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by Published on 2020-06-05 08:15 PM

Shadowlands Reveal Event on June 9th Postponed
Blizzard has updated their news page to announce that they are postponing the June 9th Shadowlands Reveal Stream that was planned for next week. It is unknown when the event will now occur.

Originally Posted by Blizzard (Blue Tracker)
More important voices than ours need to be heard, and now is the time to listen. We are postponing our upcoming World of Warcraft: Shadowlands live stream planned for June 9, and will share more details about the expansion in the future.

Here was the original post about the event.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Set a reminder on your calendar for Tuesday, June 9 at 9:00 a.m. PDT for a simulcast stream live with World of Warcraft Executive Producer John Hight and Game Director Ion Hazzikostas. They’ll share more about the upcoming Shadowlands expansion with a look at some of the newest content in development.

Where: World of Warcraft Twitch and YouTube
When: Tuesday, June 9 at 9:00 a.m. PDT
by Published on 2020-06-05 01:14 AM

Shadowlands Feedback - Druid Class Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Convoke the Spirits–in this build or an upcoming build:
  • Convoke will more strongly favor current-spec abilities than it currently does
  • Convoke will be more willing to use the same ability many times within a single activation
  • Convoke will not use Thrash if nothing is in range
  • In Feral spec, it will more strongly favor Shred over Thrash
  • Dodging will work during the channel

Also, this isn’t spelled out, but “current specialization” will use your current Heart of the Wild if you have it active.

A dilemma with this ability is that, on one hand, it’s cooler if it does a wide mix of Druid things. Its power can come from the main-role spells you’re gaining, while some off-role spells contribute flavor, utility, and visual presence. But on the other, reading it can give an expectation of, say, 16 damage spells in a row, which is let down when you get something much less. We’re going to tinker with the mix somewhat to find a better balance here.

WoW Classic Hotfix - World Buffs in Raid Log
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With a hotfix that just went live, we’ve made the following update:
  • When using Advanced Combat Logging, the presence of various world buffs (e.g. Rallying Cry of the Dragonslayer) will now be consistently recorded when starting a raid encounter.
Published on 2020-06-03 08:09 PM

Shadowlands Alpha - Build 34615
A new build is here!

Loading Screen Change
It looks like you can now travel further with a portal without a loading screen. It isn't clear if this is intended or not.



New Icons





New Character Creation Armor Sets
Character creation armor sets have been updated!



FEEDBACK: Fire Mage Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We want to make Ignite spread something the player has agency over, and first experimented with the past system of making Fire Blast spread it. However, because of the importance of using Fire Blast for Hot Streak very frequently, we’ve seen feedback that this creates a lot of tension and still makes it difficult to control when you and don’t want Ignite to spread.

In the next alpha build, we’re going to try letting Phoenix Flames fill this role, as a baseline spell for Fire Mages. This gives Phoenix Flames a unique function and identity as a core spell, as well as allowing for more choice over when to spread Ignite. If we continue with the change, we’ll look into a new talent to replace Phoenix Flames in upcoming builds.

Torghast, Tower of the Damned Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • All classes now have Anima Powers and can venture into Torghast.
  • Many classes have received new Anima Powers that affect their Covenant Class abilities.
  • Torment Update!
    • Torments no longer scale with time.
    • Torments are now additional challenges based on the floor types you have encountered on this run.
      • Developers’ notes: We’ve heard your feedback that Torments were adding too much time pressure. The Jailer may still torment you on higher levels of Torghast, but Torments will not scale with time.
    • Breath of Coldheart now increases the health of enemy monsters by a flat percentage based on the number of Coldheart Interstitia floors climbed.
    • Mort’regar’s Echoes now increase the Magic damage enemy monsters inflict by a flat percentage based on the number of Mort’regar floors climbed.
    • Might of the Upper Reaches now increases the Physical damage enemy monsters inflict by a flat percentage based on the number of Upper Reaches floors climbed.
      • Developers’ notes: The changes above were inspired by feedback that Torments that reduce your power feel worse than torments that affect your enemies. As always, we will continue to tune and keep a close eye on difficulty.
  • Rewards and Access
    • Legendary materials now only drop from cell block runs, not from the Twisting Corridors.
      • Developers’ notes: Looting a Resonating Chest may generate a message that says that you have received “bonus materials” for a “timely completion”. This is an artifact from a previous design that has since been removed, and can be ignored.
    • Chests in the Twisting Corridors now drop Twisted Dust, which will be used for cosmetic rewards.
    • Portals to the six cell blocks (not the Twisting Corridors) now take you to fully-randomized 6-block runs, rather than the pre-set quest run. This includes a Wayfinder on floor 1 that allows you to choose your difficulty.
    • Two of Torghast’s six cell blocks are open per week. For testing purposes, the available blocks will change daily. They will change weekly in the final version of the game.
    • Access to the Twisting Corridors will always be available in addition to the two theme blocks.
      • Developers’ notes: Players who seek Legendary materials alone can do so in Torghast’s cell blocks, and can earn more materials by climbing higher. Players who are looking for cosmetics, or who simply want to play without pressure, can do so in the Twisting Corridors.
  • More Notes
    • This build includes many bug fixes. Thank you very much for your bug reports!
    • Remember: Alpha is alpha. Things will still change, especially rewards, tuning, and Torghast’s interaction with outside systems.
    • We really appreciate all of your testing and feedback.

Achievement Changes
Originally Posted by MMO-Champion
Shadowlands
Exploration

Reputation

Shadowlands Dungeon
Dungeons & Raids
  • Bountiful Harvest (New) Defeat Amarth the Reanimator in the Necrotic Wake after he's reaped a Bountiful Harvest on Mythic or Mythic Keystone Difficulty. 10 points.
  • Going Viral (New) Defeat Doctor Ickus in Plaguefall after destroying 2 Volatile Plague Bombs on Mythic difficulty. 10 points.
  • Party of Slime (New) Defeat all bosses in Plaguefall while affected by Plaguefallen on Mythic difficulty. 10 points.
  • Three Choose One (New) Defeat each of the combatants last throughout multiple completions of the Affront of Challengers encounter in the Theater of Pain on Mythic difficulty. 10 points.

Shadowlands Raid
Dungeons & Raids



Talent Changes
Originally Posted by MMO-Champion
Mage
Fire



Misc Changes
Originally Posted by MMO-Champion
Currency Types
Shadowlands
  • Path of Ascension (New) - This currency is used in the Path of Ascension.

