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by Published on 2019-03-25 02:38 AM

What to Expect in Patch 8.2 - Rise of Azshara
It has been several months since Blizzcon 2018's reveal of what is coming in Patch 8.2 - Rise of Azshara and so we decided to give you a little run down of what to expect for WoW's next patch!

  • New Landmass - Nazjatar
    • The naga are starting to make major attacks along the shores of Kul Tiras and Zandalar. The Alliance and Horde set sail for the great blue beyond to discover a chasm in the ocean surrounded by waterfalls, leading to the capital of the naga empire.
      • New Story Quests
        • Take the fight directly to Azshara herself
      • New Friends
        • Horde meet a group of former naga slaves (consisting of Makrura, Gilbin, and Sea Giants) held up in a cave trying to survive
        • Alliance meet the Ankoan, a deep sea tribe mostly wiped out by the naga who have dedicated their lives to slaying them.
      • Replayable Content
        • Team is taking inspiration from the best parts of past content zones
        • There will be a tower control point system that is both PvE or PvP in which areas of the map can be controlled by the naga, Horde, or Alliance.
        • The goal is that over the course of playing through the patch there are new things to see everyday.
      • New Foes
        • Old God minions
        • New Naga spellcasters
      • New Rewards, Mounts, and Pets
        • Naga themed weapons and armor sets
        • Crab mount that walk sideways
        • Seahorse mount that is literally a horse mixed with a seahorse.
        • Baby Naga pet
  • New Raid - Azshara's Eternal Palace
    • 8 boss raid
      • Fights include:
        • Naga Hatchery
        • Underwater Boss
        • Queen Azshara Fight
  • New Landmass - Mechagon
    • A previously closed vault in Kul Tiras has opened and within it a radio transmitter sends a signal for help and points to a new land to explore.
    • Ancient lost city of the gnomes
    • The beginning of the adventure is within the Junker Wastes where heroes will be beset by death robots.
    • Mechagnomes will be heavily involved in this story.
      • They introduce you to a whole new society and take you to where higher cast gnomes live who have dedicated themselves to their king and have embraced robotics.
      • They are hunted by robots.
    • King Mechangon has a vision to return anyone of flesh into more pure robotic parts and it's up to you to put a stop to him.
  • New Mega Dungeon - Mechagon
    • 8 bosses
    • Similar to Legion's Karazhan in size.
    • It is mythic difficulty only
    • New mounts and pets to collect inside
    • King Mechagon is the final boss.
  • War Campaign Continues
    • See what is next story wise for Sylvanas, Saurfang, Anduin and Jaina.
    • Magni's quest to save Azeroth will also continue.
  • New Heritage Armor
    • Tauren and Gnomes are next to receive Heritage Armor.
  • New Island Expedition Maps
    • Crestfall (from Warcraft II)
    • Snowblossom (Pandaren Village)
  • Heroic Warfronts
    • Higher Difficulty with higher rewards.
    • These are for teams of 10+ players and there is a possibility to lose.
  • Flying!
    • Pathfinder Part 2 achievement to unlock flying
    • Bee, Gryphon, and Mechanical Parrot mounts.
  • BfA Mythic + Season 3
    • Nazjatar themed seasonal affix
    • Item level increase
  • PvP
    • New Arena Map- Mechagon Arena
    • Season 3 Vicious Mount is the basilisk.
  • Miscellaneous
    • Every item slot except pants will be able to be hidden via transmog.
    • A portal to Caverns of Time is being added to the portal rooms.
    • A UI update will add pathfinding directions to quests that take place on other continents.

by Published on 2019-03-22 06:56 PM

Future Transmog Update - Hide All Slots Except for Pants
Originally Posted by Blizzard (Blue Tracker / Official Forums)
They said in the Q&A that we will be getting a “Hide Chest” option soon!

Once this change hits we will be able to hide cloaks, helms, belts, shoulders, chests, and shoes! (If you have Griftah’s authentic Troll shoes)

So why not let us hide EVERYTHING!

Okay! Done.

Except for the pants.

I spoke to the development team just now, and they are determined to make this a set of changes that give players ways to hide every slot.

Except pants.

We’ll let you know as soon as we have details on how that’s going to come about in a future update to the game.
by Published on 2019-03-22 04:12 PM

Loot Trading in Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
At BlizzCon 2018, we talked about how we plan to keep loot trading in World of Warcraft Classic. We added loot trading in Wrath of the Lich King to solve a common problem: a player could accidentally loot an item meant for another player or give it to the wrong person using Master Loot. They would then have to contact Blizzard to get the item moved to the intended recipient, which might take days. We wanted to keep loot trading in WoW Classic because the end result is the same – the correct person gets the item – and it’ll save everyone time.

But we heard your concerns about the potential for abuse of the loot trading system in parties of five. It’s possible that abusive play could take the form of a group of four players colluding to deny loot to a stranger who joined their party as a pick-up. Raid groups, being much larger, come with more understanding on the part of solo players that loot distribution can depend on the whims of the many players and raid leaders who know each other.

Taking that into consideration, we’ve decided that the two-hour loot trading system in WoW Classic will only apply to soulbound gear that drops in raids. Soulbound loot that drops in five-person content will not be tradeable at any time. What we hope to do is to strike a balance between saving players time and minimizing the potential for abuse of the system. We think this approach better addresses the concerns we’ve heard from players on the subject.
by Published on 2019-03-22 02:36 AM

Live Developer Q&A with Game Director Ion Hazzikostas

Patch 8.1.5 Hotfixes - March 21st, 2019
Originally Posted by Blizzard (Blue Tracker / Official Forums)

Allied Races
  • Fixed an issue that prevented Kul Tiran characters from using the ferry system in Boralus if they skipped the Battle for Lordaeron scenario or used a Level 110 Character Boost.

Brawler's Guild
  • Players who purchase a Rumble Card should now be automatically added to the queue for the upcoming rumble.
  • Fixed an issue that prevented players from receiving credit for "Solving the Mystery" after killing a mystery boss.
  • Fixed an issue that prevented Mindbreaker Gzzaj from dealing damage to Alliance players when casting Mind Break.
  • Fixed a bug that prevented players from being awarded victory if a player defeated Ro-Shambo playing the Rock, Paper, Scissors game.

  • Paladin (Forums / Skills / Talent Calculator)
    • Fixed an issue that allowed Light of the Protector’s global cooldown to be reduced more than intended by haste.

Player versus Player
  • Honor gained within Battle for Wintergrasp has been increased, putting it in line with other Epic Battlegrounds.
  • The Ivory Feather can be used once again in battlegrounds to gain Marks of Prey.


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