The War Within Pre-Patch PTR - Build 55478
Build 55478 will be deployed to the Public Test Realms soon.

Release Candidate Build
This build is flagged as a release candidate!



Developer Notes
Be sure to take a look at the official notes to see all of the upcoming hotfixes as well!



Achievement Changes
Originally Posted by MMO-Champion
Shadowlands
Quests
  • Jailer's Personal Stash Open ten Rift Hidden Caches during the Night Fae assault on the Crucible of the Damned. 5 points. Account Wide.
  • Up For Grabs Open ten Mawsworn Caches during the Necrolord assault on Perdition Hold. 5 points. Account Wide.

War Within
Quests
  • Life on the Farm Complete the following quests involving the Hillhelm Stead family farm. Appearance: Hillhelm Farmhand's Equipment. 10 points. Account Wide. Hoe and Hillhelm Farmhand's Watering Can. 10 points. Account Wide.



Spell Changes
These changes are compared to the previous PTR build. Some changes may have already been made on Beta or Hotfixed on the PTR.
Originally Posted by MMO-Champion
Adventurer
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 450.06% [ 495% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Main Hand. Main Hand. 20 yd range. Instant. 1 sec global cooldown.

Demon Hunter (Forums)
  • Collective Anguish (Vengeance) Fel Devastation summons an allied Havoc Demon Hunter who casts Eye Beam, dealing [ 225% [ 234% of Attack Power ] Chaos damage over 2 sec.
  • Collective Anguish Vengeance: Fel Devastation summons an allied Havoc Demon Hunter who casts Eye Beam, dealing [ 225% [ 234% of Attack Power ] Chaos damage over 2 sec.
  • Demon Spikes While Demon Spikes is active, melee attacks against you cause the attacker to take [ 15% [ 15.6% of Attack Power ] Physical damage. Generates high threat. 100 yd range. Instant.
  • Demonic Trample Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing [ 10.32% [ 10.7% of Attack Power ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Demonic Trample Activating Demonic Trample causes you to move at 200% increased speed for 5 sec, knocking down all enemies in your path and dealing [ 10.32% [ 10.7% of Attack Power ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. PvP Talent. PvP Talent. Instant. 45 sec cooldown.
  • Demonic Trample Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing [ 10.32% [ 10.7% of Attack Power ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Eye Beam Blasts all enemies in front of you, dealing guaranteed critical strikes for up to [ 225% [ 234% of Attack Power ] Chaos damage over until cancelled. Deals reduced damage to secondary targets. 100 yd range. Instant.
  • Fel Desolation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Desolation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Havoc, Initial) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fel Devastation (Vengeance) Unleash the fel within you, damaging enemies directly in front of you for [ 229.2% [ 238% of Attack Power ] Fire damage over 2 sec.
  • Fiery Brand (Havoc, Initial) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage.
  • Fiery Brand (Vengeance) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage and [ 185.4% [ 193.2% of Attack Power ] Fire damage over 12 sec.
  • Fiery Brand (Havoc, Initial) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage.
  • Fiery Brand (Vengeance) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage and [ 185.4% [ 193.2% of Attack Power ] Fire damage over 12 sec.
  • Fiery Brand (Havoc, Initial) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage.
  • Fiery Brand (Vengeance) Brand an enemy with a demonic symbol, instantly dealing [ 200% [ 208% of Attack Power ] Fire damage and [ 185.4% [ 193.2% of Attack Power ] Fire damage over 12 sec.
  • Fracture Rapidly slash your target for [ 181% [ 188.7% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Fury. Requires Melee Weapon. 20 yd range. Instant.
  • Fracture Rapidly slash your target for [ 181% [ 188.7% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Fury. Requires Melee Weapon. 20 yd range. Instant.
  • Frailty Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 35.04% [ 36.5% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 10% of damage you deal to them. Deals reduced damage beyond 8 targets. 100 yd range. Instant.
