Dragonflight Launches on November 28
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Gather your friends and allies and make ready to soar into new adventures when the World of Warcraft: Dragonflight expansion goes live on November 28.


The ancestral home of dragonkind—the Dragon Isles are awakening, and many long-forgotten secrets are waiting to be uncovered. Heed the call of the dragons as their ancient homelands are revealed once more, beckoning adventurers and treasure seekers alike to unravel the many mysteries waiting for them.

Discover the Dragon Isles
Discover the Dragon Isles and explore four new zones—the Waking Shores, roiling with elemental power; the vast expanse of the Ohn’ahran Plains; the frosty peaks of the Azure Span; and the majestic spires and temples of Thaldraszus—each themed around and revealing more about the ancient dragon aspects.


Meet the Dracthyr Evoker
Players will menace their foes (or empower their allies) as the new dracthyr Evoker, World of Warcraft’s first-ever race and class combination. Able to switch between a humanoid visage and a fearsome draconic form, the dracthyr are highly mobile, and their unique Evoker class can specialize in ranged damage-dealing or in aiding their allies as a healer by harnessing the mystical gifts of dragonkind. They’ll awake from their slumber in the Forbidden Reach, where they’ll take up their training to join the forces of dragonkind in the defense of the isles.


Ascend to New Heights
Dragonflight introduces Dragonriding, an all-new skill-based method of aerial movement that allows players to take to the skies on the back of their personal Dragon Isles Drake. Players will customize their drake as they progress through the expansion, collecting more appearance options and enabling them to fly farther and faster.


New Talent System
Dragonflight contains major updates to World of Warcraft classes, centering on the re-introduction of talent trees. The new talent system empowers players to make creative and meaningful talent choices without compromising their effectiveness—and most importantly, it gives them meaningful options at every level.


Updated Professions
Express yourself with the updated profession system with new features and tools to fuel the ambitions of crafters of any skill level.

Customize Your User Interface
Customize your User Interface (UI) and experience an updated Heads-Up Display (HUD) as you take on the challenges before you. [LEARN MORE]


New Dungeons
On November 28, Dragonflight will release with eight dungeons—four level-up dungeons, which can be taken on with friends as you work toward the new level cap of 70— and four maximum-level dungeons.


Dragonflight Season 1 and Raid Schedule
Dragonflight Season 1 goes live starting the week of December 12, bringing a new raid—Vault of the Incarnates— an updated rotation of challenging Mythic+ dungeons and a new PvP Season. Mark your calendars for the road ahead, and get ready to take on all new challenges. [LEARN MORE]


The Winds of Wisdom 50% Experience Buff Returns!
It’s a great time to return to World of Warcraft, level a new character, or prepare for the Dragonflight expansion as the Winds of Wisdom buff blows into Azeroth once more. [LEARN MORE]


Pre-Purchase Dragonflight Today!
World of Warcraft: Dragonflight is now available for pre-purchase in-game and through the Blizzard Shop! Pre-purchase World of Warcraft: Dragonflight or the Complete Collection now to unlock a trove of items to aid you in your coming adventures.



The expansion is also available for pre-purchase as a boxed Collector’s Set: in addition to an Epic edition digital key, players can explore Dragonflight’s visual development with the Art of Dragonflight hardcover book, upgrade their set-up with the powerful visage of an Alexstrasza mousepad, and add iconic representations of Azeroth’s five primary dragon flights in a five-pin collector’s set. [LEARN MORE]

Visit the official site to learn more about the Dragonflight expansion and get ready to take on new adventures in Azeroth!
This article was originally published in forum thread: Dragonflight Launches on November 28 started by Stoy View original post
Comments 138 Comments
  1. Mamut's Avatar
    Quote Originally Posted by voidox View Post
    my point was that using "customise your UI" as part of the main expansion feature speaks to how the expansion really does lack in the feature department, compare it to previous expansions.
    But every expansion had something similar in the feature reveal.
    Like WotLK had "Changeable hairstyles" and "New Dances" mentioned. Obviously WotLK was also lacking in features if they used freaking dancing and barber as a main expansion feature.
  1. HansOlo's Avatar
    Quote Originally Posted by voidox View Post
    my point was that using "customise your UI" as part of the main expansion feature list speaks to how the expansion really does lack in the feature department.

