Patch 10.0.7 PTR - Build 47910

Patch 10.0.7 PTR - Build 47910 Models
Build 47910 added a new mount and some banner models.



Patch 10.0.7 PTR - Primordial Stone Gems
Build 47910 also added a new type of gem, the Primordial Stone. This BoP gem is Unique Equipped, goes in a Primordial Socket, and has interesting new powers.
Originally Posted by MMO-Champion
Primordial Socket
  • EMPTY_SOCKET_PRIMORDIAL (New) - Primordial Socket
  • ERR_SOCKETING_PRIMORDIAL_GEM_ONLY_IN_PRIMORDIALSLOT (New) - Primordial gems can only be placed in Primordial sockets.
  • ERR_SOCKETING_REQUIRES_PRIMORDIAL_GEM (New) - That slot requires a Primordial gem.
  • GEM_TEXT_PRIMORDIAL (New) - Matches a Primordial Socket.

Primordial Gems
  • Storm Infused Stone - Critically striking an enemy can shock them and 2 nearby enemies, dealing Nature damage.
  • Echoing Thunder Stone - Moving builds an electrical charge, causing your next damaging ability to deal Nature damage.
  • Flame Licked Stone - Dealing damage can set the enemy on fire, dealing Fire damage over time.
  • Raging Magma Stone - Absorbing damage can coat your armor in lava, causing melee attackers to take Fire damage.
  • Searing Smokey Stone - Successful interrupts exhale smoke, dealing Fire damage to enemies in front of you.
  • Entropic Fel Stone - Fire damage from your Primordial Stones is increased by 60%, and now considered Chaos.
  • Indomitable Earth Stone - Taking damage can shield yourself in earth, absorbing damage.
  • Shining Obsidian Stone - Anytime a Primordial Stone activates you shield yourself, absorbing damage.
  • Prodigious Sand Stone - Being near 3 enemies stirs up a sandstorm, dealing Nature damage to nearby enemies.
  • Gleaming Iron Stone - Standing still for 3 seconds steels your resolve, increasing armor and autoattack damage.
  • Deluging Water Stone - Abilities can drench a nearby ally in restorative waters, healing over time.
  • Freezing Ice Stone - Dealing damage can chill the enemy, dealing Frost damage and slowing them.
  • Cold Frost Stone - Gain Frost armor every 20 seconds, absorbing damage and slowing melee attackers.
  • Exuding Steam Stone - Receiving heals can exude steam, healing yourself and 2 nearby allies.
  • Sparkling Mana Stone - Spent mana seeps into the stone, granting stacking mana regeneration.
  • Swirling Mojo Stone - Being near a dying creature saps a portion of their mojo, and eventually crystallizes it.
  • Humming Arcane Stone - Dealing Magic damage can fire Arcane missiles for each kind of magic you've used in the past 20 sec.
  • Harmonic Music Stone - Entering combat increases the tertiary stats of you and 4 nearby allies.
  • Necromantic Death Stone - Being near a corpse grants the effects of the Blood, Frost, and Plague Primordial Stones.
  • Wild Spirit Stone - When a Nature or healing effect from a Primordial Stone activates, heal up to 5 allies over time.
  • Pestilent Plague Stone - Dealing damage can infect the target with a plague that spreads to other enemies.
  • Obscure Pastel Stone - Spells and abilities can cast a random Primordial Stone effect.
  • Desirous Blood Stone - Dealing damage can drain life from nearby enemies, dealing Shadow damage and healing you.
  • Prophetic Twilight Stone - Damaging effects from your Primordial Stones trigger your healing effects, and vice versa.
  • Wind Sculpted Stone - Moving rallies the wind to your side, granting 0 Speed.



Hotfixes - January 31, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Auction House
  • The Mobile Auction House now properly displays Dragonflight enchantments.

Dungeons and Raids
  • Algeth’ar Academy
    • Crawth
      • Fixed an issue that could sometimes cause Crawth to not appear after defeating the gauntlet.
  • Mythic+
    • The Nokhud Offensive
      • Fixed an issue that caused Quaking to apply to players during Blakar Khan's Static Spear effect.

Quests
  • Ohn’ahran Plains
    • Fixed some issues to prevent “Field of Ferocity: Redux Master of the Hunt” fights from permanently getting stuck in an unusable state.