  • Illidan's Grasp Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 200% [ 208% of Attack Power ] Shadow damage. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Illidan's Grasp Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 200% [ 208% of Attack Power ] Shadow damage. PvP Talent. PvP Talent. Unlimited range. Instant.
  • Illidan's Grasp: Throw Throw the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 200% [ 208% of Attack Power ] Shadow damage. PvP Talent. PvP Talent. 40 yd range. Instant.
  • Infernal Strike Crash down with the force of an infernal at a target location, burning the area with [ 40.07% [ 41.7% of Attack Power ] Fire damage to all enemies within 6 yards. 100 yd range. Instant.
  • Infernal Strike Leap through the air toward a targeted location, dealing [ 40.07% [ 41.7% of Attack Power ] Fire damage to all enemies within 6 yards. Unlimited range. Instant.
  • Infernal Strike Crash down with the force of an infernal at a target location, burning the area with [ 40.07% [ 41.7% of Attack Power ] Fire damage to all enemies within 6 yards. 100 yd range. Instant. 0.8 sec cooldown.
  • Reaver's Mark (Havoc) When enhanced by Reaver's Glaive, Chaos Strike applies Reaver's Mark, which causes the target to take 15% 12% increased damage for 20 sec. If cast after Blade Dance, Reaver's Mark is increased to 30%. 24%.
  • Reaver's Mark (Vengeance) When enhanced by Reaver's Glaive, Fracture applies Reaver's Mark, which causes the target to take 15% 12% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 30%. 24%.
  • Reaver's Mark (Initial) When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 15% 12% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 30%. 24%.
  • Reaver's Mark Initial: When enhanced by Reaver's Glaive, Shear applies Reaver's Mark, which causes the target to take 15% 12% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 30%. 24%.
  • Retaliation While Demon Spikes is active, melee attacks against you cause the attacker to take [ 15% [ 15.6% of Attack Power ] Physical damage. Generates high threat.
  • Soul Carver Carve into the soul of your target, dealing [ 396% [ 412% of Attack Power ] Fire damage and an additional [ 128.9% [ 134.1% of Attack Power ] Fire damage over 3 sec. Immediately shatters 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Melee range. Instant. 60 sec cooldown.
  • Soul Cleave Viciously strike up to 5 enemies in front of you for [ 148.12% [ 154% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ]. Consumes up to 2 available Soul Fragments and heals you for an additional [ 50% of Attack Power ] for each Soul Fragment consumed. Requires Melee Weapon. Limited to 5 targets. Melee range. Instant.
  • Soul Sunder (Havoc, Initial) Viciously strike up to 5 enemies in front of you for [ 148.12% [ 154% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ].
  • Soul Sunder (Vengeance) Viciously strike up to 5 enemies in front of you for [ 148.12% [ 154% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ].
  • Spirit Bomb Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 35.04% [ 36.5% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 10% of damage you deal to them. Deals reduced damage beyond 8 targets. 100 yd range. Instant.
  • Spirit Bomb Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 35.04% [ 36.5% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 10% of damage you deal to them. Deals reduced damage beyond 8 targets. 100 yd range. Instant.
  • Spirit Burst Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 35.04% [ 36.5% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 10% of damage you deal to them. Deals reduced damage beyond 8 targets. 40 Fury. Instant.
  • Thrill of the Fight After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 30% for 10 sec. Instant. 20% for 10 sec. Instant.
  • Thrill of the Fight After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 30% for 10 sec. Instant. 20% for 10 sec. Instant.
  • Thrill of the Fight After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 30% for 10 sec. 20% for 10 sec.

