Patch 9.2.5 PTR - Build 43630
Build 43630 is now live on the PTR!



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Spell Changes
Originally Posted by MMO-Champion
Raid & Dungeon Abilities
  • 50,000 Volts Inflicts 14 Inflicts 17 Nature damage and stuns the target for 3 sec. 41 yd range. 2 sec cast.
  • Acid Spit Inflicts 4 Inflicts 18 Nature damage to enemies within 6 yards. 300 yd range. Instant.
  • Barbed Arrow Barrage Signals Grom'kar Archers to release a barrage of arrows that rain down from above inflicting 10 15 Physical damage. Unlimited range. Instant.
  • Berserker Leap Koramar crashes down on enemy targets, inflicting 2 15 Nature damage to enemies within 8 yards of his landing. 10 yd range. Instant.
  • Blackrock Bomb Lobs a bomb towards an enemy that inflicts 23 30 Fire damage to all targets within 4 yards of the impact. 150 yd range. Instant.
  • Bladestorm Attacks in a whirl of steel, causing 5 13 Physical damage to each enemy within 5 yards. Melee range. Instant.
  • Blood Bolt Ahri'ok Dugru conjures a black miasma and releases a bolt of blood, inflicting 8 18 Shadow damage. 45 yd range. 3 sec cast.
  • Burning Arrows Signals Grom'kar Flameslingers to launch a continuous volley of flaming arrows, leaving a burning trail on the ground that inflict 3 12 Fire damage every 1 sec. Unlimited range. Instant.
  • Cannon Barrage Barrages enemies with his cannons, inflicting 2 11 Fire damage to enemies within 9 yards of the blast. Unlimited range. Instant.
  • Cannon Barrage Barrages enemies with his cannons, inflicting 2 11 Fire damage to enemies within 9 yards of the blast. Unlimited range. Instant.
  • Cannon Barrage Barrages enemies with his cannons, inflicting 2 11 Fire damage to enemies within 9 yards of the blast. Unlimited range. Instant.
  • Cannon Barrage Barrages enemies with his cannons, inflicting 2 11 Fire damage to enemies within 9 yards of the blast. Unlimited range. Instant.
  • Cannon Barrage Barrages enemies with his cannons, inflicting 2 11 Fire damage to enemies within 9 yards of the blast. Unlimited range. Instant.
  • Chain Drag Lashes out with a chain that inflicts 4 7 Physical damage and pulls an enemy to the caster. Limited to 1 target. 25 yd range. 1 sec cast.
  • Charging Slash Charges to a nearby enemy slashing them savagely, inflicting 2 6 Physical damage every 1 sec for 6 sec. 25 yd range. Instant.
  • Dash The caster surges forward trampling over anything in his path inflicting 10 14 Physical damage and knocking enemies back. 300 yd range. Instant.
  • Double Slash Brings both axes down in an arc cleaving flesh and bone inflicting Physical damage and causing the target to bleed for 2 6 Physical damage every 2 sec. for 8 sec. 10 yd range. 1 sec cast.
  • Fling Hammer Throws a hammer at a nearby enemy that inflicts 9 15 Physical damage. 25 yd range. 1.5 sec cast.
  • Freezing Snare Throws a Frost Trap on the ground, which when tripped, inflicts 6 30 Frost damage and roots all enemies within 6 yards for 6 sec. Unlimited range. Instant.
  • Gatecrasher Siegemaster throws Gatecrasher into the ground creating an earthquake that inflicts 7 16 Physical damage every 1 sec. 35 yd range. Instant.
  • Gutshot Fires a slug inflicting 3 10 Physical damage. 50 yd range. 2.5 sec cast.
  • High Explosive Grenade Inflicts 10 Inflicts 12 Fire damage to enemies within 5 yards. 35 yd range. Instant (Channeled).
  • Incendiary Slug Fires an incendiary slug, inflicting 2 4 Fire damage every 2 secs. for 6 sec. 25 yd range. 2.5 sec cast.
  • Iron Shot Fires an iron slug inflicting 4 8 Physical damage. 25 yd range. 2 sec cast.
  • Lava Blast Ironwing Flamespitter rears back, blasting lava in front of him that inflict 4 20 Fire damage every 1 sec. 45 yd range. Instant.
  • Lava Sweep Makogg slashes his burning blade with ferocity and conjures crashing waves of lava, inflicting 6 11 Fire damage. 100 yd range. Instant.
  • Leg Shot Fires a slug through your knee, inflicting 4 18 Physical damage and reducing your movement speed by 65% for 5 sec. 25 yd range. 2.5 sec cast.
  • Mad Dash Borka the Brute charges forward trampling over anything in his path inflicting 25 150 Physical damage and interrupting spell casts for 3 sec. 500 yd range. Instant.
  • New Plan! Railmaster Rocketspark quickly devises a new plan when Borka the Brute is slain and begins launching missiles that inflict 3 5 Fire damage every 0.5 sec. In addition, Rocketspark starts Locking On!. Instant.
