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by Published on 2022-10-06 05:24 PM

Dragonflight: Major Factions Overview
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dragonflight ushers in a unique way of experiencing outdoor progression with a system called Major Factions, boasting an additional way to experience the Dragon Isles and earn Renown ranks through Reputation.


How It Works
The four Major Factions in the Dragon Isles are the Dragonscale Expedition, Iskaara Tuskarr, Maruuk Centaur, and Valdrakken Accord, and each Major Faction’s progression is unique. As you build a reputation with your newfound friends, you’ll participate in content fitting a variety of playstyles to earn prestigious titles and special rewards. If you're the outgoing type, you can also work toward gaining the respect and adoration of all the Major Factions if you wish. For those who like the added challenge, reach the highest Renown rank with each Major Faction to complete achievements.

Major Factions Renown UI
To earn Reputation and progress through the ranks of Renown with Major Factions, along your journey, you’ll complete solo and group events, Supply and Crafting quests, and Work Orders. You can hunt with the Shikaar Clan or escort Clan Aylaag and protect them as they cross the Ohn’ahran Plains. Go ice fishing and help cook a feast for your new Iskaaran Tuskarr friends. Or lay siege on Dragonbane Keep in a public event to assist the Obsidian Outcasts in reclaiming their home.

Dragonscale Expedition
Once rivals, the Alliance’s Explorers’ League and the Horde’s Reliquary have joined forces to form an expedition to explore the Dragon Isles. These craftsmen, explorers, archaeologists, and other knowledge-seekers arrived at the Dragon Isles together and set aside their rivalries to pursue knowledge and artifacts. Shared adventures in nature and discoveries have brought them together, and they have learned to appreciate the unique skill sets each other offers. They have become true allies and, dare we say... friends!


Rock Climbing
Earning Renown with the Dragonscale Expedition is a gift unto itself. The Dragonscale Expedition is making significant discoveries, including an ancient travel network, and you can be part of it. As you progress through the ranks of Dragonscale Expedition Renown, you’ll be able to power up Waygates scattered throughout the Dragon Isles that even your alts can take advantage of.

Go on a journey of discovery and find treasure maps scattered throughout the Dragon Isles The more Renown you have, the more access to items that will help you dig for treasure or unlock magic-bound chests. And, you’ll earn Dragon Isles Supplies to upgrade your Exploration, Climbing, and Cataloguing abilities.


Dragonscale Expedition vendors are found throughout the Dragon Isles. You can get tools like the Expedition Metal Detector and Sturdy Expedition Shovel to aid in your search for treasure. Or an Expedition Supply Kit to turn your Dragon Isles Supplies into upgrades for Exploration, Rock Climbing, and Cataloging abilities.

These are only a few benefits when joining the Dragonscale Expedition. As you earn Renown, you’ll unlock rewards and items to help you on your trek through the Dragon Isles.

Iskaara Tuskarr
The tuskarr of Iskaara have called the Dragon Isles home for countless generations. After many harsh winters on the ice, they have learned to value the warmest things in life: friends, family, a hot bowl of soup, and a long story told over a crackling fire. So, if you can fish, cook, or tell a hearty tale, the tuskarr will welcome you with open arms. However, when threatened, the tuskarr are some of the fiercest fighters in Azeroth. As new and old enemies rise against them, every spear of the community must be raised to fight for survival. Raise your spear alongside them and take a bowl of soup for the journey!


Iskaara Tuskarr
Building Renown with the Iskaara Tuskarr will teach you new ways to fish, unlock exclusive fishing holes, and tools to access along the way. Fish in three challenging and unique biomes with harpoons and collect fish with a net instead of a line. Take your catch back to Iskaara to prepare a proper Tuskarr meal, where completing the Community Feast event will reward hungry adventurers.


Prepare a Community Feast
Iskarra Tuskarr Renown vendors offer unique tools to help you on your path to success. Use the Iskaaran Fishing Net in fishing holes to catch fish or the Iskaaran Harpoon to catch exceptionally big lunkers. Improve these tools by taking gathered reagents to a Fishing Work Bench and having a tuskarr craftsman improve their capabilities.


Maruuk Centaur
The Maruuk Centaur are the primary denizens of the Ohn’ahran Plains and is made up of multiple centaur clans that share one culture. These hunters, nomads, and storytellers were once guided to the Ohn’ahran Plains by Ohn’ahra, the Wild God of the Wind. Clans rise and fall in power, but they maintain relative peace among themselves and the dragons. Though they are initially cautious of the outsiders who just arrived on their shores, they will challenge you to prove yourself worthy of their respect.

Maruuk Centaur
Those wishing to earn Renown with the Maruuk Centaur can join a Grand Hunt with Clan Shikaar. These events are group content for five or more players to engage in combat against beasts, dragonkin, giants, and elementals. There are 11 Grand Hunt locations, and players will be rewarded for each stage of the Grand Hunt they participate in.


Maruuk Centaur Camp
Players must complete the License to Hunt quest and have Renown 6 with the Maruuk Centaur to gain access to Grand Hunts. Players will also benefit from partnering with a powerful animal companion during the hunts. Once unlocked, your companion will always be by your side during the Grand Hunts.


For more Reputation, explore the nomadic lifestyle of clan Aylaag as their caravan makes its way across the Ohn’ahran Plains. They pack up their camp and move every few days and will need protection. Should you choose to escort them, you’ll see more opportunities for adventure, quests, unique rewards, and more with each stop.

Aylaag Caravan
Earn enough Renown with the Maruuk Centaur to gain access to a consumable item that will return you to clan Aylaag’s current camp location in the Ohn’ahran Plains. Along the way, you’ll earn additional reward items like battle pets and customizations for you and your dragon.


Valdrakken Accord
Valdrakken is the shining capital of the Dragon Isles. Here, the Valdrakken Accord has been formed by the unified dragonflights and represents the might of all dragonkind working harmoniously to carry out their orders. The dragons’ recent return has seen the Accord’s attention shift closer to home. Still, with the able assistance of allies new to their shores, they will again rise to pursue their foundational goal, assisting the dragonflights in protecting Azeroth.


Valdrakken Accord Dragonriding Race
Earn a name with the Valdrakken Accord by completing various Supply and Crafting quests, Work Orders, Dragon Isles exploration, and Dragonriding races to get specialization points and unique materials. Completing the weekly Supply and Crafting quests will earn you some Reputation with the Valdrakken Accord. And the completion of Supply quests will offer some Reputation for the faction directly impacted by your assistance.

Wait, Dragonriding races?

Yes! Put your wings to the test and Race through the skies to make a name for yourself. Aside from the respect and Renown you gain from the Valdrakken Accord, you’ll also earn drake customization options, titles, a battle pet, and more. To learn more about becoming a Dragonrider and ascending to new heights, read our article on Dragonriding.


Valdrakken Accord Dragonriding Race
Choosing sides was never more rewarding. Assist the black dragonflights while also building Reputation and Renown with Valdrakken Accord. Decide to support Wrathion or Sabellian’s claim to the throne at the Obsidian Citadel for access to several rewards, like the Black Scales appearance for all four dragonriding mounts, transmogs, and the Armoire of Endless Cloaks toy from Wrathion. Ultimately, you’ll be able to help both leaders, but choose one each week for a big bonus and a follow-up quest.


by Published on 2022-10-06 05:37 AM

Dragonflight Beta - Build 45969 Dracthyr Jokes and Flirts
The latest beta build added the Dracthyr Jokes and Flirts!




Dracthyr Male Flirts
  • One look at you and my head is in the clouds.
  • You bring the dungeon and I'll bring the dragon.
  • When I see you, I lose all my fire resistance
  • With you and me together, the sky is the limit
  • Let's ask a Bronze Dragon to turn back time so I can fall for you all over again
  • I look good from scale to tail
  • Careful, my kiss can melt your heart. Literally.

Dracthyr Male Jokes
  • A Bronze Dragon is never late, nor are they early. They arrive precisely when they mean to.
  • One time, I sneezed inside a cheese shop. That's how I discovered my love for fondue.
  • They say dragons can grow up to fifty feet, but I've never met one with more than four.
  • My favorite place is the library. You could say I'm a real bookworm. Get it? Wyrm.
  • Is it hot in here, or is it just the immense plume of fire coming out of my mouth?
  • Can you believe there was a dragon living in Stormwind and nobody realized it? You'd think the smell of sulfur would have given her away.
  • You can never have too many Dracthyr! We scale really well.

Dracthyr Female Flirts
  • Those claws look heavy. How about you let me hold one?
  • Do you believe in love at first flight?
  • You must be an updraft, because you make my heart soar.
  • I want to be the wind beneath your wings.
  • You must be tired, because you've been flying through my mind all day.
  • Cold blooded? Not a chance. How about I warm things up for you.
  • What's my type? Tall, scaly, and brooding of course.

Dracthyr Female Jokes
  • The Dracthyr are excellent musicians. We really know our scales.
  • What do you call a Dracthyr who can juggle? Talon-ted!
  • I never have a plan. I prefer to wing it.
  • I get bored easily, the day really seems to drag-on.
  • Think your morning breath is bad? Mine sets things on fire.
  • What do dragons and onions have in common? They both have layers! Get it? Lairs!
  • I showed my tail to one of those wolf people, but they just looked sad and walked away. I wonder why?
by Published on 2022-10-06 01:44 AM

Wrath of the Lich King Classic Hotfixes - October 5
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Wrath of the Lich King Classic
  • Updated Random Battleground rewards to the correct Honor values.
  • The Blessings gained from freeing Webbed Crusaders in the Valley of Echoes, and the Greater Blessing of Might, Prayer of Fortitude, and Battle Shout gained from freeing prisoners during the quest Prisoners of Wyrmskull, are now removed if a player logs out, enters an instance, or travels to another continent.
  • Band of the Kirin Tor, Ring of the Kirin Tor, Signet of the Kirin Tor, and Loop of the Kirin Tor can now be fully refunded at vendors within 2 hours of purchase; similar to the upgraded tiers of these rings.
  • Fixed an issue where some multi-rank talents would not function correctly after changing zones.
by Published on 2022-10-06 12:24 AM

Dragonflight Beta - Build 45969
A new build is now live on the Beta realms!



New Icons



Pre-Patch Splash Screen



New Maps



Dragonflight Beta Credits
This build added the game credits!



Dragonflight Beta Development Notes - October 5, 2022
Blizzard has posted the Development Notes for Build 45969.



New Items
Here are some of the new items added in this build. Check out the full list on the WoWDB Beta site.

LevelTypeName
10JunkNetherforged Lavaproof Boots
10JunkSturdy Obsidian Glasses
70JunkEmpty Magma Shell
10JunkMagmammoth Harness
1Companion PetsSnowclaw Cub
70OtherValdrakken Token of Merit
1OtherTwilight Cache
1OtherTwilight Strongbox
70OtherCloak of Many Faces
50OtherDragonscale Expedition Insignia
50OtherIskaara Tuskarr Insignia
50OtherMaruuk Centaur Insignia
50OtherValdrakken Accord Insignia


Achievement Changes
Originally Posted by MMO-Champion
Character
  • Epic Equip an item of at least Epic quality Epic or better item, with a minimum item level of 183, in every slot. 10 points.
  • Superior Equip an item of at least Superior quality Equip a Superior or better item, with a minimum item level of 158, in every slot. 10 points.

Legacy
  • Epic (Battle) Equipped an item of at least Epic quality Equip an Epic or better item, with a minimum item level of 340, in every slot during Battle for Azeroth.
  • Superior (Battle) Equipped an item of at least Superior quality Equip a Superior or better item, with a minimum item level of 310, in every slot during Battle for Azeroth.

Collect
Pet Battles
  • A Rare Catch Capture a rare quality battle pet. 5 points. Account Wide.
  • An Uncommon Find Capture an uncommon quality rarity battle pet. 5 points. Account Wide.
  • Lots of Rarity Name changed from "High Quality" to "Lots of Rarity". Capture 10 rare quality battle pets. 5 points. Account Wide.
  • Quality & Quantity Capture 50 rare quality battle pets. 10 points. Account Wide.

Draenor Garrison
Expansion Features
  • Ironsides Upgrade a ship of every type to Epic quality. 5 points. 5 points.

Dragonflight
Reputation
  • Leftovers' Revenge Cook Legendary-quality soup at the Community Feast in Iskaara, then defeat Bisquius. Transmog: Big Kinook's Spare Ladle. 10 points.

Dragonrider Racing
Expansion Features
  • Thaldraszus: Gold Obtain gold in all normal races in Thaldrszus. 10 points. Thaldraszus. 10 points.

Dungeons
Feats of Strength
  • Dragonflight Keystone Conqueror: Season One Attain a Mythic+ Rating of at least 1500 during Dragonflight Season One. Title Reward: . Account Wide. The Thundering. Account Wide.
  • Dragonflight Keystone Master: Season One Attain a Mythic+ Rating of at least 2000 during Dragonflight Season One. Mount Reward: . Account Wide. Hailstorm Armoredon. Account Wide.
  • Thundering Hero: Dragonflight Season 1 Name changed from "[PH] Hero: Dragonflight Season 1" to "Thundering Hero: Dragonflight Season 1". End Dragonflight Mythic+ Season 1 with a Mythic+ Rating in the top 0.1% of all players in your region. Title Reward: [PH] Hero. Thundering Hero.

