World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2018-04-19 06:27 PM

Trilobite Mounts Preview, Warcraft 3 PTR, FinalBossTV - Balance and Feral

The Witchwood Cards HCT Pros Are Most Excited About

Upcoming Island Expedition Changes
Changes are coming to Island Expeditions in the next PTR Build. You can check out our coverage of the initial version of Island Expeditions here.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Thanks for all of your feedback! I've updated the update post with some major changes coming in the next build.

4/19 - These changes will be in the next build:
  • A tutorial quest and island are now available at level 115. Players must complete the tutorial quest to unlock Expeditions. This unlock is account-wide.
  • Normal mode requires level 110+
  • Heroic, Mythic, and PvP require level 120
  • At the start of the Island, 3 high-value targets will appear in the fog on your map as red X's, giving your party some initial direction.
  • Two new islands are available: Molten Cay and Dread Chain.
  • Around 800 new creatures have been added (some will lack abilities)
  • New end of island invasions: Naga, Black Dragons, Twilight Dragons, Saurok, Trolls
  • End of island invasions now have a pre-spawn visual (so they don't spawn on top of you)
  • New chest type: puzzle. Find levers, pressure plates, etc. needed to open an ancient chest.
  • Questgiver required objects (e.g. Torch, Shovel) spawn closer to their questgivers
  • Visual updates to skyboxes, times of day, and weather effects.

Of note, we now put three red "X marks the spot" markers on your map at the start of the island. These are always some of the most high value targets on the island, and should give your party some initial direction about where to go. Also it feels very pirate-y.

The red markers will also show up when an Azerite growth event occurs, at the site of the growth, and when end of island invasions occur, at those sites.

We've got a bunch more invasions and a ton more creatures in this build as well!

In addition, you'll now be queueing for a random island, and three islands are unlocked: Un'gol Ruins, Molten Cay, and Dread Chain.

Feedback Request: The current plan is to have three islands available every week on a rotation. Since we now have three available, we'd like to hear from you about how many times you'd like to engage in this content during the week. Hop in, run a few during the next week, and let us know what you're feeling!

Heroes of the Storm - Dark Nexus Event
Check out some of the skins and mounts from the upcoming Dark Nexus event in Heroes of the Storm!

by Published on 2018-04-19 11:57 AM

Mysterious Missives Part 1 & 2: Lore of Hearthstone's The Witchwood

Stutter Stepping 101, Warhead Junction PTR Update, HGC Minute

Battle for Azeroth - Trilobite Mounts
The Krolusk (Black) mount uses one of the many Trilobite color variations added in Battle for Azeroth.

Warcraft 3 Patch 1.29.1 PTR - Build 9149
Another update went out for Warcraft 3 today, following up on Patch 1.29.
Originally Posted by Blizzard Entertainment
Hail Warchiefs, Death Knights, Paladins, and Wardens,

PTR has a new version for your scruitiny:



This is a targeted patch to address issues linked to

Specific Changes & Improvements
  • Max clan members and max players in a channel are both 255

Bug Fixes
  • Client crash during the Founding of Durotar
  • Building placement silhouette for players 13+
  • Blight for players 17+
  • GetUnitAbilityCooldown always returns 0.00
  • BlzGetLocalUnitZ always returns 0.00

Known Issues
  • Ladder reset
  • Joining a custom game on Mac will result in a crash
  • Patching from 1.29.0 PTR enGB to 1.29.1 PTR enUS causes Maps to be missing for Standard/Quick Play games
  • Game data for TFT impacted RoC
  • Missing function BlzSetAbilityManaCost
  • SetUnitAbilityCooldown affects all units with the chosen ability
  • Certain areas of the minimap in World Editor do not work
  • SetItemName affects all items of a chosen type
  • BlzSetUnitName does not update GetUnitName
  • Text cursor doesn’t change position in chat
  • Unit glow for player 12 is red
  • Holding left mouse click causes keyboard events to not be registered
  • Cursor does not match the mouse position when resolution is taller than wider
  • Fog and visibility modified do not affect player 13+
  • In 24 player games AI buildings may become stuck in construction
  • Visual building upgrades for players 13+


FinalBossTV - Balance and Feral Druids in Battle for Azeroth
FinalBossTV made a few videos recently on his first impressions of Balance and Feral Druids in Battle for Azeroth!

by Published on 2018-04-18 11:58 AM

Double Trouble: Vote For Your Favourite Cards in This Past Week's Two Design Competitions

Improved Account Suspensions, Weekly Hero Rotation & Sales, Fanart

Battle for Azeroth - Parrot Mounts
Battle for Azeroth adds a few parrot mount models. The only one with an item currently is Sharkbait's Favorite Crackers, rewarded from Freehold.

Blue Posts
Originally Posted by Blizzard Entertainment
Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Battle for Azeroth Paladins
After getting used to the Judgement Window and learning how to cram everything into it, I am still glad to see it go
Same honestly. I think it was fun and different but I'm very excited to see how BfA Ret goes.

I'm super happy as well that Crusade right now is not looking to be the go to talent as I wasn't a fan of the Crusade burst window. It was fun seeing the numbers but I'm happy overall to see other options in that talent row like Inquisition become more viable when you're looking at sustained damage versus burst.

Retribution was very strong in Legion however the BfA changes have the ability to smooth out our weak spots and make things like Crusade not look so dominant and open up playstyles we haven't had in awhile and I very much welcome that. (Blue Tracker / Official Forums)

StarCrafts - S6 Ep9: Evolution Complete
Another episode of StarCrafts has been released!

by Published on 2018-04-17 03:39 PM

Challenge Rift - Week 43

The HearthPwn Witchwood Community Compendium

In-Development: Deckard, New Skins, and More!

Overwatch League 2018: Stage 3 Week 2 Recap

Greater Invasion Boss - Sotanathor
Sotanathor is up this week, rewarding item level 930 loot!

World Boss - Nithogg
Scourge of the Skies is up this week, sending players to kill Nithogg! He is also another option for Warriors to get the Skull of Nithogg for their hidden artifact appearance.

Weekly Bonus Event - Legion Dungeons
The Legion Dungeon Event is live this week!

Originally Posted by Blizzard (Blue Tracker / Official Forums)
All week, open Group Finder (default hotkey: i) and then select Dungeon Finder to queue for any Legion dungeon on Normal or Heroic difficulty. Alternately, get a group of veteran dungeoneers together and travel to one of the Legion dungeons on Mythic difficulty.

Look for the following all week long:

  • Archmage Timear near Violet Hold in Dalaran has a quest for you. Or, if you forget to pick it up there, you can start it from within the Adventure Journal.
    • Quest requirement: Complete 4 Legion dungeons on Mythic difficulty.
    • Rewards: One loot box containing a piece of gear from Heroic difficulty Antorus.
  • Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties).

PvP Brawl - Gravity Lapse
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Defy the law of gravity in this week’s PvP Brawl: Gravity Lapse!

Every other week, a new PvP Brawl will be available to players looking for something just a little different. Each Brawl will offer a variety of modes, rules, and scenic changes to the usual Battleground gameplay, and you’ll find them in the Group Finder tool (hotkey “I”) in the Player vs. Player tab. Just like Random Battlegrounds, you’ll receive a reward for achieving victory. Here are just a few of the Brawls you can look forward to:

Gravity Lapse

Gravity getting you down? Step into the Eye of the Storm and be prepared for a whole new en-lighten-ing experience. Every minute, players on the battlefield will find themselves launched into the air, only to gently fall toward the ground again in a perpetual aerial ballet as they try to accrue enough resources to take the win home for their team.

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