The class changes below will be active after weekly realm restarts.
As we continue to monitor class performance in instanced group content as well as PvP, we regularly adjust classes that are over- or under-performing. Based on recent data, observations, and feedback from players, we intend to make the following adjustments during scheduled weekly maintenance (on June 6 in this region).
Classes
Death Knight
Druid
Evoker
Hunter
Mage
Monk
Rogue
Warlock
Warrior
Dungeons and Raids
Player versus Player
Druid
Hunter
Priest
Mage
Monk
Shaman
Rogue
Warlock
Classes
Death Knight
- Blood
- All damage abilities increased by 8%.
Druid
- Feral
- Developers’ notes: The following set bonus changes will increase the average number of stacks of the (2) Set Bonus and cause the (4) Set Bonus to trigger less often, but provide more Agility when it does.
- Aberrus (2) Set Bonus: Chance for Shadows of the Predator stacks to reset reduced by 15%.
- Aberrus (4) Set Bonus: Now increases Agility by 8% (was 5%).
Evoker
- Preservation
- Developers’ notes: We would like there to be more of a reward to using Disintegrate over Living Flame as a Preservation Evoker, since it has a high Essence cost.
- Disintegrate damage has been increased by 15% for Preservation Evoker.
Hunter
- Beast Mastery
- All damage dealt by you and your pet’s abilities increased by 5%.
Mage
- Fire
- Pyroblast damage increased by 5%. This does not apply to PvP combat.
- Fire Blast damage increased by 10%. This does not apply to PvP combat.
- Fireball damage increased by 10%. This does not apply to PvP combat.
- Phoenix Flames damage increased by 10%. This does not apply to PvP combat.
- Scorch damage increased by 10%.
Monk
- Brewmaster
- All ability damage increased by 3%.
- Rising Sun Kick damage increased by 10%.
- Blackout Kick damage increased by 30%.
- Tiger Palm damage increased by 30%.
- Mistweaver
- All healing abilities increased by 3%. This does not apply to PvP Combat.
Rogue
- Assassination
- All ability damage increased by 5%.
Warlock
- Developers’ notes: The high frequency of Amplify Curse has been problematic in PvP combat, so its cooldown has been increased. These changes are also noted in the PvP section below.
- The cooldown of Amplify Curse is now 60 seconds (was 30 seconds).
- Teachings of the Satyr now reduces the cooldown of Amplify Curse by 15 seconds (was 10 seconds).
Warrior
- Arms
- Developers’ notes: Arms Warriors are not performing as well as we would like in single target or low-target-count situations.
- All ability damage increased by 4%.
- Fatality Fatal Mark damage increased by 15%.
- Deep Wounds periodic damage increased by 5%.
- Rend periodic damage increased by 5%.
- Protection
- Developers’ notes: Protection Warriors are not currently performing as competitively as we would like compared to most other tanks in terms of damage and survivability.
- All damaging abilities increased by 8%.
- Auto-attack damage increased by 10%.
- Spell Block’s duration increased to 30 seconds (was 20 seconds).
- Thunderlord now causes each enemy hit by Thunder Clap to reduce the remaining cooldown of Demoralizing Shout by 1.5 seconds, up to 4.5 seconds (was 1.0 seconds, up to 3.0 seconds).
Dungeons and Raids
- Aberrus the Shadowed Crucible
- Developer’s notes: Feedback and data from the first few weeks of Season Two have indicated that smaller raids are having a relatively difficult time defeating certain encounters within Aberrus. Part of our commitment to flex-scaling as a feature is to work towards a similar difficulty for all group sizes on non-Mythic difficulties. The following changes are designed to bring difficulty for smaller groups in line with the experience of a larger raid.
- Rashok
- [With weekly restarts] Reduced the number of missiles from Doom Flames on non-Mythic difficulties.
- [With weekly restarts] Scorching Heatwave’s damage now scales with group size for non-Mythic difficulties.