Dungeons & Raids
  • Glory of the Dragonflight Hero Complete the Dragonflight Mythic dungeon achievements listed below. 25 points. Account Wide. Mount Reward: Shellack. 25 points. Account Wide.
  • Glory of the Vault Raider Complete the Vault of the Incarnates raid achievements listed below. 25 points. Account Wide. Mount Reward: Raging Magmammoth. 25 points. Account Wide.

Mounts
Collections

Player vs. Player
Feats of Strength
  • Crimson Gladiator: Dragonflight Season 1 End Dragonflight PvP Season 1 in the top 0.1% of the 3v3 arena ladder (requires 150 games won on your current faction in Dragonflight Season 1). Title Reward: Crimsonl Gladiator. Crimson Gladiator.
  • Crimson Soloist: Dragonflight Season 1 (New) End Dragonflight PvP Season 1 in the top 0.1% of the Solo Shuffle ladder (requires 50 games won on your current faction in Dragonflight Season 1). Title Reward: Crimson Soloist.

Professions
Guild

Quests
Legacy



Talent Changes
Originally Posted by MMO-Champion
Druid
Balance

Guardian

Paladin
Protection



Spell Changes
Originally Posted by MMO-Champion
Mounts

Item Set Bonuses
224

Death Knight (Forums, Talent Calculator)

Demon Hunter (Forums, Talent Calculator)

Druid (Forums, Talent Calculator)

Hunter (Forums, Talent Calculator)

Mage (Forums, Talent Calculator)
  • Mage Arcane Class Set 2pc Arcane Blast critical strike chance increased by 5% per Arcane Charge For each Arcane Charge, Arcane Blast critical strike chance is increased by 5% and Arcane Explosion critical strike chance increased by 3% per Arcane Charge. is increased by 3%.
  • Mage Arcane Class Set 4pc When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage within 12 sec is increased by 10%, stacking up to 4 times.
  • Mage Fire Class Set 2pc (New) Pyroblasts and Flamestrikes cast with Hot Streak deal 10% increased damage.
  • Mage Fire Class Set 4pc (New) Fire Blast, Phoenix Flames, and Fireball deal 10% increased damage and their chance to critically strike is increased by 10%.
  • Mage Frost Class Set 2pc (New) Ice Lance and Frozen Orb damage increased by 10%.
  • Mage Frost Class Set 4pc (New) Consuming Fingers of Frost increases Blizzard damage by 25% and Frostbolt damage by 50% for 6 sec.

Monk (Forums, Talent Calculator)
  • Monk Brewmaster Class Set 2pc (New) Hitting an enemy with Tiger Palm or Spinning Crane Kick grants Brewmaster's Rhythm, increasing damage dealt and reducing damage taken by 1% for 10 sec, stacking up to 4 times.
  • Monk Brewmaster Class Set 4pc (New) For each stack of Brewmaster's Rhythm, Purifying Brew clears 3% more of your damage delayed with stagger.
  • Monk Mistweaver Class Set 2pc (New) Healing from your Enveloping Mist, Essence Font, and Vivify is increased by 15% on targets with your Renewing Mist.
  • Monk Mistweaver Class Set 4pc (New) Essence Font and Vivify healing are increased by 10% and your Renewing Mists on targets healed by Essence Font are extended by 1.0 sec for each direct heal.
  • Monk Windwalker Class Set 2pc (New) Fists of Fury increases the damage dealt by your next 2 Rising Sun Kicks or Spinning Crane Kicks by 30%.
  • Monk Windwalker Class Set 4pc (New) Fists of Fury now enhances your next 3 Rising Sun Kicks or Spinning Crane Kicks and enhanced kicks increase your Versatility during your next Fists of Fury by 5%, stacking up to 3 times.

Paladin (Forums, Talent Calculator)

Priest (Forums, Talent Calculator)

Rogue (Forums, Talent Calculator)

Shaman (Forums, Talent Calculator)

Warlock (Forums, Talent Calculator)

Warrior (Forums, Talent Calculator)

Death Knight (Forums, Talent Calculator)
  • Death Coil (Normal) Fires a blast of unholy energy at the target, causing [ 50.3% [ 42.75% of Attack Power ] Shadow damage to an enemy or healing an Undead ally for [ 265% of Attack Power ] health.
  • Death Coil (Improved Death Coil) Fires a blast of unholy energy at the target and 1 additional nearby target, causing [ 50.3% [ 42.75% of Attack Power ] Shadow damage to an enemy or healing an Undead ally for [ 265% of Attack Power ] health.
  • Death Coil (Eternal Agony) Fires a blast of unholy energy at the target, causing [ 50.3% [ 42.75% of Attack Power ] Shadow damage to an enemy or healing an Undead ally for [ 265% of Attack Power ] health.
  • Festering Wound Festering Strike applies a pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 23% [ 20.7% of Attack Power ] Shadow damage and generating 3 Runic Power. Stacks up to 6 times on any target.

Frost
  • Avalanche Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and dealing [ 21.4% [ 22.47% of Attack Power ] Frost damage. Frost Death Knight - Level 35 Talent. Frost Death Knight - Level 35 Talent.
  • Breath of Sindragosa Continuously deal [ 33.5% of Attack Power + 33.5% [ 40.5% of Attack Power + 40.5% of Off-hand Attack Power ] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end. Can be cast in Undead. Frost Death Knight - Level 50 Talent. Frost Death Knight - Level 50 Talent. Instant. 2 min cooldown.
  • Cold Heart Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal [ 10.7% [ 11.24% of Attack Power ] Frost damage. Stacks up to 20 times. Frost Death Knight - Level 15 Talent. Frost Death Knight - Level 15 Talent.
  • Frost Death Knight Increases damage/healing by 5%: Avalanche, Blood Plague, Breath of Sindragosa, Cold Heart, Death and Decay, Death Coil, Festering Wound, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Inexorable Assault, Rune of Razorice, Rune Strike Increases periodic damage/healing by 5%: Avalanche, Blood Plague, Breath of Sindragosa, Cold Heart, Death and Decay, Death Coil, Festering Wound, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Inexorable Assault, Rune of Razorice, Rune Strike Death Knight - Frost Spec. Death Knight - Frost Spec.
  • Frostscythe A sweeping attack that strikes all enemies in front of you for [ 14.98% [ 17.23% of Attack Power ] Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons. Can be cast in Undead. Frost Death Knight - Level 35 Talent. Frost Death Knight - Level 35 Talent. 1 Runes. 8 yd range. Instant.

Unholy
  • Clawing Shadows Deals [ 55.2% Deals [ 50.78% of Attack Power ] Shadow damage and causes 1 Festering Wound to burst. Requires Melee Weapon. Can be cast in Undead. Limited to 8 targets. Unholy Death Knight - Level 15 Talent. Unholy Death Knight - Level 15 Talent. 1 Runes. 30 yd range. Instant.
  • Unholy Pact Dark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal [ 236.2% of Attack Power ] Shadow damage over 15 sec to enemies between you and your pet. While active, your strength is increased by 5%. Unholy Death Knight - Level 45 Talent. Unholy Death Knight - Level 45 Talent.

Runeforging
  • Rune of Razorice (Normal) Engrave your weapon with a rune that causes [ 1.13% of Attack Power ]% [ 1.1% of Attack Power or 1 ]% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times.
  • Rune of Razorice (Rune of Razorice) Engrave your weapon with a rune that causes [ 1.13% of Attack Power ]% [ 1.1% of Attack Power or 1 ]% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times.

Demon Hunter (Forums, Talent Calculator)
Havoc
  • Mortal Dance Blade Dance now reduces targets' healing received by 50% for 5 6 sec. PvP Talent. PvP Talent. Requires DemonHunter. Requires level 10.

Vengeance
  • Soul Cleave Viciously strike up to 5 enemies in front of you for [ 124.7% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ]. Consumes up to 2 available Soul Fragments and heals you for an additional [ 50% of Attack Power ] for each Soul Fragment consumed. Requires One-Handed Melee Weapon. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 35 Fury. Melee range. Instant. 30 Fury. Melee range. Instant.
  • Spirit Bomb Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 30.9% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 5 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent. 45 Fury. Instant. 40 Fury. Instant.

Druid (Forums, Talent Calculator)
  • Ferocious Bite Balance, Guardian, Restoration, Initial: Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%. 1 point : [ 25.9% [ 21% of Attack Power ] damage 2 points: [ 51.9% [ 42% of Attack Power ] damage 3 points: [ 77.8% [ 63% of Attack Power ] damage 4 points: [ 103.8% [ 84% of Attack Power ] damage 5 points: [ 129.7% of Attack Power ] damage Feral: Finishing move that causes Physical damage per combo point and consumes up to 25 additional Energy to increase damage by up to 100%. Ferocious Bite increases all damage dealt by Rip by 4% per Combo Point spent for 4 sec. 1 point : [ 25.9% of Attack Power ] damage 2 points: [ 51.9% of Attack Power ] damage 3 points: [ 77.8% of Attack Power ] damage 4 points: [ 103.8% of Attack Power ] damage 5 points: [ 129.7% [ 105% of Attack Power ] damage Requires Cat Form. 25 Energy. Melee range. Instant. 1 sec global cooldown.
  • Mark of the Wild Infuse a friendly target with the power of the wild, increasing their Speed and critical strike chance by 3% and reducing their magic damage taken by 2% Versatility by 3% for 60 minutes. If target is in your party or raid, all party and raid members will be affected. 20% of Base Mana. 40 yd range. Instant.
  • Shred (Normal) Shred the target, causing [ 60.72% [ 54.65% of Attack Power ] Physical damage to the target.
  • Shred (Merciless Strikes) Shred the target, causing [ 60.72% [ 54.65% of Attack Power ] Physical damage to the target.
  • Shred (Improved Shred) Shred the target, causing [ 60.72% [ 54.65% of Attack Power ] Physical damage to the target.
  • Thrash Strikes all nearby enemies, dealing [ 8.71% [ 9.8% of Attack Power ] Bleed damage and an additional [ 27.7% [ 31.2% of Attack Power ] Bleed damage over 15 sec. Awards 1 combo points. Requires Cat Form. 40 Energy. 8 yd range. Instant. 1 sec global cooldown.

Feral
  • Bloodtalons When you use 3 different combo point-generating abilities within 4 sec, the damage of your next 2 Rips or Ferocious Bites is increased by 30% 25%. Feral Druid - Level 50 Talent. Feral Druid - Level 50 Talent.
  • Brutal Slash Strikes all nearby enemies with a massive slash, inflicting [ 109.3% [ 98.37% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Awards 1 combo points. 3 charges. Requires Cat Form. Feral Druid - Level 45 Talent. Feral Druid - Level 45 Talent. 25 Energy. 8 yd range. Instant. 8 sec recharge. 1 sec global cooldown. 3 charges.
  • Primal Wrath Finishing move that deals instant damage and applies Rip to all enemies within 8 yards. Lasts longer per combo point. 1 point : [ 14.5% [ 13.1% of Attack Power ] plus Rip for 4 sec 2 points: [ 21.8% [ 19.6% of Attack Power ] plus Rip for 6 sec 3 points: [ 29% [ 26.2% of Attack Power ] plus Rip for 8 sec 4 points: [ 36.3% [ 32.7% of Attack Power ] plus Rip for 10 sec 5 points: [ 43.6% [ 39.2% of Attack Power ] plus Rip for 12 sec Requires Cat Form. Feral Druid - Level 45 Talent. Feral Druid - Level 45 Talent. 20 Energy. 8 yd range. Instant. 1 sec global cooldown.
  • Sabertooth Ferocious Bite deals 20% 15% increased damage and increases all damage dealt by Rip by 4% 5% per Combo Point spent for 4 sec. Feral Druid - Level 15 Talent. Feral Druid - Level 15 Talent.

Restoration
  • Soul of the Forest Swiftmend increases the healing of your next Regrowth or Rejuvenation by 200%, or your next Wild Growth by 75% 60%. Restoration Druid - Level 40 Talent. Restoration Druid - Level 40 Talent.

Mage (Forums, Talent Calculator)
  • Frostbolt (Normal) Launches a bolt of frost at the enemy, causing [ 55.19% [ 50.22% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Frostbolt (Deep Shatter) Launches a bolt of frost at the enemy, causing [ 55.19% [ 50.22% of Spell Power ] Frost damage and slowing movement speed by 50% for 8 sec.
  • Portal: Valdrakken (New) Creates a portal, teleporting group members that use it to Valdrakken. 4% of Base Mana. 10 yd range. 10 sec cast. 60 sec cooldown.
  • Teleport: Valdrakken (New) Teleports you to Valdrakken. 3% of Base Mana. 10 sec cast.

