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by Published on 2024-09-07 08:41 AM

WoW's 20th Anniversary Celebration, Going Solo, New Dracthyr Classes, Season 1, and More!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This Week in WoW (TWiW), catch up on the latest World of Warcraft® news from the last week!



Going Solo in World of Warcraft: A Hero’s Journey


With the release of The War Within there are more ways than ever to carve your own path through the challenges and tales of World of Warcraft— and you can choose to take them on as a solo player. Whether you jump into Follower Dungeons or take on bite-sized challenges in Delves, you can experience more of World of Warcraft your own way.

Whatever your reason for going solo, the opportunity for adventure is yours to take. New or returning to Azeroth, there’s no better time to jump in and get started.



WoWCast: World of Warcraft 20th Anniversary Celebration Preview


Join Executive Producer & Vice President Holly Longdale, Senior Game Designer Bret Cocking, Associate Game Designer Leah Hwang, and host Community Manager Bethany Stout as they reveal a myriad of games and activities players can look forward to in the WoW 20th Anniversary Celebration in-game event—including some unique rewards, plus a look ahead at incoming Shaman Ascendance forms, the new Blackrock Depths Raid, new Timewalking dungeons, and more!

The WoW 20th Anniversary in-game event content will be available for testing on the PTR very soon; keep an eye on the official forums to learn more.



Celebrate World of Warcraft During the 20th Anniversary!


The 20th Anniversary Celebration of World of Warcraft is almost here, and we have many exciting activities and rewards to share with you as we look ahead to what’s in the works. It’s a big year for World of Warcraft, so we’ve created a variety of events and rewards spanning over a couple of months. Here’s an overview of what we have planned.

Here’s what you can look forward to during the 20th Anniversary Celebration:

  • Look for the 20th Anniversary Celebration event all through the months of November and December.
  • Earn and spend a new currency— Bronze Celebration Tokens— to spend on new items for your collection.
  • Engage in the Blackrock Depths Raid dungeon
  • Collect Iconic Tier 2 transmog appearance sets
  • Go Timewalking through Classic World of Warcraft Dungeons
  • Earn a New Mount, Blizzard Employee Service Award cosmetics, and More
  • Celebrate with an expanded event at the Caverns of Time
  • Join Chromie on a new time-bending adventure with the Codex of Chromie
  • Discover new secrets and solve them with Guest Relations
  • Defeat Party-Crashing World Bosses, including the Sha of Anger and Archavon the Stonewatcher
  • Go back for some PvP revenge during Korrak’s Revenge in Alterac Valley
  • Celebrate 30 Years of Warcraft with Warcraft III-themed back appearances on the Trading Post

Read our article to learn more about how you can celebrate World of Warcraft® during the 20th Anniversary!



The Dracthyr Spread their Wings to New Classes


The exposure to new races and their abilities in the Dragon Isles has expanded opportunities for growth among the dracthyr. In the 20th Anniversary Celebration content update, players will be able to create new Dracthyr as a Hunter, Rogue, Priest, Mage, Warrior, or Warlock.

In addition, Shaman will get a new Ascendance form for each specialization—Restoration Shaman will get a new Water form, Elemental will get a new Fire form, and Enhancement will get a new Wind form—to express their elemental mastery with the release of the update! We’ll have additional adjustments you can look forward to for Ascendance, just keep an eye out for the PTR update notes in the days ahead.

We can’t wait to see what paths your new Dracthyr takes when the update goes live—read through our previously published article for all the details.



Take the Fight to Nerub-ar Palace Beginning September 10

Gather your allies and traverse into the dark depths of Azj'Kahet into Nerub-ar Palace to take the fight to eight new bosses, ending in a face-off against Queen Ansurek, but beware of the tangled web she weaves…or you may be her next meal.


Deep within the kingdom of Azj-Kahet lies Nerub-ar Palace—Queen Ansurek's seat of power. She has tightened her grip on her Sureki followers from a shadowed throne, leading them along a dark path to a new future. As her paranoia grows, the members of a conspiratorial Severed Threads launch their final gambit against Ansurek's rule.

