Hunter
New Skills
Spell | Level | Description | |
Camouflage |
85 | You camouflage, blending into into your surroundings, causing you and your pet to be untargetable by ranged attacks, reduces the range at which enemy creatures can detect you, and providing stealth while stationary. You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. Lasts for 1 min. 20 Focus, Instant, 1 min cooldown |
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Aspect of the Fox |
83 | The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain ( One with Nature : 2/3/4/4 ) Focus whenever you receive a melee attack. Instant, 1 sec cooldown |
|
Cobra Shot |
81 | Deals weapon damage plus [ 8.6% of RAP + 276.81 ] in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 9 Focus. 40 yd range, 1.5 sec cast |
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Trap Launcher |
48 | When used, your next Trap can be launched to a target location within 40 yards. 30 Focus, Instant |
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Widow Venom |
40 | A venemous shot that reduces the effectiveness of any healing taken by 25% for 30 sec. 15 Focus, 40 yd range, Instant |
Complete Skill List
Spell | Level | Description | |
Aspect of the Fox |
83 | The hunter takes on the aspects of a fox, allowing you to shoot Steady Shot and Cobra Shot while moving and causing you to gain ( One with Nature : 2/3/4/4 ) Focus whenever you receive a melee attack. Instant, 1 sec cooldown |
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Master's Call |
74 | Your pet attempts to remove all root and movement impairing effects from itself and its target, and causes your pet and its target to be immune to all such effects for 4 sec. 25 yd range, Instant, 1 min cooldown |
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Aspect of the Wild |
64 | The hunter, group and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by [ Level 1-70 : (Level) / Level 71-80 : (Level + 5 * (Level - 70)) / Level 81 or above : (Level + 5 * (Level - 70) + 7 * (Level - 80)) ]. Only one Aspect can be active at a time. Instant, 1 sec cooldown |
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Improved Mend Pet Rank 1 |
60 | Reduces the mana cost of your Mend Pet spell and gives the Mend Pet spell a chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. 100 yd range, Instant |
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Aspect of the Pack |
56 | The hunter and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time. Instant, 1 sec cooldown |
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Widow Venom |
40 | A venemous shot that reduces the effectiveness of any healing taken by 25% for 30 sec. 15 Focus, 40 yd range, Instant |
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Aspect of the Cheetah |
24 | The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter is struck, he or she will be dazed for 4 sec. Only one Aspect can be active at a time. Instant, 1 sec cooldown |
|
Scare Beast |
18 | Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. 25 Focus, 30 yd range, 1.5 sec cast |
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Mend Pet |
16 | Heals your pet for 5845.55 health over 10 sec. 45 yd range, Channeled |
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Aspect of the Hawk |
12 | The hunter takes on the aspects of a hawk, increasing ranged attack power by 637.92. Only one Aspect can be active at a time. Instant, 1 sec cooldown |
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Beast Lore |
10 | Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. In addition, Beast Lore will reveal whether or not the creature is tameable and what abilities the tamed creature has. 40 yd range, Instant |
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Dismiss Pet |
10 | Temporarily sends this pet away. You can call it back later. 10 yd range, 2 sec cast |
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Feed Pet |
10 | Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result. 10 yd range, Instant, 10 sec cooldown |
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Kill Command |
10 | Give the command to kill, causing your pet to instantly inflict [ 21% of RAP + 772.27 ] damage to its target. Your Pets happiness increases the damage done. The pet must be in combat and within 5 yards of the target to Kill Command. 40 Focus, 100 yd range, Instant, 6 sec cooldown |
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Tame Beast |
10 | Begins taming a beast to be your companion. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy. 30 yd range, Channeled |
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Call Pet 1 |
1 | Summons your first pet to you. Instant |
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Revive Pet |
1 | Revive your pet, returning it to life with 15% of its base health. 35% of base mana, 10 sec cast |
Spell | Level | Description | |
Rapid Fire |
54 | Increases ranged attack speed by 40% for 15 sec. Instant, 5 min cooldown |
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Distracting Shot |
52 | Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts 6 sec. 5-35 yd range, Instant, 8 sec cooldown |
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Flare |
38 | Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec. 30 yd range, Instant, 20 sec cooldown |
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Kill Shot |
