Classes
Covenants
Dungeons and Raids
Items and Rewards
Torghast, Tower of the Damned
- Hunter
- Fixed an issue preventing allies from gaining the secondary duration increase for Aspect of the Cheetah granted by Cheetah's Vigor (Conduit) when using Hunting Pack (PvP Talent).
- Fixed an issue preventing allies from gaining the secondary duration increase for Aspect of the Cheetah granted by Cheetah's Vigor (Conduit) when using Hunting Pack (PvP Talent).
- Paladin
- Fixed an issue where Divine Resonance (Runecarving Power) would not cast Holy Shock while sitting.
- Fixed an issue where Divine Resonance (Runecarving Power) would not cast Holy Shock while sitting.
- Warlock
- Demonology
- Fel Obelisk (PvP Talent) will now affect all Warlock class spells, including glyphed versions of their summon spells, Summon Vilefiend (Talent), and Call Fel Lord (PvP Talent).
- Fel Obelisk (PvP Talent) will now affect all Warlock class spells, including glyphed versions of their summon spells, Summon Vilefiend (Talent), and Call Fel Lord (PvP Talent).
- Demonology
Covenants
- Soulbinds
- Necrolord
- Fixed an issue where Plague Deviser Marileth’s Undulating Maneuvers broke crowd control effects through delayed damage.
- Fixed an issue where Plague Deviser Marileth’s Undulating Maneuvers broke crowd control effects through delayed damage.
- Night Fae
- Fixed an issue where Korayn's Hold the Line was taking longer than 5 seconds to trigger.
- Fixed an issue where Niya's Swift Patrol would disrupt the timing of auto-attacks.
- Fixed an issue where Korayn's Hold the Line was taking longer than 5 seconds to trigger.
- Necrolord
Dungeons and Raids
- Tazavesh, the Veiled Market
- Mailroom Mayhem
- Unstable Goods that are on the ground are no longer automatically picked up when players approach, and instead must be clicked on to pick them up. Unstable Goods that are thrown can still be caught by other players if they're not already carrying Unstable Goods.
- Developers’ note: Since Tazavesh opened last week, many players have struggled to consistently pick up Unstable Goods. This issue has proven particularly elusive to track down, but we believe we've isolated the cause and are trying out a fairly substantial change to address it.
- Developers’ note: Since Tazavesh opened last week, many players have struggled to consistently pick up Unstable Goods. This issue has proven particularly elusive to track down, but we believe we've isolated the cause and are trying out a fairly substantial change to address it.
- Unstable Goods that are on the ground are no longer automatically picked up when players approach, and instead must be clicked on to pick them up. Unstable Goods that are thrown can still be caught by other players if they're not already carrying Unstable Goods.
- Mailroom Mayhem
Items and Rewards
- Shards of Domination
- Shard of Zed now only triggers in combat.
- Shard of Zed now only triggers from class abilities.
- Developers’ note: This will prevent it from triggering when using many items which are generally inconvenient for it, like Invisibility Potions.
- Developers’ note: This will prevent it from triggering when using many items which are generally inconvenient for it, like Invisibility Potions.
- Shard of Zed now more smartly filters what targets it attempts to drain life from.
- Shard of Zed now only triggers in combat.
Torghast, Tower of the Damned
- Anima Powers
- Druid
- Fixed an issue where Celestial Spirits (Runecarving Power) could unintentionally reduce the cooldown of Convoke the Spirits (Night Fae Ability) to 0 seconds when equipping multiple Coalesced Spirit Droplet anima powers in Torghast, Tower of the Damned.
- Fixed an issue where Celestial Spirits (Runecarving Power) could unintentionally reduce the cooldown of Convoke the Spirits (Night Fae Ability) to 0 seconds when equipping multiple Coalesced Spirit Droplet anima powers in Torghast, Tower of the Damned.
- Druid
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