damage as Shadow and causing your combo point generating abilities to generate full combo points for 20 sec. Unlimited range. Instant. 16 sec. Unlimited range. Instant.
  • The First Dance Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 3 sec. Instant. 4 sec. Instant.
  • The First Dance Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 3 sec. Instant. 4 sec. Instant.
  • The First Dance Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 3 sec. 4 sec.

Warlock (Forums)
  • Improved Demonic Tactics Increases your primary Felguard's critical strike chance equal to 30% of your critical strike chance.100 yd range.
  • Shadow of Death 100 yd range.
  • Shared Fate When you kill a target, its tortured soul is flung into a nearby enemy for 3 sec. This effect inflicts [ 50.65% of Spell Power ] Shadow damage to enemies within 10 yds every 1 sec. Deals reduced damage beyond 8 targets. 100 yd range. Instant. Unlimited range. Instant.

Destruction
  • Destruction Warlock Increases damage/healing by 11%: _JKL - live update crash test 2, Agony, Avatar of Destruction, Backdraft, Bilescourge Bombers, Blackened Soul, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Cataclysm, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Salvo, Chaos Tear, Conflagrate, Corruption, Cunning Cruelty, Curse of Doom, Darkened Tainting, Darkening Soul, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonic Soul, Demonwrath, Desperate Pact, Diabolic Embers, Diabolic Ritual, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Infernal Bolt, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Malefic Touch, Malevolence, Oblivion, Pandemic Invocation, Perpetual Unstability, Phantom Singularity, Rain of Fire, Roaring Blaze, Ruination, Sarah's Test 9.0 Missile, Searing Bolt, Secrets of the Coven, Seed of Corruption, Seeds of Their Demise, Shadow Bolt, Shadow Bolt - TEST, Shadowbolt Volley, Shadowburn, Shadowflame, Shadowy Tear, Shared Fate, Soul Anathema, Soul Fire, Soul Flame, Soul Rot, Summon Overfiend, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint, Wicked Cleave, Wicked Reaping, Wither Increases periodic damage/healing by 11%: _JKL - live update crash test 2, Agony, Avatar of Destruction, Backdraft, Bilescourge Bombers, Blackened Soul, Bonds of Fel, Boost 2.0 [All] - Pause Health Regen, Boost 2.0 [Warlock] - Pause Regen & Burn Mana, Cataclysm, Channel Demonfire, Chaos Barrage, Chaos Bolt, Chaos Salvo, Chaos Tear, Conflagrate, Corruption, Cunning Cruelty, Curse of Doom, Darkened Tainting, Darkening Soul, Deathbloom, Decimating Bolt, Deliberate Corruption, Demonbolt, Demonfire Blast, Demoniac, Demonic Soul, Demonwrath, Desperate Pact, Diabolic Embers, Diabolic Ritual, Doom, Drain Life, Drain Soul, Fel Barrage, Fel Blast, Felseeker, Grimoire of Sacrifice, Hand of Gul'dan, Hellfire, Immolate, Impending Catastrophe, Implosion, Incinerate, Inevitable Demise, Infernal Bolt, Inquisitor's Gaze, Kali - Test Beam, Malefic Rapture, Malefic Touch, Malevolence, Oblivion, Pandemic Invocation, Perpetual Unstability, Phantom Singularity, Rain of Fire, Roaring Blaze, Ruination, Sarah's Test 9.0 Missile, Searing Bolt, Secrets of the Coven, Seed of Corruption, Seeds of Their Demise, Shadow Bolt, Shadow Bolt - TEST, Shadowbolt Volley, Shadowburn, Shadowflame, Shadowy Tear, Shared Fate, Soul Anathema, Soul Fire, Soul Flame, Soul Rot, Summon Overfiend, Umbral Blaze, Unstable Affliction, Unstable Tear, Vile Taint, Wicked Cleave, Wicked Reaping, Wither Warlock - Destruction Spec. Warlock - Destruction Spec.