Fire
  • Fire Mage Decreases damage/healing by 6%: Arcane Explosion, Blast Wave, Cone of Cold, Conflagration, Fire Blast, Fireball, Flame Patch, Frost Nova, Frostbolt, Living Bomb, Meteor Decreases periodic damage/healing by 6%: Arcane Explosion, Blast Wave, Cone of Cold, Conflagration, Fire Blast, Fireball, Flame Patch, Frost Nova, Frostbolt, Living Bomb, Meteor Mage - Fire Spec. Mage - Fire Spec.
  • Fireball Throws a fiery ball that causes [ 78% [ 73.32% of Spell Power ] Fire damage. Mage - Fire Spec. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 2.2 sec cast.
  • Flame Patch Flamestrike leaves behind a patch of flames which burns enemies within it for [ 43.2% [ 40.6% of Spell Power ] Fire damage over 8 sec. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent.

Frost
  • Ebonbolt Launch a bolt of ice at the enemy, dealing [ 200% of Spell Power ] Frost damage and granting you Brain Freeze. Deals [ 160% of Spell Power ] Frost damage to a second nearby target. Frost Mage - Level 35 Talent. Frost Mage - Level 35 Talent. 40 yd range. 2.5 sec cast. 45 sec cooldown.
  • Frost Mage Decreases damage/healing by 9%: Arcane Explosion, Comet Storm, Cone of Cold, Ebonbolt, Fire Blast, Frost Bomb, Frost Nova, Frostbolt, Glacial Spike, Ice Nova, Mastery: Icicles, Ray of Frost Decreases periodic damage/healing by 9%: Arcane Explosion, Comet Storm, Cone of Cold, Ebonbolt, Fire Blast, Frost Bomb, Frost Nova, Frostbolt, Glacial Spike, Ice Nova, Mastery: Icicles, Ray of Frost Mage - Frost Spec. Mage - Frost Spec.
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 341.55% [ 310.81% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Frost Mage - Level 50 Talent. Frost Mage - Level 50 Talent. 1% of Base Mana. 40 yd range. 3 sec cast.

Monk (Forums, Talent Calculator)
  • Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 1 Chi. Mistweaver: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. May be cast during Soothing Mist, and will additionally heal the Soothing Mist target. Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Expel Harm: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 8 yards. Generates 0 Chi. 15 Energy / 3% of Base Mana / 15 Energy. 100 yd range. Instant. 15 sec cooldown. 1 sec global cooldown.

Brewmaster
  • Improved Vivify Vivify healing is increased by 40%. Monk - Brewmaster & Windwalker Spec. Monk - Brewmaster & Windwalker Spec. Spec. Monk - Brewmaster Spec.

Paladin (Forums, Talent Calculator)
  • Blessing of Protection Holy, Retribution, Initial: Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Protection: Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Shares a cooldown with Blessing of Spellwarding. 1 charge. 15% of Base Mana. 40 yd range. Instant. 5 min recharge. 1 charge.
  • Holy Shock (Holy) Has an additional 30% critical effect chance. strike chance.
  • Holy Shock (Holy) Has an additional 30% critical effect chance. strike chance.

Holy
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% [ 19.2% of Spell Power ] or healed for [ 38% [ 45.6% of Spell Power ]. You may have Glimmer of Light on up to 8 targets. Holy Paladin - Level 50 Talent. Holy Paladin - Level 50 Talent.

Protection
  • Blessing of Spellwarding Blesses a party or raid member, granting immunity to magical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Shares a cooldown with Blessing of Protection. 1 charge. Protection Paladin - Level 35 Talent. Protection Paladin - Level 35 Talent. 15% of Base Mana. 40 yd range. Instant. 3 min recharge. 1 charge. 5 min recharge. 1 charge.

Priest (Forums, Talent Calculator)

Discipline
  • Discipline Priest Discipline Priest core passive Decreases damage/healing by 25%: Smite Increases periodic damage/healing by 7%: Shadow Word: Pain Increases damage/healing by 7%: Shadow Word: Pain Decreases damage/healing by 19% Increases damage/healing by 40%: Mind Blast Decreases damage/healing by 6%: Catharsis, Mind Blast, Penance, Shadow Word: Pain, Smite Decreases periodic damage/healing by 6%: Catharsis, Mind Blast, Penance, Shadow Word: Pain, Smite Priest - Discipline Spec. Priest - Discipline Spec.

Shadow
  • Hallucinations Your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts generate 6 4 Insanity during combat. Priest - Shadow Spec. Priest - Shadow Spec.
  • Mind Flay Assaults the target's mind with Shadow energy, causing [ 128.4% of Spell Power ] Shadow damage over 4.5 sec and slowing their movement speed by 50%. Generates 18 12 Insanity over the duration. Can be cast in Shadowform. Priest - Shadow Spec. Priest - Shadow Spec. 40 yd range. 4.5 sec cast (Channeled).
  • Vampiric Touch A touch of darkness that causes [ 128.52% of Spell Power ] Shadow damage over 21 sec, and heals you for 50% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec. Generates 5 4 Insanity. Can be cast in Shadowform. Priest - Shadow Spec. Priest - Shadow Spec. 40 yd range. 1.5 sec cast.

Rogue (Forums, Talent Calculator)
  • Instant Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 30% chance of poisoning the enemy which instantly inflicts [ 6.3% [ 4.95% of Attack Power ] Nature damage. Requires One-Handed Melee Weapon. 1.5 sec cast.

Outlaw
  • Between the Eyes Finishing move that deals damage with your pistol, increasing your critical strike chance against the target by 20%. 1 point : [ 14.5% of Attack Power + 14.5% of Off-hand Attack Power ] damage, 3 sec 2 points: [ 29% of Attack Power + 29% of Off-hand Attack Power ] damage, 6 sec 3 points: [ 43.4% of Attack Power + 43.4% of Off-hand Attack Power ] damage, 9 sec 4 points: [ 57.9% of Attack Power + 57.9% of Off-hand Attack Power ] damage, 12 sec 5 points: [ 72.4% of Attack Power + 72.4% of Off-hand Attack Power ] damage, 15 sec 6 points: [ 86.9% of Attack Power + 86.9% of Off-hand Attack Power ] damage, 18 sec Rogue - Outlaw Spec. Rogue - Outlaw Spec. 25 Energy. 20 yd range. Instant. 45 sec cooldown. 1 sec global cooldown.
  • Dreadblades Strike at an enemy, dealing [ 95% of Attack Power ] Physical damage and empowering your weapons for 10 sec, causing your Sinister Strike, Ghostly Strike, Ambush, and Pistol Shot to fill your combo points, but your finishing moves consume 5% of your current health. Outlaw Rogue - Level 45 Talent. Outlaw Rogue - Level 45 Talent. 30 Energy. Melee range. Instant. 1.5 50 Energy. Melee range. Instant. 2 min cooldown. 1 sec global cooldown.
  • Enduring Brawler Every 3 sec you remain in combat, gain 1% Stamina and chance for Sinister Strike to hit an additional time. Lose 1 stack each second while out of combat. Max 15 stacks. PvP Talent. PvP Talent. Requires Rogue. Requires level 10.
  • Outlaw Rogue Increases damage/healing by 17%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Increases periodic damage/healing by 17%: Ambush, Between the Eyes, Blade Flurry, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Rogue - Outlaw Spec. Rogue - Outlaw Spec.

Warlock (Forums, Talent Calculator)
  • Create Healthstone Normal: Creates a Healthstone that can be consumed to restore 25% health. Lifeblood: Creates a Healthstone that can be consumed to restore 25% health. When you use a Healthstone, gain 7% Leech for 20 sec. 2% of Base Mana. 3 sec cast.
  • Fear Normal: Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1. Nightmare: Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1. When Fear ends, the target is slowed by 15% for 4 sec. 5% of Base Mana. 30 yd range. 1.7 sec cast.

Affliction
  • Affliction Warlock Increases damage/healing by 14%: Agony, Corruption, Drain Life, Shadow Bolt, Soul Flame Increases periodic damage/healing by 14%: Agony, Corruption, Drain Life, Shadow Bolt, Soul Flame Increases periodic damage/healing by 30%: Corruption Decreases periodic damage/healing by 30%: Corruption Warlock - Affliction Spec. Warlock - Affliction Spec.

Warrior (Forums, Talent Calculator)
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 116% [ 126% of Attack Power ] Physical damage.
  • Raging Blow (Raging Blow) A mighty blow with both weapons that deals a total of [ 116% [ 126% of Attack Power ] Physical damage.
  • Raging Blow (Normal) A mighty blow with both weapons that deals a total of [ 116% [ 126% of Attack Power ] Physical damage.
  • Raging Blow (Raging Blow) A mighty blow with both weapons that deals a total of [ 116% [ 126% of Attack Power ] Physical damage.

Arms
  • Avatar Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 15 10 Rage. Arms Warrior - Level 45 Talent. Arms Warrior - Level 45 Talent. Instant. 1.5 min cooldown.
  • Seasoned Soldier Your auto attack critical strikes generate 30% 20% more Rage. Warrior - Arms Spec. Warrior - Arms Spec.

Fury
  • Meat Cleaver Whirlwind deals 25% 20% more damage and now affects your next 4 single-target melee attacks, instead of the next 2 attacks. Fury Warrior - Level 45 Talent. Fury Warrior - Level 45 Talent.

Protection
  • Booming Voice Demoralizing Shout also generates 40 30 Rage, and increases damage you deal to affected targets by 20%. Protection Warrior - Level 30 Talent. Protection Warrior - Level 30 Talent.
  • Heavy Repercussions Shield Slam generates 3 2 more Rage and extends the duration of Shield Block by 1.0 sec. Protection Warrior - Level 50 Talent. Protection Warrior - Level 50 Talent.

Covenant Abilities
  • Elysian Decree (Havoc, Vengeance) Detonates to deal [ 350% of Attack Power ] Normal: Arcane [ 378% of Attack Power ] Normal: Arcane
  • Elysian Decree (Initial) Detonates to deal [ 350% [ 378% of Attack Power ] [ERROR: sure looks like an infinite loop] damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil.

Demon Hunter (Forums, Talent Calculator)
  • Elysian Decree (Havoc, Vengeance) Detonates to deal [ 350% of Attack Power ] Normal: Arcane [ 378% of Attack Power ] Normal: Arcane
  • Elysian Decree (Initial) Detonates to deal [ 350% [ 378% of Attack Power ] [ERROR: sure looks like an infinite loop] damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil.
  • Elysian Decree (Havoc, Vengeance) Detonates to deal [ 350% of Attack Power ] Normal: Arcane [ 378% of Attack Power ] Normal: Arcane
  • Elysian Decree (Initial) Detonates to deal [ 350% [ 378% of Attack Power ] [ERROR: sure looks like an infinite loop] damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil.
  • Elysian Decree (Havoc, Vengeance) Detonates to deal [ 350% of Attack Power ] Normal: Arcane [ 378% of Attack Power ] Normal: Arcane
  • Elysian Decree (Initial) Detonates to deal [ 350% [ 378% of Attack Power ] [ERROR: sure looks like an infinite loop] damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil.

Paladin (Forums, Talent Calculator)
  • Blessing of the Seasons (New) Bless an ally for 30 sec, causing their attacks to have a 40% chance to deal 30% additional damage as Holy. Blessing of the Seasons: Turns to Autumn after use. Night Fae. Night Fae.

Anima Powers
Death Knight (Forums, Talent Calculator)
  • Rune of Razorice (Normal) Engrave your weapon with a rune that causes [ 1.13% of Attack Power ]% [ 1.1% of Attack Power or 1 ]% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times.
  • Rune of Razorice (Rune of Razorice) Engrave your weapon with a rune that causes [ 1.13% of Attack Power ]% [ 1.1% of Attack Power or 1 ]% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 3%, stacking up to 5 times.