35 | You attempt to finish the wounded target off, firing a long range attack dealing 150% weapon damage plus [ 30% of RAP + 362 ]. Kill Shot can only be used on enemies that have 20% or less health. 45 yd range, Instant, 10 sec cooldown |
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Tranquilizing Shot |
35 | Attempts to remove 1 Enrage and 1 Magic effect from an enemy target. 35 Focus, 5-35 yd range, Instant |
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Multi-Shot |
24 | Fires several missiles, hitting your current target and all enemies within 8 yards of that target for 55% of weapon damage. 40 Focus, 5-35 yd range, Instant |
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Hunter's Mark |
14 | Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 1772. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min. 100 yd range, Instant |
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Concussive Shot |
8 | Dazes the target, slowing movement speed by 50% for 4 sec. 40 yd range, Instant, 5 sec cooldown |
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Steady Shot |
3 | A steady shot that causes weapon damage plus [ 10% of RAP + 280 ]. Generates 9 Focus. 40 yd range, 1.5 sec cast |
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Arcane Shot |
1 | An instant shot that causes weapon damage plus [ 19% of RAP + 252 ] as arcane damage. 25 Focus, 40 yd range, Instant |
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Auto Shot |
1 | Automatically shoots the target until cancelled. 40 yd range, Instant |
Spell | Level | Description | |
Camouflage |
85 | You camouflage, blending into into your surroundings, causing you and your pet to be untargetable by ranged attacks, reduces the range at which enemy creatures can detect you, and providing stealth while stationary. You can lay traps while camouflaged, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat. Lasts for 1 min. 20 Focus, Instant, 1 min cooldown |
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Cobra Shot |
81 | Deals weapon damage plus [ 8.6% of RAP + 276.81 ] in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 9 Focus. 40 yd range, 1.5 sec cast |
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Misdirection |
76 | The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards. Transferred threat is not permanent, and will fade after 30 sec. 100 yd range, Instant, 30 sec cooldown |
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Snake Trap Nature |
66 | Place a nature trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 30 sec. Instant, 30 sec cooldown |
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Track Dragonkin |
52 | Shows the location of all nearby dragonkin on the minimap. Instant |
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Trap Launcher |
48 | When used, your next Trap can be launched to a target location within 40 yards. 30 Focus, Instant |
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Ice Trap Frost |
46 | Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 30 sec. Instant, 30 sec cooldown |
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Track Giants |
46 | Shows the location of all nearby giants on the minimap. Instant |
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Explosive Trap Fire |
38 | Place a fire trap that explodes when an enemy approaches, causing 194.95 to 250.64 Fire damage and burning all enemies for 292.6 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 30 sec. Instant, 30 sec cooldown |
|
Explosive Trap |
38 | Place a fire trap that explodes when an enemy approaches, causing 194.95 to 250.64 Fire damage and burning all enemies for 292.56 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 30 sec. Instant |
|
Deterrence |
36 | When activated, increases parry chance by 100%, reduces the chance ranged attacks will hit you by 100% and grants a 100% chance to deflect spells. While Deterrence is active, you cannot attack. Lasts 5 sec. Instant, 2 min cooldown |
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Track Demons |
36 | Shows the location of all nearby demons on the minimap. Instant |
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Track Elementals |
34 | Shows the location of all nearby elementals on the minimap. Instant |
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Feign Death |
32 | Feign death which may trick enemies into ignoring you. Lasts up to 6 min. Instant, 30 sec cooldown |
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Freezing Trap Frost |
28 | Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 30 sec. Instant, 30 sec cooldown |
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Track Hidden |
26 | Greatly increases stealth detection and shows hidden units within detection range on the minimap. Instant |
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Immolation Trap Fire |
22 | Place a fire trap that will burn the first enemy to approach for [ ( Glyph of Immolation Trap : 12/10 )% of RAP + ( Glyph of Immolation Trap : 1728.36/2880.6 ) ] Fire damage over 15 sec. Trap will exist for 30 sec. Instant, 30 sec cooldown |
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Immolation Trap |
22 | Place a fire trap that will burn the first enemy to approach for [ ( Glyph of Immolation Trap : 12/10 )% of RAP + ( Glyph of Immolation Trap : 1728.36/2880.6 ) ] Fire damage over 15 sec. Trap will exist for 30 sec. 10 yd range, Instant |
