WoW Hotfixes - November 16, 2023
Originally Posted by Blizzard (Blue Tracker / Official Forums)

  • Monk
    • Mistweaver
      • Fixed an issue that caused Essence Font to fire one more bolt than intended per second channeled.
      • Developers’ notes: We’re aware of an issue that will cause Essence Font's tooltip to display an incorrect channel rate after this fix. This will be addressed in a future update.
  • Rogue
    • Assassination
      • Fixed an issue that allowed Sanguine Blades damage from vulnerability damage increases on enemies to be unintentionally doubled.
      • Fixed an issue that allowed Poisoned Edges (Aberrus 2-piece set bonus) damage from vulnerability damage increases on enemies to be unintentionally doubled.

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope
    • Fyrakk
      • Developers’ notes: Both player feedback and data have indicated that Heroic Fyrakk doesn't pose as much of a challenge as we'd intended. We'd like Fyrakk to be a satisfying ending to Amirdrassil, the Dream's Hope for the vast majority of players who have yet to encounter him, so we're making a few adjustments to the overall difficulty of the encounter.
      • Burning Scales damage increased by 40%.
      • There is now an additional occurrence of Blaze during Stage Three.
      • Blaze damage increased by 40%.
      • Damage of colliding with a Swirling Firestorm increased by 60%.
  • Dawn of the Infinite
    • Resolved an issue that could cause Chromie to get stuck channeling on Blight of Galakrond during a Mythic Keystone run.
    • Resolved an issue which could prevent Manifested Timeways from spawning.


  • Fixed an issue that prevented Gift of Ursine Vengeance from stacking Rising Rage properly.
  • Fixed an issue preventing Hearthstone of the Flame from being tradeable to other eligible party members.
  • Rings and neck pieces from Throne of the Tides should now drop correctly for all classes.

User Interface

  • Restricted addon functions that allowed for in-combat distance checking between players.
  • Developers’ notes: This change was intended to be implemented with the launch of the Guardians of the Dream patch, to avoid requiring that addon authors update their addons separately after the content is already being played. We apologize for the confusion and inconvenience.
This article was originally published in forum thread: WoW Hotfixes - November 16, 2023 started by Lumy View original post
Comments 9 Comments
  1. SinR's Avatar
    "Oops we were totally going to push this change with the patch and tell everyone about it... but... Yeah.... sorry about that folks..."
  1. OokOok's Avatar
    "BLIZZARD BUFFED FYRAKK AFTER LIQUID FARMED IT 20TIMES!!! NOT FAIR FOR ECHO!!!!" - every echo MMO sheep who cries about everything, incoming
  1. Azerox's Avatar
    Blizzard is being carried by their art department for years.
  1. thunderdragon2's Avatar
    i really dont see the point of those fyrak buffs, buffing it day 3 only to revert them and then further hammer him 1 month later....
  1. Julmara's Avatar
    thats what ya get for not testing a boss and the internal tests probably where done by gms who where immune to damage
    all ok here boss seems okay
  1. Daan's Avatar
    Sorry, but that's not a nice move to buff the endboss after three days when faster raid groups have already killed him.
  1. Loveliest's Avatar
    Quote Originally Posted by Daan View Post
    Sorry, but that's not a nice move to buff the endboss after three days when faster raid groups have already killed him.
    Blizzard doesn't seem to care too much about stuff like this anymore.

    They made changes in the past that made some things very hard or even impossible to achieve after people did them already and left them like that.

    In the past they used to say they prefer to make things harder and nerf them later than make them easy and buff them because people hate that. And here we are, some 60% buffs to boss, like nothing happened...

    On some level, I think this was not a mistake. It was made easy so wf can get all they need for Mythic without any wasted time and the changed to proper roadblock harder than first few Mythics for the test of us, "the vast majority" as they put it. In the vein of "we allowed wf 20 renown first day but all of you should take longer". Yes, yes, absurd tinfoil hat, but they keep making these "mistakes" and changing them for us only...
  1. Sanguinerd's Avatar
    We're supposed to believe 40% and 60% damage buffs made it through internal testing and suddenly get fixed after the sweaty shits been through? Sure..
  1. SinR's Avatar
    following up on the new Range Finder changes, rumor has it they're going to push it to Classic as well.

    - - - Updated - - -

    Nobody going to talk about the bigly yuge change to possibly *ALL* of World of Warcraft?

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