Mythic Dungeon International Dragonflight Season 3 - Group A
The Mythic Dungeon International has returned for Dragonflight Season 3! Tune in on Twitch and YouTube to witness eight teams speedrunning dungeons, with the fastest four teams qualifying to compete in the Global Finals.


This article was originally published in forum thread: Mythic Dungeon International Dragonflight Season 3 - Group A started by Lumy View original post
Comments 41 Comments
  1. schmonz's Avatar
    Oh look, it is the "whack a pixel boss"-finals. I am sure some who visit it like it. Beside that its far from being a mass sport event.

    Seems blizzard esport is not really that successfull.. or they would not have had recent layoffs.
  1. Ealyssa's Avatar
    Quote Originally Posted by schmonz View Post
    Oh look, it is the "whack a pixel boss"-finals. I am sure some who visit it like it. Beside that its far from being a mass sport event.

    Seems blizzard esport is not really that successfull.. or they would not have had recent layoffs.
    So what ? People are still playing curling and watching it even if it's way less popular than basketball.
    What's with the trend sheep mentality ? Who the fuck are so insecure with what they like that they only need to watch popular things ?
  1. schmonz's Avatar
    Quote Originally Posted by Ealyssa View Post
    So what ? People are still playing curling and watching it even if it's way less popular than basketball.
    What's with the trend sheep mentality ? Who the fuck are so insecure with what they like that they only need to watch popular things ?
    The thing about massively popular things is that a massive amount of people like them, and because of that it's massively popular.

    esports with killing pixel-bosses seems not be that much popular. Especially as it is a MMORPG and no group brawler. Or it at least was a MMORPG once.

    Wonder they did not turn questing into esports yet. "Look harvey the gnome at his final steps to level 60! Will he be faster than Joe the tauren? News at 11!".

    I believe a developer can twist every game genre to become "esport". There even could be something like a Solitaire world championship. Or a "world first cookie crumbler" championship in some mobile cooking game.

    But in the end some genres are made for competition, and others not so much. Probably the ones which are "not so much" should focus on their strengths. In a MMORPG that would be things like "class diversity", "story", "progression", "immersion"..
  1. Biomega's Avatar
    The official Twitch stream had like 30k+ viewers pretty consistently.

    Max's watch party had like 15k+ today.

    Maybe this isn't, like, comparable to the Super Bowl or whatever, but it's far from nothing.

    Niche audiences exist. Several tens of thousands of people is nothing to sneeze at. Not everything needs a million people following it or even be "massively popular" (however you want to define that) to exist.

    If you don't like it - cool. Don't watch it. Seems there's a good number of people who do.
  1. Twdft's Avatar
    Quote Originally Posted by schmonz View Post
    Oh look, it is the "whack a pixel boss"-finals. I am sure some who visit it like it. Beside that its far from being a mass sport event.

    Seems blizzard esport is not really that successfull.. or they would not have had recent layoffs.
    You know what I do when I learn about a tournament of the game I don't like (AWC)? I stfu about it. Let the people who like it enjoy it, how hard can that be...
  1. Ghostile's Avatar
    Quote Originally Posted by Sanguinerd View Post
    Thats not saying much. Both are about as dull as watching paint dry.

    Blizzard needs to introduce some more randomness to these races.

    Have teams eliminate dungeons, classes or pick random affixes. Fuck knows but something so they cant just practice and do this nonsense on autopilot.
    I suppose sports aren't your thing either?
    Does 100 meter sprint require a minefield?
    (yes, but you know what I mean)
  1. Sanguinerd's Avatar
    Quote Originally Posted by Ghostile View Post
    I suppose sports aren't your thing either?
    Does 100 meter sprint require a minefield?
    (yes, but you know what I mean)
    Sports already have randomness in it since players/teams can practice all they want they're still competing against other people and those are harder to predict.

    Take football, both real and American, and pit 20 teams against some AI team and they'll just practice the same plays for hours on end and it'll become boring to watch.

    So yes, giving some of the AI random abilities for the players to overcome will make things more exciting for the viewer

    Just because someone says it will not work for wow or it will decrease viewers doesn't make it true, its just an opinion like mine nothing more.

    Its great people enjoy it as is, im just saying I'd like it to be more of a show.
  1. Rageonit's Avatar
    Quote Originally Posted by Sanguinerd View Post
    Sports already have randomness in it since players/teams can practice all they want they're still competing against other people and those are harder to predict.
    Guess you've never heard of athletics? There's this somewhat popular event known as the olympics, where hundreds of athletes compete in disciplines like sprint, shot put, javelin throw, weight lifting... Honestly, there's just too many to list. Fun fact: it has a very long and rich history - the first olympics were held by ancient Greeks! It's not as popular as football, but has a surprising amount of fans.
  1. Sanguinerd's Avatar
    Quote Originally Posted by Rageonit View Post
    Guess you've never heard of athletics? There's this somewhat popular event known as the olympics, where hundreds of athletes compete in disciplines like sprint, shot put, javelin throw, weight lifting... Honestly, there's just too many to list. Fun fact: it has a very long and rich history - the first olympics were held by ancient Greeks! It's not as popular as football, but has a surprising amount of fans.
    Yes I totally never heard of it You're so smart and interesting.

