Blizzard's Thoughts on the WoW Token in Wrath Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings.

We want to take a moment to talk about WoW Token in Wrath of the Lich King Classic.

The best way to start is to simply say that this wasn’t something we arrived at lightly. For the entirety of Classic so far, the WoW Classic team has been very resistant to the idea of adding WoW Token to any form of Classic in the Western regions (NA and EU). When WoW Classic started in 2019, adding something like token felt unimaginable to us, and that continued to be true for us–even late into Burning Crusade Classic–for a few reasons:

  • In Vanilla WoW, the scarcity of gold is a major factor in how you approach your journey in Azeroth. From saving to get your first mount at 40, to picking and choosing which skills you wanted to learn while leveling so you could afford a new weapon or piece of armor. Later on at level 60, some form of time investment is needed to “maintain” a character in an ecosystem where flasks, resistance potions, and elixirs are such a major part of the game, and resources are scarce and highly contested. This was true all the way through Burning Crusade, where potions and flasks could represent a significant weekly expense and the resources required to make them were still quite difficult to obtain.
  • It just didn’t feel “Classic”. It felt jarring, out of place, and was antithetical to what most of us wanted to relive about those early years of WoW.

However, what we want to do from a design perspective and what we need to do for the good of the community aren’t always aligned, and this is one of the more difficult things about maintaining a large online game like Wrath Classic. When we really looked at the state of things in Wrath Classic, and how different players approach the game, we saw that we cannot cause the demand for gold to be lower. The impact of illicit RMT is beyond just buying gold; it’s the entire black market that revolves around gold sales. The concept of bots gets thrown around a lot, but it’s not just “bots” that fuel this, it’s compromised accounts, credit card fraud, scams, hacked clients, and the tools that illicit third parties use to fuel the engine that is the RMT trade.

We hear folks say things like “just ban the bots” a lot. We ban tens of thousands of bots a week. It’s not visible to you just how much we do, and that is absolutely another problem in itself; we need to be better at surfacing these actions (more on this later). The truth is we’ve never been better and more effective at identifying and actioning malicious accounts, and our Game Security Operations (GSO) team that handle these actions are iterating and innovating on a nearly daily basis.

Unfortunately, in the history of WoW, the people perpetrating this illicit trade have also never been better at coming up with new methods, schemes, farms, and exploits to work around our efforts. As much engineering and analytics effort as we put into this, illicit RMT “workshops” put the same amount in, or more, and there are hundreds, if not thousands of these workshops out there all working around the clock to develop new technologies and techniques to counter our new technologies and techniques. It’s an arms race, and it never, ever ends.

We will never completely beat “bots” or illicit RMT. It’s an unwinnable war as long as there is money to be made by third parties. The ubiquitous nature of this type of thing in online games is an objective fact. It has always been a part of WoW, and every other popular online game for the past 25 years, and it will always be a part of online games going forward. It’s frustrating to fight this fight, but we will not stop fighting it.

While we can’t completely “win” the war, what we can do is mitigate the impact it has on the game. Is WoW Token the be-all and end-all to solve this? No, but it is a tool. It’s just one tool, though, among many. There is clearly a demand for gold for certain types of players, and that demand is only increasing. So, we are engaging a tool that we’ve used before to help mitigate the impact that illicit RMT has on the game. The more tools we employ, and the less lucrative we can make it for third parties to do what they do to make a profit, the less likely it is that new malicious actors enter the illicit RMT scene, and the more likely that existing malicious actors will exit the business. Ultimately, it’s taking incremental steps and using a multitude of tools that will reduce how impactful those third parties will be in Wrath Classic and beyond.

Wrath Design and the “Value” of Gold

Circling back to what was mentioned earlier about why WoW Token feels like a tool we should deploy now, we have to look at the base design of Wrath of the Lich King. Ultimately, this is what convinced us to reconsider WoW Token after resisting and refusing this path for so long. In Wrath Classic, your normal weekly activities are, for the most part, self-sustaining. Buying potions, flasks, reagents, and other normal necessities of endgame can be subsidized entirely by mostly just playing the game normally. Doing your usual weekly raid, a few dungeons, or a few dailies a week will net even the most fervent and well-prepared characters more gold than they would need to maintain themselves. Simply put, gold is more plentiful, and the base design of Wrath minimized the focus on needing to “farm” to support normal play.

