Hazelnutty Interview with Ion Hazzikostas


  • Borrowed Power
    • The team reflected on the borrowed power systems of the past few expansions and admit that giving players power and then taking it away at the end didn't feel good.
    • As they thought of a way to move forward without borrowed power systems, they realized that the only talent system used to fill those gaps by giving you something new every expansion that would not be taken away at the end.
    • The goal of the new talent system is to grow on it in further expansions with more layers and rows.
    • They want the new talent system to be sustainable for at least a few expansions and what to do at that point is an issue to solve then.
  • Reputation and Renown
    • Reputation hasn't changed or evolved much since Vanilla. The path to exalted and rewards were not well structured or visible. Aspects of Renown solved some of these issues, and the team wants to adapt this to end-game structures in Dragonflight. Building Renown will open up more perks with reputations, and it will not necessarily be through structured weekly quests, but more open-ended objectives.
    • Reputation Renown will not unlock more player power except for some gear rewards. It will instead provide cosmetic rewards and perks.
  • Crafting
    • The team doesn't necessarily want gold to be the cost of entry for building a profession like it was in Shadowlands.
    • Specializations will be the main way of finding a niche in a profession to separate yourself from the rest.
    • Not only can you specialize in a certain skill of a profession such as armorsmithing, but specific crafts as well.
    • Hardcore crafters will eventually be able to make everything, but it will take time.
    • Players who don't want to engage with the system will still be able to utilize professions, but the goal isn't to force players to interact with the system.
    • To keep crafted gear relevant, the team wants there to be options equivalent to mythic raiding level, but players will never just be able to go to an auction house and buy sets of gear at max item level. It will involve BOP crafting items or recipes that are obtained from higher level content.
    • Players will be able to use their own BOP crafting items to get gear crafted by other players by utilizing work orders.
  • Legendaries
    • Legendaries as they have existed in Legion and Shadowlands are not going to be in Dragonflight.
    • These types of legendaries were a way to fill the gap left by the removal of talent trees and tier sets.
    • This is not to say that we will never see legendaries again. Thematic items that drop such as Sylvanas's bow will still be added where it makes sense.
  • Dracthyr and Flying
    • Dracthyr will be able to perform the basics of dragon riding in their dragon form from the start. The unlocked abilities earned over time will also have to use their dragon companion, but while in their visage form.
    • Dracthyr can glide and get a little bit of lift in a manner like Demon Hunters, but cannot fly outside of the Dragon Isles in their form.
  • Mounts
    • Dragon Riding is not replacing mounts in Dragon Isles. There will still be plenty of new ones to collect.
    • A feature of Dragon Riding that Ion brought up is learning to instantly port back to a quest hub after completing a quest, much like the whistles of Legion and BFA.
    • The team is implementing methods to address anyone who is prone to motion sickness in the Dragon Riding system.
  • Player Housing
    • The team also wants player housing, but it is a big undertaking to get it right. If it was to be implemented, it would have to span multiple expansions and take a lot of time.
    • Housing will not be coming in Dragonflight.
  • Archeology
    • Archeology needs a fresh coat of paint, but it will not be getting anything new at the launch of Dragonflight.
    • The focus on profession updates is on the main professions currently.
    • The previous iteration of Archeology will not be returning.
  • Pet Battles
    • The team wants to incorporate something different for PvP pet battles, such as setting up a pet blockade and testing it against an opponent.
    • Changes will not be made at launch to the current pet battle systems, however.
  • "Mid-range" Class
    • Mid-range means 25-30 yards, but will also have plenty of normal ranged attacks.
  • Seasonal Mythic Plus Dungeons
    • Ion wants to release some of the talent trees to the community before Alpha.
    • Dragonflight will launch with 8 new dungeons, but only 4 will be available for Mythic Plus at launch. 4 dungeons from previous expansions will also be available for M+ in season 1.
    • The goal is to have 4 Dragonflight dungeons and 4 dungeons from previous expansions available for Mythic Plus every season so that players don't farm the same gear every season.
    • Shadowlands dungeons will not be included in the rotation at the start because they are too recent.
This article was originally published in forum thread: Hazelnutty Dragonflight Interview with Ion Hazzikostas started by Stoy View original post
Comments 119 Comments
  1. uuuhname's Avatar
    this interview just makes Jesse Cox' take away even more salient: "I don't give a crap about the lore or story, but everything else is looking great."
  1. Polybius's Avatar
    Quote Originally Posted by Eurhetemec View Post
    This isn't psychology, it's just what happens. It's really reliable. It's like people who quit the game whilst making a giant song and dance about it always come back, but those people who just vanish and never even told anyone they quit tend to stay gone.

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    So if that's "the bar", someone must have done better?