Vengeance
  • Bulk Extraction Demolish the spirit of all those around you, dealing [ 30.9% [ 32.2% of Attack Power ] Fire damage to nearby enemies and extracting up to 5 Lesser Soul Fragments, drawing them to you for immediate consumption. Vengeance Demon Hunter - Level 50 Talent. Vengeance Demon Hunter - Level 50 Talent. Instant. 60 sec cooldown.
  • Demonic Trample Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing [ 10.32% [ 10.7% of Attack Power ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike. 1 charge. PvP Talent. PvP Talent. Instant. 20 sec recharge. Requires DemonHunter. Requires level 10. 1 charge.
  • Fracture Rapidly slash your target for [ 181% [ 188.7% of Attack Power ] Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Fury. Requires Melee Weapon. 2 charges. Vengeance Demon Hunter - Level 35 Talent. Vengeance Demon Hunter - Level 35 Talent. Melee range. Instant. 4.5 sec recharge. 2 charges.
  • Illidan's Grasp You strangle the target with demonic magic, stunning them in place and dealing [ 700% of Attack Power ] Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 200% [ 208% of Attack Power ] Shadow damage. PvP Talent. PvP Talent. 15 yd range. 5 sec cast (Channeled). 60 sec cooldown. Requires DemonHunter. Requires level 10.
  • Infernal Strike Leap through the air toward a targeted location, dealing [ 40.07% [ 41.7% of Attack Power ] Fire damage to all enemies within 6 yards. 1 charge. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 20 sec recharge. 1 charge.
  • Shear Shears an enemy for [ 60.88% [ 63.3% of Attack Power ] Physical damage, and shatters two Lesser Soul Fragments from your target. Generates 10 Fury. Requires Melee Weapon. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. Melee range. Instant.
  • Soul Cleave Viciously strike up to 5 enemies in front of you for [ 148.12% [ 154% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ]. Consumes up to 2 available Soul Fragments and heals you for an additional [ 50% of Attack Power ] for each Soul Fragment consumed. Requires One-Handed Melee Weapon. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 Fury. Melee range. Instant.
  • Spirit Bomb Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for [ 35.04% [ 36.5% of Attack Power ] Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 10% of damage you deal to them. Deals reduced damage beyond 8 targets. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent. 40 Fury. Instant.
  • Vengeance Demon Hunter Increases damage/healing by 4%: Blazing Nova, Bulk Extraction, Burning Blades, Chaos Fragments, Chaos Nova, Collective Anguish, Consume Soul, Consuming Fire, Demon Spikes, Demonic Trample, Demonsurge, Elysian Decree, Essence Sever, Eye Beam, Eye of Leotheras, Fel Desolation, Fel Devastation, Fel Rush, Felblade, Fiery Brand, Fracture, Illidan's Grasp, Illidan's Grasp: Throw, Immolation Aura, Infernal Armor, Infernal Strike, Retaliation, Sever, Shear, Sigil of Doom, Sigil of Flame, Sigil of Spite, Sinful Brand, Soul Carver, Soul Cleave, Soul Sunder, Soulscar, Spirit Bomb, Spirit Burst, The Hunt, Throw Glaive, Vengeful Bonds, Vengeful Retreat, Wounded Quarry Increases periodic damage/healing by 4%: Blazing Nova, Bulk Extraction, Burning Blades, Chaos Fragments, Chaos Nova, Collective Anguish, Consume Soul, Consuming Fire, Demon Spikes, Demonic Trample, Demonsurge, Elysian Decree, Essence Sever, Eye Beam, Eye of Leotheras, Fel Desolation, Fel Devastation, Fel Rush, Felblade, Fiery Brand, Fracture, Illidan's Grasp, Illidan's Grasp: Throw, Immolation Aura, Infernal Armor, Infernal Strike, Retaliation, Sever, Shear, Sigil of Doom, Sigil of Flame, Sigil of Spite, Sinful Brand, Soul Carver, Soul Cleave, Soul Sunder, Soulscar, Spirit Bomb, Spirit Burst, The Hunt, Throw Glaive, Vengeful Bonds, Vengeful Retreat, Wounded Quarry Decreases damage/healing by 35%: Any Means Necessary and Felblade Decreases damage/healing by 60%: Fel Eruption Increases damage/healing by 20%: Consume Soul, Fracture, Shear Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec.