When we considered that, we realized that the introduction of token wouldn’t be a temptation for most regular players to buy to help support their usual everyday gameplay. It’s simply not impactful to the average player who logs in, raids a few days a week with their guild, does a few dungeons and dailies, and then plays other games in between those activities. There’s no friction in that player’s experience that would tempt them to buy a token just to keep themselves afloat.

Better Visibility into Exploitative Account Actions

As mentioned earlier, we need to improve the visibility around what we do. We posted some weeks ago that we banned over 120,000 malicious accounts in World of Warcraft alone in a large wave, but those large waves that we talk about are actually a very small portion of the overall actions we take on a week over week basis. Using just the past two weeks as an example, here are the actions our GSO team have taken:

  • Total Exploitative Battle.net Account Closures: 248,105
  • Total Exploitative World of Warcraft Account Closures: 73,057

This is just the last two weeks, and this is what our efforts look like very regularly, week-in and week-out. It’s an enormous effort and it’s many, many individuals’ full-time jobs to do this. This is an issue of sheer, staggering scale. We have the tools, and those tools are effective, but the malicious actors come right back with new and different methods every time. All that being said, we need to post these things more, and that’s something that our team wants to be able to surface more often.

Thanks you for reading, and thank you for your feedback.

– The WoW Classic Team

WoW Hotfixes - May 24, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Characters

  • The niffen have noticed that player’s scent permeates through all their characters, as such, the Smelly title is now account-wide.

Classes

  • Paladin
    • Fixed an issue where some cooldowns were not updating dynamically with Blessing of Dusk.
    • The cooldowns of Holy Prism and Light’s Hammer are now reduced by Blessing of Dusk when the class set is equipped.

Items and Rewards

  • Firelands Timewalking Trinkets
    • The Hungerer - Haste reduced by 5%.
    • Matrix Restabilizer - All secondary stats reduced by 5%.
    • Necromantic Focus - Mastery reduced by 20%.
    • Vessel of Acceleration - Critical Strike reduced by 10%.

Player versus Player

  • Classes
    • Hunter
      • Sentinel now resets to 5 stacks or seconds available when Arenas and Battlegrounds start.
  • Items and Rewards
    • Ashkandur, Fall of the Brotherhood damage reduced by 60% in PvP Combat.
    • Bile-Stained Crawg Tusks damage reduced by 60% in PvP Combat.
    • Forgestorm damage reduced by 60% in PvP Combat.
This article was originally published in forum thread: Blizzard's Thoughts on the WoW Token in Wrath Classic, WoW Hotfixes - May 24, 2023 started by Lumy View original post
Comments 210 Comments
  1. Dadwen's Avatar
    Quote Originally Posted by Zodiark View Post
    Yeah well the idea that you and others had that somehow you would realistically be able to relive those classic moments and times in a vacuum was folly on yours and their parts. The QoL features and systems that have been iterated on over the years were more or less a natural evolution of the game. This whole #NOCHANGES BS was foolish in the first place. RMT and botters weren't going to automatically throw up their hands and say "you know what, the quality and integrity of the classic game needs to be maintained we are just going to back away and let you guys enjoy a pristine experience".

    The systems and quality of life features were a necessity to keep the game growing and viable over the years. WoW would have been a much more niche' game had they kept things exactly what they were in classic. I myself wouldn't have stayed with it for almost 20 years now.