Flight Masters
The Shadowlands
  • Aspirant's Rest, Bastion (New) - Neutral.
  • Elysian Hold, Bastion (New) - Neutral.
  • Exaltation Rise, Bastion (New) - Neutral.
  • Hero's Rest, Bastion (New) - Neutral.
  • Sagehaven, Bastion (New) - Neutral.
  • Seat of Eternal Hymns, Bastion (New) - Neutral.
  • Summoned Steward, Bastion (New) - Neutral.
  • Temple of Humility, Bastion (New) - Neutral.
  • Temple of Purity, Bastion (New) - Neutral.
  • Xandria's Vigil, Bastion (New) - Neutral.

Item Name Descriptions
  • Ascended Crafting (New) - Ascended Crafting

Map Areas
Unknown
  • Crypt Of The Disgraced (New)
  • Heartwood Grove - Name changed from "Waning Grove" to "Heartwood Grove".
  • Rotting Vein - Name changed from "Crystal Veins" to "Rotting Vein".
  • Rotting Vein - Name changed from "Crystal Veins" to "Rotting Vein".
  • Steward's Rest - Name changed from "Anima Shrine" to "Steward's Rest".
  • Temple of Courage - Name changed from "The Temple of Courage" to "Temple of Courage".
  • The Spike - Name changed from "Slime Mansion" to "The Spike".

Map Difficulties
  • Castle Nathria - Heroic Raid - Max players: 30. 1s lockout. 2s lockout.
  • Castle Nathria - Looking For Raid - Max players: 30.2s lockout.
  • Castle Nathria - Mythic Raid - Max players: 20.2s lockout.
  • Castle Nathria - Normal Raid - Max players: 30.2s lockout.

Scenarios
Path of Ascension
  • 02: Fight - Combat Face your opponent!
  • 03: Reward (New) - Collect your victory reward!
  • 04: Reward (New) - Every loss is still progress. Collect your reward.

Plaguefall
  • 01: Plaguefall - Prevent the plague from spreading across Maldraxxus! Destroy the source of the plague to prevent it from spreading across Maldraxxus!
  • 01: Plaguefall - Prevent the plague from spreading across Maldraxxus! Destroy the source of the plague to prevent it from spreading across Maldraxxus!

The Medallion of Dominion
  • 05: United in Battle - Help your allies defeat the Ossium Horror. Maw Infernous.

The Theater of Pain
  • 01: The Theater of Pain (New) - Overcome the trials of Maldraxxus to prove your might!
  • 01: The Theater of Pain (New) - Overcome the trials of Maldraxxus to prove your might!
  • 01: The Theater of Pain (New) - Overcome the trials of Maldraxxus to prove your might!



Spell Changes
Originally Posted by MMO-Champion
Companions

Death Knight (Forums, Talent Calculator)
  • Control Undead Dominates the target undead creature up to level 153 121, forcing it to do your bidding for 5 min. 1 Runes. 30 yd range. 1.5 sec cast.

Druid (Forums, Talent Calculator)
Feral & Guardian
  • Survival Instincts Reduces all damage you take by 50% for 6 sec. 1 charge. Druid - Feral & Guardian Spec. Druid - Feral & Guardian Spec. Instant. 4 min recharge. 1 charge. 3 min recharge. 1 charge.

Mage (Forums, Talent Calculator)
  • Coming Soon This talent is currently dead but will rise again soon!Fire Mage - Level 60 Talent. Fire Mage - Level 60 Talent.

Fire
  • Mastery: Ignite Your target burns for an additional [ 75% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Fire Blast Phoenix Flames causes your Ignites to spread to 8 nearby enemies. Mage - Fire Spec. Mage - Fire Spec.
  • Phoenix Flames Hurls a Phoenix that deals [ 75% of Spell Power ] Fire damage to the target and reduced damage to other nearby enemies. Always deals a critical strike. 3 charges. Fire Mage - Level 60 Talent. Fire Mage - Level 60 Talent Mage - Fire Spec. Mage - Fire Spec. 40 yd range. Instant. 30 sec recharge. 3 charges.

Paladin (Forums, Talent Calculator)
Holy
  • Glimmer of Light Holy Shock leaves a Glimmer of Light on the target for 30 sec. When you Holy Shock, all targets with Glimmer of Light are damaged for [ 16% of Spell Power ] or healed for [ 20% [ 30% of Spell Power ]. You may have Glimmer of Light on up to 8 targets. Holy Paladin - Level 100 Talent. Holy Paladin - Level 100 Talent.

Priest (Forums, Talent Calculator)
Discipline
  • Rapture For the next 10 sec, Power Word: Shield absorbs an additional 200% and may be cast on targets with Weakened Soul. Priest - Discipline Spec. Priest - Discipline Spec. Instant. 1.5 min cooldown. 40 yd range. Instant. 1.5 min cooldown.

Warlock (Forums, Talent Calculator)
  • Curse of Doom Affliction, Destruction, Initial: Inflicts impending doom upon the target, causing [ 176% [ 200% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon an uncontrolled Doomguard to fight for 25 sec. Curses: A warlock can only have one Curse active per target. Demonology: Inflicts impending doom upon the target, causing [ 200% of Spell Power ] Shadow damage after 60 sec. If Doom kills the target, there is a 5% chance to summon a Doomguard under your control to fight for 25 sec. Curses: A warlock can only have one Curse active per target. 1% of Base Mana. 40 yd range. Instant.
  • Curse of Recklessness Increases an enemy's physical damage done by 10%, but increases its physical damage taken by 5% for 2 min. Cursed enemies will ignore fear effects and refuse to flee from combat. Curses: A warlock can only have one Curse active per target. 70 1% of Base Mana. 30 yd range. Instant.
  • Curse of Tongues Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 30 sec. Curses: A warlock can only have one Curse active per target. 4% 1% of Base Mana. 40 yd range. Instant.
  • Curse of Weakness Increases the time between an enemy's attacks by 20% for 2 min. Curses: A warlock can only have one Curse active per target. 4% 1% of Base Mana. 40 yd range. Instant.
  • Enslave Demon Enslaves the target demon up to level 156 121, forcing it to do your bidding for 5 min. 2% of Base Mana. 30 yd range. 3 sec cast.
  • Soul Shards (Initial) .
  • Soul Shards Initial: . Soul Shards are consumed to cast your most powerful spells and summon demons to serve you. Initial: Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.
  • Summon Voidwalker Name changed from "Control Demon" to "Summon Voidwalker". Allows you to give commands to control your demon. Passive. Passive. Summons a Voidwalker under your command, able to withstand heavy punishment. Instant.
  • Tongue Tied Spell casts afflicted by Curse of Tongues negate healing on the caster, absorbing the next [ 200% of Spell Power Spell Power;] healing received for up to 6 sec. Warlock - Level 75 Talent. Warlock - Level 75 Talent.
  • Unending Resolve Hardens your skin, reducing all damage you take by 40% and granting immunity to interrupt and silence effects for 8 sec. Rank 2. Rank 2. 2% of Base Mana. Instant. 3 min cooldown.

