Race to World First: Sanctum of Domination
Guilds are getting even closer to a Sylvanas kill! Assuming the encounter ends at 45% health, Complexity Limit got less than 1% away from a kill earlier tonight.



Patch 9.1 Hotfixes - July 19, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Death Knight
    • Fixed an issue with Shackle the Unworthy (Kyrian Ability) not spreading to valid enemy targets.

Covenants
  • Soulbinds
    • Venthyr
      • Nimble Steps (Nadjia the Mistblade) will no longer cause excessive Immunity messages when the target is immune to its movement reduction effect.

Dungeons and Raids
  • Sanctum of Domination
    • Remnant of Ner’zhul
      • Orbs of Torment should no longer be able to sneak in a melee attack.
    • Painsmith Raznal
      • [With regional restarts] Floor spikes created by Instruments of Pain now inflict their damage more closely aligned with the visual effect of the spikes on all difficulties.
    • Guardian of the First Ones
      • [With regional restarts] The Physical damage portion of Obliterate is now correctly increased by Obliterate’s vulnerability effect, and Obliterate’s vulnerability effect has been increased to 5000% on Heroic and Mythic difficulties.
        • Developers' note: On Heroic and Mythic difficulties, the Guardian's Sunder and Obliterate combo is meant to be shared between two tanks. Prior to this change, stringing together multiple immunity effects could allow a single tank to survive the entire encounter; this should no longer be possible. Our goal is to avoid a scenario where the optimal strategy for the encounter involves having only a single tank, unlike all other encounters in Sanctum of Domination.
    • Kel'Thuzad
      • [With regional restarts] Soul Shards will no longer despawn if the target of Soul Fracture is defeated prematurely.
    • Sylvanas Windrunner
      • Fixed an issue that could cause Sylvanas to cast a non-intermission Domination Chains prior to casting the intermission Domination Chains if pushed over the health threshold very close to the cooldown of Domination Chains.
      • Fixed an issue that allowed Thrall to affect Dark Sentinels with a knockback.
      • Bolvar should now more reliably cast Winds of Icecrown on Mythic difficulty.
      • Fixed an issue that would prevent Mawforged and Mawsworn enemies from granting on-kill procs.
      • Fixed an issue where Merciless could spawn an unreliable number of zones.
      • Fixed an issue that could cause players to teleport to the wrong location at the start of Stage 3.
      • Sylvanas should now move defeated players between platforms after casting Raze.
      • Fixed an issue that could cause Veil of Darkness to be applied to targets but do no damage.
  • Mythic+
    • Tormented Affix
      • Oros Coldheart's Frost Lance should no longer damage or knock back pets.
  • Tazavesh, the Veiled Market
    • Mailroom Mayhem
      • Fixed an issue where entering The P.O.S.T. while mounted could prevent players from picking up Unstable Goods during the encounter.

Torghast, Tower of the Damned
  • Anima Powers
    • Druid
      • Fixed an issue where the Mote of Blood Thirst anima power was increasing the duration of Ravenous Frenzy (Venthyr Ability) with Sinful Hysteria (Runecarving Power) equipped.
This article was originally published in forum thread: Race to World First Update, Patch 9.1 Hotfixes - July 19, 2021 started by chaud View original post
Comments 8 Comments
  1. NoiseTank13's Avatar
    How is the fight anyways last I heard it was like a half hour long.
  1. Devilyaki's Avatar
    Wonder if anything special happened in mythic ending??
  1. Nnyco's Avatar
    "Tormented Affix

    Oros Coldheart's Frost Lance should no longer damage or knock back pets."


    Now do that to Soggodon aswell please, so he doesnt stun pets constantly.
  1. Mamut's Avatar
    Quote Originally Posted by Lobosan View Post
    I honestly can't think of a single active player who cares about things like world firsts. I know there's a viewer base for it but it seems like such a silly and pointless thing to brag about.
    Then don't think about it because clearly you are not good at thinking.
  1. Puupi's Avatar
    That was not less than 1% from killing the boss. It was roughly 1,5%.
    100/55*0,8 = ~1,5%
  1. Progenitor Aquarius's Avatar
    Ok guys. This is weird she dies at 45% or is there a secret phase like it was in Gul’dan? Because now this is kinda exciting.
  1. meric426's Avatar
    Quote Originally Posted by Puupi View Post
    That was not less than 1% from killing the boss. It was roughly 1,5%.
    100/55*0,8 = ~1,5%
    Limit wiped at 45.3% no?
  1. Sonicstorm's Avatar
    They pushed it to the Limit!

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