    Just compare it to previous expansions and it shows - new race/class, zones, raids, dungeons, quests, profession changes and a few other changes are all the basic parts of expansions and blizzard has done before, so what else is there about DF? dragon flying and...? ya the talent revamp is really good, but they've done major talent system changes before for expansions.

    And yes, you can say getting a new class, race, talents, zones and w.e is exciting and all, but blizzard have done most or all of that before in an expansion and said expansion has had more features as well on top of that. As I said in my previous post, the issue with big expansion features of the past were not the systems themselves, it was blizzard tying them so much to player power/progression and abandoning them completely after a single expansion (or even just after a patch).

    also I never said the UI feature itself was a bad thing or was "trash talking" it (w.e that means). Don't put words into my mouth.



    the fact that one of DF's "strongest features" (as you put it) is a freaking QoL improvement speaks to how the expansion is lacking in features. Customising UI is a patch feature at most, not a highlight on the box expansion feature.

    and ya, we probably will see more QoL improvements like it, that's really good. I was never saying anything about the change itself as it is a great thing for the game to be as playable as possible without addons.
    It's all relative.

    If you expected some new graphics engine - sure, I understand the disappointment.

    I think QoL is far better investment, than all of the features combined since Legion.
  1. voidox's Avatar
    Quote Originally Posted by Mamut View Post
    Like WotLK had "Changeable hairstyles" and "New Dances" mentioned. Obviously WotLK was also lacking in features if they used freaking dancing and barber as a main expansion feature.
    stuff like "changeable hairstyles" and "new dances" are not QoL changes, they are actual new content and features the game never had before. Character customization is a huge feature of the game that many people love and use all the time. Quite different to "can now customise the UI", as many people aren't even going to want to customise their UI/use addons, and it's a QoL feature as a I said.

    Furthermore, Wrath had much more than just those - 11 new zones, introduction to many new game features/systems, 12 dungeons iirc on release, new bgs, wintergrasp, first hero class, entire new profession (inscription), heirlooms, achievements and so on.

    And no, not going to directly compare them anymore cause wrath came out 10 years ago and DF is 2022, there's a difference and expectation there with DF. DF is basically just very basic when it comes to features/content - raiding, dungeons, pvp and not much else.

    But every expansion had something similar in the feature reveal.
    true, and every expansion had a whole host of additional features, while DF is lacking in features.

    - - - Updated - - -

    Quote Originally Posted by HansOlo View Post
    It's all relative.

    If you expected some new graphics engine - sure, I understand the disappointment.
    no, I expected Blizzard to have at least as many features as previous expansions had, instead of the main content/features of the expansion just being the basic stuff of m+/raid/pvp that all other expansions, yet they had much more stuff.

    Just because the devs are communicating more and not introducing more stupid player progression systems, doesn't mean we should just accept the bare minimum and be paying the same. We should expect them to be introducing new and fun features that aren't tied to player power - think like Torghast without the stupid grind/parts, pvp warfronts and so on.

    I think QoL is far better investment, than all of the features combined since Legion
    uh, so you think having QoL is a better investment than actual new content and features to play with? ... okay, you do you with that buddy o.o
  1. Mamut's Avatar
    Quote Originally Posted by voidox View Post
    stuff like "changeable hairstyles" and "new dances" are not QoL changes, they are actual new content

    uh, so you think having QoL is a better investment than actual new content and features to play with? ... okay o.o

    true, and every expansion had a whole host of additional features, while DF is lacking in features.
    There were dances in the game already so it wasn't new content.
    And DF doesn't lack new features. You just chose to ignore them because "previous expansions had something similar".

    And yes, I prefer QoL changes over content like "new dances" or "hairstyles".
  1. voidox's Avatar
    Quote Originally Posted by Mamut View Post
    There were dances in the game already so it wasn't new content.
    And DF doesn't lack new features. You just chose to ignore them because "previous expansions had something similar".
    new dances added to game = new stuff you can do, that's literally new content. Also, wrath had a lot more than just that as I've already gone over.

    and yes, DF does lack features as I've already gone over in detail. You are completely ignoring my post to cherry pick a single line and strawman what I'm saying -_-

    I'm not "ignoring" them, I'm pointing out that DF has the same basic set of features as previous expansions, and nothing more, is the definition of lacking new features. Those expansions had those same set of basic features + a lot more. I've already gone over this.