Raid Bosses: 8
Difficulties: Raid Finder, Normal, Heroic, Mythic, Story Mode
Level: 80
Raid Finder Minimum Item Level: 567

Raid Unlock Schedule:
  • Week of September 10 – Raid Finder Wing 1: The Skittering Battlements (Ulgrax the Devourer | The Bloodbound Horror | Sikran, Captain of the Sureki), Normal, Heroic
  • Week of September 17 – Raid Finder Wing 2: Secrets of Nerub-ar Palace (Rasha'nan | Nexus-Princess Ky'veza | Broodtwister Ovi'nax), Mythic, Story Mode
  • Week of September 24 – Raid Finder Wing 3: A Queen's Fall (The Silken Court | Queen Ansurek)

Learn more details about bosses, achievements, and rewards from our Raid overview.



The War Within Season 1 Begins September 10

Enter Nerub-ar Palace in Azj-Kahet, undertake Mythic dungeons, face new World bosses, engage in player-vs-player competition, and more in the first season of The War Within.


Week of September 10

  • Nerub-ar Palace Normal and Heroic difficulty, Raid Finder Wing 1
  • Mythic 0 dungeons
  • Heroic Seasonal Dungeons
  • Face New World Bosses
    • Kordac, the Dormant Protector
    • Aggregation of Horrors
    • Shurrai, Atrocity of the Undersea
    • Orta, the Broken Mountain
  • PvP season begins

Week of September 17

  • Nerub-ar Palace Mythic Difficulty and Raid Finder Wing 2
  • Mythic + dungeons
  • Nerub-ar Palace raid Story Mode becomes available

Week of September 24

  • Raid Finder Wing 3

There are also seasonal rewards for your efforts in Delves, and you'll want to obtain them before the start of Season 2:

  • Nemesis: Defeat Zekvir in his lair before the release of the next season of Delves.
  • Hunting the Hunter: Defeat Zekvir in his lair on Tier 5 before the release of the next season of delves.
    • Reward: "Ascension Breaker" Title
  • Let Me Solo Him: Defeat Zekvir in his lair on Tier 5 without any other players in your party before the release of the next season of delves.

For a detailed look at what's in store for Season 1, read through our Season 1 overview. Good luck in the season ahead, champions!



AWC and MDI Plans Revealed for The War Within!


The War Within is here, and with it, the Arena World Championship (AWC) & Mythic Dungeon International (MDI) return in Season 1.

The quest for Arena immortality begins later this month, with Cup 1 starting September 27. Meanwhile, Dungeoneers will have two opportunities to participate in both Mythic Dungeon International (MDI) and The Great Push (TGP) formats running in Season 1!

Registration is now open for each program, which will all be broadcast live on Twitch and YouTube!

Arena World Championship

The AWC will begin September 27, with four online qualifier Cups leading into an epic Season Grand Finals boasting a $300,000 (USD) prize pool and the chance to be crowned The War Within's first Champions.


Teams in Europe and North America can sign up on Raider.IO for The War Within Season 1 Cups, where they'll earn the new in-game Forged Banner of the Algari as they battle for their chance at advancing to the Grand Finals. This banner will be exclusively available via the Arena World Championship program for the first time. There will be four open Cups per region, where teams will compete for points and $20,000 (USD) prize money per Cup. After all the Cups and the AWC Gauntlet, the remaining four teams in each region will face off in the Season 1 Grand Finals for their share of the combined $300,000 (USD) prize pool!

Mythic Dungeon International

The Mythic Dungeon International begins with Time Trials starting October 16.


Registration is now open on Raider.IO to all eligible teams, where the top 16 teams globally will advance to the MDI Groups. In each MDI Group, teams of eight will compete for a share of $30,000 (USD) prizing, as well as to be one of the top teams qualifying for the MDI Global Finals. The top six teams from Group Stage will join two teams from the re-introduced China region to battle it out at the Global Finals for their share of the $200,000 (USD) prize pool and the MDI Global Champion for The War Within title! The first MDI season begins on October 16, and sign-ups are now open, so head over to Raider.IO to register!