Affliction
  • Agony Inflicts increasing agony on the target, causing up to [ 54% of Spell Power [ ceil(9% of Spell Power + 2) * (6) ;] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard. Warlock - Affliction Spec. Warlock - Affliction Spec. 1% of Base Mana. 40 yd range. Instant.
  • Unstable Affliction Unstable Affliction refunds generates 1 Soul Shards if the target dies. Warlock - Affliction Spec. Warlock - Affliction Spec.
  • Unstable Affliction Afflicts the target with [ 72.5% [ 200% of Spell Power ] Shadow damage over 8 16 sec. You deal 10% increased damage to targets affected by your Unstable Affliction. If dispelled, deals [ 72.5% of Spell Power ] damage to the dispeller and silences them for 4 sec.?a231,791[ Limit: 1 sec. Limit: 1. Generates 1 Soul Shards if the target dies Limited to 1 target. Warlock - Affliction Spec. Warlock - Affliction Spec. 1% of Base Mana. 40 yd range. 1.5 sec cast.

Covenant Abilities
  • Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 10 sec. Kyrian. Kyrian. Instant.
  • Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 20 sec. Kyrian. Kyrian. Instant.
  • Unburden (New) Dissolve into pure anima, increasing your movement speed to 300% and propelling you forward for 20 sec. Kyrian. Kyrian. Instant.

Demon Hunter (Forums, Talent Calculator)
  • The Hunt (New) Charge to an enemy, inflicting [ 250% of Attack Power ] Nature damage and rooting them in place for 3 sec. The target is marked for 60 sec, increasing your Fury from Demon's Bites against them by 50%. You may reactivate The Hunt every 30 sec to teleport behind the marked target, ignoring line of sight. Night Fae. Night Fae. 100 yd range. Instant.

Hunter (Forums, Talent Calculator)
  • Wild Spirit Summon a Wild Spirit at the target location that applies Wild Mark to all enemy targets below it for 15 sec. While the Wild Spirit is active, each damaging ability you use against a target affected by the Wild Mark calls forth a spirit beast to strike your target for [ 45% of Attack Power ] Nature damage. Night Fae. Night Fae. 100 yd range. Instant. 2 min cooldown.
  • Wild Spirits Summon a Wild Spirit at the target location that applies Wild Mark to all enemy targets below it for 15 sec. While the Wild Spirit is active, each damaging ability you use against a target affected by the Wild Mark calls forth a spirit beast to strike your target for [ 45% of Attack Power ] Nature damage. Night Fae. Night Fae. 100 yd range. Instant. 2 min cooldown.

Mage (Forums, Talent Calculator)
  • Shifting Power Draw power from the ground beneath you for 6 sec, dealing [ 60% dealing [ 240% of Spell Power ] Nature damage every 1.5 over 6 sec to enemies within 15 yds. While channeling, your Mage ability cooldowns are reduced by 3 sec every 1.5 sec. Night Fae. Night Fae. 5% of Base Mana. 6 sec cast (Channeled). 45 sec cooldown.
  • Shifting Power Draw power from the ground beneath you for 6 sec, dealing [ 60% dealing [ 240% of Spell Power ] Nature damage every 1.5 over 6 sec to enemies within 15 yds. While channeling, your Mage ability cooldowns are reduced by 3 sec every 1.5 sec. Night Fae. Night Fae. 100 yd range. Instant.

Priest (Forums, Talent Calculator)
  • Unholy Nova An explosion of dark energy heals allies within 15 yds for [ 150% of Spell Power ] and infects enemies with Unholy Transfusion. [Spell_AnimaMaldraxxus_Debuff] Unholy Tranfusion Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for [ 20% [ 12% of Spell Power ]. Necrolord. Necrolord. 0.5% of Base Mana. Instant. 60 sec cooldown.
  • Unholy Transfusion Deals [ 200% of Spell Power ] Shadow damage over 15 sec. Allies who damage this target are healed for [ 20% [ 12% of Spell Power ]. Necrolord. Necrolord. Instant. 60 sec cooldown.

Shaman (Forums, Talent Calculator)
  • Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing [ 25% of Spell Power + 25% [ 150% of Spell Power + 150% of Attack Power ] Nature damage every 0.5 sec for to each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Limited to 8 targets. Night Fae. Night Fae. 100 yd range. Instant.
  • Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing [ 25% of Spell Power + 25% [ 150% of Spell Power + 150% of Attack Power ] Nature damage every 0.5 sec for to each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Limited to 8 targets. Night Fae. Night Fae. 100 yd range. Instant.
  • Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing [ 25% of Spell Power + 25% [ 150% of Spell Power + 150% of Attack Power ] Nature damage every 0.5 sec for to each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Night Fae. Night Fae. 40 yd range. Instant.
  • Fae Transfusion Transfer the life force of up to 8 enemies in the targeted area, dealing [ 25% of Spell Power + 25% [ 150% of Spell Power + 150% of Attack Power ] Nature damage every 0.5 sec for to each enemy over 3 sec. Pressing Fae Transfusion again within 20 sec will release 25% of all damage from Fae Transfusion, healing up to 8 allies near yourself. Night Fae. Night Fae. 40 yd range. 3 sec cast (Channeled). 2 min cooldown.
  • Primordial Wave Blast your target with a Primordial Wave, dealing [ 65% of Spell Power + 65% of Attack Power ] Shadow damage and apply Flame Shock to an enemy, or heal an ally for [ 65% of Spell Power + 65% of Attack Power ]. Your next Healing Wave will also hit all targets affected by your Riptide. 1 charge. Necrolord. Necrolord. 10% of Base Mana. 40 yd range. 1.5 sec cast. 45 sec cooldown. recharge. 1 charge.