Warrior (Forums)
  • Arterial Bleed Colossal Might increases the damage of your Rend and Deep Wounds by 2% per stack. 3% per stack.
  • Bloodthirst Assault the target in a bloodthirsty craze, dealing [ 155.25% [ 194.06% of Attack Power ] Physical damage and restoring 3% of your health. Generates 8 Rage. Requires Melee Weapon. Melee range. Instant. 4.5 sec cooldown.
  • Culling Cyclone Each strike of Bladestorm deals an additional 20% 15% damage evenly split across all targets.
  • No Stranger to Pain Total damage prevented by Ignore Pain increased by 15%. 20%.
  • Opportunist (Arms) When Overpower has its cooldown reset by Tactician, your next Overpower deals 30% additional damage and 30% additional critical damage. 25% additional damage and 25% additional critical damage.
  • Opportunist (Fury, Protection, Initial) When Raging Blow resets its own cooldown, your next Raging Blow deals 30% additional damage and 30% additional critical damage. 25% additional damage and 25% additional critical damage.
  • Opportunist Fury, Protection, Initial: When Raging Blow resets its own cooldown, your next Raging Blow deals 30% additional damage and 30% additional critical damage. 25% additional damage and 25% additional critical damage.
  • Opportunist (Arms) When Overpower has its cooldown reset by Tactician, your next Overpower deals 30% additional damage and 30% additional critical damage. 25% additional damage and 25% additional critical damage.
  • Opportunist (Fury, Protection, Initial) When Raging Blow resets its own cooldown, your next Raging Blow deals 30% additional damage and 30% additional critical damage. 25% additional damage and 25% additional critical damage.
  • Overwhelmed Each strike of Bladestorm applies Overwhelmed to all enemies affected, increasing damage you deal to them by 1% for 20 sec, max 12 10 stacks. 15 yd range. Instant.
  • Overwhelming Blades Each strike of Bladestorm applies Overwhelmed to all enemies affected, increasing damage you deal to them by 1% for 20 sec, max 12 stacks. 10 stacks.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Raging Blow (Improved Raging Blow) A mighty blow with both weapons that deals a total of [ 239.6% [ 299.5% of Attack Power ] Physical damage.
  • Tunneling Each strike of Bladestorm deals an additional 20% 15% damage evenly split across all targets. Instant.

Item Effects
  • Feral Hide Drums Increases Haste by 15% for all party and raid members. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Bloodlust, Heroism, or similar effects again for 10 min. Instant. 5 min cooldown. Affects only targets up to level 70. Instant. 5 min cooldown.
  • Golem Gearbox The gearbox is Wound each time you cause a non-periodic critical strike. When Wound 3 times, unleash a Torrent of Flames dealing 0 Fire damage. The gearbox cannot be Wound more than once every 2.5 sec.
  • Heart of Roccor Your melee and ranged attacks grant 0 Strength. Lasts 15 sec, stacking up to 10 times. Approximately 20 procs per minute.
  • Malown's Slam (New) Your attacks have a chance to increase your Strength by 0 for 30 sec. Approximately 1 proc per minute.
  • Nerubian Gemweaver Add a socket to a War Within Season 1 item that does not already have one. Can be used on Helms, Bracers, or Belts. Instant. Cannot be used on PvP equipment. Instant.
  • Rend (New) Your attacks have a chance to wound the target causing them to bleed for 0 damage over 30 sec. Approximately 1 proc per minute.
  • Retribution Attacks against you have a chance to return 0 1 Holy damage to the attacker. Approximately 3 procs per minute.
  • Soul Breaker (New) Your melee attacks have a chance to drain 0 life and mana from the target every 3 sec for 30 sec. Approximately 2 procs per minute.
  • Sul'thraze (New) Your melee attacks have a chance to lash the enemy with the rage of Sul'thraze, lowering the target's damage by 0, dealing 0 Shadow damage, and another 0 damage over 15 sec. Approximately 2 procs per minute.
  • The Hand of Antu'sul Your melee attacks have a chance to blast nearby enemies with thunder, dealing 0 Nature damage and increasing time between their attacks by 10% reducing the damage of their attacks by 10 for 10 sec. Approximately 2 procs per minute.