  • New Plan! Fires a volley of missiles inflicting 3 5 Fire damage. 50 yd range. Instant.
  • New Plan! Fires a volley of missiles inflicting 3 5 Fire damage. 50 yd range. Instant.
  • Primal Assault Oshir charges towards his prey, brutally mauling enemies in his path for 14 25 Physical damage. 25 yd range. Instant.
  • Protoform Barrier Empowers the caster, inflicting 1 Cosmic damage to all players every 3 sec. Upon removal this barrier manifests as one attackable enemy, casting a shared 1,400 1,250 absorb shield with all other enemies for 15 sec. A second unit manifests that also can be healed to reduce the shared shield. Upon expiration the barrier explodes, inflicting 50 Cosmic damage and an additional 5 Cosmic damage every 1 sec. to all players for 8 sec. If broken this effect backfires, inflicting all damage done to each enemy during the barrier as Cosmic damage, and additionally grants all players up to 25% increased damage done, 25% healing done, and 25% increased absorbs done for 40 sec. Unlimited range. Instant.
  • Rapid Fire Zoggosh focuses on a single enemy, rapidly firing at them and all enemies standing in between for 1 6 Fire damage every half second. 300 yd range. Instant.
  • Reckless Slash Charges a target, inflicting Physical damage to units within 7 yards of the impact location. Unlimited range. 1.5 sec cast. 2 sec cast.
  • Rending Cleave A sweeping attack that cleaves enemies within 7 yards, inflicting 6 30 Physical damage. Melee range. 1 sec cast.
  • Sanguine Sphere Ahri'ok summons an orb of blood to protect her most injured ally, absorbing 47 300 damage. The shield will trigger a groupwide heal if broken by damage. Limited to 1 target. 100 yd range. 2 sec cast.
  • Savage Mauling Dreadfang snarls and leaps towards his prey mauling them savagely, reducing their movement speed by 45% and inflicting 3 11 Physical damage every 1 sec. for 6 sec. Limited to 1 target. 45 yd range. 6 sec cast (Channeled).
  • Serrated Spear Throws a serrated spear at an enemy inflicting 1 4 Physical damage every 1 sec for 6 sec. Limited to 1 target. 25 yd range. 1.5 sec cast.
  • Shattering Blade Koramar skims his blade across the ground, causing melee sparks that inflict 4 15 Fire damage to enemies within the area of effect. 40 yd range. 1.5 sec cast.
  • Shrapnel Blast Blasts enemies in a 13 yard frontal cone, inflicting 3 8 Fire damage every half-second to enemies. 15 yd range. Instant.
  • Shredded Tendons Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 2 8 Physical damage every 1 sec for 7 sec. 50 yd range. Instant.
  • Shredding Swipes Dreadfang lunges forward gnawing everyone caught in his path, inflicting 10 20 Physical damage. 10 yd range. Instant.
  • Slam Inflicts 12 Inflicts 13 Physical damage to all players and interrupts casting for 1.5 sec. 1.5 sec cast.
  • Spinning Spear Throws a spinning spear towards a target, penetrating armor and inflicting 17 45 Physical damage, knocking down the target for 2 sec. Unlimited range. Instant.
  • Storm Shield Shrouds the caster in lightning, absorbing all damage and inflicting Nature damage, that chains, when attacked for 10 sec. 1 1.5 sec cast. 6 sec cooldown.
  • Tactical Kick A well-placed kick catches you off guard, inflicting 6 20 Physical damage. Melee range. Instant.
  • Throw Throws a spear at an enemy, inflicting 4 30 Physical damage. 25 yd range. 1.5 sec cast.
  • Thundering Stomp Deals 6 Deals 22 Physical damage to enemies within 50 yards. 0.6 sec cast.
  • Time to Feed Oshir pins his prey to the ground and rends them furiously, inflicting 4 8 Physical damage every 1 sec for 20 sec. 100 yd range. 20 sec cast (Channeled).
  • Trampling Stampede Charge towards an enemy, knocking them back and inflicting 10 17 Physical damage. 25 yd range. Instant.
  • VX18-B Target Eliminator Launches missiles at up to 2 enemy targets. Each missile inflicts 19 35 Fire damage to all targets within 3 yards of the impact. 300 yd range. Instant.
  • VX18-B Target Eliminator Launches missiles at up to 2 enemy targets. Each missile inflicts 19 35 Fire damage to all targets within 3 yards of the impact. 3 sec cast.
  • X21-01A Missile Barrage Fires volleys of missiles inflicting 2 6 Fire damage to two targets every 1 second for 20 sec. 100 yd range. Instant.
  • X21-01A Missile Barrage Fires volleys of missiles inflicting 2 6 Fire damage to two targets every 1 second for 20 sec. 100 yd range. Instant.