    To address one of your concerns though I think Blizzard should have merged more severs together or at least linked them together from much earlier on so that way no one would feel like they are playing on a "crap server" devoid of life and activity..
    My folly was thinking a Wrath Feature RDF would have been in wrath.. an then to have them not put it in due to some BS they vomited about pillars they now show they don't give two tosses about.
  1. dandan's Avatar
    Quote Originally Posted by Gorsameth View Post
    They are different things. legal RMT doesn't involve account theft and stolen credit cards, which creates a lot of behind the scenes work for Blizzard that you don't see.
    lol, excuse me while I buy gold in the black market to buy the token XD
  1. Utrrabbit's Avatar
    Quote Originally Posted by Soimu View Post
    They can beat them and ban gold sellers and bots but that would mean they need to invest money to hire people to do just that so from a business perspective it's better to make money out of it rather than invest money to combat it and it's a typical move from a scumbag company. All those that defend token selling are just dumb and naive.
    They LITERALLY ban hundeds of thousands of bots a week.
  1. Bakis's Avatar
    Quote Originally Posted by Utrrabbit View Post
    They LITERALLY ban hundeds of thousands of bots a week.
    Thats more people than is playing the game. You sure you didnt add a zero too much? And we have to trust BLZ's word for it.
    Offer lvl 55 DK at launch while knowing themselves perfectly well that would bring bots. Bots = subscription.
  1. Flame6's Avatar
    Quote Originally Posted by Soimu View Post
    They can beat them and ban gold sellers and bots but that would mean they need to invest money to hire people to do just that so from a business perspective it's better to make money out of it rather than invest money to combat it and it's a typical move from a scumbag company. All those that defend token selling are just dumb and naive.
    Is it just a resource issue? I've never seen a game that has tradable currency not have gold sellers, bots, and hackers. I've seen some games (Tarkov) go to EXTREME measures to combat it, and it just has huge negative impacts on the legit players.
  1. janeSmith's Avatar
    Quote Originally Posted by Tojara View Post
    [...]
    [...] and it's obvious when you look at the servers discord history or look at how many characters people play who whales in the game. [...] There are also plenty of 'consumers' in the middle who show up to GDKP that don't do many GDKPs and drop 500-700k over a couple weeks while barely participating in them.
    You say it's too hard for Blizzard to ban those people while telling everyone how OBVIOUS it is that people RMTed.



    The real sad thing is:
    I dont believe that Blizzard ever really tried hard. Because that would mean less account numbers to report to Bobby Kotick. And it would mean more hired people to observe the servers manually. Which would mean less profit. And for Bobby Kotick being able to buy another yacht, they will simply join in and get their share of money while people already pay a monthly fee. That will be a nice yacht.
  1. Flame6's Avatar
    Quote Originally Posted by LolFrank View Post
    MMO-C forums: BIG GAME COMPANY BAD >
    Blizzard: We're trying to disincentivize and devalue botting
    MMO-C forums: MONEY HUNGRY
    Blizzard: Botting and gold farming has been an issue not for only us but for the online gaming industry for years(this is a proven fact)
    MMO-C forums: CORPORATE GREED!!

    Like no matter what they say, you apes will always be mad, and when they don't say anything... forum posts like "No Dragonflight numbers from Blizzard means" are created. How do people live their life being this pessimistic. It has to be exhausting.
    Another great example? They added the trading post. Free. Every time the trading post refreshes with new goods its "This crap stinks" or "Blizz is clearly stacking multiple good items in the same month to cause FOMO so we dont ever unsub"
  1. Bakis's Avatar
    Total Exploitative World of Warcraft Account Closures: 73,057
    Since the bluepost dont specify and it mention Warcraft accounts in general terms that is surely including Live WoW.
    Numbers are great but there are two glaring issues as it has always been.
    BLZ state the numbers, might be true might not be but I'm inclined to think true. But was it a cherry picked period? Probably.
    Has BLZ tried seriously to combat bots at any time the last decade? No.
    I guess seeing 99% rouges in BRD with random char names isn't enough, their automated system & "we need to investigate each case" approach bullshit doesnt fly.

    It is a simple fact, bots bring BLZ better looking figures and revenue.


    The truth is we’ve never been better and more effective at identifying and actioning malicious accounts
    Well, what else would they say?
  1. Tojara's Avatar
    Quote Originally Posted by janeSmith View Post
    You say it's too hard for Blizzard to ban those people while telling everyone how OBVIOUS it is that people RMTed.



    The real sad thing is:
    I dont believe that Blizzard ever really tried hard. Because that would mean less account numbers to report to Bobby Kotick. And it would mean more hired people to observe the servers manually. Which would mean less profit. And for Bobby Kotick being able to buy another yacht, they will simply join in and get their share of money while people already pay a monthly fee. That will be a nice yacht.
    It's obvious because if you frequent any GDKP discord where they have a community discord to organize these things, you start to see certain behaviors. There are people who are incredibly transparent with ledgers that run GDKPs constantly because they love the game. They use the gold to fund their mains, alts and just play the game a lot. Then there are people who have a couple characters, show up for a week or two and just vanish.