Raid & Dungeon Abilities
  • Arcane Overcharge Arcanotron launches an arcane bomb at a nearby location. If the bomb strikes the ground, it explodes, inflicting 50 30 Arcane damage to all players. If the bomb strikes a player it inflicts 22 15 Arcane damage, increases the player's arcane damage taken by 5% for 40 sec, and Arcanotron launches another bomb that will strike the ground more quickly. Arcane Overcharge will inflict less damage to the raid for each bomb that was caught. 100 yd range. Instant.
  • Arcane Overcharge Arcanotron launches an arcane bomb at a nearby location. If the bomb strikes the ground, it explodes, inflicting 50 30 Arcane damage to all players. If the bomb strikes a player it inflicts 22 15 Arcane damage, increases the player's arcane damage taken by 5% for 40 sec, and Arcanotron launches another bomb that will strike the ground more quickly. Arcane Overcharge will inflict less damage to the raid for each bomb that was caught. 100 yd range. Instant.
  • Avatar of Ragnaros When Dagran falls below 40% 70% health, he beseeches the Firelord for aid, gaining a shield that absorbs 1,000 damage. An Avatar of Ragnaros joins the battle inflicting 100 150 Fire damage to all players. The damage is decreased farther from the impact point. 200 yd range. Instant.
  • Bladestorm Charges to an enemy and becomes an unstoppable storm of destructive force, inflicting 15 Physical damage every 1 sec for 10 8 sec to players within 20 yards. Instant.
  • Blizzard Ice shards pelt the target area, inflicting 18 Frost damage every 1 sec for 15 sec and reducing movement speed by 30%. 200 yd range. 8 sec cast. 5 sec cast.
  • Chemical Explosion Flamethrower and Incineration combust Chemical Pools inflicting 10 5 Nature damage to all players. Instant.
  • Electrical Discharge When Livewire is removed, a violent Electrical Discharge inflicts 25 18 Nature damage to players within 12 yards. 100 yd range. Instant.
  • Fire Nova Inflicts 15 Fire damage and applies Magma Burn to all players. 2 sec cast. 8 sec cooldown. 5 sec cooldown.
  • Flamethrower Inflicts 12 Inflicts 6 Fire damage and applies Melt Armor to players in a 20 yard cone every 1 0.5 sec for 10 sec. Burns away Poison-Soaked and explodes Chemical Pools. Instant. 2 sec global cooldown.
  • Gloom Blast Darkness erupts from the victim, inflicting 60 48 Shadow damage to players within 100 yards. Unlimited range. Instant.
  • Gloom Touch The Devoted Worshipper periodically afflicts players with dark energy, inflicting 10 8 Shadow damage every 1.5 sec to the victims for 12 sec. Upon removal, a Gloom Blast occurs Unlimited range. Instant.
  • Livewire Afflicts 2 players with Livewire. Livewires inflict 9 7 Nature damage to players within 12 yards every 1 sec for 10 sec. 100 yd range. Instant.
  • Melt Armor Causes a player to take 2% 1% increased Physical damage for 40 sec. 100 yd range. Instant.
  • Mind Torrent Vile'rel assaults the mind of a player, inflicting 80 60 Shadow damage every 1 sec for 10 sec. Damage is split between players within 8 yards of the target. 200 yd range. Instant.
  • Molten Furnace Bael'Gar inflicts 180 Volcanic damage to players that are not hiding behind a boulder. 6 sec cast. 8 sec cast.
  • Poison Mist Toxitron fills the room with poison inflicting 9 6 Nature damage to all players every 1 sec for 10 sec and inflicting Poison-Soaked. 100 yd range. Instant.
  • Power Generator Potent arcane energy coalesces around golems and slowly moves towards Arcanotron. Any target that touches the arcane energy will gain 20% 12% increased damage for 30 sec, stacking up to 3 times. Instant.
  • Power Word: Respite Grants a shield absorbing 30 damage. While this shield persists it restores 5 health every 1 sec for 30 sec. 200 yd range. 12 sec cast. 8 sec cast.
  • Shadowbolt Volley 4 sec cast. Limited to 5 targets. 4 sec cast.
  • Shoot Shoots at an enemy, inflicting 10 Physical damage. 30 70 Physical damage. 100 yd range. 2 sec cast.
  • Sunder Armor Inflicts 35 Physical damage and increases Physical damage taken by 15% for 30 36 sec. 100 yd range. 2 sec cast. 15 sec cooldown.
  • Torch The Firestarter explodes, inflicting 50 Fire damage to players within 30 25 yards. 100 yd range. 3 sec cast.



Strings Changes
Originally Posted by MMO-Champion
  • CURRENCY_FILTER_TYPE_CHARACTER (New) - %s Only
  • CURRENCY_FILTER_TYPE_TRANSFERABLE (New) - All Warband Transferable
  • CURRENCY_FILTER_TYPE_TRANSFERABLE_TOOLTIP (New) - Include currencies owned by other members of your Warband
  • GREAT_VAULT_REWARDS_RAID_INCOMPLETE (New) - Defeat %d %s |4Boss:Bosses; this week to unlock this reward.|n|nThe item level of this reward will be based on the difficulty of the raid.
  • GREAT_VAULT_REWARDS_RAID_INPROGRESS (New) - Defeat %d more %s |4Boss:Bosses; this week to unlock this reward.|n|nThe item level of this reward will be based on the difficulty of the raid.
  • PLAYER_DIFFICULTY_STORY_RAID (New) - Raid Story



Misc Changes
Originally Posted by MMO-Champion
Map Areas
Kalimdor
  • Orgrimmar > Valley of Honor - Music: Zone_83_AR_Vulpera_Orgrimmar_ValleyofHonor.
by Published on 2024-10-02 07:25 PM

20th Anniversary Update PTR Development Notes - October 2, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello testers!