New Social Contract
Originally Posted by MMO-Champion
Social Contract

Hail, traveler, and welcome to the World of Warcraft!

Azeroth is a living world full of people like you - other players with different backgrounds, cultures, experiences, and histories who have all come together to play World of Warcraft. Every player deserves to have a world that they feel safe in, so please take a minute to read our Social Contract.

While in Azeroth, do your best to:

  • Connect with other players and make friends! Being courteous in group content can help you and your teammates have the best time possible. Sending a friendly hello message can help set your group up for success.
  • Play as a team with your fellow players - whether in dungeons, raids, battlegrounds, arenas, or out questing in the world. Do your best to support your team through your communication and behaviors so that you can all celebrate your success together.
  • Assist other players that you encounter in the world. Maybe they need some help defeating a tough monster, or maybe they could use a little healing!
  • Help answer questions others have in chat channels like General or Trade. We were all newbies once - one person offering some help can go a long way!

We recognize that the Internet is not always a safe haven. With that in mind, please note that the following behaviors are not accepted in Azeroth:

  • Hate speech, including negative comments that target another player's identity, including aspects like race, gender, or ability
  • Harassment, threats, or abusive / derogatory language and behaviors
  • Spamming, advertising, or other disruptive behaviors

If you harm your fellow adventurers with any of the above behaviors, you are subject to punishment up to and including suspension of your account.

It's a big world out there, with all sorts of people in it. So please try to be respectful of each other, and if you ever feel like somebody is acting against this code, please report those behaviors so that our team can look into it. Together, you can help us make the World of Warcraft a safe home away from home for everyone.

Accept / Exit Game



This article was originally published in forum thread: Patch 9.2.5 PTR - Build 43630 started by Lumy View original post
Comments 120 Comments
  1. Feel The Power's Avatar
    Quote Originally Posted by stoffe View Post
    Do this new New Social Contract mean you cant call people ''Noob'' ''bad'' etc anymore? I mean being overly nice especially on the internet is just... So now you must just pretend to be overly nice now...
    All of this has LITERALLY been part of the TOS since the beginning of WoW. This "contract" is just them reminding you of it. Again; you have agreed to all this REPEATEDLY over the years, it's all part of the TOS that has always existed. They are not saying "YOU MUST SAY HI OR BE BANNED!"; they are giving examples of how to act like a human while you once again agree to TOS rules that-have-always-existed.
  1. Celement's Avatar
    Quote Originally Posted by Utrrabbit View Post
    Umm the TOS are a binding contract in the eyes of the law and a big enough offense can lead to prosecution if needed.

    It's why those people who we found after DDoSing blizzard in 2020 were sent to 5 years jail time.
    DoS rarely hold up in court. You are conflating different things.
  1. glowpipe's Avatar
    Log on:

    Popup:

    Tldr:

    Accept:

    Accept:

    play the game:

    This contract is not going to change anything with player behavior
  1. Neotart's Avatar
    Quote Originally Posted by Canpinter View Post
    Wait I can't be a complete asshole and not face any consequences? Stupid woke blizzard with their basic expectations of decent behavior.
    Clearly u dont get it, even nice people are getting week long suspensions......