    Either that, or actually it's currently the apex, not the bar, and you're understating that fact.
    Wildstar housing was amazing, esp. with the neighborhood system. Too bad it didn't last.
  1. bruxx's Avatar
    Quote Originally Posted by Biomega View Post
    Probably lazy solution to the problem of tails and wings clipping through mount models.
    Tails have never been a problem before, and wings can't be any worse than some of the shadowlands back pieces. Plus, if we dislike the clipping we can opt for visage form... Why force it? :|
  1. Biomega's Avatar
    Quote Originally Posted by bruxx View Post
    Tails have never been a problem before, and wings can't be any worse than some of the shadowlands back pieces. Plus, if we dislike the clipping we can opt for visage form... Why force it? :|
    They might have looked at it and decided it looks too goofy, or maybe they're just getting off on their rainbow furry dragonboi twink fantasy, who knows.

    Almost everything about the dracthyr boggles the mind at this point.
  1. Alayea's Avatar
    I could maybe understand dracthyr -- still think "drakthyr" is the better spelling -- not being able to fly outside of the Dragon Isles from a lore standpoint, but it's pretty cruddy from a meta perspective. While we're at it, just let demon hunters fly. =/

    Also, please no more renown system. Not unless there are plans to have them be account-wide and a system overhaul with how appearances are learned.
  1. Raven's Avatar
    Quote Originally Posted by McNeil View Post
    I doubt that Blizzard will get player housing right
    Im sure they will get it right, if its something Blizzard always been good at is taking good systems from other games and improving them, its coming up with own new systems that have been their problem.
  1. glowpipe's Avatar
    If they ever do player housing but do not give me a armory to display my transmogs. Im gonna riot and start throwing plastic blizzard stuff in the ocean
  1. SniperCT's Avatar
    Quote Originally Posted by kieraTM View Post
    SW:tOR has done it right. Several different houses, some faction specific, with decorations that drop from all aspects of game content. Can also be purchase on AH and the game market. Dedicated websites to show off your decorate houses, along with guild competitions, guild houses/ships, etc. It's mental that WoW hasn't implemented this. It is also the one feature of a new expansion that would bring me back after quitting in BfA
    SWTOR's problem was the same as LOTRO's: All decorations are on hooks.

    What I want are Lotro style instanced neighborhoods with FF14 style decorating. (basically FF14 but if they kept adding more wards as demand rises. Lotro adds new neighborhoods as old ones fill up, but they use hooks for decorations and hooks SUCK)
  1. Aggressive's Avatar
    Quote Originally Posted by Locruid View Post
    They been saying the same thing about housing for 18 years.
    Face it they just wanna dangle the carrot and keep your sub.
    And this is where one must finally open their eyes and see that the copium is not all Blizzard makes it out to be. I saw through it and left back in May of 2021. But before I even think of giving Blizzard one penny, I want to see at least 3 or 4 months after the new expansion to see how and IF Blizzard has listened to the player base. We all know they have a tendency to say they will and then, totally, do the opposite.
  1. Kallisto's Avatar
    Quote Originally Posted by McNeil View Post
    I doubt that Blizzard will get player housing right
    This. They know it internally, not because of competence but because of how the game has been built since Vanilla. Right now to get player housing they can't just half ass it and go "Here it is." since it will automatically get compared with at least FFXIV and ESO. Maybe even SWTOR too. The first two basically were made with housing in mind. Even then they're not perfect but newer games have newer builds that can do what wow can't.
  1. Bakis's Avatar
    Even if wishes of housing was a fad back in the days it is pretty safe to assume most players agree that the enormous workload it require from pretty much every department except lore, SFX and such is better spent on fixing vital game mechanics that impact the entire game first and foremost.
    Since it has to various degrees been on the wish list by some players (and devs) since vanilla BLZ would have one shot and they cant afford to screw it up given its a mammoth task.

    So screw playerhousing, there is a A4 list of actual critical issues that needs to be done first.
  1. Rumred's Avatar
    Quote Originally Posted by Bakis View Post
    Even if wishes of housing was a fad back in the days it is pretty safe to assume most players agree that the enormous workload it require from pretty much every department except lore, SFX and such is better spent on fixing vital game mechanics that impact the entire game first and foremost.
    Since it has to various degrees been on the wish list by some players (and devs) since vanilla BLZ would have one shot and they cant afford to screw it up given its a mammoth task.

    So screw playerhousing, there is a A4 list of actual critical issues that needs to be done first.
    I think if they wanna do player housing it needs to be a side project for teams that they work on to get a basic system in place be it by end of Dragonflight or two expansions from now. Just ready whenever its ready but a low priority side project at least for now. Sure people will be pissy if its basic human and orc styles at first but that is the way to get the system out and then add on to it. You then make it an evergreen feature you expand on as time goes by.
  1. Relapses's Avatar
    Quote Originally Posted by Bakis View Post
    Even if wishes of housing was a fad back in the days it is pretty safe to assume most players agree that the enormous workload it require from pretty much every department except lore, SFX and such is better spent on fixing vital game mechanics that impact the entire game first and foremost.
    Since it has to various degrees been on the wish list by some players (and devs) since vanilla BLZ would have one shot and they cant afford to screw it up given its a mammoth task.