    Doing any kind of investigative work would reveal that this person hasn't accumulated nearly as much gold because they haven't really participated in that many GDKPs to physically acquire that much to begin with. A warlock I know just gears up his warlock(s) for main raids, has 3 of them and just fishes for items he needs in GDKPs before going back to his guild to speed run classic. Drops close to a million gold on two of his warlocks and just vanishes.

    I never said it's too hard for Blizzard to ban these people, I said it's impossible for them to ban them all. It's a pipe dream so stop quoting your favorite streamer or upvoted comments on reddit. Back when Blizzard had "integrity" and not underneath the great savior "BOBBY", they still couldn't deal with bots farming in Vanilla WoW or creating hundreds of characters to suicide in capital cities directing players to gold buying websites. This is back when they physically had a lot of customer service as well, and while rare, you might spot a GM from time to time.

    Popular to contrary belief, most of the GDKPs I've been to have fairly static groups with rotating people. There are absolutely whales and they're fairly easy to spot, but thinking that the frequency of them is abundant just isn't true. There's a reason why they're called whales to begin with and that's because they aren't super common.

    Can more be done? Yeah of course, but that's a lot of copium if you think it's ever going to go away. Player attitude has also been a contributing factor to this as well as people realize that they can make a mass amount of money doing it. Lots of people get piloted to PvP ranks since TBC or just sold their accounts that have coveted items on them because they value the RL money more than pixels that become obsolete on the next patch/expansion launch.

    Bots are probably a lot easier to target than people swiping their credit cards though. People buying bots or farming RAW GOLD are the problem, as things like GDKPs do nothing but exchange already created gold. Tracking down the people who physically bought gold is a bit more a task than tracking suspicious activities of people farming said raw gold.

    There are certainly extreme measures you could take to nuke a lot of this, but most people probably aren't willing to give up more of their sensitive information to combat it, and I don't blame them. Do people not remember how fucking mad people were when REALID was introduced like a decade ago?
  1. rrayy's Avatar
    Quote Originally Posted by Khaza-R View Post
    Sure buddy
    They don't no matter how many times you claim otherwise. Developers develop, higher up managers are looking at the entire company. They don't have time to waste telling game devs how to design their game.Understand how business works.

    - - - Updated - - -

    Quote Originally Posted by Bakis View Post
    Since the bluepost dont specify and it mention Warcraft accounts in general terms that is surely including Live WoW.
    Numbers are great but there are two glaring issues as it has always been.
    BLZ state the numbers, might be true might not be but I'm inclined to think true. But was it a cherry picked period? Probably.
    Has BLZ tried seriously to combat bots at any time the last decade? No.
    I guess seeing 99% rouges in BRD with random char names isn't enough, their automated system & "we need to investigate each case" approach bullshit doesnt fly.

    It is a simple fact, bots bring BLZ better looking figures and revenue.



    Well, what else would they say?
    Ahh the "Blizzard is lying and I am telling the truth" post despite the fact they have the data and you have nothing.

    Prove your claims.

    - - - Updated - - -

    Quote Originally Posted by janeSmith View Post
    You say it's too hard for Blizzard to ban those people while telling everyone how OBVIOUS it is that people RMTed.



    The real sad thing is:
    I dont believe that Blizzard ever really tried hard. Because that would mean less account numbers to report to Bobby Kotick. And it would mean more hired people to observe the servers manually. Which would mean less profit. And for Bobby Kotick being able to buy another yacht, they will simply join in and get their share of money while people already pay a monthly fee. That will be a nice yacht.
    You are completely stretching and using the same tired "Bobby as the boogeyman" tropes.

    And you are beyond naive if you think mjore people observing serbers would stop botting. Bans don't work if you don't break the botting software.

    ps Bobby gets paid the same amount of money regardless of how WoW does. SO let's stop with the Yacht BS.

    - - - Updated - - -

    Quote Originally Posted by Bakis View Post
    Thats more people than is playing the game. You sure you didnt add a zero too much? And we have to trust BLZ's word for it.
    Offer lvl 55 DK at launch while knowing themselves perfectly well that would bring bots. Bots = subscription.
    You are aware that a new account pops up to replaced the banned one right? Kind of humorous that people actually think that # of accounts are finite.
  1. anon5123's Avatar
    Quote Originally Posted by LolFrank View Post
    Blizzard: We're trying to disincentivize and devalue botting
    Token does neither of those things. Especially when you consider that botted gold is 3-4x cheaper than token gold

    Quote Originally Posted by LolFrank View Post
    Blizzard: Botting and gold farming has been an issue not for only us but for the online gaming industry for years(this is a proven fact)
    Yes, and "Solving" botting and gold farming by.....throwing their hands up and admitting defeat and openly endorsing swipe2win, no shit people are going to be angry

    "No wow token" was one of the pillars of Classic, and now that has been completely demolished. Blizzard has shown that they don't give a flying fuck about the integrity of the game and only want to milk the playerbase for more easy cash before the end of WOTLK.