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Track Undead |
18 | Shows the location of all nearby undead on the minimap. Instant |
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Scatter Shot |
15 | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. 5-20 yd range, Instant, 30 sec cooldown |
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Track Humanoids |
12 | Shows the location of all nearby humanoids on the minimap. Instant |
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Wing Clip |
12 | Maims the enemy, reducing the target's movement speed by 50% for 10 sec. 5 yd range, Instant |
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Serpent Sting |
10 | Causes [ 40% of RAP + 2301.1 ] Nature damage over 15 sec. 25 Focus, 40 yd range, Instant |
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Raptor Strike |
6 | An attack that instantly deals 373.58 melee damage. 5 yd range, Instant, 6 sec cooldown |
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Track Beasts |
4 | Shows the location of all nearby beasts on the minimap. Instant |
Primary Skills
Spell | Level | Description | |
Mastery: Master of Beasts Rank 1 |
0 | ( Master of Beasts : Increases the damage done by your pets by 20%. Each point of Mastery increases pet damage by an additional 2.5%. / Increases the damage done by your pets by 0%. Each point of Mastery increases pet damage by an additional 2.5%. ) Instant |
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Animal Handler Passive |
0 | Attack Power increased by 25%. |
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Intimidation Rank 1 |
0 | Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec. 100 yd range, Instant, 1 min cooldown |
Spell | Level | Description | |
Mastery: Wild Quiver Rank 1 |
0 | ( Wild Quiver : Grants a 16% chance for your ranged attacks to also instantly fire an additional ranged shot for 50% normal damage. Each point of Mastery increases the chance by an additional 2%. / Grants a 0% chance for your ranged attacks to also instantly fire an additional ranged shot for 50% normal damage. Each point of Mastery increases the chance by an additional 2%. ) Instant |
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Aimed Shot Rank 1 |
0 | A powerful aimed shot that deals ranged weapon damage plus [ 40% of RAP + 681 ]. 50 Focus, 40 yd range, 3 sec cast |
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Artisan Quiver Passive |
0 | Ranged auto-attack damage increased by 15%. |
Spell | Level | Description | |
Mastery: Essence of the Viper Rank 1 |
0 | ( Essence of the Viper : Increases all elemental damage you deal by 20%. Each point of Mastery increases pet damage by an additional 2.5%. / Increases all elemental damage you deal by 0%. Each point of Mastery increases pet damage by an additional 2.5%. ) Instant |
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Explosive Shot Rank 1 |
0 | You fire an explosive charge into the enemy target, dealing [ 15% of RAP + 463 ] - [ 15% of RAP + 559 ] Fire damage. The charge will blast the target every second for an additional 2 sec. 50 Focus, 40 yd range, Instant, 6 sec cooldown |
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Into the Wilderness Passive |
0 | Agility increased by 15%. |
Talents
Talent | Tier | Col | Description | |
Beast Mastery Rank 1 |
7 | 2 | You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4. |
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Kindred Spirits Rank 1-2 |
6 | 1 | Increases you and your pets maximum focus by [5/10]. |
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The Beast Within Rank 1 |
6 | 2 | While your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing the focus cost of all shots and abilities by 50% for 10 sec. |
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Invigoration Rank 1-2 |
6 | 3 | When your pet scores a critical hit with a Basic Attack, you instantly regenerate [3/6] focus. |
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Crouching Tiger, Hidden Chimera Rank 1-2 |
5 | 1 | Whenever you are hit by a melee attack, the cooldown of your Disengage is instantly reduced by [2/4] sec. Whenever you are hit by a ranged attack or spell, the cooldown of your Deterrence is instantly reduced by [4/8] sec. These effects have a 2 sec cooldown. |
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Bestial Wrath Rank 1 |
5 | 2 | Send your pet into a rage causing 50% additional damage for 10 sec. The beast does not feel pity or remorse or fear and it cannot be stopped unless killed. 100 yd range, Instant, 2 min cooldown |
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Ferocious Inspiration Passive |
5 | 3 | All party and raid members have all damage increased by 3% within 100 yards of your pet. |
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Longevity Rank 1-3 |
4 | 1 | Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by [10%/20%/30%]. |
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Killing Streak Rank 1-2 |
4 | 3 | When you score two Kill Command critical hits in a row, your third will deal [10%/20%] more damage and have its cost reduced by [5/10] focus. |
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Cobra Strikes Rank 1-3 |
3 | 1 | You have a [5%/10%/15%] chance when you hit with Arcane Shot to cause your pet's next 2 Basic Attacks to critically hit. |
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Fervor Rank 1 |