Warlock (Forums, Talent Calculator)
  • Impending Catastrophe Call forth a cloud of chaotic anima that travels to the target enemy, dealing [ 100% of Spell Power ] Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing [ 261% of Spell Power ] Shadow damage over 12 sec to all nearby enemies. Venthyr. Venthyr. 4% of Base Mana. 30 40 yd range. 2 sec cast. 60 sec cooldown.

Anima Powers

Death Knight (Forums, Talent Calculator)
  • Ancient Drake Breath Icebound Fortitude unleashes an Ancient Drake, freezing all nearby enemies for 8 sec. Instant. 12 sec and dealing [ 300% of Attack Power ] Frost damage. Instant.
  • Animate Armaments Death Grip strips your enemy of their weapon if they have one, animating it to fight by your side for 6s. Instant.
  • Blightstone (New) The radius of Outbreak, Blood Boil, and Howling Blast is increased by 5 yards. Instant.
  • Corrupted Sapwood (New) Death's Due stacks 15 additional times. Instant.
  • Darkreaver's Ward Anti-Magic Zone lasts 5 seconds longer and the radius is increased by 1 yard. Instant. 3 seconds longer and reduces spell damage taken by an additional 10%. Instant.
  • Lich Robes Lichborne's cooldown is reduced by 10 seconds when you cast Chains of Ice. Instant. Death Strike. Instant.
  • Necromantic Bile Sacrifical Pact deals 100% more damage. Instant. 200% more damage and the blast radius is increased by 2 yards. Instant.
  • Nightmare Tendrils (New) 100 yd range. Instant.
  • Nightmare Tendrils (New) Death's Due roots targets inside its radius for 8 sec when cast, dealing [ 36% of Attack Power ] damage every 2 sec. Instant.
  • Occult Emitter Name changed from "Unbreakable Cuffs" to "Occult Emitter". Chains of Ice lasts an additional 3 seconds. Instant. Anti-Magic Shell removes all harmful magical effects. Instant.
  • Rune Hunter (New) Ashen Phylacteries have a 10% chance to contain a rune that affixes to your rune weapon, to a maximum of 8 additional runes. Instant.
  • Rune of the Apocalypse (New) Instant.
  • Skull Bloomer Grows your Death Coil, causing it to deal 40% 50% additional damage and healing. Instant.
  • Toxic Accumulator (New) Enemies damaged by Death's Due take 10% increased damage from Death's Due, stacking up to 15 times. Instant.
  • Unbreakable Cuffs (New) Chains of Ice strikes 1 additional targets and lasts an additional 3 seconds. Instant.
  • Undertaker's Crown (New) Lichborne causes you to radiate Death Coils onto your target, or yourself while you are injured. Instant.
  • Unending Thirst (New) Instant.
  • Unquenchable Blade Summon Gargoyle, Empower Rune Weapon, and Dancing Rune Weapon cooldowns are decreased by 15 seconds. Instant. 20 seconds. Instant.

Demon Hunter (Forums, Talent Calculator)
  • Stalker Sling The Hunt cooldown reduced by 0.1 sec. Instant. 30.0 sec. Instant.

Hunter (Forums, Talent Calculator)

Mage (Forums, Talent Calculator)

Paladin (Forums, Talent Calculator)
  • Ancient Writ of Order Name changed from "Paladin Common 1" to "Ancient Writ of Order". Holy Power spending abilities are 30% more effective. Instant.
  • Badge of the Mad Paragon Name changed from "Paladin Epic 2" to "Badge of the Mad Paragon".
  • Blessing of Dawn (New) Damage increased by 25% for 10 sec. Instant.
  • Blessing of Dusk (New) Damage taken reduced by 25% for 10 sec. Instant.
  • Blood Beacon Name changed from "Paladin Common 2" to "Blood Beacon".
  • Blood Beacon Name changed from "Paladin Common 2" to "Blood Beacon".
  • Coldheart Plume Name changed from "Paladin Epic 6" to "Coldheart Plume". During Avenging Wrath, prevent 50% of incoming damage damage from enemies. That damage will be dealt to you when Avenging Wrath ends, if the enemy that dealt it is alive. Instant.
  • Coldheart Plume (New) During Avenging Wrath, prevent 50% of damage from enemies. That damage will be dealt to you when Avenging Wrath ends, if the enemy that dealt it is alive. 100 yd range. Instant.
  • Defiled Prayer Beads Name changed from "Paladin Common 5" to "Defiled Prayer Beads".
  • Gavel of True Judgment Name changed from "True Judgment" to "Gavel of True Judgment".
  • Mark of Conkquest Name changed from "Paladin Rare 3" to "Mark of Conkquest". Hammer of Wrath makes your next Holy Power spending ability 100% more effective. Instant.
  • Mark of Conkquest Name changed from "Paladin Rare 3" to "Mark of Conkquest". Hammer of Wrath makes your next Holy Power spending ability 100% more effective. Instant.
  • Of Dusk and Dawn (New) When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk. Blessing of Dawn Damage increased by 25% for 10 sec. Blessing of Dusk Damage taken reduced by 25% for 10 sec. Instant.
  • Pendrake's Brooch Name changed from "Paladin Uncommon 5" to "Pendrake's Brooch".
  • Pendrake's Brooch Name changed from "Paladin Uncommon 5" to "Pendrake's Brooch".
  • Pendrake's Shattered Aegis Name changed from "Paladin Epic 3" to "Pendrake's Shattered Aegis".
  • Pendrake's Visor Name changed from "Paladin Rare 5" to "Pendrake's Visor".
  • Pendrake's Visor Name changed from "Paladin Rare 5" to "Pendrake's Visor".
  • Radiant Essence Name changed from "Paladin Uncommon 4" to "Radiant Essence".
  • Ring of Unburdening Name changed from "Paladin Epic 5" to "Ring of Unburdening". Holy Power abilities cost 1 less. Instant. Abilities cost 1 fewer Holy Power. Instant.
  • Shattered Gauntlet Name changed from "Paladin Common 3" to "Shattered Gauntlet".
  • Soulforged Censer Name changed from "Paladin Common 8" to "Soulforged Censer".
  • Soulforged Censer Name changed from "Paladin Common 2" to "Soulforged Censer".
  • Soulsteel Hasp Name changed from "Paladin Rare 1" to "Soulsteel Hasp".
  • Soul-Touched Reins Name changed from "Paladin Common 9" to "Soul-Touched Reins".
  • Vestige of Hope Name changed from "Paladin Common 4" to "Vestige of Hope".
  • Winged Medallion Name changed from "Paladin Common 7" to "Winged Medallion".