Item Effects
  • +3 Mining Name changed from "+15 Mining" to "+3 Mining". +15 Mining Skill. +3 Mining Skill.
  • +4 Herbalism Name changed from "+10 Herbalism" to "+4 Herbalism". +10 Herbalism; does not need to be equipped. +4 Herbalism Skill.
  • +4 Skinning Name changed from "+10 Skinning" to "+4 Skinning". +10 Skinning; does not need to be equipped. +4 Skinning Skill.
  • A Collection Of Me Call upon the words of your past and future selves. Instant. 30 sec cooldown. 5 min cooldown.
  • Add Keystone Affix: Thundering (New) Add the Thundering affix to a Mythic Keystone. Instant.
  • Alchemy Gear Equipped (DNT) (New) Instant.
  • Alchemy Tool Equipped (DNT) (New) Instant.
  • Amice of the Blue Your damaging spells and abilities have the chance to trigger a burst of Arcane energy dealing 50 Arcane damage to enemies in an 8 yard radius. Approximately 2.25 procs per minute. 2 procs per minute.
  • Arcanostabilized Provisions Name changed from "M.R.E." to "Arcanostabilized Provisions".
  • Armoire of Endless Cloaks Instant. You have access to Wrathion's personal cloak collection. Instant.
  • Armor Spikes Has a chance to cause 0 physical damage upon being struck by a melee attack. Additional equipment with this effect increases the chance of damage being dealt. Approximately 1.1 procs per minute.
  • Arsenal: Cosmic Aspirant's Weapons (New) Collect the appearances of the Cosmic Aspirant's weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Cosmic Gladiator's Weapons (New) Collect the appearances of the Cosmic Gladiator's weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Sinful Aspirant's Weapons (New) Collect the appearances of the Sinful Aspirant's weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Sinful Gladiator's Ardenweald Weapons (New) Collect the appearances of the Sinful Gladiator's Ardenweald weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Sinful Gladiator's Bastion Weapons (New) Collect the appearances of the Sinful Gladiator's Bastion weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Sinful Gladiator's Maldraxxus Weapons (New) Collect the appearances of the Sinful Gladiator's Maldraxxus weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Sinful Gladiator's Revendreth Weapons (New) Collect the appearances of the Sinful Gladiator's Revendreth weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Unchained Aspirant's Weapons (New) Collect the appearances of the Unchained Aspirant's weapon set. Transmog Set. Transmog Set. Instant.
  • Arsenal: Unchained Gladiator's Weapons (New) Collect the appearances of the Unchained Gladiator's weapon set. Transmog Set. Transmog Set. Instant.
  • Awakening Rime Deal 0 Frost damage to your target and apply an Awakening Rime for 4-12s. If the target dies while Awakening Rime is active, it explodes for 50 Frost damage in a 10 yard radius. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 30 yd range. Instant. 3 min cooldown. 1.5 min cooldown.
  • Basran's Tenacity Whenever a player is slain within 20 yards of you, you are filled with a burst of tenacity and gain 0 Versatility for 10 sec.Approximately 1 proc per minute.
  • Blacksmithing Gear Equipped (DNT) (New) Instant.
  • Blacksmithing Tool Equipped (DNT) (New) Instant.
  • Bloody Vengeance Enemies who damage you will sometimes take 0 Physical damage over 6 sec.Approximately 3.5 procs per minute.
  • Blue Dragon Soles After 2 seconds, your movements charge your next spellcast, granting up to 5 stacks of 0 Intellect. Every 2 seconds you spend moving will charge your next spellcast for 0 Intellect, stacking up to 5 times.
  • Bronzed Grip Wrappings Your damaging and healing spells and abilities have a chance to echo in time, dealing up to [ 14.2% of Attack Power ] Arcane damage or 57 healing with their echo. Instant. Approximately 4 procs per minute.
  • Celebratory Cake Set out a delightful cake to celebrate a momentous occasion! Melee range. 1 sec cast.2 min cooldown.
  • Cloak of Many Faces 40 yd range. Instant. Faces adorn the back of this cloak, their appearance fading out of view as quickly as you notice them. 40 yd range. Instant.
  • Coated in Slime These boots ooze a toxic slime which slows your actions, reducing haste by 0. Your attacks will occasionally splash slime onto your target, dealing 0 Nature damage. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch Approximately 4 procs per minute.
  • Coated in Slime These boots ooze a toxic slime which slows your actions, reducing haste by 0. The slime will occasionally splash onto your target when you deal damage Your attacks will occasionally splash slime onto your target, dealing 0 Nature damage. These effects are strengthened by 15% increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. Approximately 4 procs per minute.
  • Companionship Gain 0 Versatility per ally grouped with, stacking up to 15 times. 5 times.
  • Cooking Gear Equipped (DNT) (New) Instant.
  • Cooking Tool Equipped (DNT) (New) Instant.
  • Critical Failure Prevention Unit No crit failure DNT Instant. The tinker slotted within this device cannot catastrophically malfunction. Instant.
  • Crumbling Power Gain the Titans' crumbling power for 20 sec, increasing pri by 0, reduced by your abilities. Instant. 3 min cooldown. each time you use an ability. Lasts 20 sec. Instant. 3 min cooldown.
  • Darkmoon Deck: Inferno Hurl a Smoldering Inferno at the target that deals between 21,456-32,516 60,237-144,568 Fire damage. Damage dealt is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 yd range. Instant. 3 min cooldown. 1.5 min cooldown.
  • Deep Chill These boots permeate a deep chill through you, causing your attacks to sometimes deal an additional 0 Frost damage, but permanently slow your movement speed by 0%. These effects are strengthened by 15% 10%. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. Approximately 4 procs per minute.
  • Delicate Suspension of Spores Use upon a fallen ally to spread restorative spores nearby, which for 12 sec. These spores cling to allies and heal them for 0 over 6 sec. Usable on yourself while dead. 10 yd range. Instant. 5 min cooldown.
  • Dragon Games Equipment Empty out the Dragon Games kickballs onto the field. Running into them kicks them to at your enemy target, dealing 0 Physical damage. 100 yd range. Instant. 2 min cooldown.
  • Dragonscale Expedition Insignia Grants 150 Grants 250 reputation with the Dragonscale Expedition. Instant.
  • Dragonscale Expedition Insignia (New) Grants 500 reputation with the Dragonscale Expedition. Instant.
  • Elemental Potion of Ultimate Power Drink to increase your primary stat by 0 for 45 30 sec. Instant. 5 min cooldown.
  • Emerald Coach's Whistle Your helpful spells and abilities have a chance to Blow the Whistle, pepping up yourself and your Coached ally, increasing your Mastery by pep up you and your Coached ally, granting you both 0 for 10 sec. Limited to 1 target. 40 yd range. Approximately 2 procs per minute.
  • Enchanting Gear Equipped (DNT) (New) Instant.
  • Enchanting Tool Equipped (DNT) (New) Instant.
  • Endless Stack of Needles Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target bleed to the target which deals 0 Physical damage every 2 sec. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
  • Endless Stack of Needles Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target bleed to the target which deals 0 Physical damage every 2 sec. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
  • Endless Stack of Needles Replace your traditional ammunition with sharp needles that cause your auto-attacks to also apply a stacking bleed onto the target bleed to the target which deals 0 Physical damage every 2 sec. Lasts 60 min. Requires Ranged Weapon. 2 sec cast.
  • Engineering Gear Equipped (DNT) (New) Instant.
  • Engineering Tool Equipped (DNT) (New) Instant.
  • Ensemble: Cosmic Aspirant's Cloth Armor (New) Collect the appearances of the Cosmic Aspirant's Cloth armor set. Instant.
  • Ensemble: Cosmic Aspirant's Leather Armor (New) Collect the appearances of the Cosmic Aspirant's Leather armor set. Instant.
  • Ensemble: Cosmic Aspirant's Mail Armor (New) Collect the appearances of the Cosmic Aspirant's Mail armor set. Instant.
  • Ensemble: Cosmic Aspirant's Plate Armor (New) Collect the appearances of the Cosmic Aspirant's Plate armor set. Instant.
  • Ensemble: Cosmic Gladiator's Death Knight Armor (New) Collect the appearances of the Cosmic Gladiator's Death Knight armor set. Instant.
  • Ensemble: Cosmic Gladiator's Demon Hunter Armor (New) Collect the appearances of the Cosmic Gladiator's Demon Hunter armor set. Instant.
  • Ensemble: Cosmic Gladiator's Druid Armor (New) Collect the appearances of the Cosmic Gladiator's Druid armor set. Instant.
  • Ensemble: Cosmic Gladiator's Hunter Armor (New) Collect the appearances of the Cosmic Gladiator's Hunter armor set. Instant.
  • Ensemble: Cosmic Gladiator's Mage Armor (New) Collect the appearances of the Cosmic Gladiator's Mage armor set. Instant.
  • Ensemble: Cosmic Gladiator's Monk Armor (New) Collect the appearances of the Cosmic Gladiator's Monk armor set. Instant.
  • Ensemble: Cosmic Gladiator's Paladin Armor (New) Collect the appearances of the Cosmic Gladiator's Paladin armor set. Instant.
  • Ensemble: Cosmic Gladiator's Priest Armor (New) Collect the appearances of the Cosmic Gladiator's Priest armor set. Instant.
  • Ensemble: Cosmic Gladiator's Rogue Armor (New) Collect the appearances of the Cosmic Gladiator's Rogue armor set. Instant.
  • Ensemble: Cosmic Gladiator's Shaman Armor (New) Collect the appearances of the Cosmic Gladiator's Shaman armor set. Instant.
  • Ensemble: Cosmic Gladiator's Warlock Armor (New) Collect the appearances of the Cosmic Gladiator's Warlock armor set. Instant.
  • Ensemble: Cosmic Gladiator's Warrior Armor (New) Collect the appearances of the Cosmic Gladiator's Warrior armor set. Instant.
  • Ensemble: Sinful Aspirant's Cloth Armor (New) Collect the appearances of the Sinful Aspirant's Cloth armor set. Instant.
  • Ensemble: Sinful Aspirant's Leather Armor (New) Collect the appearances of the Sinful Aspirant's Leather armor set. Instant.
  • Ensemble: Sinful Aspirant's Mail Armor (New) Collect the appearances of the Sinful Aspirant's Mail armor set. Instant.
  • Ensemble: Sinful Aspirant's Plate Armor (New) Collect the appearances of the Sinful Aspirant's Plate armor set. Instant.
  • Ensemble: Sinful Gladiator's Cloth Armor (New) Collect the appearances of the Sinful Gladiator's Cloth armor set. Instant.
  • Ensemble: Sinful Gladiator's Leather Armor (New) Collect the appearances of the Sinful Gladiator's Leather armor set. Instant.
  • Ensemble: Sinful Gladiator's Mail Armor (New) Collect the appearances of the Sinful Gladiator's Mail armor set. Instant.
  • Ensemble: Sinful Gladiator's Plate Armor (New) Collect the appearances of the Sinful Gladiator's Plate armor set. Instant.
  • Ensemble: Unchained Aspirant's Cloth Armor (New) Collect the appearances of the Unchained Aspirant's Cloth armor set. Instant.
  • Ensemble: Unchained Aspirant's Leather Armor (New) Collect the appearances of the Unchained Aspirant's Leather armor set. Instant.
  • Ensemble: Unchained Aspirant's Mail Armor (New) Collect the appearances of the Unchained Aspirant's Mail armor set. Instant.
  • Ensemble: Unchained Aspirant's Plate Armor (New) Collect the appearances of the Unchained Aspirant's Plate armor set. Instant.
  • Ensemble: Unchained Gladiator's Cloth Armor (New) Collect the appearances of the Unchained Gladiator's Cloth armor set. Instant.
  • Ensemble: Unchained Gladiator's Leather Armor (New) Collect the appearances of the Unchained Gladiator's Leather armor set. Instant.
  • Ensemble: Unchained Gladiator's Mail Armor (New) Collect the appearances of the Unchained Gladiator's Mail armor set. Instant.
  • Ensemble: Unchained Gladiator's Plate Armor (New) Collect the appearances of the Unchained Gladiator's Plate armor set. Instant.
  • Fang Adornments Your physical attacks and abilities have a chance to make you deal an additional strike to the target, dealing 1 Your attacks have a chance to be imbued with ferocity, dealing an additional 1 Physical damage. 100 yd range. Approximately 6 procs per minute.
  • Fishing Gear Equipped (DNT) (New) Instant.
  • Fishing Tool Equipped (DNT) (New) Instant.
  • Flaring Cowl While in combat, You are wrapped in an intense heat which burns nearby foes for 0 Fire damage every 3 sec.
  • Forgestorm Your attacks have a chance to ignite Forgestorm for 12 sec, causing your attacks to sometimes explode for an additional have a very high chance to explode for 0 Fire damage split between all nearby enemies. Damage is increased for each enemy struck, up to 5 enemies. Approximately 1 proc per minute.
  • Frenzying Signoll Flare Infrequently summons Your abilities have a low chance to summon a gnoll ally to assist you during combat. It They may deal 0 Physical damage to your target and stun it for 2 sec, poison your target for 0 Nature over 10 sec, or increase your highest secondary stat by 0 for 20 sec. Approximately 1 proc per minute.
  • Furious Ragefeather Your damaging spells have a chance to fire a Soulseeker Arrow towards your target, inflicting 0 Shadow damage over 20 sec to the first enemy hit. If the target dies while affected, your next damaging spells will fire an arrow. Approximately 1 proc per minute.
  • Globe of Jagged Ice Your attacks have a chance to cause the target to become impaled impale the target with a shard of jagged ice, stacking up to 4. 100 yd range. Approximately 4 procs per minute.
  • Grand Theft Mammoth (New) Harness a Qalashi magmammoth and keep it as a permanent mount. Must be currently riding to use. Instant.
  • Herbalism Gear Equipped (DNT) (New) Instant.
  • Herbalism Tool Equipped (DNT) (New) Instant.
  • Hood of Surging Time (New) Damaging a new enemy grants you 0 Haste for 10 sec, stacking up to 5 times. 40 yd range.
