Fury Incarnate Arrives on September 5
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Defend the land against the Primal Incarnates as they rally forces to claim the power of the World Tree, face the onslaught brought on by the Druids of the Flame in a new public event—Dreamsurges, honor the legacy of the undead and night elves with the new Forsaken and Night Elf Heritage Armor sets, band together to battle the Infinites to preserve Azeroth's timeline in Heroic Dawn of the Infinite, and more.

Also, mark your calendars; beginning September 12, follow Velen's prophecy to reveal a new future for some of the draenei people.








New Public Event: Dreamsurge


Unite and face the onslaught of the Dreamsurge. The growth of a new World Tree is causing the energies of the Emerald Dream to manifest throughout the Dragon Isles. Defeat the chaos brought about by the Druids of the Flame for rewards. Read more in our article.



Night Elf And Forsaken Heritage Armor


Honor your legacy with two new Heritage Armor sets—one for undead and one for night elves—with the release of the Fury Incarnate content update. Players will also have new skin colors to choose from for undead, and night elves will have new facial markings and body tattoos to choose from. Learn more in our previously published article.



Heroic Dawn of The Infinite


Gather your party and preserve the timeline in the Heroic Difficulty Dawn of the Infinite mega-dungeon with the release of Fury Incarnate. At stake is the future of Azeroth, and only you can ensure the timeline remains preserved—hopefully with a minimal number of paradoxes. Learn more about the battle with the Infinites, preserving Azeroth's timeline, and saving Nozdormu from this dreaded fate in our article.



New Campaign Chapters

Aid Shandris Feathermoon as she investigates a meeting of the Incarnates in the abandoned stronghold of Lunedane. The green dragonflight has tasked her with uncovering Fyrakk and Vyranoth's plans and where they and their allies will strike next.



New Ping System

The new Ping system lets you quickly communicate with your team without using voice or text chat. You can quickly call out commands such as Attack, Assist, Warning, and On My Way and send contextual pings. Check back later for more details.



Eastern Kingdoms Cup

Starting October 4 through October 17, soar through the skies of the Eastern Kingdoms with the dragonrider racing event, Eastern Kingdoms Cup. Challenge sixteen races across Eastern Kingdoms in Normal, Advanced, and Reverse variations to earn Riders of Azeroth Badges in exchange for rewards. Head to Valdrakken and speak to Lord Andestrasz near the Rostrum of Transformation to pick up the initial quest.



Stand strong, champions. We’ll see you in Azeroth!
This article was originally published in forum thread: Fury Incarnate Releases September 5 started by Lumy View original post
Comments 166 Comments
  1. froschhure's Avatar
    Group loot sucks
  1. MrLachyG's Avatar
    Quote Originally Posted by klaps_05 View Post
    So we cant have 8 unique dungeons per season, but they can produce a vomit of irrelevant content every 3 months. Wouldve preferred to see these resources dedicated to the content that gets players online like raids, pvp and m+
    We are getting 8 unique dungeons each season, at least we did in season one and two. No reason to think that won’t change for three

    - - - Updated - - -

    Quote Originally Posted by Firebeast View Post
    super huge snore fest
    Given it’s the emerald dream related yeah I can imagine there will be some snoring
  1. MatadorMedia's Avatar
    They're playing up this patch but it seems pretty lackluster. What is there to do, really? Dreamsurges? I can't think of a reason why. We're ready for the next raid already.
  1. MrLachyG's Avatar
    Quote Originally Posted by kamuimac View Post
    compelte waste of time and dev resources to deply this when season is already over and majority of people are on break till S3

    all of this should have been up on launch of S2.
    It’s almost like they want to entice people back to the game and provide stuff for the players that are still playing to do. Oh how dare they do that!
  1. Mastacow's Avatar
    You have to understand they are running a pretty slim development team these days. They aren't going to release high end content rapidly. Just enough to keep the majority of the userbase subscribed. The other portion subscribes with the 6 months deals and the rest come in when the season starts.

    This content isn't for everyone. There is a HUGE amount of players that do not play seasonal mythic + and raid content. I don't know why they choose to play this game, but they do.
  1. Foulfrost's Avatar
    Quote Originally Posted by Sensa1 View Post
    As I read through this thread the theme that emerges from those complaining about the patch boils down to the fact that these mini content updates, while perhaps marginally better than no new content at all (especially for alts), are copy/paste, repetitive, unimaginative and not remotely challenging or otherwise rewarding.

