New Fresh Start Realms with Wrath Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the launch of the Wrath of the Lich King Classic pre-patch, we intend to open “Fresh Start” realms for players who wish to experience starting a new character and playing alongside a new community of others.

In addition to fulfilling a request we’ve heard from players for a long time, we expect there to be a lot of new Classic players joining us for the first time in Wrath of the Lich King, and some of them may be concerned that they’ll feel behind. Fresh Start realms should give those players a chance to feel as though they’re on an even playing field with everyone else.

These realms will be Wrath of the Lich King Classic realms from day one, so when they launch, they’ll have all of the talent trees and player abilities coming with Wrath of the Lich King Classic, but all players will start new characters at level 1. Fresh Start realms will also come with a few stipulations:
  • For at least 90 days, you will not be allowed to boost a character on Fresh Start realms.
  • For at least 90 days, Fresh Start realms will not be available destinations for character transfers.
  • Death Knights cannot be created on these realms without a level 55 character on that same realm.

All of the WoW Classic and Burning Crusade dungeons and zones will be unlocked and available on these realms. On all realms, Northrend will be locked until Wrath’s official launch day.

As a reminder, this is one of several steps we’re taking over the next few months to prepare for Wrath Classic:
  • PvE to PvP transfer restrictions removed*
  • Wrath Classic closed beta test
  • Classic Era clone service retired
  • Existing realms consolidated**
  • New Fresh Start Realms with Wrath Classic pre-patch
  • Wrath of the Lich King launch


*This will include the removal of the restriction on having characters of both factions on a PvP realm.

**Before we consolidate realms, we’re going to remove the restriction on the number of characters you can create on each realm, up to the limit of 50 characters per account.


Ultimately, we hope to see players spread out onto all of the available realms as Wrath of the Lich King Classic approaches. For players looking for a chance at faction balance, we’re hopeful that by starting fresh, they’ll have a chance to stay balanced for a long time. For players looking for a chance to level up in dungeons, we hope the presence of other leveling players makes that more likely.

We’re excited about all of this, and we hope you’re excited about it too. We’ll see you in Azeroth!
This article was originally published in forum thread: New Fresh Start Realms with Wrath Classic started by Stoy View original post
Comments 107 Comments
  1. Segus1992's Avatar
    Quote Originally Posted by deenman View Post
    I rly think your blowing this way to hard,whats that gold cap gonna give em?this isnt retail...the biggest gold sink is gdkp,but after 3 months the game is gonna be drowining in bots and people buying gold anyways to use in those runs

    you are putting way to much value on some gold that will make zero difference
    I'm glad you're confident in daddy Blizzard's decision. I'm not. With transfers this is a cash grab, without it's fine.
  1. deenman's Avatar
    Quote Originally Posted by Segus1992 View Post
    I'm glad you're confident in daddy Blizzard's decision. I'm not. With transfers this is a cash grab, without it's fine.
    I never said its not a cashgrab,im just not so doom and gloom about this being something that will ruin fresh
  1. Ragu4's Avatar
    Looks like they stressed that the 90 days is no hard set date, which is more promising. I'm more interested in just starting fresh and kinda reliving when I leveled a dwarf paladin back in 2008.
  1. crusadernero's Avatar
    Quote Originally Posted by MiiiMiii View Post
    I think the best way from Blizzard to word the isoation process of these fresh realms is

    "We will initially keep these realms isolated. We will continously evaluate if these realms have a healthy population and change restrictions to server transfer in/out of the realms accordingly".

    That's all they have to say.
    Agreed. They need to say something like this and take pre-emptive actions with this. If not, its going to be 90 glorious days aaaaand.. its over.
  1. Khaza-R's Avatar
    I could maybe understand allowing boosts after a given timeframe for those who are slow at leveling or just hate it but allowing transfer from other realms completely defeats the purpose of a fresh realm.
  1. Azadina's Avatar
    Quote Originally Posted by Veggie50 View Post
    I played classic, skipped tbc classic… if they remove the transfers-after-90-days I may well give wrath another go…

    - - - Updated - - -

    The more I think about it, the more I think people transferring in after 90 days won’t have THAT much impact…

    You can only transfer a limited amount of gold. The rest has to be converted to goods to transfer. The conversion rate would be absolutely abysmal though…

    You’re buying the goods on a server with huge inflation, so the “item” costs 1000g a piece there. You then transfer to the new server without the huge inflation, and the price of that same thing is only 200g there. You’ve just cut your gold reserves by 80%.

    On top of that, because you’re flooding the market, the price will drop so the 80% cut to gold may well become like 90%…
    A tiny problem with that. Just a small one. Like a complete opposite of sorts. While technically the raw gold isn't the exact same number anymore, you STILL own the items. Your wealth doesn't dip down 80-90%; on the contrary, it rises up.

    Let's say for the sake of argument that you have 220k gold on old server, and wish to move to the new. Without recalling the transfer limit, let's say it's 20k to ease the example. So, you transfer 20k in raw gold, and buy 200 of those 1000 gold items of different sorts. All of which just happen to be 200 gold on the new server.

    You arrive happily on the new server with 200 items worth 200 gold each now, as opposed to 1000 gold in the old realm? What happened? What did you lose? Nothing, you own the exact same items. But wait, what about the 20k in raw gold? That is unchanged, and in the old realm that would have got you 20 items extra. Twenty. Now in the new realm it would afford you 100. Yup, a hundred. So, now your fortune is worth 300 of those 1k ticket items, as opposed to 220 in the old realm. Not exactly forced to march to a poor house with the "cut gold".
  1. Veggie50's Avatar
    Quote Originally Posted by Azadina View Post
    A tiny problem with that. Just a small one. Like a complete opposite of sorts. While technically the raw gold isn't the exact same number anymore, you STILL own the items. Your wealth doesn't dip down 80-90%; on the contrary, it rises up.

    Let's say for the sake of argument that you have 220k gold on old server, and wish to move to the new. Without recalling the transfer limit, let's say it's 20k to ease the example. So, you transfer 20k in raw gold, and buy 200 of those 1000 gold items of different sorts. All of which just happen to be 200 gold on the new server.

    You arrive happily on the new server with 200 items worth 200 gold each now, as opposed to 1000 gold in the old realm? What happened? What did you lose? Nothing, you own the exact same items. But wait, what about the 20k in raw gold? That is unchanged, and in the old realm that would have got you 20 items extra. Twenty. Now in the new realm it would afford you 100. Yup, a hundred. So, now your fortune is worth 300 of those 1k ticket items, as opposed to 220 in the old realm. Not exactly forced to march to a poor house with the "cut gold".
    This just calls for a stricter gold cap though. The point about transferring wealth through items still stands, which is seen as the big problem by many people.

    And the argument was never that they’d have no impact, just that the impact would be rather limited. Perhaps to the point where one may wonder why a person would bother transferring there.

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