Blizzard Development Preview - Patch 10.2 Guardians of the Dream
Originally Posted by Blizzard (Blue Tracker / Official Forums)
When Guardians of the Dream arrives, champions will be tasked to protect a new zone—The Emerald Dream, engage in new Public Events—Superbloom and Emerald Bounty, build Renown with the Dream Wardens for unique rewards, and save the new World Tree from the Fyrakk's forces in a new Raid—Amirdrassil, the Dream's Hope.


Join us as we chat about the next Dragonflight content update, Guardians of the Dream, as Assistant Lead Encounter Designer Taylor Sanders and Senior Narrative Designer Anne Stickney, along with our host, Community Manager Bethany Stout, take us on a journey through the new zone—The Emerald Dream zone, the next Raid—Amirdrassil, the Dream's Hope, new Public Events, Dragonriding updates, and more.




New Outdoor Zone: The Emerald Dream


A special seed, planted by Tyrande, has grown into a new World Tree and is on the verge of crossing over into Azeroth. Fyrakk and his forces, including his new allies—the Druids of the Flame, move among the roots of the World Tree, inflaming the Dream denizens as they attempt to tear into the Emerald Dream to infuse the heart of the World Tree with fire and use it as a conduit to spread eternal flames throughout Azeroth.




There is plenty of Renown to be earned with a new faction—The Dream Wardens. Help denizens of the Dream comprised of Keepers, dryads, druids, green dragonflight, and runebears to earn Renown and rewards.



New Raid: Amirdrassil, The Dream's Hope
Fyrakk has arrived in The Emerald Dream, intent on exacting his evil plans with the help of the Zaqali Djaradin and the resurgent Druids of the Flame. If he claims the World Tree, Amirdrassil, it will deliver a time of fire and chaos to Azeroth.


Within the Emerald Dream and near the growing World Tree of Amirdrassil lies an ancient temple built by the Green Dragonflight. Here, the energy of the Emerald Dream is a potent and abundant resource.


Fyrakk blazes through the Emerald Dream, intent on gaining its power to exact his evil plans.

This Raid includes nine bosses, including a Dragonriding encounter, leading to the ultimate showdown with Fyrakk at the top of Amirdrassil, the Dream's Hope. Prepare to mount up, take to the sky with your allies, and come face-to-face with Fyrakk.


End Fyrakk’s chaos and earn great rewards for your efforts, like new class sets and a new Legendary weapon—Fyr'alath, the Dream Render.



New Public Events: Superbloom, Emerald Frenzy, and Emerald Bounty
A new cycle of Public Events that feed into each other begins with the Superbloom—follow Sprucecrown, an Ancient, as it spreads the bloom, helping it complete its purpose by fighting off enemies and assisting with various tasks. Trigger the Emerald Frenzy, where a sapling appears, and champions are encouraged to collect items to help usher in the Emerald Bounty. Here, defenders test their green thumbs by encouraging a seed to grow and gain rewards for the efforts once the seed blooms.



Season 3
Guardians of the Dream ushers in Dragonflight Season 3, which delivers a rotation of eight dungeons, including Dragonflight dungeons, along with additional dungeons from previous expansions to the Mythic+ rotation (some never seen before in Mythic+), including:

  • Dawn of the Infinite: Galakrond's Fall
  • Dawn of the Infinite: Murozond's Rise
  • Waycrest Manor (Battle for Azeroth)
  • Atal'Dazar (Battle for Azeroth)
  • Darkheart Thicket (Legion)
  • Black Rook Hold (Legion)
  • The Everbloom (Warlords of Draenor)
  • Throne of the Tides (Cataclysm)

A new PvP season begins with new cosmetic rewards, mounts, and achievements.



More Dragonriding!



Champions will be able to take to the skies of The Emerald Dream from day one and explore the skies in pursuit of three new traits and more glyphs, customizations, and races for you and your scaled sky pal to master. Also, a new mount—the Faerie Dragon—can be earned with customizations as you venture forth.



New World Boss: Aurostor the Hibernating
Don't poke a sleeping bear! Too late. A new World Boss—Aurostor the Hibernating has been awoken from a deep slumber, and defenders must join forces to fight to put him back to sleep again for a chest full of rewards.