    Personally, started playing WoW in 2005 with a group of co-workers in a hard core guild. It was my first MMO. Between the camaraderie, newness and reward structure of Vanilla (I still remember how excited I was when my Shaman got the BIS shield from SM that he wore until lvl 60+) I had a lot of fun in Vanilla, TBC and Wrath. The "fun" wore off as the grind of raiding became tiring, friends left the game, the "newness" wasn't new anymore and rose coloured glasses came off. I played, as a casual mostly solo player, for several expansions after that but after three consecutive later expansions that were filled with mission tables and system on top of system regurgitated and renamed (lipstick on a pig) in each consecutive expansion I had had enough with Retail.

    And though Blizzard said they heard player's complaints about systems on top of systems and meaningless grinds throughout the entire expansion that rewarded gear or other upgrades that were both unmemorable and of no value with every subsequent mini patch they really haven't gotten Away from that formula. If I was still playing Retail today this "vomit of irrelevant content" would be a non-engaging mind-numbing bore to wade through on multiple characters. Far from keeping me engaged it would be a deterrent to playing.

    Long story short these guys are really complaining about a lack of imagination on Blizzard's part and an inability to break out of the game development rut they are in. It's a valid criticism not always eloquently stated. That being said, it should, by now, come as no surprise despite the fact it's a significant contributor to the game's waning popularity. To expect more from Blizzard is, unfortunately, unrealistic and somewhat naive. I still get my WoW fix from occasionally playing Classic. I have moved on from Retail completely. And that's the polite advice I would give these posters. Do we deserve better from Blizzard. We sure do but it ain't gonna happen.
    Chad comment. Thank you, I'm in your boat, almost exactly so. It's painful to see the state of the game and part of me gets frustrated seeing its current players not demanding more but in the end, you're right. We all deserve better but it just ain't gonna happen.
  1. klaps_05's Avatar
    Quote Originally Posted by MrLachyG View Post
    We are getting 8 unique dungeons each season, at least we did in season one and two. No reason to think that won’t change for three

    - - - Updated - - -



    Given it’s the emerald dream related yeah I can imagine there will be some snoring
    Ah yes, the never before seen Freehold, Underrot, Uldaman, Vortex Pinnacle and Neltharions Lair, really unique, after we got the unique Shadowmoon, Court of Stars, Temple of Jade serpent and Halls of Valor.

    If they have resources to produce a vomit of content constantly, they should have it or at least prioritize to make actual new dungeons, not reuse some stuff for the THIRD time.
  1. rrayy's Avatar
    Quote Originally Posted by Garymorilix View Post
    He is correct tho.

    These mini-invasion events are now overwhelming in DF. What, will we get 3 additional open world assaults in 10.2, 10.2.5 and 10.2.7?
    And not only that, they are entirely useless. The Dragon Isles are full of absolutely worthless open world assault things now.

    Like, I would happily trade in all the open world events of 10.1 (Fyrakk, timerift, dreamsurge) for a 1 or 2 boss mini-raid with some actually interesting rewards.
    They released this roadmap last year, even if all the assets are reused I wouldn't care, these open world cancer cells should stop spreading.
    And a lot of us like hte open world content. This "raid or die" mentality has to stop. You aren't the only ones playing the game.
  1. Garymorilix's Avatar
    Quote Originally Posted by rrayy View Post
    And a lot of us like hte open world content. This "raid or die" mentality has to stop. You aren't the only ones playing the game.
    I'm not gonna engage with this bullshit again.

    I don't raid or die.
    I do open world as much as I can.
    Adding the 5th 'fill the % bar by being fucking afk in a random zone somewhere for catch up gear' is dogshit. I don't fuckin care what you think. It is lazy dogshit non-content for non-people who haven't managed to fucking catch up during the easiest gearing patch of the whole game.

    Hope we're on the same page now.
  1. rrayy's Avatar
    Quote Originally Posted by Garymorilix View Post
    I'm not gonna engage with this bullshit again.

    I don't raid or die.
    I do open world as much as I can.
    Adding the 5th 'fill the % bar by being fucking afk in a random zone somewhere for catch up gear' is dogshit. I don't fuckin care what you think. It is lazy dogshit non-content for non-people who haven't managed to fucking catch up during the easiest gearing patch of the whole game.

    Hope we're on the same page now.
    Except none of that is true.

