Patch 9.2.5 Launches May 31 - Patch Notes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Shadowlands 9.2.5 content update arrives on May 31 and comes with a variety of features and experiences such as cross-faction play, new questlines for Blood Elf and Dark Iron Dwarf characters, a new PvP arena, and more!

ACHIEVEMENTS
  • All Covenant Sanctum feature achievements are now visible and count towards your character's total achievement points, regardless of which covenant your character currently belongs to. Nonetheless, all characters must belong to a Covenant to earn that Covenant’s specific achievements.
  • Tower Ranger criteria now requires The Jailer's Gauntlet: Layer 4 (was Layer 8).
  • The Dancing Machine achievement text now specifies that the reward is a toy.
  • Anima Cannisters required for Kaal-ed Shot now respawn after General Kaal resets and the Slammed! debuff is no longer removed by immunity effects.
  • Fixed an issue that was causing The Enlightened faction to not count towards the Exalted Reputations achievements.
  • Fixed an issue that caused the Azeroth at War achievements to not be obtainable by players.

CHARACTERS
  • Removed the experience point reduction that is applied to level 51–60 characters while in Party Sync.

Classes
  • Death Knight
    • Fixed an issue that caused Bone Shields consumed by Tombstone (Talent) to not reduce the cooldown of Blood Tap by the correct amount.
  • Warlock
    • Fixed an issue that caused Scouring Tithe (Kyrian Ability) to grant both the death and survive effects when used against certain enemies.

CROSS-FACTION INSTANCES
  • Players are now able to directly invite members of the opposite faction to a party if you have a BattleTag or Real ID friendship, or if you are members of a cross-faction WoW Community.
  • Premade Groups in the Group Finder listings for Mythic dungeons, raids, or rated arena/RBGs are now open to applicants of both factions, though the group leader may choose to restrict the listing to same-faction applicants if they so choose.
  • WoW Communities now have the option to be cross-faction, while Guilds will remain single-faction.
  • Random matchmade activities like Heroic dungeons, Skirmishes, or Random Battlegrounds will all remain same-faction. [LEARN MORE]
  • The following instances are not cross-faction:
    • Trial of the Champion
    • Trial of the Crusader
    • Vault of Archavon
    • Icecrown Citadel
    • Baradin Hold
    • Siege of Boralus
    • Battle of Dazar'alor
    • Darkmaul Citadel (Exile's Reach dungeon)

DUNGEONS AND RAIDS
  • SEPULCHER OF THE FIRST ONES
    • Cross-Realm raiding is now available on Mythic difficulty.
  • MYTHIC+
    • With Cross-Faction Instances becoming available, the Cryptic Hero: Shadowlands Season 3 achievement now requires a Mythic+ Rating in the top 0.1% of all players in your region.

ITEMS AND REWARDS
  • Broker Mark of Distinction now increases the Renown of your currently active Covenant to 60 (was 40).
  • Renown catch-up is accelerated through Renown 60 (was 48).
  • These activities will now have a 100% chance to reward 1 Renown upon completion:
    • Mythic and Mythic+ dungeons
    • Torghast Layers 9-16
    • Defeating a Shadowlands raid boss encounter
    • Winning a Rated Battleground
  • Reward boxes from Callings now contain twice as many Grateful Offerings, still scaling with your covenant sanctum's Anima Conductor level.
  • The Zereth Mortis weekly quest "Patterns Within Patterns" now awards Grateful Offerings.
  • Fixed an issue that sometimes caused Blizzard Shop transmog cosmetics to temporarily disappear from your collection.
  • Fixed an issue where Jingles battle pet would display as "Unknown" when summoned and its wreath and candy cane accessories were the incorrect size in the Pet Journal.

