Seeds of Renewal PTR Development Notes - November 16, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)
FOLLOWER DUNGEONS

  • Follower Dungeons are available for all 8 of the original Dragonflight dungeons on Normal difficulty. Queue solo or partner up with up to four players in your party and queue into any follower dungeon. Once entering the dungeon, a follower NPC will join your party and fill any role that wasn’t filled by one of your pre-existing party members.
  • Rewards given will be the same to that of running Normal dungeons with a full party of players.

AZEROTHIAN ARCHIVES

  • Discover the history of the Dragon Isles and meet a unique cast of characters, hear stories of old, and witness the iconography of a time before. Participate in Solo and Group activities within Traitor’s Rest with a Weekly Public Event, plenty of opportunity to explore, and earn rewards like battle pets, mounts, and a transmog set. Start your journey as an Archivist today by examining their advertisement in the Sapphire Enclave library located in Valdrakken.
    • Developers’ note: Group activities won’t be available on the PTR.

RECLAIMING GILNEAS

King Greymane is ready to retake his kingdom, but Gilneas isn’t as empty as expected. Help reclaim what was lost and return the kingdom to Gilnean hands.
  • Developers’ note: Reclaiming Gilneas won’t be available for testing on the PTR.

DRAGONRIDING AVAILABLE WORLDWIDE

  • Dragonriding is now available throughout Azeroth wherever flying is available. Outside of the Dragon Isles, Dragonriding mounts move at 80% of their maximum speeds.
    • Developers’ note: We are restricting the speed of dragonriding outside of the Dragon Isles in order to not make travel times on old world contents trivially short. We believe 80% dragonriding speed will strike a balance between giving players exciting and engaging traversal, while still preserving a sense of immersion. The Dragon Isles continent is pretty massive compared to some of our older continents, so we need to adjust speed accordingly.

OUTLAND CUP

  • The Outland Cup is available for testing from November 16 through November 29. Mount up and rediscover the skies of Outland with a new Dragonriding racing event arriving on the shattered world.
  • Thirteen new races are spread across Outland and are available in Normal, Advanced, and Reverse courses. Hellfire Hustle, Coilfang Caper, Blade’s Edge Brawl, Telaar Tear, Razorthorn Rise Rush, Auchindoun Coaster, Tempest Keep Sweep, Shattrath City Sashay, Shadowmoon Slam, Eco-Dome Excursion, Warmaul Wingding, Skettis Scramble, and Fel Pit Fracas.
  • New rewards available for purchase with Riders of Azeroth Badges: Drake Racer’s Scarf, Outlandish Drake Racer’s transmog set, new dragon customizations, Valdrakken Accord Insignia, and Manuscript of Endless Possibility that randomizes mount customizations each time you mount up on a customizable mount.
  • Complete all Outland Cup races on Gold to earn the achievement Outland Racing Completionist: Gold, Outland Racer title, and Ruby Riders of Azeroth tabard.
  • Mount customizations will now be used when racing in the Outland Cup.
  • Players will be granted a maxed out Dragonriding Talent Tree when racing in the Outland Cup.
  • The introductory quest for the Outland Cup has been changed to require the player to complete all the races.
  • Players will now be rewarded with 40 Riders of Azeroth Badges for completing the quest.
  • Players that haven’t unlocked dragonriding yet will also be able to fly the race courses using loaned dragonriding mounts.
  • The Grotto Netherwing Drake and Flourishing Whimsydrake have been added the the list of available loaned dragonriding mounts.
  • Since worldwide dragonriding is now available, you will no longer be dismounted after completing the race if dragonriding is unlocked on that character. If dragonriding hasn’t been unlocked, you will be dismounted after completing a race.

ACHIEVEMENTS

  • New Appearance achievements have been added.

CHARACTERS

  • 5 new hair colors for Trolls.
  • 1 new skin color for Draenei.
  • Customizations for Warlock Tyrant and Darkglare demons.
  • DRACTHYR
    • New Passive Ability: Empowered Soaring – Soar is now equivalent to dragonriding, granting access to vigor and all dragonriding abilities.
    • New Passive Ability: Expedited Takeoff – Soar’s cooldown is reduced to 10 seconds.
      • Developers’ note: Soar dragonriding will become available after learning dragonriding on the account and the Evoker has completed the Forbidden Reach starting experience.
    • Familiar Skies (Racial) has been removed.