    Elemental Invasions? Can't no bar filling you can go AFK for.
    Forbidden Reach? No bar filling you can go AFK for and a lot of different things you could do
    Suffusion Camps? That is an actual quest with specific requirements
    Time Rifts? No bar filling you can go AFK for and that is a series of requirements on a time limit


    Nothing in DF fits your description at all.
  1. Garymorilix's Avatar
    Quote Originally Posted by rrayy View Post
    Except none of that is true.

    Elemental Invasions? Can't no bar filling you can go AFK for.
    Forbidden Reach? No bar filling you can go AFK for and a lot of different things you could do
    Suffusion Camps? That is an actual quest with specific requirements
    Time Rifts? No bar filling you can go AFK for and that is a series of requirements on a time limit


    Nothing in DF fits your description at all.
    Dragonbane Keep Siege? Bar filling.
    Tuskarr Feast? Bar filling.
    Centaur hunts? Bar filling.
    Zaralek Research? Bar Filling.
    Primalist Future? Technically bar filling.
    Suffion Camps? Bar filling (maybe you're blind to notice the huge fckin bar on the screen)
    Time Rifts? Bar filling.
    Dreamsurges? Bar filling.

    Forbidden Reach had a semi-decent direction with the ring and puzzle room but it's life-cycle was way too short. Should've been the .1 system from release.
    Also the rares on the FR drop jack-shit (outside of catch up tokens) so there is literally 0 reason to even go there anymore.

    Elemental Invasion? It's the most basic AoE mob grind, worse than bar filling.
    Cobalt Assembly? Same as above.
  1. rrayy's Avatar
    Quote Originally Posted by Garymorilix View Post
    Dragonbane Keep Siege? Bar filling.
    Tuskarr Feast? Bar filling.
    Centaur hunts? Bar filling.
    Zaralek Research? Bar Filling.
    Primalist Future? Technically bar filling.
    Suffion Camps? Bar filling (maybe you're blind to notice the huge fckin bar on the screen)
    Time Rifts? Bar filling.
    Dreamsurges? Bar filling.

    Forbidden Reach had a semi-decent direction with the ring and puzzle room but it's life-cycle was way too short. Should've been the .1 system from release.
    Also the rares on the FR drop jack-shit (outside of catch up tokens) so there is literally 0 reason to even go there anymore.

    Elemental Invasion? It's the most basic AoE mob grind, worse than bar filling.
    Cobalt Assembly? Same as above.
    LOL now you are moving the goalposts. I gave you several examples of open world content is not bar filling. You don't get to discount them, because of arbitrary reasons. Also, none of the first 3 are bar filling. They are scenarios. Suffusion camps are not bar filling either because that "bar" is only to trigger the big bad and NOBODY even pays attnetion to it and it is not required to complete the actual task/world quest. Time Rifts are also scenarios or a series of quests.

    SO, you have moved the goalposts and also blatantly lied by claiming things that actually aren't what you claim they are. It's like you don't know what bar filling actually is and are just spinning everything to be that to fit your BS narrative. We are done here.
  1. Garymorilix's Avatar
    Quote Originally Posted by rrayy View Post
    LOL now you are moving the goalposts. I gave you several examples of open world content is not bar filling. You don't get to discount them, because of arbitrary reasons. Also, none of the first 3 are bar filling. They are scenarios. Suffusion camps are not bar filling either because that "bar" is only to trigger the big bad and NOBODY even pays attnetion to it and it is not required to complete the actual task/world quest. Time Rifts are also scenarios or a series of quests.

    SO, you have moved the goalposts and also blatantly lied by claiming things that actually aren't what you claim they are. It's like you don't know what bar filling actually is and are just spinning everything to be that to fit your BS narrative. We are done here.
    I move the goalpost?

    Shut the fuck up, dude.
    I see a bar it's bar filling. End of story. Eat shit.
  1. FelPlague's Avatar
    Quote Originally Posted by klaps_05 View Post
    So we cant have 8 unique dungeons per season, but they can produce a vomit of irrelevant content every 3 months. Wouldve preferred to see these resources dedicated to the content that gets players online like raids, pvp and m+
    imagine trying to compare some basic open world content to dungeons.
  1. klaps_05's Avatar
    Quote Originally Posted by FelPlague View Post
    imagine trying to compare some basic open world content to dungeons.
    Doesnt seem that basic -

    Public event with their specific mechanics, currencies, etc.
    Heroic version of the new dungeon
    Heritage armors
    EK dragonriding cup which is like a hundred routes or so
    120 achievements
    New course for all dragonriding on dragon isles

