Microsoft Sells Cloud Streaming Rights of Activision Blizzard Games to Ubisoft
Microsoft has announced the restructuring of its Activision Blizzard acquisition to address concerns raised by UK's Competition and Markets Authority. In the blog post, Microsoft notes that they plan to transfer cloud streaming rights of all current and future Activision Blizzard PC and console games for the next 15 years to Ubisoft.

  • As a result of this, Microsoft will be unable to release Activision Blizzard games exclusively on Xbox Cloud Gaming or control the licensing terms for rival services.
  • Ubisoft will pay Microsoft a one-off payment and a market-based wholesale price for the cloud streaming rights of Activision Blizzard games.
  • Microsoft has made various commitments to address regulatory concerns, including bringing Call of Duty to rival consoles and Activision Blizzard games to rival cloud streaming platforms.
  • The transaction is now positioned to move forward in more than 40 countries. Microsoft sees this development as positive for players, for the growth of the cloud game streaming market, and for the gaming industry.

Originally Posted by Microsoft
In January 2022, Microsoft announced the proposed acquisition of Activision Blizzard, Inc., to advance our goal to bring more creative and innovative games to players everywhere and on any device. Today, we are taking another important step regarding this transaction. To address the concerns about the impact of the proposed acquisition on cloud game streaming raised by the UK Competition and Markets Authority, we are restructuring the transaction to acquire a narrower set of rights. This includes executing an agreement effective at the closing of our merger that transfers the cloud streaming rights for all current and new Activision Blizzard PC and console games released over the next 15 years to Ubisoft Entertainment SA, a leading global game publisher. The rights will be in perpetuity.

As a result of the agreement with Ubisoft, Microsoft believes its proposed acquisition of Activision Blizzard presents a substantially different transaction under UK law than the transaction Microsoft submitted for the CMA’s consideration in 2022. As such, Microsoft today has notified the restructured transaction to the CMA and anticipates that the CMA review processes can be completed before the 90-day extension in its acquisition agreement with Activision Blizzard expires on October 18.

Under the restructured transaction, Microsoft will not be in a position either to release Activision Blizzard games exclusively on its own cloud streaming service – Xbox Cloud Gaming – or to exclusively control the licensing terms of Activision Blizzard games for rival services.

The agreement provides Ubisoft with a unique opportunity to commercialize the distribution of games via cloud streaming. The agreement will enable Ubisoft to innovate and encourage different business models in the licensing and pricing of these games on cloud streaming services worldwide. Ubisoft will compensate Microsoft for the cloud streaming rights to Activision Blizzard’s games through a one-off payment and through a market-based wholesale pricing mechanism, including an option that supports pricing based on usage. It will also give Ubisoft the opportunity to offer Activision Blizzard’s games to cloud gaming services running non-Windows operating systems.

Of importance, Microsoft’s obligations to provide cloud streaming rights in the European Economic Area remain in place, in full compliance with Microsoft’s commitments to the European Commission. The agreement with Ubisoft has been structured so that Microsoft will still acquire the rights needed to honor fully its legal obligations under its commitments to the European Commission, as well as its existing contractual obligations to other cloud game streaming providers, including Nvidia, Boosteroid, Ubitus, and Nware. Microsoft is engaging closely with the European Commission to support the EC’s assessment of the agreement and confirmation that the commitments remain undisturbed.

Since our initial announcement with Activision Blizzard in January last year, we have endeavored to earn regulatory approval for the transaction, addressing concerns when raised, including by entering into binding legal commitments to bring Call of Duty to rival consoles and Activision Blizzard games to rival cloud streaming platforms. As a result, the transaction is now in a position to move forward in more than 40 countries.

We believe that this development is positive for players, the progression of the cloud game streaming market, and for the growth of our industry. And, as we continue to navigate the review process with the CMA, we remain as committed as ever to bringing the incredible benefits of the acquisition to players, developers, and the industry. Today’s development brings us one step closer to bringing the joy of gaming to players everywhere.
This article was originally published in forum thread: Microsoft Sells Cloud Streaming Rights of Activision Blizzard Games to Ubisoft started by Lumy View original post
Comments 48 Comments
  1. MrLachyG's Avatar
    that should assuage some of the previously stated concerns
  1. SinR's Avatar
    Cool story, Bro?
  1. sweatshopkids's Avatar
    Quote Originally Posted by SinR View Post
    Cool story, Bro?
    You could always just admit you have no idea what any of it means.
  1. pelaaja0's Avatar
    Guess this means ActiBlizz games will be released in Ubisoft store.
  1. SinR's Avatar
    Quote Originally Posted by sweatshopkids View Post
    You could always just admit you have no idea what any of it means.
    there's a TL;DR at the top, but even then...