CLASSES

  • Multiple Class talents that were previously Shadowlands Covenant Abilities (such as Convoke the Spirits, Divine Toll, and Sepsis) have had their spell visuals updated to match their Class visual kit. This is an ongoing effort and more will be added over the course of the Seeds of Renewal 10.2.5 PTR cycle.
  • EVOKER
    • Preservation
      • Developers’ note: We would like maintaining Reversions to feel more rewarding for Preservation Evoker, even when playing an Emerald Blossom focused build. As a result, we are tying in casts of Reversion with Essence Burst. This should make the rotational flow of Preservation smoother and more enjoyable. Since this introduces more mana-free spell casts, we are also increasing mana costs to compensate. As always, feedback on this change is welcome and we will be monitoring discussion around this.
      • Essence Burst may now trigger from casts of Reversion.
      • Mana cost of most spells increased by 10%.
  • MONK
    • Mistweaver
      • Dance of the Wind has been redesigned – Your dodge chance is increased by 10% and an additional 10% every 4 seconds until you dodge an attack.
      • Ancient Teachings now additionally increases Stamina by 5% while active.
    • Windwalker
      • Dance of the Wind has been redesigned – Your dodge chance is increased by 10% and an additional 10% every 4 seconds until you dodge an attack.
  • SHAMAN
    • Earth Elemental, Fire Elemental, and Storm Elemental (as well as the Primal versions of these elementals) now have a reduced size in instances for the Shaman’s allies and enemies. For the Shaman, the Elementals still appear large.

USER INTERFACE AND ACCESSIBILITY

  • A preview window has been added to the “Quest Text Contrast” setting in Accessibility Options.
  • Art has been updated for predictions and absorbs on unit frames.
  • Limited-time (holiday) Traveler’s Log activities will now be marked as such, with the time left shown.
  • In the Transmog Sets pane, you can now favorite individual set pieces using right-click. Each set piece also now says its slot type in the tooltip (e.g. “Shoulder”).
This article was originally published in forum thread: Seeds of Renewal PTR Development Notes - November 16, 2023 started by Lumy View original post
Comments 23 Comments
  1. Ihavewaffles's Avatar
    follower dungeon sounds like a good way to lvl, if it was all dungeons 10-70... btw the 19th anniversary buff is total crap, wasn't 100%? now it's mere 19% more xp...
  1. Alayea's Avatar
    Quote Originally Posted by Ihavewaffles View Post
    follower dungeon sounds like a good way to lvl, if it was all dungeons 10-70... btw the 19th anniversary buff is total crap, wasn't 100%? now it's mere 19% more xp...
    Celebration Package has never been 100%. It started out at 7% for the 7th Anniversary and has been increasing by 1% each following anniversary event (except for the 10th, which was skipped over). 19% is intended for this year's event.
  1. Dartz1979's Avatar
    i am looking forward to the npc's dungeon feature kinda reminds me of how final fantasy 14's trust system is.
  1. chaoticcrono's Avatar
    Dragonriding is now available throughout Azeroth wherever flying is available. Outside of the Dragon Isles, Dragonriding mounts move at 80% of their maximum speeds.

    Developers’ note: We are restricting the speed of dragonriding outside of the Dragon Isles in order to not make travel times on old world contents trivially short. We believe 80% dragonriding speed will strike a balance between giving players exciting and engaging traversal, while still preserving a sense of immersion. The Dragon Isles continent is pretty massive compared to some of our older continents, so we need to adjust speed accordingly.
    blizz still being retarded dumbfucks. why reduce the speed? so much for "respecting our time"
  1. ohnoto's Avatar
    Quote Originally Posted by Dartz1979 View Post
    i am looking forward to the npc's dungeon feature kinda reminds me of how final fantasy 14's trust system is.
    It's a feature that Star Wars The Old Republic has had for a long time now, also. SWTOR also started with the AOE loot that Blizzard added after also.
  1. Ihavewaffles's Avatar
    Quote Originally Posted by Alayea View Post
    Celebration Package has never been 100%. It started out at 7% for the 7th Anniversary and has been increasing by 1% each following anniversary event (except for the 10th, which was skipped over). 19% is intended for this year's event.
    I'm pretty sure there was a buff at those times that made leveling really super fast.

    19% ain't shit
  1. Thralls Balls's Avatar
    this is a great change for me. one of the main reasons i stopped playing WoW, was the mythic+ mentality in normals and heroics. i normally play tanks and being rushed rushed rushed in dungeons i had seen 2 times was a huge turn off. i hope this eventually gets implemented for heroic dungeons.
  1. Soulsinger's Avatar
    Quote Originally Posted by chaoticcrono View Post
    (...) why reduce the speed? so much for "respecting our time"
    Go too fast in the base world and you might realize it's only 12 miles from end to end.
  1. chaoticcrono's Avatar
    Quote Originally Posted by Soulsinger View Post
    Go too fast in the base world and you might realize it's only 12 miles from end to end.
    i dont care what its size is. nerfing the flight speed is fucking dumb.
  1. Ielenia's Avatar
    "Dracthyr gets access to full dragonriding, gaining vigor and abilities. Cooldown reduced to 10 seconds."

    And while the lower CD is nice, the real question here is: will the dracthyr's Soar flight speed be also increased to match? Because, if it's still the same speed as it is right now, this will be a D.O.A. feature as it'll still be 33% faster to just go on your dragonriding mount than soaring.

    - - - Updated - - -

    Quote Originally Posted by chaoticcrono View Post
    i dont care what its size is. nerfing the flight speed is fucking dumb.
    The options are: lower the dragonriding speed; and remake every single zone and continent and make them much bigger.

    Guess which one is the most sensible one? Here's a hint: it's not the second option.
  1. chaoticcrono's Avatar
    Quote Originally Posted by Ielenia View Post
    The options are: lower the dragonriding speed; and remake every single zone and continent and make them much bigger.