For more information on AWC and MDI plans in The War Within, read through our previously published article.



Follow along on the official World of Warcraft news site for all the latest developments as we journey through the week together.
by Published on 2024-09-07 02:10 AM

Pineappl'ar Palace Browser Mini-Game
TacticalAirHorse has released another browser mini-game for World of Warcraft called Pineappl'ar Palace. The game features the first seven bosses from the upcoming Nerub-ar Palace raid, reimagined as void-touched pineapples! With the raid set to release on September 10, this is a fun way to get familiar with the boss mechanics.



Darkmoon Faire
Darkmoon Faire is here for one more day! This is the first time the event is running in The War Within, so don't miss out on easy profession skill points and knowledge, and a method to quickly earn Darkmoon Prize Tickets!

Profession Bonuses
Completing profession quests rewards +2 Khaz Algar profession skill and +3 Khaz Algar profession knowledge. Note that Cooking and some primary professions require materials that have to be purchased from vendors or the Auction House.




Darkmoon Prize Tickets
With the introduction of Warbands in The War Within, players can now transfer Darkmoon Prize Tickets between characters by using the Transfer option within the currency tab.



An easy way of obtaining 100 Darkmoon Prize Tickets is by completing the quest Silas' Secret Stash:
  • Purchase 100 Darkmoon Daggermaw from the Auction House or fish them on the Darkmoon Island.
  • Head over to Galissa Sundew at 52.5 88.7 on the Darkmoon Island and purchase the Faded Treasure Map.
  • Check the Silas' Secret Stash Guide for a full walkthrough or use the following /tomtompaste command to set up waypoints to the map.
    /way 52.5 88.7 Faded Treasure Map
    /way 42.0 91.3 1. Barnacle-Covered Bag
    /way 53.2 60.6 2. Suspicious Mound
    /way 52.6 84.9 3. Crystallized Note
    /way 52.0 30.3 4. Disturbed Dirt
    /way 21.5 29.1 5. Silas' Secret Stash
  • Transfer the currency to your main character, log another character, and repeat the process for 100 more tickets!
  • Each character can complete the quest only once. You can check the completion status with the following script.
    /script print(C_QuestLog.IsQuestFlaggedCompleted(38934))



Dark Legacy Comics #915 - Too Close for Comfort
DLC #915 has been released!

by Published on 2024-09-07 01:18 AM

Upcoming Class Tuning with the Weekly Maintenance - September 10
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With scheduled weekly maintenance on September 10, we’re going to reduce the effectiveness of a few new Class Tier sets that would otherwise overperform relative to our targeted values. We will also increase the baseline damage of the affected specs to account for the tier set tuning.

We will then look forward to additional tuning that we’ll develop during Heroic week, which will address anything needed for PvP, Mythic+, and Mythic raiding on September 17.

The September 10 changes will be:

Death Knight

Unholy
  • All ability damage increased by 5%
  • Nerub-ar Palace Tier Set: 4-piece – Haste when summoning a minion reduced to 1% (was 2%), up to a maximum of 4% (was 8%).

Blood
  • All ability damage increased by 5%
  • Nerub-ar Palace Tier Set: 4-piece – Damage is increased by 0.5% per Boneshield Charge (was 1%).

Demon Hunter

Havoc
  • All ability damage increased by 4%.
  • Nerub-ar Palace Tier Set : 4-piece – Damage of Chaos Strike reduced to 12% (was 20%). Now reduces the Fury cost of Blade Dance by 30% (was 50%).

Vengeance
  • All ability damage increased by 3%.
  • Nerub-ar Palace Tier Set : 2-piece – Soul Cleave damage reduced to 10% (was 15%). Soul Cleave has a 25% chance to shatter 1 Lesser Soul Fragment (was 35%).

Evoker

Devastation
  • All ability damage increased by 3%.
  • Nerub-ar Palace Tier Set : 2-piece – Damage of Disintegrate and Pyre increased by 6% (was 10%).
  • Nerub-ar Palace Tier Set : 4-piece – Eternity Surge’s cooldown reduced by 3 seconds (was 5 seconds).