  • Idol of Pure Decay Your ranged abilities have a chance to unleash a volley of Rotting Surge, dealing 0 pure decay, dealing 0 Nature damage split between enemies hit and decreasing their movement speed by 0% for until cancelled, stacking up to 3 times. Approximately 3 procs per minute. 1 proc per minute.
  • Immaculate Sac of Swog Treasures (New) This smells funny, better open it quickly! Instant.
  • Im-PECK-able Screechflight Disguise A Chirpsnide original! Instant. 0 sec cast (Channeled).
  • Inscription Gear Equipped (DNT) (New) Instant.
  • Inscription Tool Equipped (DNT) (New) Instant.
  • Iskaara Tuskarr Insignia Grants 150 Grants 250 reputation with the Iskaara Tuskarr. Instant.
  • Iskaara Tuskarr Insignia (New) Grants 500 reputation with the Iskaara Tuskarr. Instant.
  • Jewelcrafting Gear Equipped (DNT) (New) Instant.
  • Jewelcrafting Tool Equipped (DNT) (New) Instant.
  • Kill Credit Instant.Reagents: Old Crabshell.
  • Kill Credit Instant.Reagents: Tangled Roots.
  • Kill Credit Instant.Reagents: Oliveye Fry.
  • Leatherworking Gear Equipped (DNT) (New) Instant.
  • Leatherworking Tool Equipped (DNT) (New) Instant.
  • Magazine of Healing Darts Your healing spells and abilities have a chance to fire a Healing Dart toward an ally target. The first ally hit will be healed for 0. Approximately 1.21 procs per minute. 1 proc per minute.
  • Magically Magical Faerie Flower Taking damage as well as dealing harmful spells and abilities has a chance to grant you a 0 absorb shield for 20 sec and 0 increased movement speed while the shield lasts. Approximately 1 proc per minute.
  • Maruuk Centaur Insignia Grants 150 Grants 250 reputation with the Maruuk Centaur. Instant.
  • Maruuk Centaur Insignia (New) Grants 500 reputation with the Maruuk Centaur. Instant.
  • Miniature Singing Stone Unleash the Voice of Ohn'ahra, wrapping the target in a shield of winds, shielding them for 0. When the shield ends this effect repeats on up to 4 additional nearby allies, prioritizing the ally with the least amount of to wrap an ally in wind, shielding them for 0 damage for 10 sec. When this effect ends the winds disperse and shield a nearby ally up to 4 times, preferring allies with the lowest current health. 40 yd range. Instant. 1.5 min cooldown. 2 min cooldown.
  • Mining Gear Equipped (DNT) Name changed from "Mining Accessory Equipped (DNT)" to "Mining Gear Equipped (DNT)".
  • Mutated Magmammoth Scale Your attacks have a chance to incite the scale, causing cause flaming tentacles to grow from your body for 10 sec. The tentacles lash out, dealing 0 Fire damage every 2 sec split between enemies in front of you. Damage is increased for each enemy struck, up to 5 enemies. Approximately 2 procs per minute.
  • Obsidian Egg Clutch Name changed from "Place the Eggs" to "Obsidian Egg Clutch".
  • Phial of Glacial Fury Drink the phial to embrace the inner snowstorm. Whenever you attack a new target, gain a stack of Glacial Fury for 15 sec, up to 10 5 stacks. Dealing damage has a chance to blast enemies near your target for 0 Frost damage unleash a blast of 0 Frost damage split between nearby enemies, increased by 15% per stack of Glacial Fury. Lasts 30 min and through death. Consuming a second will add another 30 min. 3 sec cast. Approximately 6 procs per minute.
  • Pipspark's Prestigious Pendant of Protection Taking damage as well dealing harmful spells and abilities has a chance to grant you a 0 absorb shield that regenerates after being broken up to 4 2 additional times. Approximately 1 proc per minute.
  • Place Duck Trap 6 yd range. Instant. Place the trapped duck near a duck nest, causing it to act as a decoy. 6 yd range. Instant.
  • Potent Venom Potent venom courses through you, occasionally triggering a Rush of Energy. While affected by a Rush of Energy Toxins course through you, occasionally triggering Potent Venom. While affected by Potent Venom, you lose 0 of your lowest secondary stat and gain 0 of your highest secondary stat for 10 sec. These effects are strengthened by 15% increased by 100% if you equip an item crafted with a Toxified Armor Patch. Approximately 2 procs per minute.
  • Potion Absorption Inhibitor Increases the duration of Dragon Isles potions by 10% per stack. Instant. 50%. Instant.
  • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 80 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown.
  • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 80 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown. 3 sec global cooldown.
  • Potion Cauldron of Power Creates a cauldron that raid members can use to acquire Fleeting Elemental Potions of Power. When consumed, their primary stat is increased by 0 for 30 sec. Cauldron has 80 120 uses and each provides 5 potions. The cauldron lasts for 20 min. Melee range. 3 sec cast. 3 min cooldown.
  • Potion of Chilled Clarity Reduces the mana cost of all spells by 100% but also increases cast time by 20% 40% for 8 seconds. Instant. 5 min cooldown.
  • Potion of Chilled Clarity Reduces the mana cost of all spells by 100% but also increases cast time by 20% 40% for 14 seconds. Instant. 5 min cooldown.
  • Potion of Chilled Clarity Reduces the mana cost of all spells by 100% but also increases cast time by 20% 40% for 10 seconds. Instant. 5 min cooldown.
  • Potion of the Hushed Zephyr Drink to gain invisibility for 14 15 seconds. Instant. 10 min cooldown.
  • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to exchange 15 of their Primal Chaos for 5 Primal Chaos for 5 Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 45 sec. Cauldron has 100 uses and each exchange provides 5 potions 30 sec. The cauldron lasts for 20 min. Melee range. 1 sec cast. 3 min cooldown.
  • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to exchange 15 of their Primal Chaos for 5 Primal Chaos for 5 Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 45 sec. Cauldron has 100 uses and each exchange provides 5 potions 30 sec. The cauldron lasts for 20 min. Melee range. 1 sec cast. 3 min cooldown.
  • Prepare Potion Cauldron of Ultimate Power Creates a cauldron that raid members can use to exchange 15 of their Primal Chaos for 5 Primal Chaos for 5 Fleeting Elemental Potions of Ultimate Power. When consumed, their primary stat is increased by 0 for 45 sec. Cauldron has 100 uses and each exchange provides 5 potions 30 sec. The cauldron lasts for 20 min. Melee range. 1 sec cast. 3 min cooldown.
  • Primal Enhanced Tool Name changed from "Dracothyst Enhanced Tool" to "Primal Enhanced Tool". Sharpens your bladed weapon, increasing Attack Power Enhance your Profession Tool, increasing Finesse by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast. 19. 3 sec cast.
  • Primal Enhanced Tool Name changed from "Dracothyst Enhanced Tool" to "Primal Enhanced Tool". Sharpens your bladed weapon, increasing Attack Power Enhance your Profession Tool, increasing Finesse by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast. 19. 3 sec cast.
  • Primal Enhanced Tool Name changed from "Dracothyst Enhanced Tool" to "Primal Enhanced Tool". Sharpens your bladed weapon, increasing Attack Power Enhance your Profession Tool, increasing Finesse by 0 for 1 hour. Requires One-Handed Axes, Two-Handed Axes, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. 3 sec cast. 19. 3 sec cast.
  • Rallied to Victory Using a spell or ability has a chance to rally 10 nearby allies 5 allies within 0 to 30 to victory for 10 sec. While Rallied, allies gain 0 Versatility. Approximately 20 procs per minute.
  • Refreshing Dance Call a Refreshing Dance that bounces 5-12 times between friends and foes within 25 yards, dealing [ 14.2% of Attack Power ] Nature damage or [ 42% of Attack Power 0 Nature damage or 0;] healing. The number of bounces is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. 40 yd range. Instant. 3 min cooldown. 1.5 min cooldown.
  • Regurgitated Sac of Swog Treasures Name changed from "Regurgitated Sack of Swog Treasures" to "Regurgitated Sac of Swog Treasures". Open the clam! Instant. This smells funny, better open it quickly! Instant.
  • Restored Titan Artifact Shield an ally for up to 0 from a great distance and gain up to 0 bonus movement speed. The shield and bonus movement Speed. The Absorb and speed amounts vary depending on the distance between you and your target. with the Absorb increasing and the Speed decreasing the closer you are. 100 yd range. Instant. 60 sec cooldown.
  • Set All Profession Skills to 100 (New) Oh no! Anyway, increases all Dragon Isles profession skills to 100. 5 sec cast.
  • Shield of the Hearth Taking damage has a chance to grant 0 versality, lasting Versatility for 15 sec. Approximately 2.2 procs per minute.
  • Skinning Gear Equipped (DNT) (New) Instant.
  • Skinning Tool Equipped (DNT) (New) Instant.
  • Spiraling Winds Trigger Your attacks have a chance to cause the winds to surround you, raising your Agility by 0 per stack, stacking to 10 times over 15 seconds before then falling off spiraling winds to surround you, increasing your Agility by 0 every 1.5 sec, stacking up to 10 times before quickly dissipating. Lasts 25 sec. Approximately 1 proc per minute.
  • Spring-Loaded Capacitor Casing Whenever the tinker slotted within this device would malfunction, it has a chance to instead dislodge the its battery. Reclaiming it will allow you to immediately attempt to use a tinker again. Instant.
  • Stormslash Cantrip Trigger Your damaging abilities and auto-attacks have a chance to lash slash the target for 0 Nature damage. Approximately 1 proc per minute.
  • Studying Study to increase your Dragon Isles Mining Engineering Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Alchemy Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Skinning Knowledge by 10. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Tailoring Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Skinning Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Herbalism Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Leatherworking Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Blacksmithing Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Herbalism Knowledge by 10. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Jewelcrafting Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Inscription Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Studying Study to increase your Dragon Isles Mining Enchanting Knowledge by 5. 1.5 sec cast. 1 sec global cooldown.
  • Tailoring Gear Equipped (DNT) (New) Instant.
  • Tailoring Tool Equipped (DNT) (New) Instant.
  • Thriving Thorns The thorns feed off your vitality, reducing Stamina by 0. Spells and abilities have a chance to launch magical thorns at your target, healing allies for 0 or striking enemies for 0 Nature damage. These effects are strengthened by 15% increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range. Approximately 4 procs per minute.
  • Thriving Thorns 100 yd range. The thorns feed off your vitality, reducing Stamina by 0. Spells and abilities have a chance to launch magical thorns at your target, healing allies for 0 or striking enemies for 0 Nature damage. These effects are increased by 100% if you equip an item crafted with a Toxified Armor Patch. 100 yd range.
  • Tome of Unstable Power Summon an Unstable Arcane Rune at your location for 15 sec. While standing within, you or your party members gain power but suffer its corruption, increasing pri primary stat by 0 and decreasing Critical Strike by 0. Instant. 4 min cooldown.
  • Tome-Wrought Rot Name changed from "Proliferating Rot" to "Tome-Wrought Rot". Dealing nature Dealing damage with spells and abilities has a small chance to inflict a withering rot upon your target Tome-Wrought Rot upon your target, causing them to take 0 Nature damage every 2 sec. and, slowing their movement speed by 0% for 5 30% for 10 sec. 100 yd range. Approximately 2 procs per minute.
  • Trampling Hooves Trigger Aura Your attacks have a chance to increase your and nearby allies movement speed by 0 while a Trampling Centaur charges forward, dealing call a centaur to aid you, increasing you and your allies Speed by 0 for 5 sec. The centaur charges forward, trampling enemies in a line for 0 Physical damage split between all enemies in a line them. Approximately 1 proc per minute.
  • Treemouth's Festering Splinter (New) Impale yourself with the splinter, immediately suffering 0 Nature damage but letting its slime loose over your body. The slime absorbs 50% of damage taken, up to 0 total damage, for 12 sec. 100 yd range. Instant. 60 sec cooldown.
  • Unstable Frostfire Your spells and abilities have a very high chance to inflict a Lingering Frostspark, dealing 0 Frostfire damage over 30 sec and leaves cold sleet that slows enemies. Approximately 8 procs per minute. 10 sec. Enemies that die while under this effect will explode, leaving a cold sleet for 8 sec that slows enemies by 50%. Approximately 3 procs per minute.
  • Valdrakken Accord Insignia (New) Grants 500 reputation with the Valdrakken Accord. Instant.
  • Valdrakken Accord Insignia Grants 150 Grants 250 reputation with the Valdrakken Accord. Instant.
  • Watcher's Blessing Grants the Watcher's Blessing for 5-12s and an absorb shield for 0 damage. If the shield depletes while Watcher's Blessing is active, gain 0 versatility for the same duration. Duration is determined by the top-most card of the deck. Equip: Periodically shuffle the deck while in combat. Instant. 3 min cooldown. 1.5 min cooldown.
  • Water's Beating Heart Increase your or an ally's Armor by Increase an ally's Armor by up to 0 and heal them for 0 over 8 sec. Both effects are increased against low health targets up to 0 over 8 sec. These effects are increased based on the current health of your target, and are most powerful on targets below 20% health. 30 yd range. Instant. 2 min cooldown.
  • Weighted Sac of Swog Treasures (New) This smells funny, better open it quickly! Instant.
  • Wrangle Proto-Drake Wrangle a weakened proto-drake that follows you for until cancelled Wild Proto-Drake, causing it to follows you for 5 min. 30 yd range. 1 sec cast.