Here are the changes you can find in this week’s 11.0.5 20th Anniversary PTR update:

20th Anniversary Event
  • Raid and Anniversary Timewalking items with effects will be available to test on the Trinketaur npc.

Classes
  • Druid
    • Balance
      • Balance of All Things once again grants 10/20% critical strike chance (was 8/16%).
    • New Moon damage increased by 20%.
    • Half Moon damage increased by 10%.
    • Rattle the Stars increases Starsurge and Starfall damage by 10% (was 12%).
    • Umbral Inspiration increases damage by 30% (was 35%).
    • Circle of Life and Death removed.
      • Developer’s note: We know this talent creates a rotation that can be frustrating, especially in AOE. After further playtesting and reading feedback, we’re not happy with the possibility that players that don’t enjoy Circle’s playstyle could feel obligated to take it, so we are removing it.
    • Elune’s Chosen
      • Lunar Calling increases Starfire damage by 100% (was 80%).
  • Hunter
    • Tranquilizing Shots empowered by Kodo Tranquilizer will now prioritize players.
    • Hero Talents
      • Dark Ranger
        • Dark Arrow can now only benefit from Bleak Powder once per cast.
        • Gaining Withering Fire now grants Deathblow.
        • Shadow Daggers damage reduced by 90%.
        • Black Arrow’s damage over time effect is now exclusive per caster.
        • Bleak Powder’s cone size increased by 50%.
        • Bleak Powder’s visual size increased.
    • Beast Mastery
      • Dark Ranger
        • Withering Fire stacking aura duration increased to 3 minutes (was 1 minute).
        • Withering Fire now requires 3 casts of Bestial Wrath to trigger (was 4).
        • Bleak Powder damage increased by 100%.
        • Shadow Hounds now have Beast Cleave for their duration.
        • Bleak Arrows chance to trigger Deathblow increased to 20% (was 15%).
    • Marksmanship
      • Nerub-ar Palace 4-set bonus will no longer be inconsistently consumed by Trick Shots-empowered Aimed Shots.
      • Nerub-ar Palace 4-set bonus will now consistently benefit all damage instances of a Trick Shots-empowered Aimed Shot.
      • Nerub-ar Palace 4-set bonus will now behave properly with spell-queued Arcane Shots and Multi-Shots.
    • Survival
      • The range of Sic Em enhanced Kill Shots has been reduced.
      • Harpoon will now find an appropriate destination during the Rasha’nan fight in The Dawnbreaker dungeon.
  • Mage
    • Hero Talents
      • Frostfire
        • Frostfire Burst damage increased by 25%.
        • Frostfire Infusion damage increased by 50%.
        • Isothermic Core Meteor damage increased by 15%.
        • Isothermic Core Comet Storm damage increased by 25%.
      • Spellslinger
        • Gravity Lapse cooldown increased to 40 seconds (was 30 seconds).
        • Meteorites are now summoned instantly.
    • Arcane
      • Arcane Missiles no longer consumes Ice Floes if you have Slipstream talented.
      • Spellslinger
        • Spellfrost Teachings procs now properly increases your Arcane Orb damage by 10% for 10 seconds.
    • Fire
      • All ability damage reduced by 3%.
      • Lit Fuse now has a 6% chance to trigger (was 4%).
      • Lit Fuse no longer highlights Fire Blast.
      • Lit Fuse is now displayed on the Personal Resource Display.
      • Explosive Ingenuity now increases Lit Fuse’s chance to trigger by 4% (was 3%).
      • Explosive Ingenuity now increases Living Bomb’s damage by 50% (was 25%).
      • Explosivo’s Living Bomb damage increase while in Combustion reduced to 30% (was 40%).
      • Sparking Cinders now triggers 3 times per minute (was 2).
      • Sparking Cinders damage bonus increased to 15% for Pyroblast and Flamestrike (was 10% for Pyroblast and 20% for Flamestrike).
      • Sunfury
        • Burden of Power now increases Pyroblast damage by 20% (was 15%).
        • Burden of Power now increases Flamestrike damage by 30% (was 60%).
        • Glorious Incandescence now highlights Fire Blast.
  • Monk
    • Hero Talents
      • Shado-Pan
        • Added an energy tracker aura. This aura shows the player how much energy they have spent towards their next set of Flurry Strikes.
        • Flurry Charges are no longer cancelable and no longer have a duration.
        • Flurry Strikes unleash energy trigger threshold is now 240 energy (was 300).
        • Flurry Strike damage reduced by 8%.
        • Flurry Strike Accumulator Threshold increased by 47%.
        • Wisdom of the Wall bonus effects duration reduced to 16 seconds (was 20%).
        • Against All Odds duration reduced to 5 seconds (was 6 seconds).
        • Developer’s note: The goal of these changes is to allow Shado-Pan to activate Flurry Strikes more frequently and have a better understanding of when the Flurry Strikes are going to to be unleashed on their foes.
    • Windwalker
      • Blackout Kick’s damage increased by 20%.
      • Flurry of Xuen damage increased by 40%.
      • Fixed an issue that caused Courageous Impulse to incorrectly buff the damage of Blackout Kick by more than intended when multiple stacks are active.
      • Fixed an issue that caused Courageous Impulse to incorrectly buff Teachings of the Monastery Blackout Kicks.
      • Developer’s note: Some of these changes will be applied to the PTR environment via hotfixes or a newer build deploy at a later time.
  • Rogue
    • Subtlety
      • Flagellation cooldown reduced to 1 minute (was 1 minute 30 seconds), lash damage reduced by 25%, initial effect duration reduced to 10 seconds (was 12 seconds), and trailing buff duration reduced to 10 seconds (was 12 seconds).
    • Death Perception now also increases Symbols of Death damage by an additional 3/6%.
    • Shadow Blades cooldown reduced to 1 minute 30 seconds (was 2 minutes) and duration reduced to 16 seconds (was 20 seconds).
    • The First Dance duration bonus for next Shadow Dance increased to 4 seconds (was 3 seconds).
  • Warrior
    • Developer’s note: Some of these changes will be applied to the PTR environment via hotfixes or a newer build deploy at a later time.
    • Hero Talents
      • Colossus
        • Arterial Bleed causes Colossal Might to increase the damage dealt by Deep Wounds and Rend by 3% per stack (was 2%).
        • No Stranger to Pain increases total damage ignored by Ignore Pain by 20% (was 15%).
      • Slayer
        • Overwhelmed now stacks up to 10 times (was 12).
        • Culling Cyclone bonus Bladestorm damage reduced to 15% (was 20%).
        • Opportunist now increases the damage and critical strike damage of your next Overpower or Raging Blow by 25% (was 30%).
    • Fury
      • Raging Blow damage increased by 25%.
        • Developer’s note: This change does not affect Reckless Abandon’s Crushing Blow.
      • Bloodthirst damage increased by 30%.
        • Developer’s note: This change does not affect Reckless Abandon’s Bloodbath.
      • Developer’s note: Currently Reckless Abandon is outperforming Anger Management in all situations, so we’re bringing them closer in power by bringing up Raging Blow and Bloodthirst’s base damage, which will also improve Fury’s baseline single-target damage.