Wrath of the Lich King Classic
  • Classes
    • Druid
      • The Cenarion Raiment Druid set from Molten Core now reduces the cooldown of Tranquility by only 15%, rather than 50%.
  • Dungeons and Raids
    • Ulduar
      • XT-002 Deconstructor
        • Developers note: We want to make XT-002 Hardmode more approachable on both 10 and 25 player difficulties while maintaining the exciting pacing of the original pre-nerf 6 minute berserk timer. This will result in hp values that are technically lower overall than the post-nerf version of XT but the challenge, albeit a more reasonable one, will still exist with a much shorter fight duration.
        • 10 Player Hardmode
          • Total Damage required to defeat XT-002 reduced by 20% during the Heartbreak Phase.
          • Heartbreak Health % Buff is now 40% (was 90%).
          • Heartbreak Buff Health: is now 8,400,000 (was 11,400,000).
          • Life Spark Health is now 100,800.
        • 25 Player Hardmode
          • Heartbreak Health % Buff is now 40% (was 90%).
          • Base Health is now 18,000,000 (was 25,000,000).
          • Heart Health is now 4,410,000 (was 6,125,000).
          • Heartbreak Buff Health is now 25,200,000 (was 47,500,000).
          • Life Spark Health is now 302,400 (was 352,800).
  • Items and Rewards
    • Block value socket bonus tooltips for the following items are now consistent with their in-game effects:
      • Valorous Redemption Legguards
      • Heroes' Redemption Legguards
      • Greaves of the Shatterer
      • Timewarden's Leggings
      • Skadi's Iron Belt
      • Jungle Stompers
      • Topaz-Studded Battlegrips
This article was originally published in forum thread: Patch 10.0.7 PTR - Build 47910 Models and Primordial Stone Gems, Jan 31 Hotfixes started by chaud View original post
Comments 36 Comments
  1. Tentim's Avatar
    Quote Originally Posted by Lucetia View Post
    So the time to scream bloody murder is now when you know absolutely nothing about it other than the name, the socket item to add one and what the gems do? Yeah, that's a bit extreme. If you want to scream bloody murder then go for it, but it's useless until you actually know how it works in the game.



    Got to be the the first one to get those "Hulk mad" like comments in before anyone else.
    Name a time in... 6 years now where a power system identical to this hasn't been a grindy bullshit system. I can't fathom someone still giving the benefit of the doubt.
  1. Khaza-R's Avatar
    I wonder if there will be human equivalents to the clan banners. Either way, pretty cool addition.

    As for the Primordial Stones, I don't think its a new system just yet. Reminds me more of the optional reagents you would place on crafted gear in 9.2. I wouldn't freak out just yet
  1. Villager720's Avatar
    If we're getting a Dragonmaw banner with the orc heritage armor, can we also have Dragonmaw skin/eyes/tattoos too?
    Bonus points for OG Blackrock skin colors (sans "pebble freckles" the Mag'har variety have) such as Eitrigg's.
  1. ExtremelyCrusty's Avatar
    Nice, more borrowed power that forces you to use the ring otherwise you wont be taken into any groups
  1. Ateo's Avatar
    And there goes the expansion, first system spotted welcome to domination shards 2.0.
  1. Gurkan's Avatar
    Quote Originally Posted by Linneris View Post
    These look like banners for orc clans. The vertical ones, from left to right, would be: Blackrock, Bleeding Hollow, Dragonmaw, Frostwolf, Shattered Hand, Warsong.
    I hope they turn them into back pieces, and make them available for both orc races (or just for everyone, that'd be better I think)
    Would make more sense for the Mag'har, as they are more clan focused than their green brethren.

    - - - Updated - - -

    Quote Originally Posted by Villager720 View Post
    If we're getting a Dragonmaw banner with the orc heritage armor, can we also have Dragonmaw skin/eyes/tattoos too?
    Bonus points for OG Blackrock skin colors (sans "pebble freckles" the Mag'har variety have) such as Eitrigg's.
    I don't think we're getting a Dragonmaw skin, as that'd be way too close to the Mag'har, and same with the Eitrigg skin color despite it having a green tint. The closest we have to it right now is the dark green color added with Shadowlands.
  1. Toby451's Avatar
    Quote Originally Posted by Tentim View Post
    I'm sorry but bfa and shadow lands happened. Hell even legion.

    They can get the benefit of the doubt when they go for three entire expansions without a shitty borrowed power system. Not before that.

    You also know they will double then triple down on a terrible idea. The time to scream bloody murder is now.
    No, the time to scream is when we actually have an idea what the gems are and it looks not good.



    Going full Karen at the initial datamining with zero context of anything makes you lose any shred of credibility you may have had.
  1. pacotaco's Avatar
    Quote Originally Posted by Linneris View Post
    These look like banners for orc clans. The vertical ones, from left to right, would be: Blackrock, Bleeding Hollow, Dragonmaw, Frostwolf, Shattered Hand, Warsong.
    The lack of Burning Blade banner is intriguing. >_>
  1. Villager720's Avatar
    Quote Originally Posted by Gurkan View Post
    I hope they turn them into back pieces, and make them available for both orc races (or just for everyone, that'd be better I think)
    Would make more sense for the Mag'har, as they are more clan focused than their green brethren.