Shaman

Enhancement
  • All ability damage increased by 2%.
  • Nerub-ar Palace Tier Set : 2-piece – Stormstrike, Lava Lash, Ice Strike, and Crash Lightning deal 6% increased damage (was 15%).
by Published on 2024-09-06 11:21 PM

The War Within Hotfixes - September 6, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Achievements
  • Fixed an issue preventing the completion of Deephaul Ravine Shutout.
  • Fixed an issue where looting Mislaid Curiosities did not grant credit for the achievement, I’m not a Thief, I’m a Treasure Hunter.

Characters
  • Archmage Khadgar should appear in the Violet Citadel for players progressing through Legion content.

Classes
  • Druid
    • Adjusted Druids’ steady flight so that their speed better matches that of mounts.
  • Evoker
    • Scalecommander
      • Fixed an issue where Deep Breath with Maneuverability would apply Terror of the Skies twice to enemy targets.
  • Monk
    • Fixed an issue causing Aspect of Harmony to deal unexpectedly high damage.
  • Paladin
    • Fixed an issue that caused modifiers such as Avenging Wrath and Mastery: Highlord’s Judgment to not affect Touch of Light’s damage effect.
    • Fixed an issue that caused Incandescence’s damage to not be increased by modifiers such as Avenging Wrath and Mastery: Highlord’s Judgment.
    • Fixed an issue causing Consecration’s friendly effects to only apply to a single paladin when multiple were grouped together.
    • Fixed an issue causing Righteous Judgment to cause Consecration to sometimes not grant its friendly effects.
    • Retribution
      • Fixed an issue allowing targets to use Grounding Totem or Blink out of Hammer of Light.
  • Priest
    • Discipline
      • Voidweaver
        • Void Blast will no longer be incorrectly increased by the Holy version of Twilight Equilibrium.
  • Shaman
    • Elemental
      • Corrected an issue where damage dealt by Tempest or Tempest Overload was not properly contributing to Lightning Rod damage when talented into Conductive Energy Hero Talent.
  • Warlock
    • Affliction
      • Fixed an issue where Wither did not benefit from Death’s Embrace.
    • Diabolist
      • Fixed an issue where you could not queue Hand of Gul’dan while casting Ruination.

Delves
  • Fixed an issue where specific items weren’t dropping from Nerubian delves.
  • Fixed an issue where sporbits could fail to die upon exploding.
  • Earthcrawl Mines
    • Earthen can now ingest nearby minerals when clicking on Brann’s campfire for health and mana regen.
    • Fixed an issue that caused the quest to not complete when finishing the delve.
    • Fixed an issue where using the flamethrower torch did not grant credit for destroying webs.
  • Kriegval’s Rest
    • Added a button in the scenario tracker to allow players to drop the Enchanted Candle if they’re holding one.
  • The Waterworks
    • Added a button in the scenario tracker to allow players to drop an Air Totem if they’re holding one.

Dungeons
  • Priory of the Sacred Flame
    • Arathi Footman
      • Mortal Strike maximum stacks reduced to 10 on Normal difficulty.
      • Defend cooldown increased on Normal difficulty.
    • Arathi Knight
      • Disrupting Shout cast time increased to 3 seconds on all difficulties (was 2 seconds).
    • Ardent Paladin
      • Sacred Toll damage reduced by 20% on Normal difficulty.

Items
  • Changed the unlock rank for the Nerubian Pheromone Secreter at Adventurer 1 to be renown 7 (was renown 6).

Pet Battles
  • Players may now search for PvP pet battles on the Isle of Dorn.

Player versus Player
  • Rated Battleground Blitz now contributes to Legion Artifact appearance progress.
  • Death Knight
    • Blood
      • Heart Strike no longer deals increased damage in PvP (was +20%).
    • Frost
      • Enduring Strength no longer has reduced effectiveness in PvP (was -20%).
      • Obliterate no longer deals increased damage in PvP (was +20%).
    • Unholy
      • Bursting Sores no longer deals reduced damage in PvP (was -11%).
      • Virulent Plague no longer deals reduced damage in PvP (was -5%).
      • Epidemic no longer deals reduced damage in PvP (was -8%).