- The Forgotten Experiments
- [With weekly restarts] Reduced Thadrion’s health on lower group sizes on Heroic difficulty.
Player versus Player
Druid
- Balance
- Developers’ notes: Balance Druids have been overperforming due to their ability to generate so much Astral Power and deal high damage by applying dots and casting Starfall repeatedly. We’d like to reduce the effectiveness of that playstyle since it’s difficult for opponents to stop. Goldrinn’s Fang also became much more effective in Embers of Neltharion, and includes some randomness and ability to score kills unexpectedly. Finally, Owlkin Adept has been a locked-in talent for a while now and has been propping up their control a bit more than we’re comfortable with.
- Moonfire and Sunfire generate 4 Astral Power when cast in PvP combat (was 6).
- Stellar Innervation increases Astral Power generation of Moonfire and Sunfire by 50% in PvP combat (was 100%).
- Star Burst grants 8 Astral Power (was 15).
- Owlkin Adept reduces the cast time of Cyclone and Entanglng Roots by 20% (was 30%).
- Goldrinn’s Fang damage is reduced by 50% in PvP combat.
- Wrath and Starfire deal 60% increased damage in PvP combat (was 50%).
Hunter
- Marksmanship
- Developers’ notes: Marksmanship Hunters have been underperforming in different forms of PvP content.
- Aimed Shot damage increased by 25% in PvP combat (was 15%).
- Rapid Fire damage increased by 25% in PvP combat (was 15%).
- Arcane Shot damage increased by 25% in PvP combat (was 16%).
Priest
- Discipline
- Developers’ notes: Discipline has been more reliant on shields this season than we’d like. We’re increasing Atonement healing while bringing down the power of shields, with the goal of the preferred playstyle being an offensive one. We’re also targeting the mana reduction from Inner Light, as Discipline has been more mana efficient than we’d like.
- Power Word: Shield now absorbs 15% less damage in PvP combat.
- Inner Light now reduces the mana cost of the affected spells by 10% (was 15%).
- Atonement healing is now 50% more effective in PvP combat (was 40%).
Mage
- Fire
- Developers’ notes: Glass Cannon is intended to have high risk and high reward with its gameplay, and we feel the risk is too low for the benefit it provides, especially when paired with Flamecannon.
- Glass Cannon now decreases maximum health by 20% (was 15%)
- Flamecannon now increases maximum health by 2% per stack (was 3%).
Monk
- Mistweaver
- Developers’ notes: Mistweavers have been overperforming compared to other healers, especially due to their mana efficiency.
- Soulfang Infusion now regenerates 75% less Mana in PvP combat (was 50%).
- Zen Spheres now cost 0.5% base Mana.
- Enveloping Mist now heals for 5% more in PvP combat (was 20%).
- Mistweaver Monks now regenerate 15% less Mana in PvP combat (was 10%).
- Windwalker
- Developers’ notes: Whirling Dragon Punch has felt underwhelming and we’d like it to feel impactful to use without being a major portion of a Windwalker’s damage profile.
- Whirling Dragon Punch damage increased by 80% in PvP combat.
Shaman
- Enhancement
- Developers’ notes: There are a few talents that are leading to fast kills that can feel unfair when facing an Enhancement Shaman. We’re aiming to bring down the burst potential from cooldowns and increase sustained DPS.
- Forceful Winds is now 75% effective in PvP Combat.
- The damage increase to Lava Lash from Ashen Catalyst is now 33% effective in PvP combat.
- Lava Lash now deals 35% increased damage in PvP combat (was 15%).
- The Physical damage increase from Feral Spirit is now 33% effective in PvP combat.
- The Fire, Frost, and Lightning damage increase from Elemental Spirits is now 50% effective in PvP combat.
- Stormstrike now deals 75% increased damage in PvP combat (was 50%).
- Windstrike now deals 75% increased damage in PvP combat (was 50%).
