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by Published on 2024-03-15 12:03 AM

The 10.2.6 Content Update Arrives March 19
Originally Posted by blizzard (Blue Tracker / Official Forums)
Mark your calendar for March 19 when the 10.2.6 content update goes live with a bold, new, limited-time event. You won't want to miss out on the fun. It's important to note that Dragonflight season 4 will go live several weeks after the release of the 10.2.6 content update. For heroes working toward the Amirdrassil Feats of Strength, you'll need to obtain Ahead of the Curve: Fyrakk the Blazing before Season 4 begins, and the achievement is no longer available to earn.

We look forward to sharing more about the adventures ahead! Stay tuned to the official World of Warcraft site to learn more of what's in store.
by Published on 2024-03-14 11:36 PM

Hearthstone's 10th Anniversary Event Updates
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With hotfixes coming soon, we’re making the following adjustments to the Hearthstone’s 10th Anniversary Event:

  • Fixed a bug where it was possible to complete the Whizbang encounter and not receive Trading Post credit for it.
  • Players can now collect missing cards by using the Hearthstone Gameboard toy to defeat others in a friendly game. It will continue to drop cards after the event ends.
  • The event duration has been extended by 96 hours, and is now scheduled to end on Friday, March 22.
  • For the remainder of the event, the boss portal will open every 30 minutes (was every 60 minutes).

Thank you very much!
by Published on 2024-03-14 03:08 PM

Patch 10.2.6 - Build Encrypted on wowlivetest2
Patch 10.2.6 has been pushed to wowlivetest2, an encrypted version of the "wowlivetest" product, deprecating the old public one. This typically occurs approximately one week before the release, suggesting that Patch 10.2.6 should arrive sometime soon.

Note that Patch 10.2.6 already includes all the data required for Dragonflight Season 4, although hidden. According to the February Roadmap, Dragonflight Season 4 will be available for testing on a 10.2.6 PTR shortly after the patch goes live.

Code:
Region!STRING:0|BuildConfig!HEX:16|CDNConfig!HEX:16|KeyRing!HEX:16|BuildId!DEC:4|VersionsName!String:0|ProductConfig!HEX:16
## seqn = 2118850
us|20bb7fbdc77a8814aced6dd5d9deeda6|9b5bdae594ee62a0074e296651b0429d||53703|10.2.6.53703|05e732e2c15aeeab63bf7f9e372036f6
eu|20bb7fbdc77a8814aced6dd5d9deeda6|9b5bdae594ee62a0074e296651b0429d||53703|10.2.6.53703|05e732e2c15aeeab63bf7f9e372036f6
kr|20bb7fbdc77a8814aced6dd5d9deeda6|9b5bdae594ee62a0074e296651b0429d||53703|10.2.6.53703|05e732e2c15aeeab63bf7f9e372036f6
tw|20bb7fbdc77a8814aced6dd5d9deeda6|9b5bdae594ee62a0074e296651b0429d||53703|10.2.6.53703|05e732e2c15aeeab63bf7f9e372036f6


Patch 10.2.7 - Encrypted wowv2 Build
Patch 10.2.7 was pushed to the encrypted endpoint wowv2 last night, indicating that we'll likely see it open for testing sometime after 10.2.6 goes live. This build should contain new 10.2.7 content as previewed in the February Roadmap, such as Timerunning: Pandamonium, Harbinger Quests, Troll & Draenei Heritage Armor Quests, and a new Holiday Event.

by Published on 2024-03-12 10:42 PM

Hearthstone's 10th Anniversary

Whizbang Spawning Fixed
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With a hotfix that is now live on all realms, Whizbang’s portal should now spawn simultaneously in all three locations, every hour.

This should continue for the duration of the Hearthstone’s 10th Anniversary event.
by Published on 2024-03-12 09:40 PM

WoW Hotfixes - March 12, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

  • Druid
    • Restoration
      • Rejuvenation healing increased by 12%. Does not affect PvP combat.
  • Evoker
    • Preservation
    • Developers’ notes: Preservation has been underutilized lately, in part due to the range restrictions of the specialization. To help compensate for that, we're increasing the healing and defensiveness of Preservation so they can traverse the battlefield more easily and safely.
      • Time of Need clone's overall healing increased by 100%. Time of Need clone's Living Flame healing increased by 16%.
      • Live-Giver's Flame heals for 40/80% of damage done (was 35/70%).
      • Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%) for Preservation Evoker.
      • Attuned to the Dream increases healing done and received by 3/6% (was 2/4%) for Preservation Evoker.
  • Hunter
    • Marksmanship
      • All damage dealt by you and your pets abilities increased by 3%.
    • Survival
      • All damage dealt by you and your pets abilities increased by 3%.
  • Mage
    • Frost
      • Flurry damage increased by 25%.
      • Waterbolt and Water Jet damage increased by 25%.
      • Frostbolt damage increased by 10%.
      • Ice Lance damage increased by 5%.
  • Monk
    • Mistweaver
      • All healing reduced by 6%. Does not affect PvP combat.
      • Sheilun's Gift healing increased by 6%.
      • Jadefire Stomp healing and damage increased by 6%.
      • Expel Harm healing increased by 6%.
  • Rogue
    • Subtlety
      • Eviscerate damage reduced by 6%. Does not affect PvP combat.
  • Shaman
    • Elemental
      • All damage increased by 3%. Does not affect PvP combat.