    Here's a fun fact: the Olympics have team sports as well which would be boring to watch if it was against AI.

    Unless you're trying to compare the MDI to something like Bobsleighing, which is also quite boring to watch and could use some flamethrowers on the track
  1. klaps_05's Avatar
    Wish MDI/TGP put players against players, not just boring speedrunning. No specs picks bans? No map building instead just fixed maps with fixed affixes, always the same thing happening. I actually think MDI/TGP can attract a very large audience as an esport, but they are so terribly underdeveloped.

    Too bad crybaby MDI competitors who just want to play 1 spec to compete are gatekeepeing this so much, compared to other games where you have to learn literally hundreds of heroes and nobody complains.
  1. Twdft's Avatar
    Quote Originally Posted by klaps_05 View Post
    Too bad crybaby MDI competitors who just want to play 1 spec to compete are gatekeepeing this so much, compared to other games where you have to learn literally hundreds of heroes and nobody complains.
    They did learn all the specs and one team combination is usually better than all others. No matter how good Blizzards balancing is, if one combination is even only 0.1% better it will be played in the MDI.

    Did you actually watch it though? There were an AD and Galakrond where one team went without healer. Pretty exciting matches tbh.
  1. klaps_05's Avatar
    Quote Originally Posted by Twdft View Post
    They did learn all the specs and one team combination is usually better than all others. No matter how good Blizzards balancing is, if one combination is even only 0.1% better it will be played in the MDI.

    Did you actually watch it though? There were an AD and Galakrond where one team went without healer. Pretty exciting matches tbh.
    Yes I watched it and yes you will always have a meta. But allowing teams to ban/picks different elements (dungeons, specs, affixes, etc) pits the teams against each other, not against a timer, which would be a lot more interesting. Allowing them weeks and weeks on TR also means everything becomes incredibly homogenized - unique team comps are basically extinct in MDI/TGP.

    Players learn essentially only 1-2 specs as defined during practice and immediately start complaining if anyone says they should learn more to make the competition more interesting. the Ad/Fall runs are a great example - MDI players are already complaining on twitter how ideally it shouldnt happen in MDI.
  1. Rageonit's Avatar
    Quote Originally Posted by Sanguinerd View Post
    Yes I totally never heard of it You're so smart and interesting.
    Here's a fun fact: the Olympics have team sports as well
    But did you know that original olympic games, held in ancient Greece, had no team sports at all? That's because the purpose of olympic games was to prove yourself as an individual. Team sports were added only in modern times, against the original intent of the event (of course it doesn't matter much, since modern olympics have little in common with the original games).

    Makes you wonder though if in ancient times there were people attending the event complaining that it would be soooo much cooler if the athletes were throwing the javelins at themselves xD
  1. Sanguinerd's Avatar
    Quote Originally Posted by Rageonit View Post
    Makes you wonder though if in ancient times there were people attending the event complaining that it would be soooo much cooler if the athletes were throwing the javelins at themselves xD
    Good chance I'd be one of them
  1. Relapses's Avatar
    Quote Originally Posted by klaps_05 View Post
    Wish MDI/TGP put players against players, not just boring speedrunning. No specs picks bans? No map building instead just fixed maps with fixed affixes, always the same thing happening. I actually think MDI/TGP can attract a very large audience as an esport, but they are so terribly underdeveloped.

    Too bad crybaby MDI competitors who just want to play 1 spec to compete are gatekeepeing this so much, compared to other games where you have to learn literally hundreds of heroes and nobody complains.
    You're comparing apples to oranges. I watch a bunch of competitive League of Legends and even that game has a pretty deeply entrenched meta despite there being, as you said, hundreds of Champs. WoW only has 40 or so specs but the nature of dungeon running isn't the same as League where your Champs have four moves and the main skill expression is how well you use them. Every WoW spec has anywhere from 20 to 30 different abilities and the way these interact with the innumerable myriads of dungeons in the game isn't even remotely comparable. There simply aren't enough hours in the day to anticipate teams being able to practice multiple group comps. Players are already burnt out by the way the competition works now, what you're asking for would essentially quadruple the work load and lead to either burn out or the more likely scenario I mentioned earlier in the thread where teams simply don't practice at all and let Jesus take the wheel. The result is that MDI, a place where we're supposed to watch the best of the best compete, becomes a clown fiesta where the winner is the team that managed not to wipe the most.

    No thanks.
  1. vizzle's Avatar
    Quote Originally Posted by schmonz View Post
    The thing about massively popular things is that a massive amount of people like them, and because of that it's massively popular.

    esports with killing pixel-bosses seems not be that much popular. Especially as it is a MMORPG and no group brawler. Or it at least was a MMORPG once.