PLAYER VERSUS PLAYER
  • NEW ARENA: ENIGMA CRUCIBLE
  • SOLO SHUFFLE BRAWL
    • The minimum item level combatants will be scaled up to has been raised to 252 (was 239).
    • Fixed an issue that caused some abilities to not be removed from players in between rounds.
    • Fixed an issue that caused a round to not reset properly if a player on each side of the brawl died at the same time.
  • Death Knight
    • Anti-Magic Zone's spell damage reduction increased to 50% (was 20%) in PvP combat.
    • Dome of Ancient Shadow (PvP Talent) has been removed.
  • Warlock
    • Demonic Embrace now increases your Stamina by 20% (was 10%) in PvP combat.
    • Demon Armor (PvP Talent) has been removed.
    • AFFLICTION
      • New PvP Talent: Shadowfall – Gain the Nightfall talent with 100% increased chance to gain its effect. If you already have this talent, you may select another in the same row.

PROFESSIONS
  • Increased the experience points earned when crafting Specialized Armor and Jewelry for creating Runecarving items by 400%.

QUESTS
  • Blood Elves can start a quest to earn a new mount, weapon appearance, and the Blood Knight armor set for Blood Elf Paladins by speaking to Liadrin in Oribos. Requirements: Level 60 and Exalted with Silvermoon.
  • Dark Iron Dwarves can start a quest to earn a new mount and weapon appearances by speaking to Anvil-Thane Thurgaden in Shadowforge City, Blackrock Depths (accessed via Mole Machine). Requirements: Level 50.

TORGHAST, TOWER OF THE DAMNED
  • All wings are now open (was 2 wings available per week).
  • Layers 1–8 are now unlocked by default.
  • Layers 9–12 now unlock after completing Layer 8.
  • Layers 13–16 now unlock after completing the previous Layer.

USER INTERFACE AND ACCESSIBILITY
  • All search filter dropdowns now have a button that lets you easily remove all active filters.
  • The default hand cursor now has new, higher resolution art for its larger sizes under Interface Options → Accessibility.
  • The Report Player pane has been redesigned, with new categories added.


To view all content update notes, click here.

For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.
This article was originally published in forum thread: Patch 9.2 Launches May 31 - Patch Notes started by Stoy View original post
Comments 71 Comments
  1. Caprias's Avatar
    In 6 days?
    Wat?
  1. Phob's Avatar
    Quote Originally Posted by Caprias View Post
    In 6 days?
    Wat?
    where you been? lol
  1. Greyvax's Avatar
    hopefully the cross faction LFG tool boosts the amount of pugs i see. really lacking on the alliance side. i usually pug normal/heroic and the quantity of groups has been dwindling for weeks.
  1. exochaft's Avatar
    We're about 2.5 months through the raid tier, and only 18 Alliance guilds listed on the Hall of Fame for this mythic raid... which is insanely low compared basically any HoF timing of past raids. Considering the patch is going to make cross-realm mythic raiding open, maybe Blizz will finally ditch the HoF restriction on cross-realm mythic raiding? Didn't see any mention if the HoF is closing or will only apply if 18 out of 20 members are Alliance, but I think it's safe to say that the HoF is a complete failure when trying to stimulate more faction balance in mythic raiding.

    Would be curious if cross-faction raiding will stimulate more raiding on Alliance side. My guess is there may be a short-term boost of some degree, but it won't last due to various factors (such as how late it is in the expansion/raid tier despite ilvl increases coming, people leaving the game, etc.).
  1. Maljinwo's Avatar
    Is heritage armor scrapped at this point...?
    They add stuff that was datamined in early BfA/Legion buut still no sign of heritage armor quest or anything of the sort
  1. Daan's Avatar
    And still no M+ nerfs for SV and Destro.
  1. AcidicSyn's Avatar
    What I am most curious about:

    Will the blood elf scenario be gone in 10.0? Or will players always be able to do it once they meet requirements.
  1. OokOok's Avatar
    This won't fix anything,

    Most horde players won't open it up to alliance to troll them and the majority of Horde aren't going to suddenly race change to play alliance.....all their friends at this point and guilds are horde and if they REALLY want an alliance chances are they already do.
    This "Cross faction" shit is about 18 years late
  1. Jester Joe's Avatar
    Quote Originally Posted by OokOok View Post
    This won't fix anything,

    Most horde players won't open it up to alliance to troll them and the majority of Horde aren't going to suddenly race change to play alliance.....all their friends at this point and guilds are horde and if they REALLY want an alliance chances are they already do.
    This "Cross faction" shit is about 18 years late
    No one's going to genuinely care about faction at decent levels, they're just going to care about experience.