Professions
Alchemy
  • Elemental Potion of Ultimate Power Alchemy. Alchemy. 2 sec cast. Reagents: Primal Chaos x 25, Awakened Order x 2. 20, Awakened Order x 2.
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Alchemy Alchemy. Alchemy. 1.5 sec cast.

Blacksmithing

Enchanting
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Enchanting Enchanting. Enchanting. 1.5 sec cast.
  • Sustained Strength Permanently enchants a chestpiece to increase your Strength by 0 and Stamina by 0s1% 0. Enchanting. Enchanting. 5 sec cast. Reagents: Vibrant Shard x 4, Resonant Crystal.

Engineering

Herbalism
  • Bloody Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Found growing only in places of embroiled conflict, rumor has it that these nodes have gained magical properties from the blood spilled upon them. Those who live to gather these herbs are said to become empowered while also finding additional rare reagents. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Decayed Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Herbs exposed to the essence of Decay become wilted versions of their former selves. The plants are still usable, but any would-be gatherers are exposed to the Decay, afflicting them with illness. It can be worth it though, as these herbs are a dependable source of Rousing Decay. Herbalists specialized in Decayed herbs will gain the following effect when gathering: Controlled Decay: Become empowered by present Decay magic. Your Overload Elemental Herb spell is recharging at 400% the normal rate. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Decayed Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs exposed to the essence of Decay become wilted versions of their former selves. The plants are still usable, but any would-be gatherers are exposed to the Decay, afflicting them with illness. It can be worth it though, as these herbs are a dependable source of Rousing Decay. Herbalists specialized in Decayed herbs will gain the following effect when gathering: Controlled Decay: Become Decay:Become empowered by present Decay magic. Your Overload Elemental Herb spell is recharging at 400% the normal rate. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Dreambloom (New) A rare flower that blooms petal by petal can be found growing alongside the other herbs of the Dragon Isles. While it doesn't have many properties that would make it directly useful for other professions, taking a moment to study it will help you learn more about the local flora, granting further knowledge towards your herbalism specializations. You may discover 6 more sample(s) this week. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 5.3 sec cast.
  • Frigid Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. When exposed to colder climates like the Azure Span,they Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. When exposed to colder climates or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals: Envelops Petals:Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. When exposed to colder climates like the Azure Span,they or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals: Envelops Petals:Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. When exposed to colder climates like the Azure Span,they or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals: Envelops Petals:Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Frigid Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. When exposed to colder climates like the Azure Span,they or are located near sources of water, they can become infused with elemental frost. Gathering these types of herbs will cover the ground in slick ice, but the herbalist will be rewarded with Rousing Frost for their efforts. Herbalists specialized in Frigid herbs will gain the following effect when gathering: Frigid Petals: Envelops Petals:Envelops you in a cloud of frost which causes any enemy who approaches too close to you to become frozen momentarily. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Lush Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Some herbs grow particularly well and thrive for any number of reasons, regardless of climate or location. Herbalists who come across these rare nodes can retrieve additional usable materials. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Lush Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Some herbs grow particularly well and thrive for any number of reasons, regardless of climate or location. Herbalists who come across these rare nodes can retrieve additional usable materials. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Lush Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Some herbs grow particularly well and thrive for any number of reasons, regardless of climate or location. Herbalists who come across these rare nodes can retrieve additional usable materials. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Lush Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Some herbs grow particularly well and thrive for any number of reasons, regardless of climate or location. Herbalists who come across these rare nodes can retrieve additional usable materials. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Titan-Touched Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Herbs that grow in areas rich in the influence of the Titans, such as the Waking Shores or Thaldraszus, may similarly become empowered. These types of herbs grant a boon to the herbalist who stumbles upon them, as well as some Rousing Order. Herbalists specialized in Titan-Touched herbs will gain the following effect when gathering: Enlightened Potential: Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Titan-Touched Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow in areas rich in the influence of the Titans, such as the Waking Shores or Thaldraszus, may similarly become empowered. These types of herbs grant a boon to the herbalist who stumbles upon them, as well as some Rousing Order. Herbalists specialized in Titan-Touched herbs will gain the following effect when gathering: Enlightened Potential: Speed Potential:Speed increased by 15%. Gatherers specialized in Titan-Touched nodes will also have their secondary stats increased by 3%. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Bubble Poppy Bubble Poppy is a delicate herb that grows in the aquatic locales of the Dragon Isles. It grows along the rivers, coasts, and inside damp caves. Herbs that grow Despite its unique appearance, the Bubble Poppy flower isn't particularly useful. Rather, the watery, fungal orb that forms at its base is where the real value lies. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. A powerful gust Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept: When Windswept:When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Hochenblume Hochenblume is the most common herb found across the Dragon Isles. It can be found in practically any terrain, growing wherever possible. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. A powerful gust Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept: When Windswept:When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Saxifrage Saxifrage is a sturdy herb that can grow in a multitude of places. While generally found in rugged locations like mountains or on cliffs, it can also be found upon the open plains or scarcely within volcanic regions. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. A powerful gust Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept: When Windswept:When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.
  • Windswept Writhebark Writhebark is a verdant herb found on the Dragon Isles. It can be found where there is an abundance of trees or foliage. Herbs that grow up high or in particularly windy regions like the Ohn'ahran Plains can absorb the elemental power of air. A powerful gust Powerful gusts of wind is unleashed when these herbs are gathered, knocking the herbalist away. However, it is an effective way to find Rousing Air. Herbalists specialized in Windswept herbs will gain the following effect when gathering: Windswept: When Windswept:When falling farther than 40 yd, a powerful gust of wind slows your descent. Can't be cast in Tree of Life Form. Herbalism. Herbalism. Melee range. 2.5 sec cast.

Inscription
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Inscription Inscription. Inscription. 1.5 sec cast.

Jewelcrafting
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Jewelcrafting Jewelcrafting. Jewelcrafting. 1.5 sec cast.

Leatherworking
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Leatherworking Leatherworking. Leatherworking. 1.5 sec cast.
  • Venom-Steeped Stompers Name changed from "Venom-Seeped Stompers" to "Venom-Steeped Stompers".

Mining
  • Iridescent Ore (New) Chunks of Iridescent Ore are often found by diligent miners as they scour the Dragon Isles. Taking a moment to study these will grant further knowledge toward your mining specializations. You may discover 6 more sample(s) this week. Can't be cast in Tree of Life Form. Mining. Mining. Melee range. 5.3 sec cast.

Skinning
  • Curious Hide (New) The hides of some creatures on the Dragon Isles have strange, unique properties. While these curious hides may not be suitable for crafting, taking a moment to study them will grant further knowledge towards your skinning specializations. You may discover 6 more sample(s) this week. Can't be cast in Tree of Life Form. Skinning. Skinning. Melee range. 5.3 sec cast.

Tailoring
  • Azureweave Expedition Pack Name changed from "Azureweave Expedtion Pack" to "Azureweave Expedition Pack".
  • Recraft Equipment Allows you to change the Optional Reagents and quality of equipment crafted with Dragon Isles Tailoring Tailoring. Tailoring. 1.5 sec cast.

Raid & Dungeon Abilities
  • Blazing Aegis The Forgemaster hurls the freshly forged shield at a player, inflicting 12 Fire damage within 4 yards and an additional 11 Fire damage every 1 sec for 6 sec. Blazing Eruptions are triggered in four directions. 100 yd range. Instant. Unlimited range. Instant.
  • Blowback (New) Upon death the Volatile Infuser explodes violently, inflicting 25 Nature damage to all players and knocking them back. 300 yd range. Instant.
  • Blowback Upon death the Volatile Infuser explodes violently, inflicting 25 Nature damage to all players and knocking them back. 300 yd range. 3 sec cast. Instant.
  • Conductive Mark Name changed from "Empowered Conductive Mark" to "Conductive Mark". Dathea marks the player with lightning, inflicting 20 Nature damage on impact, 3 Nature damage every 0.5 sec, and increasing Nature damage taken by 10% for 10 sec. This effect stacks. Moving within 5 yards of other players will duplicate and refresh Empowered Conductive Mark, and pulse 6 Nature damage to all players. Unlimited range. Instant. Conductive Mark. Unlimited range. Instant.
  • Debilitating Strike Inflicts 98 Physical damage, reducing the target's movement speed by 50% for 6 sec. Melee range. 1 sec cast. 3 sec cooldown. 8 yd range. 1 sec cast.
  • Ferocious Bite Bites the current target, inflicting 35 Physical damage. Melee 8 yd range. Instant. 1 sec global cooldown.
  • Fetter If a player trips on Grounding Chain, it knocks them over for 2 sec. If Chargath trips on Grounding Chain, it explosively breaks, stunning him for 4 sec. Inflicts 10 Physical damage to players within 10 yards. 200 yd range. Instant. knocking him down for 2 sec. 200 yd range. Instant.
  • Fetter If a player trips on Grounding Chain, it knocks them over for 2 sec. If Chargath trips on Grounding Chain, it explosively breaks, stunning him for 4 sec. Inflicts 10 Physical damage to players within 10 yards. 200 yd range. Instant. knocking him down for 2 sec. 200 yd range. Instant.
  • Frantic Gore The caster gores the target inflicting 74 Physical damage and causing the target to bleed for 12 Physical damage every 3 sec. for 9 sec. 0.6 sec cast. 8 yd range. 1.5 sec cast.
  • Frost Overload 4.5% of Total Mana. Instant. Instant.
  • Ice Blast Melidrussa blasts chilling ice, inflicting 40 Frost damage to enemies in a frontal cone. Causes 5 applications of Primal Chill. 7% of Total Mana. Unlimited range. 3.5 sec cast.
  • Piercing Horns The caster gores the target, inflicting 157 Physical damage. 10 8 yd range. 2 sec cast. 2 sec cooldown.
  • Quick Chop The caster makes a lightning fast attack with their off hand weapon, inflicting 63 Physical damage. Melee 8 yd range. 1 sec cast. 2 sec cooldown.
  • Rending Claws Rakes the target, inflicting 67 Physical damage. 10 yd range. Instant. 3 sec cooldown. 8 yd range. 1.5 sec cast. 3 sec cooldown.
  • Rotting Surge Instant. Surges of decay corrupt patches of ground nearby, inflicting 50 Nature damage on impact, and an additional 12 Nature damage every 1.5 sec. to players who stand in the areas. Instant.
  • Rumbling Stomp The bull rears up and brings its hooves down in a thunderous crash, inflicting 51 Physical damage to all nearby enemies, knocking them up into the air. 1.5 sec cast. 3 sec cast.
  • Savage Blade Skovald lashes out at his current target inflicting 74 Physical damage and applies Ragged Slash if the target is not protected with active mitigation. 10 8 yd range. 1.9 sec cast. 3 sec cooldown.
  • Sever Inflicts 55 Physical damage and increases Physical damage taken by 20%. This effect stacks. Melee 8 yd range. 1 sec cast. 4 sec cooldown.
  • Storm Bolt The Thunder Caller unleashes a storm bolt at a target, inflicting 7 10 Nature damage. Limited to 1 target. 200 yd range. 3 sec cast.
  • Wicked Dagger Throws a dagger at a random target, inflicting 36 Physical damage and reducing healing effects on the target by 50% for 3 15 sec. 40 yd range. 1 sec cast. 4 sec cooldown.



Artifact Powers
Originally Posted by MMO-Champion
Warlock (Forums, Talent Calculator)
Affliction
  • Soul Flame (Rank 1) When you kill a target, its soul bursts into flames, dealing [ 20% [ 40% of Spell Power ] Shadowflame damage to all nearby enemies.