Items
  • Mistweaver Ai in the Timeless Isles now offers Mists of Pandaria: Remix achievement rewards for players who didn’t receive the achievement rewards properly during the event.
    • Developer’s note: To see these items on the PTR you must have the Mists of Pandaria: Remix achievements completed and your account data copied in the Character Selection Screen under Copy Account Data.

Player Versus Player
  • Items
    • The following items from the Blackrock Depths Anniversary event have been adjusted for PvP combat:
      • Molten Furnace absorb reduced by 67% in PvP combat.
      • Naglering damage reduced by 70% in PvP combat.
      • Spire of the Stoneshaper absorb reduced by 90% in PvP combat.
      • Flame Wreath damage reduced by 50% in PvP combat.
      • Force of Magma damage reduced by 50% in PvP combat.
      • Circle of Flame health and mana reduced by 50% in PvP combat.
      • Force of Will damage reduction reduced by 50% in PvP combat.
      • Long General’s Sword stat bonus reduced by 50% in PvP combat.
    • Developer’s note: Some of these changes will be applied to the PTR environment via hotfixes or a newer build deploy at a later time.
  • Mage
    • Spellslinger
      • Gravity Lapse is now a Root while in PvP combat.
      • Gravity Lapse now prioritizes targeting players over pets.

User Interface and Accessibility
  • Arachnophobia Mode
    • Fixed an issue where the setting would sometimes be temporarily disabled upon logging in or teleporting to a new area.
    • Fixed an issue that caused some swapped creatures to appear too large or too small.
    • Mounts will now dynamically swap if the mode is enabled while the mount is already visible.
    • Bloodswarmers are now supported by arachnophobia mode (including mount versions).
  • A dropdown has been added to the Currency pane that allows you to see all the transferable currency types across your Warband. This enables you to transfer currencies your current character hasn’t encountered before and wouldn’t normally see in their list.

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