Dungeons

  • Black Rook Hold
    • Addressed an issue where Amalgam of Souls can trigger 2 soul burst simultaneously if the last Restless Soul is absorbed at 15% Health.
  • Dawn of the Infinite: Galakrond's Fall
    • Addressed a Blight of Galakrond issue where Blight Seep left behind by a previous enemy will stop inflicting damage when the enemy is no longer in combat.

Players versus Player

  • Fixed an issue that caused Light's Protection, Soulburn: Drain Life, Icy Feet's lockout effect, Master of the Elements, and Fury of Elune to be vulnerable to enemy purge effects.
  • Demon Hunter
    • Havoc
      • Demon Hide (talent) physical damage reduction is now 3% (was 5%).
      • Scars of Suffering (talent) Versatility bonus reduced to 2% (was 4%).
      • Illidari Knowledge (talent) Magic damage reduction is now 3% (was 5%).
      • Will of the Illidari (talent) max health bonus reduced to 3% (was 5%).
      • Essence Break (talent) damage bonus for Chaos Strike/Blade Dance reduced to 40% (was 50%).
      • Resolved an issue that prevented the 50% PvP reduction to the Throw Glaive cast by Screaming Torchfiend's Brutality (2-piece) from being applied.
  • Druid
    • Adaptive Swarm can no longer be cast during arena or battleground preparation.
    • Fixed an issue that caused the Well-Honed Instincts debuff to not clear upon the start of a PvP match.
    • Feral
      • Frenzied Regeneration is no longer reduced by 37.5% for Feral and Balance Druids in PvP combat. Restoration druids’ Frenzied Regeneration remains reduced by 50% in PvP combat.
      • Wild Attunement no longer activates when Cyclone is cast on an immune target.
    • Restoration
      • Fixed an issue that caused Reforestation stacks to persist past the starting room in PvP instances.
      • Fixed an issue that caused Reactive Resin to apply to the Restoration Druid if heal over time effects were dispelled after being spell stolen.
  • Hunter
    • Beast Mastery
      • Kill Shot damage increased by 25% in PvP (was 10%).
    • Survival
      • Raptor Strike damage increased by 5% in PvP (was 11% reduced).
      • Mongoose Bite damage increased by 5% in PvP (was 11% reduced).
  • Mage
    • Ring of Fire (PvP Talent) now deals 18% of its target's health over 6 seconds (was 24%).
    • Arcane
      • Prismatic Barrier now reduces magic damage taken by 10% (was 15%) and reduces the duration of incoming magic effects by 15% (was 25%) in PvP combat.
    • Fire
      • Fevered Incantation now increases Critical Strike damage by 1% (was 2%) per stack in PvP combat.
      • Meteor's damage increased by 30% (was 11%) in PvP combat.
      • Fireball's damage increased by 35% (was 18%) in PvP combat.
      • Scorch damage increased by 300% (was 200%) in PvP combat.
      • Fire Blast damage is now reduced by 8% (was 14%) in PvP combat.
      • Living Bomb damage increased by 800% (was 440%) in PvP combat.
  • Monk
    • Mistweaver
      • Vivify healing decreased by 10% (was 20%) in PvP combat.
      • Invigorating Mist healing increased by 12% in PvP combat.
      • Soothing Mist healing increased by 15% in PvP combat.
      • Soothing Mist (Jade Serpent Statue) healing increased by 15% in PvP combat.
  • Paladin
    • Holy
      • Denounce (PvP talent) damage increased by 70%.
      • Judgment damage increased by 50% in PvP combat.
      • Greater Judgment absorb increased by 30% in PvP combat.
  • Priest
    • Discipline
      • Smite damage increased by 25% in PvP combat.
      • Atonement healing increased by 8% in PvP combat.
  • Rogue
    • Outlaw
      • Float Like a Butterfly (talent) effectiveness is now reduced by 50% in PvP combat.
      • Precision Shot (talent) damage reduction is now 3% (was 5%) in PvP combat.
      • Take Your Cut (PvP talent) haste granted reduced to 10% (was 15%) and duration reduced to 10 seconds (was 12 seconds).
  • Shaman
    • Enhancement
      • Healing Surge healing is now increased by 25% in PvP combat.
  • Warlock
    • Soulburn: Demonic Circle now lasts 4 seconds in PvP Combat (was 6 seconds).
    • Soulburn: Demonic Circle now increases movement speed by 30% in PvP combat (was 50%).
    • Call Observer health reduced to 6% of Warlock's health (was 8%) and Laserbeam damage reduced to 8% of enemy health (was 10%).
    • Destruction
      • Flame Rift damage from the Amirdrassil 4-piece set bonus is now reduced by 30% in PvP combat.
  • Warrior
    • Cacophonous Roar damage threshold is increased by 100% (was 200%) in PvP combat.
    • Arms
      • Execute damage increased by 25% in PvP (was 15%).
    • Fury
      • Execute damage increased by 65% in PvP (was 50%).

WoW Classic: Season of Discovery

  • Class restrictions on Arathi Basin reputation armor rewards have been lifted on all Classic Era and Season of Discovery realms.
  • Fixed a bug causing Blood for the Blood Loa stacks to not be exchanged when the battle is not active.
  • Hunter
    • Steady Shot damage increased to 75% weapon damage (was 60%).
    • Rune of the Trapper icon should no longer be a question mark.
  • Mage
    • Living Flame movement speed adjusted to 86% of normal player movement speed (was 100%).
    • Living Flame duration reduced 10 seconds (was 20 seconds)
    • Living Flame cooldown reduced to 30 seconds (was 60 seconds).

Wrath of the Lich King Classic

  • Fixed an issue with Piercing Shots, Deep Wounds, and Ignite that causes them to sometimes do too much damage to players.

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