3 | 2 | Instantly restores 50 Focus to you and your pet. Instant, 2 min cooldown |
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Focus Fire Rank 1-2 |
3 | 3 | [Co/I]ns[umes your Pe/]t[s Fre/a]n[zy effec/]t[,/ly] restor[ing 4 Focu/e]s [to your pet and increasing your ranged haste by 3% for/10] e[ach Fre/]n[zy stack consum/]e[d. Lasts fo/]r[ 15 sec/gy]. Instant, 15 sec cooldown |
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Pathfinding Rank 1-2 |
2 | 1 | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by [4%/8%], and increases your speed while mounted by [5%/10%]. The mounted movement speed increase does not stack with other effects. |
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Spirit Bond Rank 1-2 |
2 | 2 | While your pet is active, you and your pet will regenerate [1%/2%] of total health every 10 sec., and increases healing done to you and your pet by [5%/10%]. |
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Frenzy Rank 1-3 |
2 | 3 | Your pet gains [2%/4%/6%] attack speed after attacking with a Basic Attack, lasting for 10 sec and stacking up to 5 times. |
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Improved Mend Pet Rank 1-2 |
2 | 4 | Gives the Mend Pet ability a [25%/50%] chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
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Improved Kill Command Rank 1-2 |
1 | 1 | Increases the critical strike chance of your Kill Command by [5%/10%]. |
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One with Nature Rank 1-3 |
1 | 2 | Increases the attack power bonus of your Aspect of the Hawk by [10%/20%/30%], and increases the amount of focus restored by your Aspect of the Fox by [1/2/3]. |
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Bestial Discipline Rank 1-3 |
1 | 3 | Increases the Focus regeneration of your pets by [10%/20%/30%]. |
Talent | Tier | Col | Description | |
Chimera Shot Rank 1 |
7 | 2 | An instant shot that causes ranged weapon damage plus [ 24% of RAP + 401 ], refreshing the duration of your Serpent Sting and healing you for 5% of your total health. 50 Focus, 40 yd range, Instant, 10 sec cooldown |
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Posthaste Rank 1-2 |
6 | 1 | Reduces the cooldown of your Rapid Fire by [1/2] min, and your movement speed is increased by [15%/30%] for 4 sec after you use Disengage. |
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Marked for Death Rank 1-2 |
6 | 3 | Your Arcane Shot and Chimera Shot have a [50%/100%] chance to automatically apply your Hunter's Mark ability instantly onto the target. |
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Rapid Recuperation Rank 1-2 |
5 | 1 | You gain [6/12] focus every 3 sec while under the effect of Rapid Fire, and you gain [25/50] focus instantly when you gain Rapid Killing. |
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Master Marksman Rank 1-3 |
5 | 2 | You have a [20%/40%/60%] chance when you Steady Shot to gain the Master Marksman effect, lasting 30 sec. After reaching 5 stacks, your next Aimed Shot's cast time and focus cost are reduced by 100% for 10 sec. |
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Readiness Rank 1 |
5 | 4 | When activated, this ability immediately finishes the cooldown on all Hunter abilities. Instant, 3 min cooldown |
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Bombardment Rank 1-2 |
4 | 1 | When you critically hit with your Multi-Shot your next Multi-Shot's focus cost will be reduced by [25%/50%]. |
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Trueshot Aura Rank 1 |
4 | 2 | Increases the attack power of party and raid members within 100 yards by 10%. |
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Termination Rank 1-2 |
4 | 3 | Your Steady Shot and Cobra Shot abilities grant an additional [3/6] Focus when dealt on targets at or below 25% health. |
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Resistance is Futile Rank 1-2 |
4 | 4 | When your marked target attempts to run, flee or move, you have a [4%/8%] chance to cause your next Kill Command on the marked target within 8 sec to refund the focus cost. |
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Silencing Shot Rank 1 |
3 | 1 | A shot that silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec. 5-35 yd range, Instant, 20 sec cooldown |
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Concussive Barrage Rank 1-2 |
3 | 2 | Your successful Chimera Shot and Multi-Shot attacks have a [50%/100%] chance to daze the target for 4 sec. |
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Piercing Shots Rank 1-3 |
3 | 3 | Your critical Aimed, Steady and Chimera Shots cause the target to bleed for [10%/20%/30%] of the damage dealt over 8 sec. |
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Sic 'Em! Rank 1-2 |
2 | 1 | When you critically hit with your Arcane Shot, Aimed Shot or Explosive Shot the focus cost of your Pet's next basic attack is reduced by [100%/50%] for 12 sec. |
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Improved Steady Shot Rank 1-3 |
2 | 2 | When you Steady Shot twice in a row, your ranged attack speed will be increased by [5%/10%/15%] for 8 sec. |
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Careful Aim Rank 1-2 |
2 | 3 | Increases the critical strike chance of your Steady Shot, Cobra Shot and Aimed Shot by [30%/60%] on targets who are above 80% health. |