Strings Changes
Originally Posted by MMO-Champion
  • ACTION_SPELL_EMPOWER_END (New) - released
  • ACTION_SPELL_EMPOWER_END_FULL_TEXT (New) - %1$s released %2$s at empower level %5$s.
  • ACTION_SPELL_EMPOWER_INTERRUPT (New) - interrupted
  • ACTION_SPELL_EMPOWER_INTERRUPT_FULL_TEXT (New) - %1$s %2$s was interrupted at empower level %5$s.
  • ACTION_SPELL_EMPOWER_INTERRUPT_POSSESSIVE (New) - 1
  • ACTION_SPELL_EMPOWER_START (New) - began empowering
  • ACTION_SPELL_EMPOWER_START_FULL_TEXT (New) - %1$s began empowering %2$s on %4$s.
  • ARTISANS_CONSORTIUM (New) - Artisan's Consortium
  • BARBERSHOP_CUSTOMIZATION_SOURCE_FORMAT (New) - Source: %s
  • BINDING_NAME_TOGGLEREAGENTBAG1 (New) - Toggle Reagent Bag
  • CHAR_CREATE_NEED_EXPANSION - This class requires an expansion that you do not own. Requires the %s expansion
  • CONSORTIUM_CANCEL_MAIL_SUBJECT_FMT (New) - Order Canceled: %s
  • CONSORTIUM_EXPIRE_MAIL_SUBJECT_FMT (New) - Order Expired: %s
  • CONSORTIUM_FULFILL_MAIL_SUBJECT_FMT (New) - Order Filled: %s
  • CONSORTIUM_REJECT_MAIL_SUBJECT_FMT (New) - Order Unfilled: %s
  • CRAFTING_ORDER_CONSORTIUM_CUT (New) - Consortium Cut:
  • CRAFTING_ORDER_FINAL_TIP (New) - Your Cut:
  • CRAFTING_ORDER_MAIL_CANCELED_BODY (New) - Your Crafting Order has been canceled.
  • CRAFTING_ORDER_MAIL_COMMISSION_PAID (New) - Commission Paid:
  • CRAFTING_ORDER_MAIL_EXPIRED_BODY (New) - Your Crafting Order has expired.
  • CRAFTING_ORDER_MAIL_FULFILLED_BY (New) - Fulfilled by: |cnHIGHLIGHT_FONT_COLOR:%s|r
  • CRAFTING_ORDER_MAIL_ORDER_HEADER (New) - Order: %s
  • CRAFTING_ORDER_MAIL_REJECTED_BY (New) - |cnHIGHLIGHT_FONT_COLOR:%s|r has decided not to fill this order.
  • DRAGONFLIGHT_LANDING_PAGE_ALERT_DRAGONRIDING_UNLOCKED - Dragonriding Talents Unlocked Dragonriding Skill Track Unlocked
  • EMPOWERS (New) - Empowers
  • EMPOWERS_COMBATLOG_TOOLTIP (New) - Show messages when an empower spell starts or completes.
  • ERR_PROFESSIONS_RECIPE_DISCOVERY_S (New) - You have made a new discovery: %s
  • GENERIC_TRAIT_FRAME_DRAGONRIDING_TITLE - Dragonriding Talents
  • GREAT_VAULT_RETIRE_WARNING - Unable to earn new rewards after this week.|nAny unclaimer week.|n|nAny unclaimed rewards will be lost after the launch of %s.
  • HUD_EDIT_MODE_ERROR_DUPLICATE_NAME (New) - This name is already in use.
  • HUD_EDIT_MODE_SETTING_UNIT_FRAME_FRAME_SIZE (New) - Frame Size
  • NPEV2_TALENTS_STARTER_BUILD - Need help picking talents? Select |cFF00FFFFStarter Build|r and we'll guide you. choose for you.
  • OPTION_SHOW_ACTION_BAR6_TOOLTIP (New) - An extra action bar that you can position in Edit Mode
  • OPTION_SHOW_ACTION_BAR7_TOOLTIP (New) - An extra action bar that you can position in Edit Mode
  • OPTION_SHOW_ACTION_BAR8_TOOLTIP (New) - An extra action bar that you can position in Edit Mode
  • PROFESSIONS_CRAFTING_CANCEL_RECRAFT (New) - Cancel Recraft
  • PROFESSIONS_CURRENCY_AVAILABLE (New) - You have %d %s available.
  • PROFESSIONS_DECLINE_DIALOG_TITLE (New) - Decline Order
  • PROFESSIONS_DECLINE_ORDER (New) - Decline Order
  • PROFESSIONS_GATHERING_STAT_DIFFICULTY_DESCRIPTION - Determines how much Skill is required to gather start gathering the primary reagent found here at the highest quality.
  • PROFESSIONS_ORDER_CANNOT_CLAIM_OWN_ORDER (New) - You cannot claim your own crafting order.
  • PROFESSIONS_ORDER_DECLINE_CONFIRMATION (New) - Are you sure you want to decline this order?
  • PROFESSIONS_ORDER_DECLINE_NOTE_TITLE (New) - Reason for Declining:
  • PROFESSIONS_ORDER_HAS_MINIMUM_QUALITY_FMT (New) - This order has a minimum quality requirement of %s
  • PROFESSIONS_OUTPUT_FIRST_CREATE_BONUS - First Time Craft Bonus! First Craft!
  • PROFESSIONS_SLOT_CANT_CHANGE_IN_RECRAFT (New) - Optional reagents cannot be changed while recrafting an order.
  • REPORT_CRAFTER (New) - Report Crafter
  • SPELL_FAILED_CUSTOM_ERROR_816 (New) - You must be riding a stolen Tame Magmammoth.
  • SPELL_FAILED_GARRISON_FOLLOWER_REQUIRES_EPIC - The targeted garrison follower must be at least of Epic quality to do that. rarity to do that.
  • TALENT_BUTTON_TOOLTIP_CLEAR_REPURCHASE_INSTRUCTIONS (New) - Right click to clear all history
  • TALENT_FRAME_RESET_BUTTON_TOOLTIP_DESCRIPTION (New) - To reset just one tree, right click learned talents in the top rows.
  • TALENT_FRAME_SEARCH_TOOLTIP_RELATED_MATCH - Related to the talent you searche searched for
  • TRADESKILL_REAGENT_COUNT - %s /%d
  • VIDEO_OPTIONS_NVIDIA_REFLEX_BOOST (New) - NVIDIA Reflex + Boost
  • VRN_DX11_UNSUPPORTED (New) - Unsupported on DirectX 11
  • VRN_LEGACY_UNSUPPORTED (New) - Unsupported on Legacy backends
  • VRN_REMOTE_DESKTOP_UNSUPPORTED (New) - Unsupported while using Remote Desktop



Misc Changes
Originally Posted by MMO-Champion
Char Customization Options
Unknown Unknown
  • - Choice 29888 - Name changed from "Tabard - Choice 29888" to " - Choice 29888".
  • - Choice 30706 (New)
  • - Choice 30707 (New)
  • Arm Spikes - None (New)
  • Arm Spikes - Spikes (New)
  • Lower Arms - Bangle - Name changed from "Forearms - Bracelet" to "Lower Arms - Bangle".
  • Lower Arms - Bracers - Name changed from "Forearms - Bracers" to "Lower Arms - Bracers".
  • Lower Arms - None - Name changed from "Forearms - None" to "Lower Arms - None".
  • Lower Arms - Sleeves - Name changed from "Forearms - Sleeves" to "Lower Arms - Sleeves".
  • Lower Arms - Spikes + Bangle (New)
  • Lower Arms - Talons - Name changed from "Forearms - Talons" to "Lower Arms - Talons".
  • Lower Arms - Vambraces - Name changed from "Forearms - Vambraces" to "Lower Arms - Vambraces".

Character Titles
  • %s the Elite Evoker (New)
  • %s the Thundering - Name changed from "%s the [PH Season 1 Title]" to "%s the Thundering".
  • %s the Thundering Hero - Name changed from "%s, the [PH] Hero" to "%s the Thundering Hero".
  • Crimson Soloist %s (New)

Currency Types
Test
  • Profession - Public Order Capacity - Blacksmithing (New)

Item Name Descriptions
  • Shadowlands Season 1 (New) - Shadowlands Season 1
  • Shadowlands Season 3, 4 (New) - Shadowlands Season 3, 4

Keystone Affixes
  • Thundering - Name changed from "[PH] 10.0 Season 1 Affix" to "Thundering". [TBD While in combat, players are periodically caught in Raszageth's unending storm. As the storm passes, players discharge excess energy that can damage and stun allies]

LFG Dungeons
Unknown
  • Vault of the Incarnates - Name changed from "Fury of the Storm" to "Vault of the Incarnates".

Map Areas
10.0 Dragon Isles
  • The Azure Span > Ley Pools (New)
  • The Waking Shores > Lost Canal (New)

Mounts
Flying Mounts
  • Divine Kiss of Ohn'ahra - Flying Mount. Divine Kiss of Ohn'ahra. "PH" Source: Drop: PH "...as though welcomed by the wind itself." Source: Drop: PH

Ground Mounts
  • Hailstorm Armoredon (New) - Ground Mount. Hailstorm Armoredon. "Born in the middle of an ice storm, this armoredon prefers its meals partially frozen." Source: Achievement: Dragonflight Keystone Master: Season One Category: Dungeons
  • Loyal Magmammoth - Ground Mount. Loyal Magmammoth. "[PH]" Source: [PH] "Liberated from the Qalashi and harnessed by your ingenuity (and your harness), this magmammoth is ready to lava stomp wherever you want to go." Source: Vendor: Yries Lightfingers Zone: The Waking Shores
  • Magmashell - Ground Mount. Magmashell. "PH" Source: PH "Who's a good little new-forged snail made entirely of elemental lava? You are! Yes, you!" Source: Item: Empty Magma Shell Zone: The Waking Shores

Scenarios
[DNT]Major Storm
  • 01: [DNT]Major Storm Mini Bosses Step (New) - [DNT]Description
  • 02: [DNT]Major Storm Boss Step (New) - [DNT]Description

[DNT]Minor Storm
  • 01: [DNT]Storm Prototype Final Step (New) - [DNT]Description
by Published on 2022-10-06 12:07 AM

Dragonflight Beta Development Notes - October 5, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Here are the changes you can find in this week’s Dragonflight Beta update:

Characters
  • Resolved an issue that caused Da Voodoo Shuffle (Troll Racial) to reduce the duration of roots by less than intended. Duration reduced by 20%, matching current Snare reduction amount.