    It does nothing to stop physical exclusivity, which in some countries can be the only way to get the games due to subpar internet. It also, if I'm understanding it correctly, does nothing to stop digital exclusivity of buying and owning a game similar to that of Steam or other game distribution platforms. This only affects Cloud Streaming services.

    "or to exclusively control the licensing terms of Activision Blizzard games for rival services."

    This to me sounds like rival CLOUD STREAMING services.

    MS/Blizzard can, theoretically, say "We are not releasing *GAME* on any Cloud Streaming platforms. We apologize for any inconvenience. Please understand"
  1. Soultastic's Avatar
    They've already made physical deals, too.
  1. LemonDemonGirl's Avatar
    At least it wasn't EA.
  1. Biomega's Avatar
    This all as expected.

    We knew they would have to reach some kind of compromise eventually to pass regulatory objections, and this seems fairly mild as far as these things go.

    Nothing surprising or extraordinary, really.
  1. Prin's Avatar
    Does anyone use ubisoft's abysmal platform?

    I went so far as to pirate might and magic to get away from their shit tier service after I bought the game.
  1. Echeyakee's Avatar
    Fuck that , I want nothing to do with ubisoft. That's another company with a rapist fuckwit for a CEO.

    [Infracted]
  1. Puri's Avatar
    Curious if we get the announcement in 6 months that the Ubisoft gamepass is similar to EA's included in the xbox subscription.
  1. qwikz's Avatar
    Quote Originally Posted by SinR View Post
    there's a TL;DR at the top, but even then...

    It does nothing to stop physical exclusivity, which in some countries can be the only way to get the games due to subpar internet. It also, if I'm understanding it correctly, does nothing to stop digital exclusivity of buying and owning a game similar to that of Steam or other game distribution platforms. This only affects Cloud Streaming services.

    "or to exclusively control the licensing terms of Activision Blizzard games for rival services."

    This to me sounds like rival CLOUD STREAMING services.

    MS/Blizzard can, theoretically, say "We are not releasing *GAME* on any Cloud Streaming platforms. We apologize for any inconvenience. Please understand"
    I mean, no shit this only affects/relates to cloud streaming services, as this was the primary reason the UK blocked the acquisition in the first place.
  1. Asrialol's Avatar
    Quote Originally Posted by Prin View Post
    Does anyone use ubisoft's abysmal platform?

    I went so far as to pirate might and magic to get away from their shit tier service after I bought the game.
    Their platform is absolute garbage. Literally.
  1. Nymrohd's Avatar
    Because cloud streaming is such a big market . . .
    The fun part with all of this is that Microsoft's efforts to please the buffoons at the CMA will likely lead to a new review of the deal by the EC
  1. Kallisto's Avatar
    Quote Originally Posted by LemonDemonGirl View Post
    At least it wasn't EA.
    They're all as bad as each other anyway so.
  1. Askyl's Avatar
    Quote Originally Posted by Echeyakee View Post
    Fuck that , I want nothing to do with ubisoft. That's another company with a rapist fuckwit for a CEO.
    Ok, bye then.
  1. Aggressive's Avatar
    Quote Originally Posted by Echeyakee View Post
    Fuck that , I want nothing to do with ubisoft. That's another company with a rapist fuckwit for a CEO.
    Yeah I remember that incident. but no need for me to worry anyways; Ubisoft's platform is pure garbage. In fact I have never seen a garbo platform like that in years. It sucks
  1. Stormwolf64's Avatar
    Quote Originally Posted by Echeyakee View Post
    Fuck that , I want nothing to do with ubisoft. That's another company with a rapist fuckwit for a CEO.
    Wait what? Is that all it takes? You can probably drop your phone, pc parts, clothes. Everything. Don't tell me you're stupid enough to think "rape" real or not is a rarity in this world of ours?
  1. Pratt's Avatar
    For 15 years. Then it's same as before.
  1. arandomuser's Avatar
    regulationgs stifling innovation microsoft actually has good cloud infrastructure.. meanwhile who the hell plays a game through ubisoft on cloud?

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