    - - - Updated - - -

    Quote Originally Posted by Feel The Power View Post
    All of this has LITERALLY been part of the TOS since the beginning of WoW. This "contract" is just them reminding you of it. Again; you have agreed to all this REPEATEDLY over the years, it's all part of the TOS that has always existed. They are not saying "YOU MUST SAY HI OR BE BANNED!"; they are giving examples of how to act like a human while you once again agree to TOS rules that-have-always-existed.
    Another person who doesn't get it.
  1. neik's Avatar
    This has nothing to do with TOS, it's a power play, and quite weird one to be honest. Bliizard is making a solid move to what appears to be a complete suppression of its playerbase.

    There has never been any issues in the game to the point where social contract (also this aggressive) was completely necessary. This is a total paradigm shift that mask itself quite innocently. Just read between lines without any Blizzard fanboy tattoos stamped on your face.
  1. Neotart's Avatar
    Quote Originally Posted by neik View Post
    This has nothing to do with TOS, it's a power play, and quite weird one to be honest. Bliizard is making a solid move to what appears to be a complete suppression of its playerbase.

    There has never been any issues in the game to the point where social contract (also this aggressive) was completely necessary. This is a total paradigm shift that mask itself quite innocently. Just read between lines without any Blizzard fanboy tattoos stamped on your face.
    100% this^
  1. Denso's Avatar
    Game has moved to Discord ages ago anyway.

    The only thing this changes is that now we just won't communicate with randoms at all.
  1. Lex Icon's Avatar
    Quote Originally Posted by neik View Post
    This has nothing to do with TOS, it's a power play, and quite weird one to be honest. Bliizard is making a solid move to what appears to be a complete suppression of its playerbase.

    There has never been any issues in the game to the point where social contract (also this aggressive) was completely necessary. This is a total paradigm shift that mask itself quite innocently. Just read between lines without any Blizzard fanboy tattoos stamped on your face.
    or. as with anything mainstream, normal societal expectations start to form.
  1. shimargh's Avatar
    Shouldn't they have this on THEIR contract too??
    I mean, I bet this will fix all their sexual harassment and behavioral problems.
  1. neik's Avatar
    Quote Originally Posted by Neotart View Post
    100% this^
    This is what you get when you allow full fledged Twitter Mob to run your company for you. Yet preaching War in Warcraft seems normal to them. You can't have a conflict in games without any extra banter on top of it. Taking inspiration from Peppa Pig cartoons while you sip your morning coffee isn't ideal.
  1. pfbe's Avatar
    Well, there goes my human supremacist RP character.
  1. Risale's Avatar
    So you either accept or you are forced to exit the game, okay fair enough.
    This might be legal in the US but in the EU I honestly doubt it. If a person buys the game and a sub and then gets this message after they (Blizz) are screwed.
    A few years ago a subscriber got banned and he objected and went legal and Blizz was forced to let that person play for the rest of his subscription time that he was due.
    That leaves us the question is this even legal in the EU?
  1. Stickiler's Avatar
    Quote Originally Posted by Daish View Post
    "toxic" behaviour has no definition

    if you think someone is "bad" its ok to use the report system and get them banned

    when you are banned Blizzard will not tell you why you are banned

    anything that can be deemed "unnecessary" can also be classified as spam in the #@%^ed up culture they are using to run their game now
    one of the GM's said i should act like i was in witness protection to avoid getting falsely reported by other players

    So you spammed /yell and got banned for it? Cry more dude.
  1. Neotart's Avatar
    Quote Originally Posted by Stickiler View Post
    So you spammed /yell and got banned for it? Cry more dude.
    That's not really the point, the point is, /ignore works
  1. Tiwack's Avatar
    I feel like monks would get a lot less harassment their way if they didn't walk up to named quest-npcs and oneshot them with touch of death while others are waiting for the spawn too.
  1. CaptainV's Avatar
    This is starting to become borderline Orwellian, theres stopping toxic behaviour because of generally shitty humanbeings then theres being so bloody paranoid people might just be toxic that you take the precaution to make them sign a clause that, in irony, most toxic people wont even bother to read and just press accept ignoring it anyway.