    And it still lets Alliance players at least find horde players to do content with
  1. rogueMatthias's Avatar
    Do you need to have unlocked heritage armour to do the new faction quests?
  1. darklogrus's Avatar
    Most of these things are stuff they could of hot-fixed into the game months ago..
  1. Mazzic518's Avatar
    Waiting for 10.1
  1. Jasper Kazai's Avatar
    Quote Originally Posted by Maljinwo View Post
    Is heritage armor scrapped at this point...?
    They add stuff that was datamined in early BfA/Legion buut still no sign of heritage armor quest or anything of the sort
    Yeah, why are races that have heritage armor already getting something else, when there's still 7 races that don't have anything? (8 if you count Pandaren twice.)
  1. Lawlhero's Avatar
    Quote Originally Posted by Greyvax View Post
    hopefully the cross faction LFG tool boosts the amount of pugs i see. really lacking on the alliance side. i usually pug normal/heroic and the quantity of groups has been dwindling for weeks.
    It'll boost the amount of people you'll see by a large margin if you're Alliance. I"m sure if you're horde tho you wont even notice the difference. x3
  1. hawaiianJ's Avatar
    These activities will now have a 100% chance to reward 1 Renown upon completion:
    Mythic and Mythic+ dungeons


    with that being said does this mean we can farm mythic 0's and get renown ever time we clear the dungeon? hmmmm if so good way to catch up fast less stress
  1. wombinator04's Avatar
    And the content drought starts now...........I mean it started months ago but this added SOME content, SOME lol
  1. hobskins's Avatar
    Quote Originally Posted by Jasper Kazai View Post
    Yeah, why are races that have heritage armor already getting something else, when there's still 7 races that don't have anything? (8 if you count Pandaren twice.)
    Because they were initially supposed to get a set of weapons. Said weapons were already in the game which NPC's were using and they didn't implement a way to aquire such weapons yet. This was that implementation.

    As for the other races who don't have any heritage armor yet. There are plans during next expansion (Dragonflight) to create more heritage armor.

    - - - Updated - - -

    Quote Originally Posted by Daan View Post
    And still no M+ nerfs for SV and Destro.
    Who cares.

    It's the end of the expansion. They are in full swing on developing the next expansion.

    It really doesn't even matter.

    - - - Updated - - -

    Quote Originally Posted by AcidicSyn View Post
    What I am most curious about:

    Will the blood elf scenario be gone in 10.0? Or will players always be able to do it once they meet requirements.
    It most likely will not get removed. They haven't removed the worgen scenario's, or any other scenarios like it, yet they were implemented since BFA.
  1. Heavens Night's Avatar
    Excuse my ignorance, but can anyone tell me what mount the new Blood Elf one is?
  1. wowrefugee's Avatar
    Quote Originally Posted by Heavens Night View Post
    Excuse my ignorance, but can anyone tell me what mount the new Blood Elf one is?
    Elusive Emerald Hawkstrider is the name, I think.

    Imagine a hawkstrider but a dark green.
  1. Relapses's Avatar
    Quote Originally Posted by Daan View Post
    And still no M+ nerfs for SV and Destro.
    We're still in S3. I wouldn't expect major class tuning changes until S4 at the earliest. Blizzard is wont against massive tuning changes this late in a Season because it would greatly disrupt players pushing the highest keys.

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