Originally Posted by MMO-Champion
  • Energy Vortex - An active Energy Vortex transforms any player or creature who stands in it, granting a small taste of the Titan's true power. In Heroic Difficulty, the Energy Vortex prevents targeting into or out of the Energy Vortex.
    • Touch of the Titans - Contact with the Energy Vortex transforms the target into celestial form, increasing all damage done by 50% and healing received by 50%.
    • Overcharged - The Energy Vortex periodically inflicts players with Overcharge, causing them to take 5% additional damage. This effect stacks.
  • Stage One: Entering Defensive Mode - Elegon activates the Energy Vortex, attacking with Celestial Breath and calling for Celestial Protectors to help defend the Engine of Nalak'sha. Stage One ends at 85% and 50% remaining health.
    • Celestial Breath - Elegon's breath inflicts 45,000 Arcane damage every 0.5 seconds for 1.5 sec seconds to players within a 100 yard long 60 degree cone.
    • Materialize Protector - When Elegon has more than 50% remaining health, he summons a Celestial Protector to attack the players.
      • Celestial Protector - A construct of pure energy, the Celestial Protector serves as primary defense for the Engine of Nalak'sha.
        • Phasing - The Celestial Protector exists in a state of flux, held together by the immense power of the Energy Vortex. When the Protector has over 25% remaining health and exists outside the bounds of the Energy Vortex, players inflict 90% less damage to it.
        • Arcing Energy - The Celestial Protector inflicts 60,000 Arcane damage to two random players and applies Closed Circuit to each target. In 25 player Difficulty, Arcing Energy targets five random players. In 10 player Heroic Difficulty, Arcing Energy targets three random players. In 25 player Heroic Difficulty, Arcing Energy targets seven random players. In Looking for Raid Difficulty, Arcing Energy targets four random players.
          • Closed Circuit - After being hit by the Arcing Energy, the Closed Circuit reduces the healing received by the target by 25% for 20 sec.
        • Stability Flux - Upon reaching 25% remaining health, the Celestial Protector begins to pulse energy and periodically inflicts 13,500 Arcane damage on all players.
        • Total Annihilation - Celestial Protectors explode when near death, inflicting 85,000 Arcane damage to all players. In Heroic Difficulty, Total Annihilation also applies Destabilizing Energies. In Heroic Difficulty, Total Annihilation will trigger Catostrophic Anomaly if it hits no targets. In Heroic Difficulty, Total Annihilation also applies Destabilizing Energies. In 25 player Heroic Difficulty, Total Annihilation will trigger Catostrophic Anomaly if it hits fewer than three targets.
          • Destabilizing Energies - Exposure to Total Annihilation causes lasting negative effects, stuns the enemy and inflicts 50,000 Arcane damage every 2 seconds until the target is healed to 80% of max health.
            • Destabilized - When struck by Total Annihilation, powerful waves of energy course through the victim, rendering them more susceptible to the harmful effects of Total Annihilation. Players instantly die if Total Annihilation inflicts additional damage to them.
          • Catostrophic Anomaly - With no targets to absorb the excess energy of Total Annihilation, the Engine of Nalak'sha explodes, inflicting 950,000 Arcane damage to the entire raid.
    • Grasping Energy Tendrils - With no targets in melee range, Elegon grabs and pulls all enemies to him, inflicting 225,000 Arcane damage.
    • Radiating Energies - When Elegon reaches 50% remaining health, he becomes dangerously unstable. Elegon periodically inflicts 10,000 Arcane damage to all players who are within the Energy Vortex, and 25,000 Arcane damage to all players who are outside it.
  • Stage Two: Primary Power Offline - Elegon attempts to reactivate the Engine of Nalak'sha by creating Energy Charges to energize the Empyreal Focuses. If players destroy all Energy Charges in a wave, Elegon will continue to create more Energy Charges. The creation process permanently weakens his physical form. Stage Two ends once an Energy Charge leaves the Energy Vortex.
    • Draw Power - Elegon attempts to restart the Engine of Nalak'sha by constructing six Energy Charges from his own body, permanently increasing all damage taken by 5%. This effect stacks.