Evoker (Forums)
  • Sun's Avatar During Avenging Wrath, you become linked to your Dawnlights, causing [ 18% of Spell Power ] Radiant damage to enemies or [ 30% [ 24% of Spell Power ] healing to allies that pass through the beams, reduced beyond 5 targets. Activating Avenging Wrath applies up to4 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by 25%. 100 yd range. Instant.

Mage (Forums)
  • Death's Chill While Icy Veins is active, damaging an enemy with Frostbolt increases spell damage by 2%. Stacks up to 10 times. 12 times.
  • Death's Chill While Icy Veins is active, damaging an enemy with Frostbolt increases spell damage by 2%. Stacks up to 10 times. Instant. 12 times. Instant.
  • Death's Chill While Icy Veins is active, damaging an enemy with Frostbolt increases spell damage by 2%. Stacks up to 10 times. Instant. 12 times. Instant.
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 450.06% [ 495% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. 100 yd range. Instant.

Frost
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 450.06% [ 495% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Frost Mage - Level 50 Talent. Frost Mage - Level 50 Talent. 1% of Base Mana. 40 yd range. 2.8 sec cast.

Paladin (Forums)
  • Eternal Flame Heals an ally for [ 315% of Spell Power ] and an additional [ 120% [ 96% of Spell Power ] over 16 sec. Healing increased by 25% when cast on self. 3 Holy Power / 10% of Base Mana / 0.6% of Base Mana. 40 yd range. Instant.
  • Eternal Flame Heals an ally for [ 315% of Spell Power ] and an additional [ 120% [ 96% of Spell Power ] over 16 sec. Healing increased by 25% when cast on self. 3 Holy Power / 10% of Base Mana / 0.6% of Base Mana. 40 yd range. Instant. 40 yd range. Instant.
  • Imbued Infusions Consuming Infusion of Light reduces the cooldown of Holy Shock by 2.0 sec. 1.0 sec.
  • Sun's Avatar During Avenging Wrath, you become linked to your Dawnlights, causing [ 18% of Spell Power ] Radiant damage to enemies or [ 30% [ 24% of Spell Power ] healing to allies that pass through the beams, reduced beyond 5 targets. Activating Avenging Wrath applies up to4 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by 25%. 100 yd range. Instant.
  • Sun's Avatar During Avenging Wrath, you become linked to your Dawnlights, causing [ 18% of Spell Power ] Radiant damage to enemies or [ 30% [ 24% of Spell Power ] healing to allies that pass through the beams, reduced beyond 5 targets. Activating Avenging Wrath applies up to4 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by 25%.
  • Sun's Avatar During Avenging Wrath, you become linked to your Dawnlights, causing [ 18% of Spell Power ] Radiant damage to enemies or [ 30% [ 24% of Spell Power ] healing to allies that pass through the beams, reduced beyond 5 targets. Activating Avenging Wrath applies up to4 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by 25%. 100 yd range. Instant.
  • Sun's Avatar During Avenging Wrath, you become linked to your Dawnlights, causing [ 18% of Spell Power ] Radiant damage to enemies or [ 30% [ 24% of Spell Power ] healing to allies that pass through the beams, reduced beyond 5 targets. Activating Avenging Wrath applies up to4 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by 25%. 100 yd range. Instant.

Holy
  • Holy Light A powerful but expensive spell, healing a friendly target for [ 509.6% [ 400% of Spell Power ]. Paladin - Holy Spec. Paladin - Holy Spec. 6.4% of Base Mana. 40 yd range. 2 sec cast.
  • Holy Paladin Holy Paladin core passive Decreases damage/healing by 36%: Ashen Hallow, Boundless Judgment, Hallowed Discernment, Hammer of Wrath, Judgment, Judgment of Justice Increases damage/healing by 64%: Consecrated Ground and Consecration Increases damage/healing by 65%: Afterimage, Eternal Flame, Faith in the Light, Word of Glory Increases damage/healing by 116%: Hammer of Wrath Decreases damage/healing by 4%: Flash of Light Paladin - Holy Spec. Paladin - Holy Spec.

Shaman (Forums)
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec.
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec. Instant.
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec. Instant.
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec. Instant.
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec. Instant.
  • Elemental Equilibrium Dealing direct Fire, Frost, and Nature damage within 10 sec will increase all damage dealt by 7% 10% for 10 sec. This can only occur once every 30 sec. Instant.
  • Reactive Warding When refreshing Earth Shield, your target is healed for [ 75% [ 85% of Spell Power ] for each stack of Earth Shield they are missing. When refreshing Water Shield, you are refunded 0 mana for each stack of Water Shield missing.
  • Reactive Warding When refreshing Earth Shield, your target is healed for [ 75% [ 85% of Spell Power ] for each stack of Earth Shield they are missing. When refreshing Water Shield, you are refunded 0 mana for each stack of Water Shield missing. Instant.
  • Reactive Warding When refreshing Earth Shield, your target is healed for [ 75% [ 85% of Spell Power ] for each stack of Earth Shield they are missing. When refreshing Water Shield, you are refunded 0 mana for each stack of Water Shield missing. 100 yd range. Instant.
  • Stone Bulwark Summons a totem with [ 5% of Total Health ] health at the feet of the caster for 30 sec, granting the caster a shield absorbing [ 800% [ 1,400% of Spell Power ] damage for 10 sec, and up to an additional [ 80% [ 140% of Spell Power ] every 5 sec. 100 yd range. Instant.
  • Stone Bulwark Summons a totem with [ 5% of Total Health ] health at the feet of the caster for 30 sec, granting the caster a shield absorbing [ 800% [ 1,400% of Spell Power ] damage for 10 sec, and up to an additional [ 80% [ 140% of Spell Power ] every 5 sec. 100 yd range. Instant.
  • Stone Bulwark Totem Summons a totem with [ 5% of Total Health ] health at the feet of the caster for 30 sec, granting the caster a shield absorbing [ 800% [ 1,400% of Spell Power ] damage for 10 sec, and up to an additional [ 80% [ 140% of Spell Power ] every 5 sec. 2% of Base Mana. Instant. 2 min cooldown. 1 sec global cooldown.