Rogue (Forums, Talent Calculator)
  • Catch Me If You Can (New) Shadowstep cooldown reduced by 5,000 sec, and now generates 1 Combo Points. Instant.
  • Defender I (New) Duration of Evasion, Feint, Cloak of Shadows, and Vanish increased by 1 sec. Instant.
  • Defender II (New) Shadowstep causes you to gain 3 sec of Cloak of Shadows, Evasion, Feint, or Crimson Vial. Instant.
  • Distraction (New) Instant.
  • Finisher I (New) Finishing Moves increase the damage of your next combo point generator by 100%. Instant.
  • Finisher II (New) Eviscerate deals an additional 25% damage. Instant.
  • First Steps (New) Targets within 0 of your Shadowstep destination suffer an additional 400% damage from your next finishing move. Instant.
  • Generator I (New) Your single-target Combo Point generators deal an additional 20% Nature damage to all nearby targets for each Combo Point you have. Instant.
  • Leather Apron (New) Targets deal 10% reduced damage for 5 seconds after recovering from your crowd control abilities. Instant.
  • Movement I (New) You are immune to movement impairing effects, and your movement speed is increased by 15%. Instant.
  • Poisoner I (New) Your finishing moves deal an additional 15% as Nature damage when behind targets. Instant.
  • Proper Red Stuff (New) Ambush applies a 1 combo point Rupture. Instant.
  • Red Ink (New) Your Lethal Poison now also applies Red Ink poison, causing the target to take 30% additional damage from your poisons and bleeds, and suffer [ 37.8% of Attack Power ] Nature damage over 12 sec. Instant.
  • Rogue Power (New) Instant.
  • Thistler (New) Ashen Phylacteries have a chance to drop Thistle Tea, which can be consumed to restore 100 Energy. Instant.
  • Vanisher (New) Killing an enemy reduces the remaining cooldown of Vanish by 0 sec. Instant.
  • Vanisher II (New) Vanish reduces the remaining cooldown of your other abilities by 15 sec. Instant.

Shaman (Forums, Talent Calculator)

Warlock (Forums, Talent Calculator)

Warrior (Forums, Talent Calculator)
  • Distillation of Sin (New) Condemn has a 5% chance to instantly kill non-elite enemies. 100 yd range. Instant.
  • Distillation of Sin (New) Condemn has a 5% chance to instantly kill non-elite enemies. Instant.
  • Pridebreaker's Anvil (New) Condemn knocks down the target for 0.5 sec. Instant.
  • Pridebreaker's Anvil (New) Condemn knocks down the target for 0.5 sec. 100 yd range. Instant.
  • Sinew-Sewn Tassels (New) Conqueror's Banner grants 10% critical strike chance to you and your allies. Instant.
  • Spearheads of Eternity The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle. Instant. Each time you throw the Spear of Bastion, hitting at least one enemy increases the Spear's instant damage by 20%, stacking up to 15 times. Instant.
  • Spearheads of Eternity The instant damage dealt by Spear of Bastion is increased by 100% each time it is cast, up to a maximum of 800%, after which it returns to its base damage again and repeats the cycle. Instant. Each time you throw the Spear of Bastion, hitting at least one enemy increases the Spear's instant damage by 20%, stacking up to 15 times. Instant.
  • Writhing Noose (New) Condemn's damage done and damage prevented are increased by 25%. Instant.