    And we have had like 4 minor patches of the above. I would rather they skip all that content and actually create new dungeons, the main activity in wow for all segments of players, from casual to hardcore. Nobody in their right mind wants to play fucking Court of Stars for a FOURTH season or Neltharions lair for a 3rd.
  1. FelPlague's Avatar
    Quote Originally Posted by klaps_05 View Post
    Doesnt seem that basic -

    Public event with their specific mechanics, currencies, etc.
    Heroic version of the new dungeon
    Heritage armors
    EK dragonriding cup which is like a hundred routes or so
    120 achievements
    New course for all dragonriding on dragon isles

    And we have had like 4 minor patches of the above. I would rather they skip all that content and actually create new dungeons, the main activity in wow for all segments of players, from casual to hardcore. Nobody in their right mind wants to play fucking Court of Stars for a FOURTH season or Neltharions lair for a 3rd.
    1- the specific mechanics are easy
    2- ??? there is a heroic version of all dungeons, making a heroic version of a dungeon is nothing close to making a brand new dungeon
    3- heritage armours... yeah, adding those sure cost a dungeon
    4- yeah? dragon riding races don't take that long to make
    5- lol yes 120 acheivements, cutting that would make a dungeon
    6- new course for all dragonriding on dragon isles?
    you do know they are not courses right? they are race styles, they are challenge modes, literally all it is, is the advanced, and reverse races, but without vitality orbs, takes a solid 10 seconds per race to make...

    bro we are not playing court of stars for a fourth seasons, nor neltharions lair.
    they were brought back cause we havent done then in atleast 6 years, and now they will be gone for likely another 6 years.
  1. Lolites's Avatar
    Quote Originally Posted by klaps_05 View Post
    dungeons, the main activity in wow for all segments of players
    if you honestly think this is true you are COMPLETELY out of reality...
  1. Garymorilix's Avatar
    Quote Originally Posted by Relapses View Post
    Considering we're presumably heading to the Emerald Dream, one of the most anticipated zones in all of Warcraft lore, I'm willing to give Blizzard the benefit of the doubt. No idea why you hate this repeatable, completely optional content as much as you do, but I'm sure you'll have plenty of the type of content you enjoy to engage with come 10.2.
    Hey there.

    So turns out I was correct.
    What do we get in 10.2 as this new-never-before-seen-system that comes with a major patch?

    The same bar filling timed 'invasion' type event, but now disguised as a payload with seed planting split into 3 parts. It's literally a slightly more fancy kolkar hunt.
    It was so fuckin' sad when the narrative lead woman even laughed about the 'then you start killing enemies' part during the interview when introducing this thing.
    Absolutely fantastic.

    But hey, this isn't a x.x.7 patch, rigth?
    We got bussin' content like with Zaralek, right?

    What a joke.
  1. Relapses's Avatar
    Quote Originally Posted by Garymorilix View Post
    Hey there.

    So turns out I was correct.
    What do we get in 10.2 as this new-never-before-seen-system that comes with a major patch?

    The same bar filling timed 'invasion' type event, but now disguised as a payload with seed planting split into 3 parts. It's literally a slightly more fancy kolkar hunt.
    It was so fuckin' sad when the narrative lead woman even laughed about the 'then you start killing enemies' part during the interview when introducing this thing.
    Absolutely fantastic.

    But hey, this isn't a x.x.7 patch, rigth?
    We got bussin' content like with Zaralek, right?

    What a joke.
    Hello? Did we read the same notes? It's a completely new zone, 8 new dungeons and a new raid. That's slightly more than what we got in 10.1.7.
  1. Garymorilix's Avatar
    Quote Originally Posted by Relapses View Post
    Hello? Did we read the same notes? It's a completely new zone, 8 new dungeons and a new raid. That's slightly more than what we got in 10.1.7.
    Which are irrelevant, as was discussed a million times before.
    Those are standard issue with new patches.
    We got those with 10.1 as well. Doesn't make researchers/timerifts/dreamfuckwhatevers any more quality, does it? Or are you now going to argue that Defending the Researchers or whatever the fck it is called was prime quality content for a major tier drop?

    The quality of literally every other piece of content that's not the tier content is the issue still.
    I guess the excuse of "butitwas a pointpointpoint7 patch" does not hold up that well.

    Instead of the Mage Tower, or Mechagon or the Jailer's Gauntlet we get... the cooking event but it's planting seeds (that you can definitely just stand next to AFK to wait for the rewards anyway).

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