    And yes, I prefer QoL changes over content like "new dances" or "hairstyles".
    where in the world am I comparing QoL changes with the new dances/hairstyle? wat? stop making up your own argument in your head if you want to keep replying to me, jesus. This has nothing to do with what I'm saying on DF lacking features.

    and fyi, the person I was replying to said: "I think QoL is far better investment, than all of the features combined since Legion."... do you agree with that? like he wants QoL changes over ALL the features since legion? like what? does this dude just not want any new content/features at all or something o.o
  1. Voidling's Avatar
    Quote Originally Posted by voidox View Post
    stuff like "changeable hairstyles" and "new dances" are not QoL changes, they are actual new content and features the game never had before. Character customization is a huge feature of the game that many people love and use all the time. Quite different to "can now customise the UI", as many people aren't even going to want to customise their UI/use addons, and it's a QoL feature as a I said.

    no, I expected Blizzard to have at least as many features as previous expansions had, instead of real basic stuff only.

    uh, so you think having QoL is a better investment than actual new content and features to play with? ... okay o.o
    I definitely agree. We keep getting fewer zones, fewer questlines, and fewer systems updated. We should be expecting QoL alongside content that should be comparable to previous generations. QoL should definitely be a general update and not a box feature. Maintaining and updating the quality of the game is the sub fee. It's a general improvement to stay relevant again the current market. Not an expansion feature.

    It's really weird that they released the UI customization in such a mediocre state as it's far weaker to its main competitor (FFXIV) or an addon made over a decade ago. A system improvement should be comparable to its competitors, not fundamentally weaker and boasted as a main feature.
  1. craigw's Avatar
    Quote Originally Posted by HansOlo View Post
    The point was never to replace addons? Why would they get of the community assets? Addons and thier creators are the biggest contribution to the game and the community. It's basicly programmers working for free.

    The point was that people should ALSO be able to play without addons. The only thing we need is a DPS/HPS meter. Again - they won't and they shouldn't want to compete against addons creators.

    The UI change is one of the strongest features of DF - and I believe it's just the start of many small touches.
    ive had a UI add on for over ten years. if this is one of the strongest features then fuck me. UI upgrade is on comparison to the selfie camera. worthless at a time when the game needs something great. this is not it.
  1. Parmas's Avatar
    Still no clue, who is the end boss....
  1. ParanoiD84's Avatar
    Probably the least excited about this expansion but will try it out launch days are usually fun if you can get into the servers.
  1. rrayy's Avatar
    Quote Originally Posted by ParanoiD84 View Post
    Probably the least excited about this expansion but will try it out launch days are usually fun if you can get into the servers.
    I have always gotten on my server with no problems.
  1. Al Gorefiend's Avatar
    I wonder if this is the peak of WoWs graphics potential. The game still more or less looks like MoP level graphics with improvements to animations for player characters. I guess back when I was playing WoW in 2010, I always daydreamed how good the graphics would be a decade from now, guess they would never grow to change much since then.

    Animations have certainly gotten better anyway.
  1. HansOlo's Avatar
    Quote Originally Posted by voidox View Post
    no, I expected Blizzard to have at least as many features as previous expansions had, instead of the main content/features of the expansion just being the basic stuff of m+/raid/pvp that all other expansions, yet they had much more stuff.

    Just because the devs are communicating more and not introducing more stupid player progression systems, doesn't mean we should just accept the bare minimum and be paying the same. We should expect them to be introducing new and fun features that aren't tied to player power - think like Torghast without the stupid grind/parts, pvp warfronts and so on.

    uh, so you think having QoL is a better investment than actual new content and features to play with? ... okay, you do you with that buddy o.o
    Quote Originally Posted by craigw View Post
    ive had a UI add on for over ten years. if this is one of the strongest features then fuck me. UI upgrade is on comparison to the selfie camera. worthless at a time when the game needs something great. this is not it.
    Why do people think 'more' content equals better game(they tried many times - it didn't work out). It's like adding more content to Fifa or CS - it doesn't make these games better necessarily. The expected formula should be new raids, dungeons, class balancing and a good story - they don't have to do more - but really excel these domains.

    Also - It's not YOU who are the important - it's the game itself in DF. The accessibility for new people is what matters for them - so that the game can survive. From a buisness standpoint - obviously new people shouldn't be forced to download 20 addons only to feel intimidated. And people who are doing tournaments, also have easier time, as addons are not allowed(this motivates competitive people).

    We will have more changes in the future(and I hope for some integrated DPS/HPS meter).