    Wonder they did not turn questing into esports yet. "Look harvey the gnome at his final steps to level 60! Will he be faster than Joe the tauren? News at 11!".

    I believe a developer can twist every game genre to become "esport". There even could be something like a Solitaire world championship. Or a "world first cookie crumbler" championship in some mobile cooking game.

    But in the end some genres are made for competition, and others not so much. Probably the ones which are "not so much" should focus on their strengths. In a MMORPG that would be things like "class diversity", "story", "progression", "immersion"..
    Sorry what's your fucking point?

    I haven't played retail WoW in a decade and I the last time I touched this game was last year for a few months in hardcore, but I still don't understand why people like you linger here when you just want to be a bitch about everything Blizzard does? If you don't like it, then who cares? Why spread your meaningless opinion around? There are obviously people who do like it, and it's not a surprise to anyone that WoW is past its peak, but at what point do you get tired of repeating the same nonsense?

    Like who the fuck cares what you think? Why do you spend the time writing posts that are just meant to bring people down for something they're enjoying? Leave it be, you little twat.
  1. erifwodahs's Avatar
    Quote Originally Posted by schmonz View Post
    Wonder they did not turn questing into esports yet. "Look harvey the gnome at his final steps to level 60! Will he be faster than Joe the tauren? News at 11!".
    Bro, people were speedleveling since the start of the game. You sounds like a bitter old person who just can't stand other people having fun in a way you don't like it.

    - - - Updated - - -

    Quote Originally Posted by klaps_05 View Post
    Too bad crybaby MDI competitors who just want to play 1 spec to compete are gatekeepeing this so much, compared to other games where you have to learn literally hundreds of heroes and nobody complains.
    Who is gonna tell this guy? Also why people like this pretend to watch something, then comment on their imaginary idea of what they "watched" as if it's true? I mean, you must know that anyone who actually ever watched 5minutes of this will know that you are full of shit.
  1. meroes's Avatar
    Quote Originally Posted by vizzle View Post
    Sorry what's your fucking point?

    I haven't played retail WoW in a decade and I the last time I touched this game was last year for a few months in hardcore, but I still don't understand why people like you linger here when you just want to be a bitch about everything Blizzard does? If you don't like it, then who cares? Why spread your meaningless opinion around? There are obviously people who do like it, and it's not a surprise to anyone that WoW is past its peak, but at what point do you get tired of repeating the same nonsense?

    Like who the fuck cares what you think? Why do you spend the time writing posts that are just meant to bring people down for something they're enjoying? Leave it be, you little twat.
    Blizzard said they read extensive online comments including forums to decide to launch Cata Classic. Why are you here if all you did is attack others?
  1. klaps_05's Avatar
    Quote Originally Posted by Relapses View Post
    You're comparing apples to oranges. I watch a bunch of competitive League of Legends and even that game has a pretty deeply entrenched meta despite there being, as you said, hundreds of Champs. WoW only has 40 or so specs but the nature of dungeon running isn't the same as League where your Champs have four moves and the main skill expression is how well you use them. Every WoW spec has anywhere from 20 to 30 different abilities and the way these interact with the innumerable myriads of dungeons in the game isn't even remotely comparable. There simply aren't enough hours in the day to anticipate teams being able to practice multiple group comps. Players are already burnt out by the way the competition works now, what you're asking for would essentially quadruple the work load and lead to either burn out or the more likely scenario I mentioned earlier in the thread where teams simply don't practice at all and let Jesus take the wheel. The result is that MDI, a place where we're supposed to watch the best of the best compete, becomes a clown fiesta where the winner is the team that managed not to wipe the most.

    No thanks.
    League is a bad example as it has very shallow meta and shoehorned roles. Dota 2 would be an example where you can have heroes with a few abilities, but the game is still very complex and flexible. WoW classes may have more abilities in different scenarios, but as every MDI/TGP tournament has shown, its not really hard for these players to learn those classes as WoW specs have been significantly simplified. Teams try different comps and classes on TR already, they already can play multiple specs per person and have months of TR access to practice and master.

    Not to mention how much more deep and strategic the competition will become if you could pick/ban specs/affixes/dungeons/etc. as you would have to think WHO you are facing. Right now MDI is just glorified time trials put in a double elim bracket for no reason - give all teams 5 dungeons, let them run at once, best timer wins.

    Pretty sure more ppl will care to watch if they could see something NEW as content in the framework of something they know. A few interesting skips/pulls/snaps are cute, but its not keeping enough attention spans.
  1. cateran100's Avatar
    Quote Originally Posted by erifwodahs View Post
    Bro, people were speedleveling since the start of the game. You sounds like a bitter old person who just can't stand other people having fun in a way you don't like it.

    - - - Updated - - -



    Who is gonna tell this guy? Also why people like this pretend to watch something, then comment on their imaginary idea of what they "watched" as if it's true? I mean, you must know that anyone who actually ever watched 5minutes of this will know that you are full of shit.
    Not like I agree with him but you are wrong as well...He said why the speedlevelling is not an esport yet? And it is not....

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