      • Energy Charge - A small part of Elegon himself, the Energy Charge contains enough Arcane energy to restart The Engine of Nalak'sha.
        • High Energy - With each successive cast of Draw Power, the created Energy Charge gains an additional 20% movement speed. This effect stacks.
        • Discharge - Upon reaching zero health, the Energy Charge explodes and inflicts 15,000 Arcane damage to all players.
  • Stage Three: Power Draw Stable - Elegon has reactivated The Engine of Nalak'sha, disabling the Energy Vortex and activating all Empyreal Focuses. Elegon shields himself from all damage. Stage Three ends once players destroy all the Empyreal Focuses.
    • Empyreal Focus - The Focuses activate whenever the Engine of Nalak'sha begins operation, venting energy into the surrounding platform. Damaging all six Empyreal Focuses temporarily disables the Engine of Nalak'sha.
      • Energy Conduit - The Empyreal Focus vents excess energy, inflicting 475,000 Arcane damage to all players touching the energy conduit every 0.5 sec.
      • Overloaded - Upon reaching zero health, the Empyreal Focus deactivates and vents excess energy back to Elegon, increasing his damage inflicted by 20% and casting speed by 20%. This effect stacks.
      • Linked Focuses - An Empyreal Focus will not deactivate until both it and the linked focus are brought to zero health.
    • Unstable Energy - Elegon periodically inflicts 25,000 Arcane damage to all players.
    • Energy Cascade - Elegon fires a ball of Titan plasma at the location of random player, inflicting 75,000 Arcane damage on impact to players within 5 yards and creating a Cosmic Spark.
      • Cosmic Spark - Small pure energy constructs created by Elegon.
Loot Table
Level Type Slot Name
476MiscellaneousTrinketVial of Dragon's Blood
476MiscellaneousTrinketBottle of Infinite Stars
476MiscellaneousTrinketLight of the Cosmos
476ClothSpell DPSWaistOrbital Belt
476LeatherSpell SpiritFeetPhasewalker Striders
476LeatherPhysical DPSChestChestguard of Total Annihilation
476MailSpell SpiritShouldersShoulders of Empyreal Focus
476PlateMeleeHandsStarcrusher Gauntlets
476One-handed AxeMeleeOne HandElegion, the Fanged Crescent
476Two-handed SwordMeleeTwo HandStarshatter
476WandSpell DPSRangedTorch of the Celestial Spark
Level Type Slot Name
489MiscellaneousTrinketVial of Dragon's Blood
489MiscellaneousTrinketBottle of Infinite Stars
489MiscellaneousTrinketLight of the Cosmos
489ClothSpell DPSWaistOrbital Belt
489LeatherSpell SpiritFeetPhasewalker Striders
489LeatherPhysical DPSChestChestguard of Total Annihilation
489MailSpell SpiritShouldersShoulders of Empyreal Focus
489PlateMeleeHandsStarcrusher Gauntlets
489One-handed AxeMeleeOne HandElegion, the Fanged Crescent
489Two-handed SwordMeleeTwo HandStarshatter
489WandSpell DPSRangedTorch of the Celestial Spark
Level Type Slot Name
502MiscellaneousTrinketBottle of Infinite Stars
502MiscellaneousTrinketVial of Dragon's Blood
502MiscellaneousTrinketLight of the Cosmos
502ClothSpell DPSWaistOrbital Belt
502LeatherSpell SpiritFeetPhasewalker Striders
502LeatherPhysical DPSChestChestguard of Total Annihilation
502MailSpell SpiritShouldersShoulders of Empyreal Focus
502PlateMeleeHandsStarcrusher Gauntlets
502One-handed AxeMeleeOne HandElegion, the Fanged Crescent
502Two-handed SwordMeleeTwo HandStarshatter
502WandSpell DPSRangedTorch of the Celestial Spark
Name Side Points Reward Category
Straight Six Deactivate six Empyreal Focuses within 10 seconds of eachother, and then defeat Elegon in Mogu'shan Vaults on Normal or Heroic difficulty.
Pandaria Raid
Heroic: Elegon Defeat Elegon in Mogu'shan Vaults on Heroic difficulty.
Pandaria Raid

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