Professions
  • Fixed an issue where the Hideseeker’s Tote recipe was not available for Crafting Orders.

Quests
  • The Quest “Defender of the Flame” should now reward a Lamplighter Supply Satchel.
  • Resolved an issue where multiple beetles would be spawned for “Scarab Scouting” and “Truffle Shuffle”.
by Published on 2024-09-06 05:09 PM

Going Solo in World of Warcraft: A Hero's Journey
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the release of The War Within there are more ways than ever to carve your own path through the challenges and tales of World of Warcraft— and you can choose to take them on as a solo player. Whether you jump into Follower Dungeons or take on bite-sized challenges in Delves, you can experience more of World of Warcraft your own way.

Getting Started on Your Solo Career

If you're new to World of Warcraft, your first foray into Azeroth is through the Exile's Reach solo experience which will help guide you through the various skills and abilities of your new character and set you on the path to becoming a champion of Azeroth. At the end of the experience on Exile’s Reach you’ll be tasked with your first dungeon! Don’t worry, you’ll have some help from some NPCs.

Solo Play Quick Start List
  • Get In the Game: Create Your Account or download and install the Battle.net App to try the Starter Edition
  • Recommended Leveling Path: Exile’s reach (Levels 1-10), Dragonflight (Levels 10-70), The War Within (Levels 70-80)
  • Turn off Chat Channels: Type /Leave and the channel you would like to leave to avoid player chat and notifications. (General, Trade, Local Defense, services, and LookingForGroup)
  • Block Any Unwanted Interactions: Turn off Invitations to Guilds or Groups in the game settings. (Escape->Options ->Social->Check the following options- Block Trades, Block Guild Invites, Restrict Calendar Invites, Block Chat Channel Invites

Once you reach level 10, you can continue Azeroth’s story through Dragonflight as a solo player, undertaking a series of campaign and side-story quests as you discovery the evolving tales in the Dragon Isles. Quests that take you into Normal difficulty dungeons can also be completed using Follower Dungeons.

Veteran and returning players who create a new character will have the choice to start out in Exile’s Reach or in their character’s racial starting area. Upon reaching level 10, you can continue into Dragonflight or speak with Chromie in your capital city to choose a Timewalking Campaign. If you’re going solo, we strongly suggest choosing to continue through Dragonflight which allows you to engage in Follower Dungeons.

Tracking Quests and Objectives
You can easily track quests and objectives by opening the Map (hotkey-M) to get a quick snapshot of the quests you’re on, their status, and any other objectives you are interested in. When you open the map, you’ll see a list of the quests you’re undertaking and the type of quest each is right within the interface. For more information on the various map indicators, you can click on the Map Legend (exclamation point) to learn more. You can also use the map filter to show or hide specific types of content.

From level 70 to level 80, players will then journey into Khaz Algar to continue Azeroth’s story as The War Within kicks off the beginning of an epic three-part Worldsoul Saga taking you further into Azeroth’s narrative. Whether you enjoy getting right into the campaign at the heart of the expansion or doing all of the side quests, discovering treasures, and exploring the world, you can take your time and the sights as you go at your own pace.



Follow the Leader— Or Not

Both the Dragonflight and The War Within expansions provide opportunities to experience the storyline through the dungeons within them. Follower Dungeons provide the opportunity to play through Normal difficulty dungeons with a little help from four additional NPC teammates. You can queue for this type of dungeon right within the Group Finder (Hotkey- I) tool by selecting Follower Dungeons in the drop-down menu. You will also choose your role before entering the dungeon whether that’s as a healer, a tank, or as a damage dealer. Your NPC teammates will fill in the rest of your party of five.


