WoW Boosting Communities Deleted from Discord
Today, several months after the Policy Update for Organized In-Game Services, a few boosting communities in Europe got their discord server deleted.

Servers affected by this include Dawn, Nova, Oblivion, Sylvanas and Twilight. The owners of these servers also had their Discord account suspended and received the following message: "Your account participated in selling, promoting, or distributing cheats, hacks, or cracked accounts."

According to multiple sources, this is not a mass report on the discord servers. This is more likely a follow-up from Blizzard's risk team since communities simply ignored the new policy update from January and continued to offer escrow services.


Remote FollowUnit Script to be Disabled in Dragonflight and Wrath Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
So, Blizzard has recently issued heavy-handed anti-boosting measures. However, addons are still able to accept a remote /follow command from another player. This makes boosting services more attractive as boostees can then be fully AFK for a very long time. This is (or was) a common practice for boosting on Faerlina.

How this looks in practice: A booster advertises that they are doing slave pens boosts, and that they have the auto-follow weakaura. 1-4 boostees join, and then the booster shares a weakaura with them that will accept a remote /follow command. Now after they pay the booster they can just go AFK for 30 minutes, since the booster can just type a command in party chat and the boostee characters will automatically follow the booster out of an old instance ID and into a fresh one without them even being at the keyboard.

If the above doesn’t give you an idea of what this would look like, just look at the first 10 seconds of this video: https://www.youtube.com/watch?v=B6voUtTiLz0

I don’t see how the ability to remotely issue a /follow command meaningfully benefits anyone except multiboxers and people selling a service that allows someone to AFK for exp/gear, and Blizzard have now shown that they don’t really appreciate either of these gameplay styles, so I’m wondering why it’s still in the game. While boosting has taken a heavy hit, there do appear to be some boosting options still available albeit not as accessible as before, so in my mind it makes sense to make whatever’s left as inconvenient as possible.


I reached out to our UI and accessibility teams and we’re investigating this.

In general, we agree that accessibility is important, but that doesn’t mean that every effort to stop automation or botting is an attack on accessibility. There are lots of game functions that the game requires a hardware event for, and it makes sense for /follow to be added to that list, based on the behavior Kruffzz suggested. We’re targeting that change for both Wrath of the Lich King Classic, and Dragonflight releases.

Before making decisions like this, we reach out to gamers with disabilities. To be clear, the change we’re planning will still allow a disabled player to follow a guide, including through the use of a Macro or UI Mod to issue the follow command. The behavior it prevents is for UI Mods to initiate a follow on their own based on receiving a message from another source, such as a message from another player.

Thanks for the suggestion, Kruffzz!
This article was originally published in forum thread: Boosting Communities Deleted from Discord, Remote FollowUnit Script to be Disabled started by Lumy View original post
Comments 250 Comments
  1. kranur's Avatar
    Impressed. It's not gonna last of course because there are plenty of ways to communicate/organize, but did not expect something like this.
  1. Toppy's Avatar
    Anything but fix the problems that gave rise to these things in the first place.
  1. SinR's Avatar
    The other day I bought a WoW Token and blew 120k gold in a heartbeat.

    No Regrets at all. 11/10 would do it again if I didn't need to.
  1. Cæli's Avatar
    Quote Originally Posted by Somic View Post
    Okay let’s just ignore the fact that you are blatantly attempting to move the goal posts here sweet heart and let’s go back to what started this conversation.

    Someone specifically said blizzard can take action against websites or other third party actors and you said AND I QUOTE:



    The conversation was never about whether or not blizzard could eradicate the world of all crime you knob. You specifically said they can’t do ANYTHING against websites especially if they are outside of the US. I proved you wrong with my specific examples I gave you. THATS what I was getting at.

    If you’re going to say “if that’s what you mean then duh” then you’re calling yourself dumb, because you specifically said they couldn’t.
    I never said they can't do anything about 100% of the websites, but only about a given fraction of those. which is true. my point has never changed and you can easily see it by reading me again.
  1. Low Hanging Fruit's Avatar
    They will just use website and email now. The problem wasn't really fixed. But at least they are trying. A big step in the right direction.
  1. Funkyjunky's Avatar
    Quote Originally Posted by chaoticcrono View Post
    selling boosts isnt a cheat or hack though so discord is in the wrong

    and if you think it is by that same logic buying items from the auction house is cheating.
    Great analogy. Except one of the two is breaking the ingame rules.
  1. Toppy's Avatar
    Quote Originally Posted by Funkyjunky View Post
    Great analogy. Except one of the two is breaking the ingame rules.
    I mean, the devs themselves have been caught selling boosts. Multiple times.
  1. Relapses's Avatar
    Quote Originally Posted by Lora View Post
    thats actually dogshit. discord doesnt need to adhere to blizzards bullshit. not that im really torn up about it but thats an extremely slippery slope to get actioned on by something that happened outside of your platform. actions that occurred before the ToS was changed should not result in anything happening if they were done within the ToS at the time. i dont get how people dont see how thats a massive fucking issue.
    I'm with you -- this sets an incredibly terrible precedent. But if we're to believe the "multiple sources" in the OP, this was a result of Blizzard putting pressure on Discord due to the boosting communities flagrantly circumventing the main purpose of the boosting community ban, mainly keeping large amounts gold in escrow. The RMT-adjacent nature of massive piles of gold is too much of a temptation for most admins of these boosting communities and this puts them in direct competition with Blizzard's own monetization of the game (the WoW token).