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Go for the Throat Rank 1-2 |
1 | 1 | Your ranged auto-shot critical hits cause your pet to generate [5/10] Focus. |
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Efficiency Rank 1-3 |
1 | 2 | Reduces the focus cost of your Arcane Shot by [1/2/3], and your Explosive Shot and Chimera Shot by [2/4/6]. |
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Rapid Killing Rank 1-2 |
1 | 3 | After killing an opponent that yields experience or honor, your next Aimed Shot, Steady Shot or Cobra Shot causes [10%/20%] additional damage. Lasts 20 sec. |
Talent | Tier | "p Col | Description | |
Black Arrow Rank 1 |
7 | 2 | Fires a Black Arrow at the target, dealing [ 12% of RAP + 3078 ] Shadow damage over 15 sec. Black Arrow shares a cooldown with other Fire Trap spells. 35 Focus, 40 yd range, Instant, 30 sec cooldown |
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Sniper Training Rank 1-3 |
6 | 1 | Increases the critical strike chance of your Kill Shot ability by [5%/10%/15%], and after remaining stationary for 6 sec, your Steady Shot and Cobra Shot deal [2%/4%/6%] more damage for 15 sec. |
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Serpent Spread Rank 1-2 |
6 | 3 | Targets hit by your Multi-Shot are also afflicted by your Serpent Sting equal to [6/9] sec of its total duration. |
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Toxicology Rank 1-2 |
5 | 1 | Increases the periodic critical damage of your Serpent Sting and Black Arrow by [50%/100%]. |
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Wyvern Sting Rank 1 |
5 | 2 | A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2737.68 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time. 35 Focus, 5-35 yd range, Instant, 1 min cooldown |
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Noxious Stings Rank 1-2 |
5 | 3 | Increases your damage done on targets afflicted by your Serpent Sting by 5%. If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting [25%/50%] of the duration remaining. |
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Hunting Party Rank 1 |
5 | 4 | Increases your total Agility by an additional 20%, and increases the Ranged and Melee Attack Speed of all party and raid members by 20%. |
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Resourcefulness Rank 1-3 |
4 | 1 | Reduces the cooldown of all traps and Black Arrow by [2/4/6] sec. |
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Mirrored Blades Rank 1-2 |
4 | 2 | When attacked by a spell while in Deterrence, you have a [100%/50%] chance to reflect it back at the attacker. |
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T.N.T. Rank 1-3 |
4 | 3 | [When you deal periodic damage with y/Y/When you deal periodic damage with y]our [Immolation T/Crusader Strike and Hammer of the Righte/I]r[ap, Explo//]s[ive Tr/s/]a[p o//la]r[//ion Trap, Explosiv] [Black A//]r[row//Trap or Black Arrow y] [y//]ou [h/50%/a]ave a[/c/12%] [6%//c] cha[/reduce physical damage done by/]n[/heir p/]ce[/mary tar/] [/ets by 5% for 10 sec. In addition, your Hamm/]to t[/f Justi/]r[/e will interrupt creatures that/g]ig[g/re immune t/]e[/ stuns/L]r [L//k]oc[k//] [//d]a[nd//L] [Load//ad.]. |
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Thrill of the Hunt Rank 1-3 |
3 | 1 | You have a [5%/10%/15%] chance when you Arcane Shot, Explosive Shot or Black Arrow you instantly regain 40% of the base focus cost of the shot. |
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Counterattack Rank 1 |
3 | 2 | A strike that becomes active after parrying an opponent's attack. This attack deals [ 20% of AP + 321 ] damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. 5 yd range, Instant, 5 sec cooldown |
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Lock and Load Rank 1-2 |
3 | 3 | You have a [50%/100%] chance when you trap a target with Freezing Trap or Ice Trap to cause your next 2 Arcane Shot or Explosive Shot abilities to cost no focus and trigger no cooldown. |
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Survival Tactics Rank 1-2 |
2 | 1 | Reduces the chance your Feign Death ability and all trap spells will be resisted by [2%/4%], and reduces the cooldown of your Disengage ability by [2/4] sec. |
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Trap Mastery Rank 1-3 |
2 | 2 | Ice Trap and Freezing Trap - Increases the duration by [10%/20%/30%]. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by [10%/20%/30%]. Snake Trap - Increases the number of snakes summoned by [2/4/6]. |
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Entrapment Rank 1-2 |
2 | 3 | When your Ice Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for [2/4] sec. |
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Point of No Escape Rank 1-2 |
2 | 4 | Increases the critical strike chance of all of your attacks on targets affected by your Ice Trap and Freezing Trap by [3%/6%]. |
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Hunter vs. Wild Rank 1-3 |
1 | 1 | Increases your total Stamina by [4%/7%/10%]. |
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Improved Tracking Rank 1-3 |
1 | 2 | Increases ranged haste by [1%/2%/3%]. |
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Improved Serpent Sting Rank 1-2 |
1 | 3 | Your Serpent Sting also does instant damage equal to [15%/30%] of its total periodic effect. |
Glyphs
Originally Posted by Blizzard Entertainment