Item Effects
  • Arcane Harmony Name changed from "Arcane Infinity" to "Arcane Harmony".
  • Caustic Liquid Your abilities have a low chance to inject your target with slime, dealing 0 Nature damage over 8 sec. Targets that die under its effect will detonate, dealing all remaining Nature damage to nearby enemies. 40 yd range. Approximately 1 proc per minute.
  • Charm of Fortitude (New) Pin this charm on your Soulbind, increasing their Health by 10% for their next Path of Ascension encounter. Instant.
  • Collecting Name changed from "Reclaim" to "Collecting". Stun a wild gorm in the Dusty Burrows, then slay them to collect Wild Gorm Gris 20 yd range. 2 sec cast.
  • Collecting Name changed from "Using" to "Collecting".
  • Craftsman's Pouch Name changed from "Craftman's Pouch" to "Craftsman's Pouch". Chance to get extra skill up when crafting Shadowland recipes an additional skill point when crafting Shadowland recipes
  • Darkmoon Deck: Repose (New) Periodically shuffle the deck while in combat.
  • Dominating 10 Bind a Maw Shade to your will with the power of the Helm of Domination. 40 yd range. 3 sec cast.
  • Firestorm (New) When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 5 sec. Approximately 1 proc per minute.
  • Fixing (New) Melee range. 1.5 sec cast.
  • Fixing Up (New) Melee range. 1.5 sec cast.
  • Flask of Team Spirit Increase strength and confidence of allies splashed with this potion. Limited to 3 targets. 40 yd range. Instant. 5 sec cooldown.
  • Give Weapon Give a weapon to target vulpera slave the target displaced scavenger. Melee range. 1.5 sec cast. Reagents: Battered Weapon.
  • Grisly Icicle (New) Your Frost, Fire, and Arcane damage against enemies affected by Frost Nova is increased by 10% and no longer breaks it.
  • Herald's Footpads (New) Add the Herald's Footpads to your armory. Instant. Reagents: Elysian Feathers x 4, Champion's Pelt x 2.
  • Here, Boy! Summons Humphrey to guard you for 10 min. Only in Stormsong Valley. Instant. 100 yd range. Instant.
  • House Redelav Disguise (New) Disguise yourself as a House Redelav courtier, allowing you to walk through the district without drawing attention to yourself. Only in Redelav District. 2 sec cast. 24 hrs cooldown.
  • Hurl Potion (New) Purges the protective barrier from a Scourge leader. 30 yd range. Instant. 10 sec cooldown.
  • Hydrodynamic Accelerator Increase swim speed Can only benefit from one Hydrodynamic Accelerator
  • Learn Blueprint (New) Learn how to create Equipment 3. 1.5 sec cast.
  • Learn Blueprint (New) Learn how to create Charms of Fortitude. 1.5 sec cast.
  • Learn Blueprint (New) Learn how to create the Deep Echo Trident. 1.5 sec cast.
  • Learn Blueprint (New) Learn how to create the Herald's Footpads. 1.5 sec cast.
  • Learn Blueprint (New) Learn how to create Equipment 5. 1.5 sec cast.
  • Maldraxxi Throwing Axe (New) Throw a kyrian Javelin at a current target inflicting 0 Arcane damage. 60 yd range. 1 sec cast. Reagents: Maldraxxi Throwing Axe.
  • Molten Skyfall (New) Casting 30 Fireballs or Pyroblasts calls down a Meteor on your target. Hitting an enemy player counts as double.
  • Possessed Disguise (New) Wear a Mask of Possesion to disguise yourself as one of the Possessed, making you more difficult to detect. Only in Ardenweald. 1.5 sec cast.
  • Potion of Divine Awakening Your healing spells are increased by up to 0, based on the target's missing health. If you consume this potion while your weapon is augmented with Embalmer's Oil, the additional healing is increased by 10%. Lasts 25 sec. Instant. Approximately 20 procs per minute. 12 procs per minute.
  • Repairing (New) Combine ten [PH] Legendary Dust. 3 sec cast. Reagents: [PH] Legendary Dust x 10.
  • RSVP: Rendle and Cudgelface Name changed from "RSVP: VIP 8" to "RSVP: Rendle and Cudgelface". TBD Rendle and Cudgelface will accept your next invitation to the Ember Court. Instant.
  • RSVP: Stonehead Name changed from "RSVP: VIP 16" to "RSVP: Stonehead". TBD Stonehead will accept your next invitation to the Ember Court. Instant.
  • RSVP: The Countess Name changed from "RSVP: VIP 4" to "RSVP: The Countess". TBD The Countess will accept your next invitation to the Ember Court. Instant.
  • Shadowcore Oil While applied to target weapon, gives your attacks and spells a chance to proc additional Shadow damage for 10 min until cancelled. Requires Weapon. 2 sec cast.
  • Summon Guardian - Luron Instant. 100 yd range. Instant.
  • Sun King's Blessing (New) After consuming 5 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 6 sec.
  • TEST - Optional Reagent Messaging (DNT) (New) Sets the Item Level of the item to 400. Instant.
  • TEST - Optional Reagent Messaging (DNT) (New) Sets the Item Level of the item to 315. Instant.
  • TEST - Optional Reagent Messaging (DNT) (New) Sets the Item Level of the item to 415. Instant.
  • TEST - Optional Reagent Messaging (DNT) (New) Sets the Item Level of the item to 300. Not usable on equipment recipes above Item Level 390. Instant.
  • Triune Ward (New) Casting any Barrier spell grants the effects of Blazing Barrier, Ice Barrier, and Prismatic Barrier. Each absorb shield has 40% effectiveness.
  • Web of Repose (New) Project a web of healing energy forward, healing allies that touch it for 0. The width of the web depends on the topmost card in the deck. Instant.

Professions
Alchemy
  • Spiritual Alchemy Stone Create a Spiritual Alchemy Stone. Alchemy. Alchemy. 2 sec cast. Reagents: Shadestone x 3, Shadowcore Oil x 5, Embalmer's Oil x 5.

Blacksmithing
  • Bonegrafted Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 2, Oxxein Ore x 4.
  • Bonegrafted Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 4, Oxxein Ore x 6.
  • Bonegrafted Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 18.
  • Bonegrafted Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 6, Oxxein Ore x 12.
  • Bonegrafted Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 4, Oxxein Ore x 8.
  • Bonegrafted Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 6, Oxxein Ore x 12.
  • Bonegrafted Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 4, Oxxein Ore x 8.
  • Bonegrafted Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 6, Oxxein Ore x 12.
  • Bonegrafted Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 4, Oxxein Ore x 8.
  • Bonegrafted Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 4, Oxxein Ore x 6.
  • Bonegrafted Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 6, Oxxein Ore x 12.
  • Bonegrafted Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 6, Oxxein Ore x 12.
  • Bonegrafted Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Oxxein Ore x 10. 3, Oxxein Ore x 6.
  • Ceremonious Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 4.
  • Ceremonious Axe Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 5.
  • Ceremonious Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 15.
  • Ceremonious Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 9.
  • Ceremonious Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 12.
  • Ceremonious Mace Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Rapier Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 9.
  • Ceremonious Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Ceremonious Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 5.
  • Ceremonious Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 9.
  • Ceremonious Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 9.
  • Ceremonious Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 6.
  • Ceremonious Warglaive Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 10. 8.
  • Phaeweald Aegis Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 7, Twilight Bark x 3.
  • Phaeweald Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 2, Phaedrum Ore x 2, Twilight Bark x 2.
  • Phaeweald Axe Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 2.
  • Phaeweald Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 4, Phaedrum Ore x 6, Twilight Bark x 2.
  • Phaeweald Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 13, Twilight Bark x 5.
  • Phaeweald Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 6, Phaedrum Ore x 12, Twilight Bark x 3.
  • Phaeweald Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 4, Phaedrum Ore x 4, Twilight Bark x 4.
  • Phaeweald Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 6, Phaedrum Ore x 8, Twilight Bark x 5.
  • Phaeweald Helm Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 7, Twilight Bark x 3.
  • Phaeweald Mace Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 2.
  • Phaeweald Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 4, Phaedrum Ore x 4, Twilight Bark x 4.
  • Phaeweald Rapier Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 2.
  • Phaeweald Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 6, Phaedrum Ore x 12, Twilight Bark x 3.
  • Phaeweald Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 4, Phaedrum Ore x 4, Twilight Bark x 4.
  • Phaeweald Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 4, Phaedrum Ore x 6, Twilight Bark x 2.
  • Phaeweald Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 6, Phaedrum Ore x 12, Twilight Bark x 3.
  • Phaeweald Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 6, Phaedrum Ore x 12, Twilight Bark x 3.
  • Phaeweald Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 3, Phaedrum Ore x 3, Twilight Bark x 3.
  • Phaeweald Warglaive Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Phaedrum Ore x 10, Twilight Bark x 10. 2.
  • Sinsteel Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 2, Sinvyr Ore x 4.
  • Sinsteel Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 4, Sinvyr Ore x 6.
  • Sinsteel Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 18.
  • Sinsteel Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 6, Sinvyr Ore x 12.
  • Sinsteel Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 4, Sinvyr Ore x 8.
  • Sinsteel Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 6, Sinvyr Ore x 12.
  • Sinsteel Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 4, Sinvyr Ore x 8.
  • Sinsteel Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 6, Sinvyr Ore x 12.
  • Sinsteel Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 4, Sinvyr Ore x 8.
  • Sinsteel Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 4, Sinvyr Ore x 6.
  • Sinsteel Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 6, Sinvyr Ore x 12.
  • Sinsteel Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 6, Sinvyr Ore x 12.
  • Sinsteel Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Sinvyr Ore x 10. 3, Sinvyr Ore x 6.
  • Solforged Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 2, Solenium Ore x 4.
  • Solforged Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 4, Solenium Ore x 6.
  • Solforged Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 18.
  • Solforged Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 6, Solenium Ore x 12.
  • Solforged Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 4, Solenium Ore x 8.
  • Solforged Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 6, Solenium Ore x 12.
  • Solforged Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 4, Solenium Ore x 8.
  • Solforged Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 6, Solenium Ore x 12.
  • Solforged Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 4, Solenium Ore x 8.
  • Solforged Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 4, Solenium Ore x 6.
  • Solforged Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 6, Solenium Ore x 12.
  • Solforged Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 6, Solenium Ore x 12.
  • Solforged Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Solenium Ore x 10. 3, Solenium Ore x 6.