Enhancement
  • Enhancement Shaman Increases damage/healing by 16%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Lively Totems, Magma Eruption, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Stormflurry, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Strikes, Thunderstorm, Totemic Rebound, Tremor, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 16%: Acid Rain, Ascendance, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Hailstorm, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Beam, Lava Beam Overload, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Liquid Magma, Lively Totems, Magma Eruption, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Stormflurry, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Strikes, Thunderstorm, Totemic Rebound, Tremor, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases damage/healing by 21%: Chain Lightning, Crash Lightning, Earthen Smash, Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Lava Bolt, Lava Burst, Lava Burst Overload, Lightning Bolt, Lightning Bolt Overload, Ride the Lightning Increases damage/healing by 47%: Earth Shield Decreases damage/healing by 4%: Healing Surge Increases damage/healing by 40%: Healing Surge Increases damage/healing by 25%: Deluge and Tidebringer Increases damage/healing by 43%: Earth Shield Decreases damage/healing by 9%: Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 10%: Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 10%: Chain Lightning, Crash Lightning, Ride the Lightning Decreases damage/healing by 25%: Chain Lightning, Crash Lightning, Ride the Lightning Shaman - Enhancement Spec. Shaman - Enhancement Spec.

Warrior (Forums)
Arms
  • Arms Warrior Increases damage/healing by 30%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastator, Dive Attack, Dragon Charge, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Mastery: Deep Wounds, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 30%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastator, Dive Attack, Dragon Charge, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Mastery: Deep Wounds, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases damage/healing by 50%: Slam and Storm of Swords Increases damage/healing by 45%: Rend, Thunder Blast, Thunder Clap Warrior - Arms Spec. Warrior - Arms Spec.

Fury
  • Fury Warrior Increases damage/healing by 50%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 50%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases damage/healing by 45%: Rend, Thunder Blast, Thunder Clap Warrior - Fury Spec. Warrior - Fury Spec.

Protection
  • Protection Warrior Increases damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Condemn, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastate, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Bash, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodthirst, Bloodthirst Heal, Champion's Might, Champion's Spear, Charge, Cleave, Colossus Smash, Condemn, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastate, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strike Ground Current, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Odyn's Fury Off-Hand, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reap the Storm, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Bash, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Slayer's Dominance, Slayer's Strike, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases damage/healing by 20%: Condemn, Execute, Execute Off-Hand, Executioner's Precision, Improved Execute, Learn Execute, Sudden Death Increases damage/healing by 50%: Physical Shockwave and Shockwave Warrior - Protection Spec. Warrior - Protection Spec.

Item Effects
  • Summon Massive Lunker (cap) Cast 5 Ominous Conchs near a Tuskarr "Large Lunker Sighting" to summon a BIG lunker.. 120 yd range. Instant. 5 min 60 sec cooldown. Reagents: Ominous Conch x 5.
  • Tentacle Call (New) Summons a Vanquished Tentacle to your aid for 30 sec. Unlimited range. Instant. 3 min cooldown.



Artifact Powers
Originally Posted by MMO-Champion
Demon Hunter (Forums)
Vengeance
  • Soul Carver (Rank 1) Carve into the soul of your target, dealing [ 396% [ 412% of Attack Power ] Fire damage and an additional [ 128.9% [ 134.1% of Attack Power ] Fire damage over 3 sec. Immediately shatters 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.



Strings Changes
Originally Posted by MMO-Champion
  • ERR_GUILD_NEW_LEADER_WRONG_REALM (New) - Players from other realms can't be promoted to guild leader.
  • ERR_VOID_STORAGE_ACCOUNT_ITEM (New) - You cannot deposit items into void storage from the Warband bank.
  • HARMFUL_TO_MINORS_DISABLED_TOOLTIP (New) - Must select one or more of the available Name options
  • WOW_ERROR_500 (New) - Data conversion for your Warband has failed. Please re-login to your account to try again.
This article was originally published in forum thread: The War Within Pre-Patch PTR - Build 55478 started by chaud View original post
Comments 4 Comments
  1. Allegresse's Avatar
    July 23rd... Let's GO!
  1. Malcho's Avatar
    Harmful_to_minors_disabled_tooltip?
  1. Relapses's Avatar
    Quote Originally Posted by Malcho View Post
    Harmful_to_minors_disabled_tooltip?
    Leftovers from an abandoned Dr. Disrespect WoW crossover event.
  1. Donald Hellscream's Avatar
    Quote Originally Posted by Malcho View Post
    Harmful_to_minors_disabled_tooltip?
    Probably related to forced namechange in cases where someone gets reported for having an inappropiate name.

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