    But go on, keep licking Blizzard's boots with your I AM SILLY strawmans.
  1. Skymercy's Avatar
    Quote Originally Posted by Shinchi Migi View Post
    Token or not. It will not effect my play time in the game. Karens gone bitch no matter if the token in the game or not. That is what Karens do.
    You couldn't be more right.

    - - - Updated - - -

    "No wow token" was one of the pillars of Classic, and now that has been completely demolished. Blizzard has shown that they don't give a flying fuck about the integrity of the game and only want to milk the playerbase for more easy cash before the end of WOTLK.
    Forget about Blizzard and everything else and tell me how the hell did the token affect your game play? People who may now buy a token to exchange it for gold, used to go to 3rd-party websites 3 weeks ago and buy gold from there.

    Bots are probably a lot easier to target than people swiping their credit cards though. People buying bots or farming RAW GOLD are the problem, as things like GDKPs do nothing but exchange already created gold. Tracking down the people who physically bought gold is a bit more a task than tracking suspicious activities of people farming said raw gold.
    GDKPs are probably one of the things that is holding WotLK together. I have around 8 characters, 2 of these are in 2 separate guilds where the rest I either join a GDKP or I go on an SR run. It's safe to say that GDKPs are way better since players in the GDKP know that they won't get their cut at the end of the raid if they come up with a lame excuse to leave the raid early. I had been in many instances in SR runs that people would leave/fake dc after getting their loot or missing their loot due to lack of drops etc.
  1. Hexian's Avatar
    Quote Originally Posted by Skymercy View Post
    You couldn't be more right.

    - - - Updated - - -



    Forget about Blizzard and everything else and tell me how the hell did the token affect your game play? People who may now buy a token to exchange it for gold, used to go to 3rd-party websites 3 weeks ago and buy gold from there.



    GDKPs are probably one of the things that is holding WotLK together. I have around 8 characters, 2 of these are in 2 separate guilds where the rest I either join a GDKP or I go on an SR run. It's safe to say that GDKPs are way better since players in the GDKP know that they won't get their cut at the end of the raid if they come up with a lame excuse to leave the raid early. I had been in many instances in SR runs that people would leave/fake dc after getting their loot or missing their loot due to lack of drops etc.
    TLDR: I like GDKPs so I need to buy gold. The token lets me buy gold. I like p2w.
  1. bbr's Avatar
    Quote Originally Posted by Mendzia View Post
    SOURCE
    I am not exactly sure how it works but it is for every game.
    This is how it is so hard for example to play on Korea LoL servers and many people were mad at it a few years ago.
    You can't just make an account without some of your IRL data connected to it.
    It's because they are forced to link their personal ID to all games they play online.
    Unlike most other countries.

    Anyone risking a ban, is not getting back in with alts or whatever. They get their personal data nailed to the cross.
  1. Flaks's Avatar
    I love people doubling down on their terrible takes of "people never feared being banned".

    Yes, they fucking did. Your circle of friends maybe didn't because everyone responding to me has a lot of time, money or both on their hands but a not insignificant portion of the player base has and still does fear losing their accounts. Too bad Blizzard has made it clear you'll never get more than a slap on the wrist for it for the better part of the past decade.

    Also ITT, people who don't like hearing that WoW became officially endorsed P2W the day the token was official in retail.
  1. PenguinChan's Avatar
    Blizzard has ways to completely eradicate the gold bot problem but they don't because they know their hands are tied (And also money is good). If they actually decide to ban GDKP, make gold obsolete and make everything personal and effort based - people will be whiny bitches they always gotta work for their progression at any step of the process.

    They could also enforce no trading of gold through direct means and enforcing the cost of anything sold based upon its default values, with a supply and demand cap to ensure there is no hyper in/deflation. That's boring though and really rips away one part of an MMORPG and its currency having any kind of feeling behind it. It'd benefit the average player a whole ton, but people would try and rip Blizzard a new one for even attempting anything remotely like this.