- Restoration
- Developers’ notes: We feel Restoration Shaman is in a good spot. Rain Dance wasn’t as valuable as we were anticipating, so we’re aiming to increase its viability.
- Rain Dance now increases the healing done by Healing Rain by 30% (was 20%).
- Rain Dance now reduces the mana cost of Healing Rain by 45% (was 30%).
Rogue
- Subtlety
- Developers’ notes: Burst damage from Subtlety has been higher than we’d like this season. We’re looking to keep the spec in a strong position while toning down their burst potential in short windows.
- Secret Technique damage is now reduced by 33% in PvP combat (was 25%).
- Shadowstrike and Backstab damage from Weaponmaster is now 50% effective in PvP combat.
- Flagellation’s Mastery bonus is now 80% effective in PvP combat.
- Dark Shadow is now 67% effective in PvP combat (was 80%).
Warlock
- Developers’ notes: Inquisitor’s Gaze has been dealing a sizeable portion of Warlock damage this season, and we’d like damage to come primarily from active spells.
- Fel Barrage from Inquisitor’s Gaze now deals 40% reduced damage in PvP combat.
- Developers’ note: The high frequency of Amplify Curse has been problematic in PvP combat.
- The cooldown of Amplify Curse is now 60 seconds (was 30 seconds).
- Teachings of the Satyr now reduces the cooldown of Amplify Curse by 15 seconds (was 10 seconds).
- Affliction
- Developers’ notes: We are increasing the damage of Unstable Affliction’s backlash effect to lessen the value of dispelling Affliction’s damage over time effects. It’s been lower than we’d like, in addition to healers gaining extra health this season. Additionally, we’re increasing Shadow Bolt damage as the reward for casting it is lower than we’d like.
- Unstable Affliction backlash damage increased by 50%.
- Shadow Bolt damage increased by 30% in PvP combat.
- Destruction
- Developers’ notes: Destruction’s sustained DPS has been high and we feel this is mainly due to Shadowburn’s high multiplier. We would like for instant casts to be strong but not be the primary way to land kills.
- Conflagration damage is now reduced by 15% in PvP combat (was 9%).
- Shadowburn damage is now increased by 15% in PvP combat (was 45%).
- Demonology
- Developers’ notes: Demonology’s healing reduction effect from their Felguard was one of the best healing reductions in the game, which didn’t feel appropriate given the class identity, how easy it is to apply, and how it can be applied to multiple targets at a time. Along with Affliction, we’re also increasing the damage of Shadow Bolt in PvP, as the reward for casting it is low.
- Legion Strike reduces healing taken by 20% in PvP (was 25%).
- Shadow Bolt damage increased by 30% in PvP combat.
Battle.net Authenticator Now in Battle.Net App
We take account security seriously, and we know you do, too. So, when you add the Battle.net Authenticator—now available with the Battle.net App—along with Battle.net Phone Notifications to your account, you’ll gain four extra bag slots*—account-wide—in each character’s main backpack in World of Warcraft. You’ll be able to hold a little more stuff as you adventure through Azeroth and keep that stuff safer from scoundrels and thieves.
Where Can I Get the Battle.net Authenticator?
Don’t have an Authenticator on your account? Download the free Battle.net mobile app for iOS or Android, Visit the Battle.net Authenticator article for more information, or head to the setup page to get started after you’ve downloaded the app.
As an additional bonus, when you add an Authenticator to your account, you’ll find the always feisty and fiery Core Hound Pup* in-game pet waiting for you.
Migrating Your Authenticator to the Battle.net Mobile App
The Battle.net Authenticator feature is now available in the Battle.net mobile app. The Battle.net Authenticator app will soon be removed from all app stores and will no longer be available for download—you will keep using the Battle.net Authenticator through the Battle.net mobile app.