Classes
  • New Talent System
    • Death Knight
      • Blood
        • Heart Strike now generates 15 runic power (was 10).
      • Frost
        • Obliterate – Damage increased by 15%.
        • Howling Blast – Damage increased by 12%.
        • Breath of Sindragosa – Damage increased by 15%.
        • Remorseless Winter – Damage increased by 10%.
        • Frost Strike – Damage increased by 20%.
        • Unleashed Frenzy – Strength per stack increased to 2% (was 1%).
        • Pillar of Frost – Strength increased to 25% (was 20%) and Strength per rune spent increased to 2% (was 1%).
        • Frostscythe – Damage increased by 15%.
        • Frigid Executioner – Obliterate damage increased to 15% (was 10%) and chance to refund 2 runes increased to 15% (was 12%).
        • Piercing Chill – Damage taken per bounce of Chill Streak increased to 10% (was 5%).
        • Shattering Blade – Bonus Frost Strike damage increased to 100% (was 60%).
        • Enduring Strength – Strength increased to 10/20% per rank (was 5/10%).
      • Unholy
        • Superstrain – Now applies Frost Fever and Blood Plague at 80% effectiveness. This includes runic power generated from Frost Fever which is now 4 (was 5).
        • Summon Gargoyle – Damage of Gargoyle Strike increased by 25%. Now properly scales with Mastery.
        • Commander of the Dead – Damage buff for your Army of the Dead Ghouls and Gargoyle increased to 35% (was 30%). Commander of the Dead will now apply to ghouls who were still being summoned in by Army of the Dead when Dark Transformation was pressed.
        • Death Coil – Damage reduced by 15%.
        • Raise Dead – All Pet ghoul damage reduced by 10%.
        • Death Rot – Now applies to all enemies damaged by Epidemic or Death Coil (was only your primary target).
        • Scourge Strike – Damage reduced by 8%.
        • Clawing Shadows – Damage reduced by 8%.
        • Festering Wound – Damage reduced by 10%.
        • Magus of the Dead – Frostbolt and Shadowbolt damage increased by 100%.
        • Unholy Pact – No longer grants 5% Strength.
        • Rotten Touch – Increases Scourge Strike damage by 50% for 6 seconds (was 30%).
        • Ghoulish Frenzy – Attack Speed and Damage gained decreased to 5/10% (was 6/12%).
        • Coil of Devastation – Now deals 30% of Death Coil damage over 4 seconds (was 35%).
    • Demon Hunter
      • Class Tree
        • Sigil of Silence – Moved to the Vengeance tree as a choice node with Roaring Fire.
        • New Talent: Soul Sigils – Afflicting an enemy with one of your Sigils generates 1 Lesser Soul Fragment.
        • A few Demon Hunter Class talents have moved positions due to the above change.
    • Druid
      • Class Tree
        • Furor has been removed.
        • New Talent: Protector of the Pack
          • Restoration: Store 10% of your effective healing, up to 120% spell power. Your next Moonfire consumes all stored healing to increase its damage dealt.
          • Feral/Guardian/Balance: Store 10% of your damage, up to 120% spell power. Your next Regrowth consumes all stored damage to increase its healing.
      • Balance
        • Lunar Shrapnel has been redesigned – Starfall’s stars have a chance to deal an additional 25% damage to nearby enemies when they damage an enemy afflicted by Moonfire. Deals reduced damage beyond 8 targets.
        • Umbral Intensity – Now additive and the tooltip has been changed to the following: Solar Eclipse increases the damage of Wrath by an additional 10/20%. Lunar Eclipse increases the critical strike chance of Starfire by an additional 10/20%.
        • Sundered Firmament – Astral Power generation is now correctly granting 25% of Fury of Elune’s Astral Power generation.
        • Stellar Flare – No longer generates Astral Power when granted by Stellar Inspiration.
        • The chance for Shooting Stars to occur has been reduced.
        • Wild Mushrooms no longer have nameplates.
      • Feral
        • Rip – Damage increased by 10%.
        • Ferocious Bite – Damage decreased by 10%.
        • Thrash – Damage increased by 25%.
        • Rake – Damage increased by 25%.
        • In addition to the above rebalancing, Shred, Swipe, Brutal Slash, Rake, Thrash, Ferocious Bite, Rip, Primal Wrath damage reduced by 10%.
        • Ferocious Bites during Convoke the Spirits hit as if 4 combo points were spent (was 5).
          • Developers’ note: Convoke the Spirits damage needs to be tuned down, and the vast majority of Convoke’s damage comes from the Ferocious Bites it casts. Reducing the likelihood for Convoke to cast Ferocious Bite would increase the variability in the damage a single Convoke does in a way that could increase the dissatisfaction of getting a “bad Convoke.” This change reduces Convoke’s damage by about 12% but leave its variance about the same.
        • Tireless Energy – Energy recovery bonus reduced to 8%/15% (was 10%/20%).
        • Sabertooth – Ferocious Bite damage bonus reduced to 15% (was 20%). Bleed damage buff per combo point increased to 5% (was 4%).
        • Dreadful Bleeding – Damage bonus increased to 20% (was 15%).
        • Frenzied Assault – Effect reduced to 125% (was 150%).
        • Tear Open Wounds – Effect reduced to 60% (was 75%).
        • Rip and Tear – Bleed duration changed to 8 seconds (was 6 seconds) and bleed damage no longer incorporates the effect of Sabertooth’s Rip damage bonus.
        • Rampant Ferocity – Effect reduced to 20% (was 25%).
        • Bloodtalons – Effect reduced to 25% (was 30%).
        • Fixed an issue causing damage dealt by Rampant Ferocity to be reduced by armor.
        • Fixed issues causing Double-Clawed Rake to not choose targets for second Rake intelligently.
      • Restoration
        • Nature’s Splendor – Now increases the effectiveness of Nature’s Swiftness’s healing bonus by 35% (was 50%).
        • Dreamstate – Increased cooldown reduction to 15 seconds (was 12 seconds).
        • Soul of the Forest – Healing bonus to Wild Growth decreased to 60% (was 75%).
        • Unstoppable Growth – Now decreases Wild Growth’s falloff by 15%/30% (was 20%/40%).
        • Verdancy – Healing increased by 125%.
        • Convoke the Spirits – Flourishes cast by Convoke the Spirits now last 4 seconds and extend healing over time effects by 4 seconds.
        • Embrace the Dream – Healing increased by 20%.
        • Nurturing Dormancy – Now extends Rejuvenation by 1 second (was 2 seconds), up to 3 seconds (was 6 seconds).
        • Invigorate – Lifeblooms and Rejuvenations affected by Invigorate now complete 200% faster (was 100%).
        • Power of the Archdruid – Now causes your next Rejuvenation or Regrowth to apply to 2 additional allies (was 3).
    • Evoker
      • Devastation
        • The starter build has been updated to use more appropriate talents.
        • Fire Breath has been redesigned – Empowering Fire Breath now shifts the proportion of damage between the instant effect and the periodic effect. Damage coefficients have been reduced by 15%, but total damage dealt has been increased by ~15%.
        • Blast Furnace has been redesigned – Fire Breath damage over time lasts 2 seconds / 4 seconds longer.
        • Heat Wave – Now affects all damage, not just periodic damage.
        • Eternity Surge – Damage radius has been increased to 12 yards (was 8 yards).
      • Preservation
        • The starter build has been updated to use more appropriate talents.
        • Lifebind has swapped places with Call of Ysera in the tree.
        • Lifeforce Mender – Now a 2 point node (was 3).
    • Mage
      • General
        • Teleport: Valdrakken and Portal: Valdrakken have been added. These can be learned from the Portal Trainer in Valdrakken at level 62 and level 68 respectively.
        • Frostbolt deals 50% additional damage in PvP combat (was 100%).
      • Arcane
        • Impetus and Nether Precision swapped positions.
        • Nether Precision – Fixed an issue with this consuming a charge of the buff if a clearcasted Arcane Missiles was queued up after casting Arcane Blast.
    • Monk
      • Mistweaver
        • Overflowing Mists – Now heals for 1%/2% of max health (was 1.5%/3%).
        • Invoker’s Delight – Now has an 8 second duration with Gift of the Celestials (was 7 seconds).
        • Enveloping Mist – Increased healing by 12.5%.
        • Rising Sun Kick – Increased damage by 25% for Mistweavers. Mana cost increased to 2.5% of base mana (was 1.5%).
        • Tiger Palm – Increased damage by 40% for Mistweavers.
        • Blackout Kick – Reduced damage by 20% for Mistweavers.
      • Windwalker
        • Strike of the Windlord damage has been adjusted.
        • Fixed an issue preventing Forbidden Touch from functioning.
        • Mark of the Crane – Now correctly grants its passive when talented.
        • Empowered Tiger Lightning – Now correctly grants its passive when talented.
    • Paladin
      • Holy
        • Glimmer of Light – Healing and damage increased by 20%.
        • Divine Purpose and Awakening can no longer trigger from Second Sunrise.
    • Priest
      • Class Tree
        • Fade (Rank 2) – Removed. Functionality is now a part of base Fade.
        • Focused Will (Rank 2) – Removed. Discipline and Holy passively have the rank 2 effect.
      • Discipline
        • Mind Blast – Damage increased by 38%.
      • Shadow
        • Talent tree has been rearranged.
        • Dark Void – Cooldown no longer affected by Haste.
        • Shadow Crash – Cooldown no longer affected by Haste.
        • Mind Blast – Generates 6 Insanity (was 8). Damage reduced by 20%.
        • Mind Spike – Generates 4 Insanity (was 6). Damaged reduced by 50%.
        • Auspicious Spirits – Generates 1 Insanity (was 2).
        • Vampiric Touch – Generates 4 Insanity (was 5).
        • Shadow Word: Pain – Generates 3 Insanity (was 4).
        • Mind Flay: Insanity – Generates 4 Insanity per tick (was 6).
        • Idol of C’Thun – Mind Flay from Void Tendril generates 2 Insanity per tick (was 3). Mind Sear from Void Lasher now generates 2 Insanity per tick (was 1), and no longer generates additional Insanity based on number of targets hit.
        • Mind Flay – Generates 2 Insanity per tick (was 3).
        • Mindbender – Generates 3 Insanity per melee attack (was 5).
        • Hallucinations – Generates 4 Insanity (was 6).
        • Dark Void – Generates 15 Insanity (was 20). Applies Shadow Word: Pain to 15 additional targets (was 8).
        • Echoing Void – Damage reduced by 50%.
        • Idol of Yogg-Saron – Requires 100 Shadowy Apparitions (was 200). Damage of Void Spike increased by 1100%.
        • Surge of Darkness – Increases the damage of Mind Spike by 200% (was 50%).
        • Mind Sear – Damage increased by 115%.
        • Devouring Plague – Damage increased by 30%.
        • Void Bolt – Damage increased by 80%.
        • Coalescing Shadows – Increases the damage of Mind Spike and Mind Blast by 10% (was 20%).
        • Mind Melt – Increases the critical strike chance of Mind Blast by 25% (was 50%).
    • Rogue
      • General
        • Instant Poison – Damage reduced by 21%.
      • Outlaw
        • Restless Crew – Removed.
        • New Talent: Improved Adrenaline Rush – Generate full combo points when you gain Adrenaline Rush, and again when it ends.
        • Between the Eyes – Now baseline (was talented).
        • New Talent: Improved Between the Eyes – Critical hits with Between the Eyes deal four times normal damage.
        • Some Outlaw talents have changed positions to account for the above change.
        • Keep it Rolling – Cooldown increased to 7 minutes (was 5 minutes).
        • Dreadblades – Cooldown increased to 2 minutes (was 1.5 minutes).
      • Subtlety
        • Improved Shadow Dance – Increases duration of Shadow Dance by 1/2 seconds (was 2/4 seconds).
    • Shaman
      • Enhancement
        • Windfury Totem functionality has been adjusted:
          • Main-hand auto attack interaction is unchanged.
          • Off-hand attacks can trigger an off-hand Windfury attack. This is an actual real “auto attack”, which means things like Flametongue Weapon, or whatever other effects may activate from off-hand attacks, can now potentially happen from this bonus attack.
          • Windfury Totem extra attacks can no longer miss. Targets can still dodge or parry these attacks, they are just no longer able to miss.
          • Enhancement Shaman who are under the effects of Ascendance can now benefit from Windfury Totem if they are auto-attacking from outside of melee range range with Windlash.
    • Warlock
      • Affliction
        • Nightfall – Now causes Drain Soul to channel 50% faster.
    • Warrior
      • Class Developer Notes
        • Our focus continues to be on bug fixing and tuning, things are progressing well here, and many small fixes have not been mentioned in the update notes.
        • We’ve also been working on the Rage economy across the Warrior class and have been taking small steps to reduce Rage generation throughout the Beta.
        • We’re purposely taking a measured approach here as we feel all three specializations are in fun places to play and part of that is due to the availability of Rage.
        • In turn, all three specializations should feel their Rage economy reduced a small amount in this update.
        • We’ve removed Wrenching Impact. We’d like to provide a different choice node for Heroic Leap but will not be looking to do this for the launch of Dragonflight as our priorities are currently on stability and tuning.
      • Class Tree
        • Avatar now appears on the personal resource bar when on cooldown
        • Seismic Reverberation (Arms / Fury) – The extra hit from Whirlwind now deals 30% of Whirlwind’s damage (was 50%).
        • Barbaric Training (Arms) – Slam and Whirlwind’s damage bonus reduced to 30% (was 40%) and now increases the Rage cost by 10 (was 5).
        • Thunderous Words – Damage bonus for Bleed effects reduced to 15% (was 20%).
        • Avatar – Generates 10 Rage (was 15).
        • Heroic Throw (Protection) – Now has a cooldown of 1 second.
        • Titanic Throw – Now has a cooldown of 3 seconds for Protection and 8 seconds for Arms and Fury.
        • Wrenching Impact has been removed.
        • Sidearm – Tooltip now matches the chance to trigger correctly.
        • Shockwave (Protection) – Base damage increased by 50%.
      • Arms
        • Storm of Swords – Damage bonus granted to Whirlwind reduced to 175% (was 200%).
        • Seasoned Soldier – Grants 20% bonus Rage from crits (was 30%).
        • Improved Overpower – Overpower deals 10% increased damage (was 5%).
        • Critical Thinking – Now refunds 5% of the Rage spent on Execute per rank (was 10%).
        • Skullsplitter – Cooldown is no longer modified by Haste.
        • Bloodsurge – Chance to grant Rage reduced to 15% (was 20%).
        • Deft Experience – Grants 0.45% increase to Tactician (was 0.5%).
      • Fury
        • Slaughtering Strikes – Auras now apply correctly and will no longer duplicate.
        • Improved Whirlwind – Multi target proc charges now appear in the personal resource bar.
        • Meat Cleaver – Whirlwind damage bonus reduced to 20% (was 25%).
        • Storm of Swords – Damage bonus of Whirlwind reduced to 70% (was 100%) and Whirlwind’s cooldown increased to 7 seconds (was 6 seconds).
        • Odyn’s Fury – Generates 15 Rage (was 20).
        • Raging Blow damage has been increased by 8%.
        • Crushing Blow damage has been increased by 3%.
      • Protection
        • Unbreakable Will – Now correctly applies to party members.
        • Revenge – Damage reduced to 45% (was 53%).
        • Thunderlord – Each enemy hit by Thunderclap reduces the remaining cooldown of Demoralizing Shout by 1 second up to 3 seconds (was up to 4 seconds).
        • Booming Voice – Generates 30 Rage (was 40).
        • Champion’s Bulwark – Grants 20 bonus Rage (was 30).
        • Violent Outburst – Now causes Shield Slam and Thunderclap to generate 50% additional Rage, rather than 30 and 10 additional Rage.
        • Impenetrable Wall – Now grants Shield Slam 3 extra Rage (was 5).
        • Heavy Repercussions – Now grants Shield Slam 2 extra Rage (was 3).
        • Champion’s Bulwark – No longer consumes a Charge of Shield Block or resets Shield Blocks cooldown.
        • Dance of Death – Now applies to your current Ravager and any future Ravager casts within the next 2 minutes.
        • Bloodsurge – Chance to grant Rage reduced to 15% (was 20%).
        • Bloodborne – Damage bonus granted to Bleeds now 10% (was 15%).

Professions
  • Crafting Recipes now have a more representative Quality difficulty. Feedback on the difficulty of achieving a certain quality for any given piece of crafted gear is very welcome.
  • Mining
    • In this week’s build, we’ve updated a large majority of Mining nodes that were previously inaccessible. If you’re an avid Miner, please let us know how the current state of node density and placement feels!
  • Known Issue: Minimap tracking of Ore, Fish & Herbs can sometimes not display properly. If this is happening, please disable and enable tracking to resolve this.

User Interface and Accessibility
  • New HUD UI
    • Unit frame art updated
      • Target of Target
      • Minor Mobs
      • Boss Frames
    • Edit Mode
      • Added a slider to adjust the sizes of Unit Frames of player, target, and party.
  • Added Dragonflight credits

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