Mining
  • Elethium Ore Name changed from "Elethium Ingot" to "Elethium Ore".

Tailoring
  • Craftsman's Pouch Name changed from "Craftman's Pouch" to "Craftsman's Pouch". Create a Craftman's Craftsman's Pouch, an Optional Reagent that can be crafted into a piece of armor, causing the wearer to occasionally gain an additional skill point when crafting Shadowlands items. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.



Strings Changes
Originally Posted by MMO-Champion
  • AREA_LOOTING_UNLOCKED (New) - Area Looting
  • AREA_LOOTING_UNLOCKED_CHAT_DISPLAY (New) - Area Looting unlocked: Looting a corpse will now also loot all nearby corpses.
  • AREA_LOOTING_UNLOCKED_DESC (New) - Looting a corpse will now also loot all nearby corpses.
  • GROUP_FINDER_DELIST_WARNING_SUBTEXT (New) - |n%s until automatic delist
  • GROUP_FINDER_DELIST_WARNING_TITLE (New) - You have been promoted to Leader|TInterface\GroupFrame\UI-Group-LeaderIcon:0:0:0:-1|t |n|n|cffffd200Would you like to relist the group:|r|n%s|n
  • GROUP_FINDER_DESLIST_WARNING_EDIT_LISTING (New) - Edit Listing
  • NPEV2_LFD_INFO_POINTER_MESSAGE - Hover over this icon to see the status of your group. |cFF00FFFFWait|r while we search for other players to join your dungeon run
  • NPEV2_LFD_INTRO - Click here to access the Dungeon Finder to enter Darkmaul Citadel. Use the |cFF00FFFFDungeon Finder|r to enter Darkmaul Citadel
  • NPEV2_LFD_SPECIFIC_DUNGEON - Make sure |cFF00FFFFDarkmaul Citadel|r is checked, then press the |cFF00FFFFFind Group|r button. Select |cFF00FFFFDarkmaul Citadel|r
  • NPEV2_SPEC_TUTORIAL_GOSSIP_CLOSED - Click here to see combat specializations. View your |cFF00FFFFcombat specializations|r
  • NPEV2_SPEC_TUTORIAL_TOGGLE_TALENT_FRAME - Choose your specialization Choose a specialization and press |cFF00FFFFActivate|r.\n\n. You can change this whenever you are in a rest area. you're in town.
  • SPELL_FAILED_CUSTOM_ERROR_472 (New) - Requires Proof of Purity.
  • SPELL_FAILED_CUSTOM_ERROR_473 (New) - Requires Proof of Humility.
  • SPELL_FAILED_CUSTOM_ERROR_474 (New) - Requires Proof of Courage.
  • SPELL_FAILED_CUSTOM_ERROR_475 (New) - Requires Proof of Wisdom.
  • SPELL_FAILED_CUSTOM_ERROR_476 (New) - Requires Proof of Loyalty.
  • SPELL_FAILED_CUSTOM_ERROR_477 (New) - Requires Arcane Specilization.
by Published on 2020-06-03 06:03 PM

Shadowlands Preview: Ardenweald and the Night Fae Covenant
Originally Posted by Blizzard (Blue Tracker / Official Forums)
[/URL]A twilight-tinged afterlife for those closely connected to the wild, Ardenweald is a domain of restoration tended by the mystic night fae. Within this eternal forest, massive dream trees draw in precious anima—the essence of souls that flows through the Shadowlands—to feed the spirits of nature awaiting rebirth into the cycle.


Welcome to Ardenweald
The ethereal umbral forests of Ardenweald are where wild spirits return after their time on the mortal plane come to an end so that they can again be reborn. However, this lush afterlife paradise has suffered greatly from the mysterious anima drought plaguing the Shadowlands. Everything that grows here has begun to wither, and the cycle of reincarnation is in peril unless things change—and swiftly.

First things first, you must seek out the Winter Queen—ruler of Ardenweald and the Night Fae Covenant—to deliver urgent news.

Deep within Ardenweald, wildseeds nurturing slumbering nature spirits are restored until they are ready to be awakened.




Ardenweald's Inhabitants
Meet the denizens of Ardenweald.


Faeries
Mischievous tricksters of the woods, the mercurial faeries of Ardenweald use a mix of theatrical talents and cunning to care for rejuvenating spirits. Faeries use song to soothe away the pain of the great, resting spirits and snatch up lesser creatures lured by their eerie melodies, grinding them up into poultices. Faeries are just as easy to appease as they are to offend, so be wary of your actions.


Vorkai
The fierce and daring vorkai are the protectors and guardians of Ardenweald.

Vorkai make up the bulk of the Winter Queen’s Wild Hunt, who safeguard the domain against those seeking to bring imbalance. During the anima drought, it has fallen on them to enact the Winter Queen’s decrees of which groves flourish or are left to wither.


