Dragonflight Zone Preview: Thaldraszus
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Thaldraszus, a wonderous mountain region in the Dragon Isles, is the cradle of dragon civilization. From formidable structures to complex waterways, titan and dragon influence can be found throughout its diverse biomes. The sense of history in this region is palpable, and it feels alive with the spark of possibility.


The bronze dragons used the Temporal Conflux as a seat of power. Its vast libraries of knowledge contain the secrets of the timeways, as well as the Bronze Oathstone that symbolizes their calling to protect all time.


While titan-forged spaces bear distinctive architecture, the places established by the dragons reflect the most cultured aspects of dragon society. The dragons built vast structures, the most glorious of which was Valdrakken. From the top of this grand city, the Aspects passed laws and directed their protection of Azeroth.


Also nestled in the heart of Thaldraszus is Tyrhold, home to the Halls of Infusion. A mysterious place that has been locked away for millennia and holds the secrets that Tyr left behind.


The land is filled with a variety of life that you will see as you traverse through Thaldraszus:



Valdrakken Scaleworn



Vorquin



Giant Mantis



Primal Beetle



Thaldraszus is filled with history beckoning to be uncovered. Dive into the mysteries of the past in ancient lands.

We look forward to sharing more details as development continues on Dragonflight. Visit the Dragonflight site to pre-order. Check WorldofWarcraft.com/news for updates and follow us on Twitter and Facebook.

See you in the Dragon Isles!
This article was originally published in forum thread: Dragonflight Zone Preview: Thaldraszus started by Lumy View original post
Comments 25 Comments
  1. Strawberry's Avatar
    Quote Originally Posted by Mic_128 View Post
    Overwatch 1->2 is comprised of a handful of maps and 34 heroes with minimal art and rebalancing changes for a small number of abilities each. And it's still running *years* behind schedule.

    Imagine how long it would take to move 18 years of WoW into a new engine.
    Was about to comment something like that. WoW is a massive game with who knows how many textures to redesign. Probably will never happen.
    BUT! There's this company Blizzard bought recently that specializes in remastering games, so we can always hope :-)
    I guess we should be happy with characters looking very decent. They actually did a fantastic job on redesigning the characters.
  1. Razorice's Avatar
    WoW zones are always stunning, can't deny that.
  1. shise's Avatar
    Quote Originally Posted by Razorice View Post
    WoW zones are always stunning, can't deny that.
    I keep saying it, WoW has the best art and graphics combination of any MMO out there to date.
  1. sylenna's Avatar
    Quote Originally Posted by Strawberry View Post
    Was about to comment something like that. WoW is a massive game with who knows how many textures to redesign. Probably will never happen.
    BUT! There's this company Blizzard bought recently that specializes in remastering games, so we can always hope :-)
    I guess we should be happy with characters looking very decent. They actually did a fantastic job on redesigning the characters.
    remember the doom 2016 secret levels? current movement, 3d weapon but like entering a time capsule into the oldest doom games?

    make WoW as a whole up until dragonflight as chapter I. open chapter II but do it in a new custom engine or even in a licensed one but encapsulate, emulate or sandbox chapter I in that new WoW 2. you can enter the old chapter and farm transmogs and do timewalking stuff and your toon gets a cosmic de-makeup from that high fidelty chapter II snazziness to i.e. an already preloaded transmog you set as your default apperance in the old chapter.

    we could start from a fresh slate by doing the last things of an expansion, defeating a big bad and - black. we get catapulted into another world and maybe even encounter old friends and enemies since the game still should be able to stay true to the DNA.

    sure, that idea is borrowed to an extent from fortnite. but it really shook things up and introduced new stuff and got me extremely excited. it was a graceful way to end the previous seasons and push forward. wished that companies would re-invent their games like that all the time. in the case of WoW we could argue for six to eight years per chapter, why not. but the idea is entertaining.
  1. Strawberry's Avatar
    Quote Originally Posted by sylenna View Post
    remember the doom 2016 secret levels? current movement, 3d weapon but like entering a time capsule into the oldest doom games?

    make WoW as a whole up until dragonflight as chapter I. open chapter II but do it in a new custom engine or even in a licensed one but encapsulate, emulate or sandbox chapter I in that new WoW 2. you can enter the old chapter and farm transmogs and do timewalking stuff and your toon gets a cosmic de-makeup from that high fidelty chapter II snazziness to i.e. an already preloaded transmog you set as your default apperance in the old chapter.

    we could start from a fresh slate by doing the last things of an expansion, defeating a big bad and - black. we get catapulted into another world and maybe even encounter old friends and enemies since the game still should be able to stay true to the DNA.

    sure, that idea is borrowed to an extent from fortnite. but it really shook things up and introduced new stuff and got me extremely excited. it was a graceful way to end the previous seasons and push forward. wished that companies would re-invent their games like that all the time. in the case of WoW we could argue for six to eight years per chapter, why not. but the idea is entertaining.
    Yes it is, that idea is pretty awesome and I completely support something like that.
    I love a lot about Fortnite, except building things, it robbed me of being #1 quite a few times as I never build :-)

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