If you currently have your Battle.net Authenticator in the Battle.net Authenticator app, you can migrate to the new Battle.net mobile app now! Once you migrate to the new app you can remove the legacy Authenticator app from your device. Learn more in our support article.
What are Battle.net Phone Notifications?
Battle.net Phone Notifications let you perform certain account actions from your mobile phone (such as removing your Authenticator) and can be set up to provide you with account activity notifications. All you need is a supported text-enabled cell phone to get started.
What can Battle.net Phone Notifications do for you?
In addition, you can turn on alerts to have text messages sent directly to your phone notifying you of certain kinds of account activity, like password changes and security feature additions or removals. These text messages are an easy way to help protect your account from unauthorized access and changes.
Remember, you can further safeguard your account by never sharing your password, using unique passwords on each site you visit, and staying aware of potential email and phishing scams.
For more information on Battle.net Phone Notifications and a link to set it up, visit the FAQ.
Learn more about what you can do to help safeguard your account by reviewing our security checklist.
*Core Hound Pup and extra bag slots not available in World of Warcraft Classic games.
Yeah, I heard about that every time I logged in, but I don’t understand how it works with Battle.Net because I can just use the old auth app.
The old auth app will be deprecated in time, so it’s a good idea to activate it in the Battle.net App if you have it installed already. Our article has more information and links to how to activate it in the Bnet App.
Similar article as before (Back in… 2018!) BUT with the notice regarding the move from a separate authenticator app to incorporating it into the Battle.net app. It also reminds people who haven’t set up protection that they get a few more bag slots and a Core Hound Pup if they get it set up. Both good things.
Where Can I Get the Battle.net Authenticator?
Don’t have an Authenticator on your account? Download the free Battle.net mobile app for iOS or Android, Visit the Battle.net Authenticator article for more information, or head to the setup page to get started after you’ve downloaded the app.
As an additional bonus, when you add an Authenticator to your account, you’ll find the always feisty and fiery Core Hound Pup* in-game pet waiting for you.
Migrating Your Authenticator to the Battle.net Mobile App
The Battle.net Authenticator feature is now available in the Battle.net mobile app. The Battle.net Authenticator app will soon be removed from all app stores and will no longer be available for download—you will keep using the Battle.net Authenticator through the Battle.net mobile app.
If you currently have your Battle.net Authenticator in the Battle.net Authenticator app, you can migrate to the new Battle.net mobile app now! Once you migrate to the new app you can remove the legacy Authenticator app from your device. Learn more in our support article.
What are Battle.net Phone Notifications?
Battle.net Phone Notifications let you perform certain account actions from your mobile phone (such as removing your Authenticator) and can be set up to provide you with account activity notifications. All you need is a supported text-enabled cell phone to get started.
What can Battle.net Phone Notifications do for you?
- Unlock your Blizzard account
- Remove a lost Authenticator
- Recover your account name
- Reset your password
In addition, you can turn on alerts to have text messages sent directly to your phone notifying you of certain kinds of account activity, like password changes and security feature additions or removals. These text messages are an easy way to help protect your account from unauthorized access and changes.
Remember, you can further safeguard your account by never sharing your password, using unique passwords on each site you visit, and staying aware of potential email and phishing scams.
For more information on Battle.net Phone Notifications and a link to set it up, visit the FAQ.
Learn more about what you can do to help safeguard your account by reviewing our security checklist.
*Core Hound Pup and extra bag slots not available in World of Warcraft Classic games.
Yeah, I heard about that every time I logged in, but I don’t understand how it works with Battle.Net because I can just use the old auth app.
The old auth app will be deprecated in time, so it’s a good idea to activate it in the Battle.net App if you have it installed already. Our article has more information and links to how to activate it in the Bnet App.
Similar article as before (Back in… 2018!) BUT with the notice regarding the move from a separate authenticator app to incorporating it into the Battle.net app. It also reminds people who haven’t set up protection that they get a few more bag slots and a Core Hound Pup if they get it set up. Both good things.
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