    DF for me represents a fresh direction, something that was necessary. Good times.
  1. Tupolew519's Avatar
    I hope they wont screw up like they did in shadowlands.
  1. ParanoiD84's Avatar
    Quote Originally Posted by rrayy View Post
    I have always gotten on my server with no problems.
    Yeah sl where much better when it comes to getting in without massive queues so hoping it's the same.
  1. voidox's Avatar
    Quote Originally Posted by HansOlo View Post
    Why do people think 'more' content equals better game(they tried many times - it didn't work out). It's like adding more content to Fifa or CS - it doesn't make these games better necessarily. The expected formula should be new raids, dungeons, class balancing and a good story - they don't have to do more - but really excel these domains.
    uh, no one is saying that. You are completely missing the point we are making.

    and side note on this, just cause they tried and failed doesn't mean they should not bother with more content. Ya it needs to be good content, but that's a separate thing - anything in a game needs to be good, including the "expected formula" you described.

    we should not be sitting back and accepting the bare minimum for an expansion, especially when we're paying the same, just cause the devs fcked up the past 2 expansions. We should be demanding better from them and the devs should be doing better in giving us good content that is more than just the basics.

    Also - It's not YOU who are the important - it's the game itself in DF.
    wat?

    The accessibility for new people is what matters for them - so that the game can survive. From a buisness standpoint - obviously new people shouldn't be forced to download 20 addons only to feel intimidated. And people who are doing tournaments, also have easier time, as addons are not allowed(this motivates competitive people).
    uh, what? you seriously have no idea what we're talking about do you o.o

    why are you trying to move the goalposts to these completely irrelevant stuff - bringing up accessibility, tournaments, addons and such that have nothing to do with the fact that DF is seriously lacking in features compared to past expansions.

    We will have more changes in the future(and I hope for some integrated DPS/HPS meter).
    this is a separate thing, and as I said before, I don't mind the "customise UI" QoL improvement itself at all. It's a good thing and more QoL improvements in the future would be great to see.

    But as I've repeated over and over, that's not my point of how QoL improvements are not expansion features and DF is lacking features/content. Dunno how many times I have to go in circles with you on this mate, seriously -_-

    DF for me represents a fresh direction, something that was necessary. Good times.
    lul, the "fresh direction" of an expansion made up of nothing but the absolute basics of wow's endgame. Cool.
  1. Palapop's Avatar
    Quote Originally Posted by matheney2k View Post
    Except for all those dailies that had people upset. And the cloak questline which had people malding.

    As I said- both of these were completely irrelevant to power progression.

    Dailies would give you just 1 early epic item.

    Cloak- well yeah, it was powerful. But it wasn't game-changer. And it was done suuuuuuper fast. Actually, I liked it. Far better than legion/sl "legendary" system.
    But still would pref TBC system (1 legendary thats potential drop from end-game boss).
  1. Palapop's Avatar
    Quote Originally Posted by matheney2k View Post
    So they are completely irrelevant to power progression, except for those time(s) that they were directly tied to power progression? Sure ok.

    Also the legendary cloak literally took the entire expansion to receive...And you just said MoP was the ''golden era'', now you say you prefer TBC? You are all over the place friend.

    Epic items were relevant to power progression?
    Killed cleared up until Paragons HC (before mythic was even launched) without cloak on 2 chars. With an ease.

    Having "powerful legendary" (anything up until Legion) and having "borrowed power" legendary/artifact item are 2 different things.

    Yes. MOP was golden era. The fact that I pref legendary items to be super rare doesn't lower the value of MOP at all.

    MOP cloak was obtained solely by doing the raid once a week (which is considered as "main end-game content" in WOW that drives the story forward). And it had MASSIVE catch-up mechanism.
  1. Palapop's Avatar
    Quote Originally Posted by matheney2k View Post
    I wasn't intending on replying to this anymore, but it's like you try to make everything you say wrong. How tf are epic items at the start of an expansion not tied to power progression?? That's like saying what does water have to do with being wet...Who the hell is talking about borrowed powers btw? and the MoP cloak questline was a LOT more than just ''doing the raid once a week". It was a very involved and long quest line that included doing many different things, including doing PVP and BGs for a couple of the 17 quests one had to do in order to complete it finally.

    Because you can get very same epic items in raid. Getting them from daily quests was just an extra item. Nothing more. If you decided to NOT do dailies, you'd still get more epics (even better) from raid.

    Get the difference now between mop dailies and anything post legion?

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