Once in the dungeon, you’ll be able to choose whether you’d like to have an NPC teammate lead or do the leading yourself. Toggle "Dungeon Assistance" when you want to let go of the reins and let them lead the way. Your new followers, whether supporting or leading, will go at your pace, allowing you to explore and get comfortable in your role within the group.

Are You Experienced?
There are more ways to earn experience beyond questing or taking part in dungeons. Simply exploring the map will reward some experience along with taking on a profession or two. Many an experienced adventurer has been caught picking herbs, mining ore, or fishing along the way.

When you want to retake the lead, turn off the Dungeon Assistance by clicking on the updated icon in the center of your screen. You can also drag the button to your toolbar.

To the victor go the spoils, and as you complete these dungeons, you’ll earn experience and appropriate level gear for your specialization.

Here are the available Follower Dungeons in Dragonflight and The War Within:

Dragonflight The War Within
The Ruby Life Pools (Level 10-70) The Rookery (71-80)
Neltharus (Level 10-70) The Stonevault (73-80)
The Nokhud Offensive (Level 10-70) Priory of the Sacred Flame (75-80)
Uldaman: Legacy of Tyr (Level 10-70) Ara-Kara, the City of Echoes (77-80)
Brackenhide Hollow (Level 10-70) Cinderbrew Meadery (80)
The Azure Vault (Level 10-70) Darkflame Cleft (80)
Halls of Infusion (Level 10-70) The Dawnbreaker (80)
Algeth’ar Academy (Level 10-70) City of Threads (80)




You’re Getting a Delve!


Take your adventures in The War Within to a new level with Delves. At level 70, you’ll be able to begin learning about these bite-sized world instances, gain experience, and earn epic rewards! You’ll be joined on these adventures by an NPC companion—Brann Bronzebeard— you customize through their talent tree.

These replayable, seasonal, role-agnostic adventure experiences offer a way to enjoy the leveling and endgame progression in short 10–15-minute adventures completely solo.

Delves can be found in any of the available zones of Khaz Algar while questing and exploring, and they offer quick combat, puzzles, platforming challenges, and bosses to defeat. As you progress, you can find chests and supplies with impactful special abilities and powers for immediate use that can help you in the Delve.

Delves have 11 levels of difficulty called Tiers to challenge yourself. Tiers 1, 2, and 3 are available to players right from the start. Tiers 4 and above arrive with The War Within Season 1. Successfully completing a higher Tier unlocks access to the next tier for your Warband.

Delves to Explore

Isle of Dorn The Ringing Deeps Azj-Kahet Hallowfall
Earthcrawl Mines The Waterworks The Spiral Weave Skittering Breach
Kriegval’s Rest The Dread Pit Tak-Rethan Abyss Nightfall Sanctum
Fungal Folly Underkeep The Sinkhole
Mystery 13th Delve Mycomancer Cavern


Completing a Delve will reward you with experience and you can earn epic endgame rewards similar to those from group raiding, but done all on your own!

Each new season will introduce you to a new NPC companion to join you on your adventures.



Finish It! in Story Mode


The War Within introduces a new way to experience the story within a raid dungeon with Story Mode. This mode of play offers players a way to see the epic conclusion of the storyline in Azj-Kahet allowing you to face Queen Ansurek without assistance of other players. When entering this mode as a solo player, you'll be joined by nine NPC companions to aid you in battle. Story Mode will continue to be available in future raid dungeons within The War Within and the Worldsoul Saga for players looking for a relaxed and engaging way to take part in the narrative story without the intensity of playing with a group.



But Wait! There’s More!


There are so many ways you can play World of Warcraft, whether you want to collect pets through Pet Battling, becoming a master artisan and selling your wares on the Auction House, or creating more than one character to take advantage of the Warbands feature. The choice is yours on how you want to spend your time.



A Little More Help for Our Friends

If you’re completely new to the World of Warcraft, we’ve rounded up a few additional resources to help to guide you on your way to becoming a true hero of Azeroth.




Whatever your reason for going solo, the opportunity for adventure is yours to take. New or returning to Azeroth, there’s no better time to jump in and get started.

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