    This is beyond inefficent and stupid to even add in the first place.

    What they SHOULD do, and should have done YEARS ago, is improove the /ignore function to work on entire accounts if you dont like someone, and possibly blacklist you and them from queing together in LFR/LFG and PvP matches.

    THAT, is what they should have done with it, far more effective, far less tedious and far less likley to promote very toxic behaviour like abusing the mass report button, something I LITERALLY SAW abused in my old server by sociopathic maniacs trying to run the entire server like an army of degenerate madmen.

    This is literally the reason I left for FFXIV, all I can say is, its giving me very little reason to want to come back.

    An additional point: I guarentee you that if you think this will stop toxic behaviour it will only make it worse.

    You'll replace one kind of toxic with another, people will police other people and use the report functions to abusive effect, which ive seen done back on my old server and it will get worse when guilds amass large player groups to censor anyone that disagrees with their view, which... by the way?

    Will likley be used by the very people this system is supposed to work against, its very easy to bait someone into saying one gamer word or doing something stupid and then getting them banned for it.
  1. Gadzooks's Avatar
    Quote Originally Posted by Utrrabbit View Post
    Everything in the contract has been in the tos foe the last 18+ years. They are just making sure people are reading it and understanding it. They have not changed anything, it has always been in the game.
    I think is very accurate - and, more, they might have to have this in place as part of their agreement with the Feds on the lawsuit they settled - this creates a legal line between them as host, and players who cross lines in chat, and shows a commitment to change the culture inside the company, and their games. With the weight of the current lawsuit over them in CA, I would expect more of this for them.

    As for the uproar over it - I doubt anyone expected less. WoW isn't the only game community with a toxic element to it, or even the worst, but they're up there near the top of the list, WoW has been known for it forever. WoW has had a rep for hosting a lot of toxic, mouthy buttnuggets since vanilla.

    - - - Updated - - -

    Quote Originally Posted by neik View Post
    This has nothing to do with TOS, it's a power play, and quite weird one to be honest. Bliizard is making a solid move to what appears to be a complete suppression of its playerbase.

    There has never been any issues in the game to the point where social contract (also this aggressive) was completely necessary. This is a total paradigm shift that mask itself quite innocently. Just read between lines without any Blizzard fanboy tattoos stamped on your face.
    Did you figure this out with geometric logic, while fondling ball bearings?
  1. Stickiler's Avatar
    Quote Originally Posted by Neotart View Post
    That's not really the point, the point is, /ignore works
    So does Right click -> Report for spam, what's your point?
  1. Ragedaug's Avatar
    Quote Originally Posted by Neotart View Post
    That's not really the point, the point is, /ignore works
    /ignore works, but then you get your ignore list all filled up. I find it easier to report spam, which also removes it from my view.

    I look at it like this. IRL, if I'm in a convention hall with hundreds of people, and some dude is just yelling over and over again, loud enough for everyone to hear them, I would report that as well to the staffers running the event. There's no difference in the game. If you /yell something that's not /yell worthy more than once and I'll report.

    Getting suspended for spamming yells is "working as designed". Learn to play with others if you are going to log onto an MMO.

    - - - Updated - - -

    Quote Originally Posted by CaptainV View Post
    What they SHOULD do, and should have done YEARS ago, is improve the /ignore function to work on entire accounts if you dont like someone, and possibly blacklist you and them from queing together in LFR/LFG and PvP matches.
    It never made any sense why /ignore worked only on the character level. Like it was the pixels I'm trying to ignore. /ignore needs to ignore the entire account, and as noted, ensure you the system doesn't group you with the ignored person. If the person has multiple accounts...ignore them all.
  1. deenman's Avatar
    Quote Originally Posted by Shinchi Migi View Post
    Let's see if this crackdown on WoW toxicity works cause it sure as hell is needed. The toxicity in WoW is wayyyyyyyyyyyy out of control. You got bastards who log on and just cause their girl gave them no cookies and milk they come into the game and go off on different players cause their angry. Let's see what happens.
    cant have toxic players in a game with no players

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