More to come as we enter the next development phase for Dragonflight. Watch the official World of Warcraft news site for more details.
This article was originally published in forum thread: Blizzard Development Preview - Patch 10.2 Guardians of the Dream started by Stoy View original post
Comments 30 Comments
  1. FelPlague's Avatar
    Quote Originally Posted by Onikaroshi View Post
    Normal flying is far superior for gathering. Dragonriding is only good for long distance.
    That has not been true since 10.0.7, just choose the gathering talent, it plus Ariel halt makes gathering obscenely fast.
  1. jk1895's Avatar
    Quote Originally Posted by Unforgivenn View Post
    Where u saw that?
    Sorry, I didn't make myself clear.
    The news says "More Dragonriding!" I ask "Normal flying too?" -> "No!? Pathetic!"
  1. xuros's Avatar
    Figured they would have done some type of DRUID legendary weapon in the dream.
  1. Onikaroshi's Avatar
    Quote Originally Posted by FelPlague View Post
    That has not been true since 10.0.7, just choose the gathering talent, it plus Ariel halt makes gathering obscenely fast.
    Still insanely annoying to land directly on it, I'd much rather have regular flying for gathering and short distances.
  1. Niwes's Avatar
    Also Dragon Riding is HORRIBLE for a few short flights, cause of his reggen mechanics. Also all your collected mounts are devalued. Being able to use both, normal mounts to quickly climb a hill or do a few short flights, AND Dragon Riding for the huge flights, would be perfect. No clue why they do not do this. It’s that easy.

    - - - Updated - - -

    Quote Originally Posted by THEORACLE64 View Post
    Who even wants that now anyway? It’s so god damn slow and makes zero sense in the zones for this expansion.
    This is imo either) the most stupid statement i ever saw or) you just don’t play the game really actively on a daily or at least weekly base. or) you are just a raid/m+ logger, never going anywhere outside.
  1. Ebonn's Avatar
    Quote Originally Posted by Onikaroshi View Post
    Normal flying is far superior for gathering. Dragonriding is only good for long distance.
    You’re doing it wrong then, it’s much more yield in a shorter amount of time for me, perhaps you picked the wrong dragon riding talents or aren’t maximizing your vigor use? It’s literally so fast and wether you’re ground skimming or flying high, you should be able to recharge your vigor constantly, I know I do.
  1. Onikaroshi's Avatar
    Quote Originally Posted by Ebonn View Post
    You’re doing it wrong then, it’s much more yield in a shorter amount of time for me, perhaps you picked the wrong dragon riding talents or aren’t maximizing your vigor use? It’s literally so fast and wether you’re ground skimming or flying high, you should be able to recharge your vigor constantly, I know I do.
    When you do both herbing and mining on one character like i do things are so tightly packed you end up just running out of vigor going from one to the next (and you have to fly because elevation) and it's hard to land right on them because dragon riding doesn't hover
  1. THEORACLE64's Avatar
    Quote Originally Posted by Niwes View Post
    Also Dragon Riding is HORRIBLE for a few short flights, cause of his reggen mechanics. Also all your collected mounts are devalued. Being able to use both, normal mounts to quickly climb a hill or do a few short flights, AND Dragon Riding for the huge flights, would be perfect. No clue why they do not do this. It’s that easy.

    - - - Updated - - -



    This is imo either) the most stupid statement i ever saw or) you just don’t play the game really actively on a daily or at least weekly base. or) you are just a raid/m+ logger, never going anywhere outside.
    Far from it. Dragonriding/Dynamic flying is far superior than normal "swimming" flying, and anyone who thinks that normal flying is better or has "more control" literally wants a simple and boring game and might as well just play Minecraft with Creative mode on. These are the kinds of people who literally haven't mastered a relatively straight forward system and might as well just quit whilst they can.
  1. Niwes's Avatar
    Quote Originally Posted by THEORACLE64 View Post
    Far from it. Dragonriding/Dynamic flying is far superior than normal "swimming" flying, and anyone who thinks that normal flying is better or has "more control" literally wants a simple and boring game and might as well just play Minecraft with Creative mode on. These are the kinds of people who literally haven't mastered a relatively straight forward system and might as well just quit whilst they can.
    ok. sure.
    maybe get help.
  1. Combatbutler's Avatar
    Quote Originally Posted by TheRevenantHero View Post
    Dear lord the plot of this expansion is so fucking disjointed. It's clear that Blizzard doesn't give a flying fuck about good storytelling anymore.
    Implying WoW ever had good storytelling

Site Navigation