    - - - Updated - - -



    I don't think we're getting a Dragonmaw skin, as that'd be way too close to the Mag'har, and same with the Eitrigg skin color despite it having a green tint. The closest we have to it right now is the dark green color added with Shadowlands.
    I don't think things have to be wholly exclusive - there's white skin tones for "normal" draenei and void elves can look just like blood elves now - same skin tones/hair tones etc (excluding hair styles; something the orcs also have differentiations with).
    Dragonmaw skin colors could come with their unique tattoos and, as you (and I) noted, OG Blackrock skins are different than the Mag'har varieties, which makes them less "close" than some of the shared options between other races at the moment.

    That said, I'm not holding my breath, just would like to see it.
    We've got blonde orcs now it seems, maybe we can get just a few skin tones already in game?
  1. Gurkan's Avatar
    Quote Originally Posted by Villager720 View Post
    I don't think things have to be wholly exclusive - there's white skin tones for "normal" draenei and void elves can look just like blood elves now - same skin tones/hair tones etc (excluding hair styles; something the orcs also have differentiations with).
    Dragonmaw skin colors could come with their unique tattoos and, as you (and I) noted, OG Blackrock skins are different than the Mag'har varieties, which makes them less "close" than some of the shared options between other races at the moment.
    Void elves can look like Belves because of the faction barrier (and the whole High Elf drama that was ongoing, including the thousand page High Elf thread).
    If they ever do Dragonmaw skin colors, then they'd probably merge them with the Mag'har, as canonically the Dragonmaw existed in Draenor way before even entering Azeroth (Rylak means dragon in orcish). It'd keep the uniqueness of the race whilst giving players more options.
    As for the Blackrock skin, I'm still not sure. They look so similar to the Mag'har grey skin color that even Blizzard was fooled during WoD, a ton of Iron Horde orcs used that skin color, including AU Orgrim. Going forward I think Blizzard will use the dark green color for the Blackrocks.
  1. Villager720's Avatar
    Quote Originally Posted by Gurkan View Post
    Void elves can look like Belves because of the faction barrier (and the whole High Elf drama that was ongoing, including the thousand page High Elf thread).
    If they ever do Dragonmaw skin colors, then they'd probably merge them with the Mag'har, as canonically the Dragonmaw existed in Draenor way before even entering Azeroth (Rylak means dragon in orcish). It'd keep the uniqueness of the race whilst giving players more options.
    As for the Blackrock skin, I'm still not sure. They look so similar to the Mag'har grey skin color that even Blizzard was fooled during WoD, a ton of Iron Horde orcs used that skin color, including AU Orgrim. Going forward I think Blizzard will use the dark green color for the Blackrocks.
    And the white "normal" draenei? Anyways, we never saw the Dragonmaw on alternate Draenor, where our Mag'har are from, which would make it odd for them to suddenly be added as an option for the Mag'har. All meaningful Dragonmaw interactions we have ever had have come from the Azerothian and Outland varities.
    And again, they're adding new clan banners (Dragonmaw included) + heritage armor + new orc customizations options now - why not throw in the skin?
  1. Gurkan's Avatar
    Quote Originally Posted by Villager720 View Post
    And the white "normal" draenei? Anyways, we never saw the Dragonmaw on alternate Draenor, where our Mag'har are from, which would make it odd for them to suddenly be added as an option for the Mag'har. All meaningful Dragonmaw interactions we have ever had have come from the Azerothian and Outland varities.
    And again, they're adding new clan banners (Dragonmaw included) + heritage armor + new orc customizations options now - why not throw in the skin?
    The lightforged are known because of their.. well lightforged augmentations, not necessarily their skin color.
    Fair point about the Mag'har, but again, the Dragonmaw skin is way too different from the green skin and way too similar to the normal Mag'har grey skin. In fact, you can get pretty close to a Dragonmaw look by choosing the flame eyes + grey skin as Mag'har.
  1. Koollan's Avatar
    As much as these look like Domination Sockets, we simply don't know the acquisition of these sockets or gems. If they're from JC or targetted drops with no attached ilvl on the gems themselves, this is a flat positive with no downside. Elsewise...

    Regardless, until we know how we're getting them, not worth screaming over.
  1. Pendragon's Avatar
    Oh god the future isn't looking bright if these borrowed power gems aren't just for outdoor content.
  1. caninepawprints's Avatar
    I was wondering when they would add the bakar mount. I noticed it was missing.
  1. fabianos's Avatar
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