    Ultimately the Token is useless and just promotes official pathways to get carried. As it already existed in the past (Through $$$ or $ into gold into trading). I'm more surprised they haven't started to instead just... Provide raid tickets for sale and give benefits to guilds who fulfill the tickets.
  1. Biomega's Avatar
    Quote Originally Posted by PenguinChan View Post
    Blizzard has ways to completely eradicate the gold bot problem
    Just to be clear, though, that was never the question. The question is do they have a PRACTICAL solution to stop gold-buying. Turning off gold in the game entirely or whatever is a solution, but it's not a practical one. Especially since quite evidently a lot of people WANT to buy gold - those are customers, too, whose voices and opinions aren't just irrelevant. For them, the ability to buy gold isn't a "problem", but an improvement to the game; and making it safer by making it legal improves their quality of life in the game.

    The real issue IMO is when/where does it actually MATTER if someone bought gold? Sure you can buy yourself a Cutting Edge achievement or whatever but what's the relevance of that? That's what needs to be negotiated, but that's something for the community to do.
  1. Kallisto's Avatar
    Quote Originally Posted by Skylarking View Post
    It's pretty simple really. Can blizzard stop the botting? Yes. Will they invest the time and money into it? No. Their automated systems are clearly not working which means this issue can most likely only be solved with more boots on the ground, so to speak. But they aren't gonna invest in more GMs.
    No they can't, no one can. It happens in every online game. Not just wow but ffxiv, ffxi GW2, ESO, SWTOR all have issues. Also it's not just "herp dero hire more staff." because most bottlers do not give a flying fuck if they're banned.

    They'll just make a new account and start over. It's so simple to do, you don't have to pay for a box set to get into classic, just a sub. Be smart about how long the sub is.

    They ban 50k a week, there's 55k more bit accounts a week later. And don't give some "Just IP ban." anyone with the simplest knowledge of how computers work can get around it. Which includes every bitter. If you say ban the buyers, well you have to prove beyond doubt that person bought gold. Also trying to force ID checks on new accounts in gaming communities is asking to get shut down due to lack of players.

    Also all games mentioned prior have means to legally by whatever the equivalent of gold is in their game, just because it isn't a token doesnt mean there isn't a way.
  1. Cosmic Janitor's Avatar
    Quote Originally Posted by Kallisto View Post
    No they can't, no one can. It happens in every online game. Not just wow but ffxiv, ffxi GW2, ESO, SWTOR all have issues. Also it's not just "herp dero hire more staff." because most bottlers do not give a flying fuck if they're banned.

    They'll just make a new account and start over. It's so simple to do, you don't have to pay for a box set to get into classic, just a sub. Be smart about how long the sub is.
    There is a vast difference between not being able to weed out every bot in existence and not doing anything for weeks/months. First of all the whole ban-wave bullshit is just a giant invitation to botters to keep doing it again, because almost always make back their original investment and then some. There is also the laughably blatant bots that run for days and weeks, like the tar pit moonkin parade during SL or all the 24/7 static moonkin skinning bots. This shit is so blatant, a complete programming newbie could come up with ways to identify these in a matter of minutes.
  1. Relapses's Avatar
    Quote Originally Posted by Cosmic Janitor View Post
    There is a vast difference between not being able to weed out every bot in existence and not doing anything for weeks/months. First of all the whole ban-wave bullshit is just a giant invitation to botters to keep doing it again, because almost always make back their original investment and then some. There is also the laughably blatant bots that run for days and weeks, like the tar pit moonkin parade during SL or all the 24/7 static moonkin skinning bots. This shit is so blatant, a complete programming newbie could come up with ways to identify these in a matter of minutes.
    We all know Blizzard's internal programmers function at the same level intellectually as a toddler and are incapable of doing anything useful. If only Blizzard would hire from the fansite forums where every single person who contributes to the conversation has a quadruple PhD in bot detection and prevention. I'm sure you could easily whip up something better than any of the counter measures they've developed in twenty years, maybe even before breakfast. Well, you're probably not a programmer but I think if you read a few wikipedia articles on the subject you'll easily be ten to twenty times more useful than your average Blizzard programmer.

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