Sylvar
Loyal, polite, and graceful, the sylvar are crafters and enchanters who create tools, foci, and magical objects to maintain the ebb and flow of existence in Ardenweald.

Recently, some groves in Ardenweald have been decreed to let their nurtured souls perish, so that others may survive the drought.


Tirnenn
Calm, patient, and enigmatic even to others in the Shadowlands, the tirnenn are slow to action as well as anger. They are the eldest of the Fae Court—quiet and thoughtful, and generally friendly unless you threaten their groves.

While slow to enrage, they are terrible to behold in battle, capable of shaping the land and flora around their enemies with frightening speed.


Winter Queen
Leader of Ardenweald, the ethereal Winter Queen is charged with the sacred task of maintaining the great cycle of rebirth: restoring perished loa, Wild Gods, Ancients, and other nature spirits and returning them to the mortal plane.

She and the land are one; as the land thrives, so does she. But recently the land has grown sick, and this has taken a bitter toll on her. The anima drought has forced her to make hard choices over which groves to save and which to let go—losing beloved nature spirits in the process.


Drust
With the drought weakening the guardians of Ardenweald, the ancient Drust have seized the opportunity to invade from their nightmarish realm of Thros. Using their twisted form of druidism to feed upon the dying groves, the Drust grow stronger with every wildseed that perishes. Though relatively few in number, the Drust are using dark rituals to pull the native fae into their forces.


Spriggan
Spriggan are small, malicious creatures native to Ardenweald who live to create chaos. Some have heard the whispers of the death loa Mueh'zala, and gleefully carry out his plans. Others follow no ruler, simply reveling in the wanton mischief and destruction they unleash upon the inhabitants of Ardenweald.


Mortal Souls
In addition to the native fae creatures that the forest calls forth to nurture the wildseeds, Ardenweald serves as an afterlife for mortal souls who shared a special bond with the natural cycle. Druids, hunters, and others who tended the land may be judged worthy of an eternity spent caring for the wilds. Upon arrival, these souls can choose an animal form infused with the celestial magic of Ardenweald.

These are but a few of the entities you’ll encounter in Ardenweald. While adventuring, it's best to stay vigilant—you might even cross paths with long-passed heroes of Azeroth who now wander this world.


Night Fae Covenant
When players reach maximum level and have explored the first four zones, they’ll be able to pledge themselves to a Covenant, like the Night Fae. Each Covenant offers its champions abilities, along with other powers and cosmetic rewards that can be unlocked through a Covenant Campaign—an epic storyline unique to the faction. This alliance also gives the player access to a Covenant Sanctum, a hall only open to players who have forged a pact with its rulers.

Power of the Night Fae
If you choose to join the Night Fae Covenant, you’ll gain two unique abilities—one class ability used in combat, as well as a signature ability to explore the world in a new way.

Here is the signature ability that the Night Fae bestow upon their champions:

Soulshape: Turn into a Vulpin, increasing movement speed. You may reactivate Soulshape to teleport a short distance forward.
Additional cosmetic forms can be earned and collected through a variety of gameplay.
While out in the world, this effect has a short duration before it wears off, but lasts indefinitely while in a rest area.
To give you an idea of what to expect, you can view a list of the Covenant signature and class abilities Please keep in mind that all these are a work in progress and may have additional changes during the course of development and testing, so all abilities shown are subject to change.

Soulbinding
When you join a Covenant, you’ll be able to undergo an ancient rite to bind your soul to some of its most powerful members. By doing so, your character harnesses their power, gaining access to powerful bonuses. Over time, you can unlock new tiers of power and even switch Soulbinds when strategy demands it.

Night Fae Covenant Spoils
For your contributions to the Night Fae Covenant’s cause, you’ll be rewarded with several cosmetic rewards including: a mount, a pet, Night Fae-forged armor, and back attachments that will capture the Night Fae's attention.

Armor Up
Don specially crafted armor forged within the heart of Ardenweald.


Night Fae Covenant Armor Appearances
Pictured: cloth (left), plate (center), and leather gear (right).


Mists of Tirna Scithe
Despite the whirlwind of chaos stirred by the anima drought, Tirne Scithe has become eerily quiet. Go forth and investigate to ensure the grove’s inhabitants and precious wildseeds are safe.

Difficulties: Normal, Heroic, Mythic
Level: 50+ (One of four level-up dungeons*)

Ingra Maloch
Cursed to exist outside the cycle of Life and Death, the Drust now seek to circumvent their fate using Ardenweald's mechanisms of rebirth. Their would-be conquest has found its way to Tirna Scithe, where Ingra Maloch and his followers use foul magic to subjugate the local inhabitants.

Mistcaller
Tirna Scithe is defended by force of arms, but also cunning. The playful Mistcaller has used the mists to confuse and disorient invaders. With the Drust attack, the Mistcaller cannot easily tell friend from foe, and only after her puzzles and games are defeated can you safely reach the heart of Tirna Scithe.

Tred’ova
The gorm have been chewing at the edges of Ardenweald, devouring desiccated husks of the dead. The beast called Tred'ova has gorged herself on something far more precious—the wildseed of Lakali, loa of knowledge. Now that Tred'ova has tasted the loa's power and wisdom, she hungers for more than survival.

*Mists of Tirna Scithe is a 5-player dungeon inside Ardenweald.


We look forward to sharing more information as development continues, and we hope this preview prepares you for Ardenweald and perhaps selecting the Night Fae Covenant!

Will you be joining the Night Fae Covenant? Join the discussion on the forums.

Rewards and abilities are still in development and subject to change, so be sure check back for periodic updates on worldofwarcraft.com as we approach the release of Shadowlands.
by Published on 2020-06-03 01:31 AM

Patch 8.3 Hotfixes - June 2, 2020
Originally Posted by Blizzard Entertainment
Items and Rewards

  • Corrupted Items
    • Gushing Wound (Corruption Effect) damage over time effect has been reduced by 35%.
      • Developer’s note: While we try to avoid changes like this outside of regular balance patch intervals, the changes we've made to the Corruption system to make Corruption more targetable and attainable risks turning a rare but powerful Corruption into the optimal choice in nearly every situation. With this reduction in damage, Gushing Wound will remain reasonably powerful in all situations, but will no longer be the most efficient source of damage per Corruption in all situations.
    • Fixed a bug that caused the lockout time of interrupted spell schools to increase when the Ineffable Truth Corruption effect ends.

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