    Guess which one is the most sensible one? Here's a hint: it's not the second option.
    false dichotomy.

    they could just leave the flight speed alone.

    we already know full speed flight is fine from before dracthere got nerfed... if anything they should unnerf dracthere while theyre at it.
  1. Ielenia's Avatar
    Quote Originally Posted by chaoticcrono View Post
    false dichotomy.

    they could just leave the flight speed alone.
    No. Their intention was to preserve the sense of immersion, and that flying was too fast for them. So no, "leaving as-is" was not an option.
  1. chaoticcrono's Avatar
    Quote Originally Posted by Ielenia View Post
    No. Their intention was to preserve the sense of immersion, and that flying was too fast for them. So no, "leaving as-is" was not an option.
    this is complete and total nonsense.

    not only is it a totally subjective thing, flying in and of itself was already said to be immersion breaking.

    so its nothing more than a bullshit excuse to fuck with something that doesnt need to be fucked with.

    if someone wants to go slower there is already a slower option and so there is absolutely no need to fuck with the speed.
  1. Ereb's Avatar
    Quote Originally Posted by Ihavewaffles View Post
    follower dungeon sounds like a good way to lvl, if it was all dungeons 10-70... btw the 19th anniversary buff is total crap, wasn't 100%? now it's mere 19% more xp...
    Its literally always been tied to the number of the year of the anniversary lol
  1. Ielenia's Avatar
    Quote Originally Posted by chaoticcrono View Post
    this is complete and total nonsense.
    It's not, though.

    not only is it a totally subjective thing, flying in and of itself was already said to be immersion breaking.
    And Blizzard knows that they simply cannot remove flying from the game without royally pissing off the majority of their player base (remember WoD?), and dynamic flying, as it is in Dragonflight, makes traveling WAY too fast in Kalimdor, Eastern Kingdoms, and other continents that were not designed with super-fast flight in mind therefore are rather small by comparison.

    So, with "removing flight" being off the table, the only options are: either slow down dynamic flight by a little bit; or remake several continents to make them bigger.

    So, again: guess which option is more sensible, given the situation?

    so its nothing more than a bullshit excuse to fuck with something that doesnt need to be fucked with.
    Except it does need to be "fucked with". And you were already given the reason why.
  1. chaoticcrono's Avatar
    Quote Originally Posted by Ielenia View Post
    It's not, though.


    And Blizzard knows that they simply cannot remove flying from the game without royally pissing off the majority of their player base (remember WoD?), and dynamic flying, as it is in Dragonflight, makes traveling WAY too fast in Kalimdor, Eastern Kingdoms, and other continents that were not designed with super-fast flight in mind therefore are rather small by comparison.

    So, with "removing flight" being off the table, the only options are: either slow down dynamic flight by a little bit; or remake several continents to make them bigger.

    So, again: guess which option is more sensible, given the situation?


    Except it does need to be "fucked with". And you were already given the reason why.
    thats not a valid reason because "immersion" is not something quantifiable.

    "too fast" is a matter of opinion and having seen how fast it can be i completely disagree.

    last time the excuse was concern over having "an advantage" of some kind and that excuse was also bullshit.

    at the end of teh day if i want to be "immersed" i already have options to do so, so no change to the speed is needed.
  1. Ielenia's Avatar
    Quote Originally Posted by chaoticcrono View Post
    thats not a valid reason because "immersion" is not something quantifiable.
    It is a valid reason because they're not taking anyone's opinion about 'immersion' other than their own. And in their own opinion, traveling too fast through zones breaks immersion.

    "too fast" is a matter of opinion and having seen how fast it can be i completely disagree.
    Yeah, but you're not the one designing the game, are you? Nor are they designing the game around your opinions, right?

    last time the excuse was concern over having "an advantage" of some kind and that excuse was also bullshit.
    Was it actually bullshit, or did you just consider it bullshit because you didn't like it?
  1. chaoticcrono's Avatar
    Quote Originally Posted by Ielenia View Post
    It is a valid reason because they're not taking anyone's opinion about 'immersion' other than their own. And in their own opinion, traveling too fast through zones breaks immersion.


    Yeah, but you're not the one designing the game, are you? Nor are they designing the game around your opinions, right?


    Was it actually bullshit, or did you just consider it bullshit because you didn't like it?
    being stubborn asshats is why they lost so many players...

    "were taking feedback" so yea according to them its not just about their opinion.

    yes it was bullshit, there is no tangible "advantage" that dracthere had. and if they did they still had it after reducing the speed.
  1. Ielenia's Avatar
    Quote Originally Posted by chaoticcrono View Post
    "were taking feedback" so yea according to them its not just about their opinion.
    Do not confuse "we're listening to feedback" with "we'll do what you want". Those are not one and the same.
  1. chaoticcrono's Avatar
    Quote Originally Posted by Ielenia View Post
    Do not confuse "we're listening to feedback" with "we'll do what you want". Those are not one and the same.
    never said they were the same...

    regardless this is strictly a lose lose... not only does it make them look incompetent, no player benefits from this change.

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