    Hopefully it won't go further than this; though I can easily see boosting communities simply moving to a different platform (Telegram maybe?) since the demand for boosting isn't going anywhere any time soon.
  1. Somic's Avatar
    Quote Originally Posted by Cæli View Post
    I never said they can't do anything about 100% of the websites, but only about a given fraction of those. which is true. my point has never changed and you can easily see it by reading me again.
    I read it again, and I quoted you on it specifically. You word for word said blizzard can’t do anything. Period. You even said especially if they are out of the US. What part of this sentence, that you said yourself, aren’t you understanding? Why am I having to repeat back to you the words that you said?
  1. Relapses's Avatar
    Quote Originally Posted by Toppy View Post
    I mean, the devs themselves have been caught selling boosts. Multiple times.
    There's nothing to "catch" when selling a boost for gold is completely within the ToS.
  1. Funkyjunky's Avatar
    Quote Originally Posted by Toppy View Post
    I mean, the devs themselves have been caught selling boosts. Multiple times.
    Not really relevant I guess. I assume there are no examples of this after the rule was introduced.
  1. Forum Man's Avatar
    Quote Originally Posted by SinR View Post
    Well that's interesting. Surprised Discord stepped in and did anything.
    Cheaters get booted

    CP distributors though...
  1. Funkyjunky's Avatar
    Quote Originally Posted by Forum Man View Post
    Cheaters get booted

    CP distributors though...
    1054358 discord accounts were banned between January and March 2022 - 78,5% were banned with the reason "child safety".
    In the same period, 40k servers were removed total. 25k because of child safety.
  1. Sting's Avatar
    Afaik the discord ban had little to do with Blizzard since the guild banks they use are apparently all still intact.
  1. exochaft's Avatar
    Quote Originally Posted by Relapses View Post
    There's nothing to "catch" when selling a boost for gold is completely within the ToS.
    I'll expand on this to bolster what you say, because people seem to forget that there's a real reason that banning boosts for gold would go too far.

    Back in the good ol' vanilla days, I remember I was doing world PvP in STV and was helping some lowbies survive. One whispered me for help doing some quests since I was 60 and he was not, and I happily joined his group and went around solo killing animals he needed while protecting him from PvP. After going through the chain quests, he thanks me and traded me 1 gold... told him it wasn't necessary, but he insisted. What I did back then still happens to today, and it's just fellow players helping each other out. However, that act of kindness would be against ToS if selling boosts for gold was against ToS as it technically would count as a boost.

    The unfortunate reality is that boosting isn't a black-and-white issue, but the focus tends to be on the end-game boosting. However, I submit that boosting isn't the problem but rather the symptom of a problem with the game. To simplify things for the sake of brevity, if the game's activities were fun and engaging, I guarantee the amount of boosting that's perceived as negative would plummet. It wouldn't disappear completely, but it would be drastically reduced. What I'm saying is that WoW right now isn't fun and engaging (and the reasons for this are plentiful), and until that aspect of the game gets fixed Blizz is only treating a symptom. I can make the case for other aspects of WoW being a cause for negatively-perceived boosting, but this fundamental issue is at the heart of it all.
  1. pfbe's Avatar
    Quote Originally Posted by Sting View Post
    Afaik the discord ban had little to do with Blizzard since the guild banks they use are apparently all still intact.
    Not only that, but (nearly) all of the banned communities already have new discord servers up and running. So, this news should be "Blizzard inconvenienced boosting communities for a couple hours".
  1. chaoticcrono's Avatar
    Quote Originally Posted by exochaft View Post
    I'll expand on this to bolster what you say, because people seem to forget that there's a real reason that banning boosts for gold would go too far.

    Back in the good ol' vanilla days, I remember I was doing world PvP in STV and was helping some lowbies survive. One whispered me for help doing some quests since I was 60 and he was not, and I happily joined his group and went around solo killing animals he needed while protecting him from PvP. After going through the chain quests, he thanks me and traded me 1 gold... told him it wasn't necessary, but he insisted. What I did back then still happens to today, and it's just fellow players helping each other out. However, that act of kindness would be against ToS if selling boosts for gold was against ToS as it technically would count as a boost.

    The unfortunate reality is that boosting isn't a black-and-white issue, but the focus tends to be on the end-game boosting. However, I submit that boosting isn't the problem but rather the symptom of a problem with the game. To simplify things for the sake of brevity, if the game's activities were fun and engaging, I guarantee the amount of boosting that's perceived as negative would plummet. It wouldn't disappear completely, but it would be drastically reduced. What I'm saying is that WoW right now isn't fun and engaging (and the reasons for this are plentiful), and until that aspect of the game gets fixed Blizz is only treating a symptom. I can make the case for other aspects of WoW being a cause for negatively-perceived boosting, but this fundamental issue is at the heart of it all.
    well said, improving the quality of the game and actually making things fun again would definitely reduce boosts.
  1. Somic's Avatar
    Quote Originally Posted by pfbe View Post
    Not only that, but (nearly) all of the banned communities already have new discord servers up and running. So, this news should be "Blizzard inconvenienced boosting communities for a couple hours".
    Where’s the links to them? I’d like to send a report
  1. chaoticcrono's Avatar
    Quote Originally Posted by Funkyjunky View Post
    Great analogy. Except one of the two is breaking the ingame rules.
    link the specific rule that was broken. also last i checked the current Co-Leader of Blizzard Mike Ybarra sells boosts.
  1. Gorsameth's Avatar
    Quote Originally Posted by Toppy View Post
    Anything but fix the problems that gave rise to these things in the first place.
    Fixing human nature is a little beyond Blizzard, and if they could, and did, you would be throwing an even bigger fit. I can see the headlines now "Blizzard mind controlling players to no longer want shit without putting in the effort".

    Boosts are as old as time. Its not the game, its humans.

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