    So screw playerhousing, there is a A4 list of actual critical issues that needs to be done first.
    To be fair, they pretty much said as much by confirming it's not coming in DF. It's an 11.0 feature at best.

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    Quote Originally Posted by Rumred View Post
    I think if they wanna do player housing it needs to be a side project for teams that they work on to get a basic system in place be it by end of Dragonflight or two expansions from now. Just ready whenever its ready but a low priority side project at least for now. Sure people will be pissy if its basic human and orc styles at first but that is the way to get the system out and then add on to it. You then make it an evergreen feature you expand on as time goes by.
    That was essentially how Garrisons worked when they were released in WoD. You started off with a smaller Garrison then over time it got more and more stuff. By 6.2 they added a "shipyard" to your Garrison that was basically just a Garrison 2.0.
  1. Kyphael's Avatar
    Surprised they addressed Player Housing, it's becoming as hot a topic as High Elves for Alliance used to be, but looks like it's not coming any time soon. I personally don't see the purpose of it, I always figured our adventurers are poor and have to sleep in inns like Goldshire or wherever, or by nature of being adventurers, it's what they'd prefer anyway so I don't see how it'd make sense for my character(s) to have a house when there are inns.
  1. chiddie's Avatar
    VERY interested about the new crafting system, hoping that the statement about crafted stuff’s ilvl stays true (and you can craft ALL the pieces, not a couple of random ones).
  1. Alkizon's Avatar

    Originally Posted by Blizzard Entertainment
    As they thought of a way to move forward without borrowed power systems, they realized that the only talent system used to fill those gaps by giving you something new every expansion that would not be taken away at the end.
    ...
    Legendaries as they have existed in Legion and Shadowlands are not going to be in Dragonflight.
    These types of legendaries were a way to fill the gap left by the removal of talent trees and tier sets.
    Are you sure, Ion?

    Also we talked about housing already.
  1. Niter's Avatar
    I don't think they'll ever implement player housing because their policy has always been to bring new features to new zones, focusing on what is current. I guess a lot of players, and I'd include myself here as well because I would go back to playing after what is now a 3-year hiatus, would want to populate areas that mean something, especially areas that are more connected to the characters' races. It would be a huge undertaking, and they'd have to use phasing to work it out as our ability to have alts and such would far eclipse their housing offerings... and yet, it would feel a bit hollow if that'd be all, they'd have to add stuff to do in the area, maybe similar to events in GW2. In a way, it would require another world revamp to be a meaningful change, otherwise everyone would flock to this feature and be done with it once the novelty wore off.

    Since their philosophy has been recycling resources and reusing as much as they can, and easily cutting stuff when they feel they won't meet a deadline (instead of allocating more people and resources to bring more minor features and improvements to make up for the extended time and whatnot), I don't think they'll ever do it.

    I truly hope to be wrong.
  1. Rumred's Avatar
    Quote Originally Posted by Relapses View Post
    To be fair, they pretty much said as much by confirming it's not coming in DF. It's an 11.0 feature at best.

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    That was essentially how Garrisons worked when they were released in WoD. You started off with a smaller Garrison then over time it got more and more stuff. By 6.2 they added a "shipyard" to your Garrison that was basically just a Garrison 2.0.
    True but many players crapped on the Garrison which the Garrisons themselves were not really the issue, the lack of decent world content was until 6.2 but by that point the well was poisoned. From the devs end I think they hate it because it did eat so much time up. I think they should go into saying " Look people will bitch about lack of variety and customization at the start. We will add the base system into place and expand on it patch by patch/expansion by expansion". If they wanna try and make it perfect with all the bells and whistles everyone wants before its put in the game it will never be in the game.

    To be honest guild halls are probably the best we can hope for at least in the foreseeable future in the next 4 to 5 years.
  1. Usernameforforums's Avatar
    Quote Originally Posted by Aeula View Post
    I have absolutely 0 interest in player housing after experiencing it in FF, SWTOR, RIFT and ESO and could do without the bag clutter and the likelyhood that RP realms will become ghost towns.

    That said, people seem to really crave it. They're missing out on catering to that audiance. Great for me, maybe less so for the longterm health of the game.
    Exactly. I feel if housing were a thing, housing items should be unlocked like mounts or transmog.
  1. Bonkbonk100's Avatar
    Quote Originally Posted by Kiwijello View Post
    They know we want housing, but didn't even begin to start it. Not buying this expansion. First one ever.

    Stop dangling carrots and treating us like we are stupid. Ion...
    See you at release day

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