The War Within Beta - Arcane Mage Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hello Arcane Mages!

We’ve been closely watching Arcane, and in particular, the discussion around the most recent change to fix the ability to double-dip on the last charge of Nether Precision with Arcane Barrage.

While opinions on this change have not been unanimous, it’s true that the existence of this bug does deepen the rotational gameplay of Arcane. Given the current state of Arcane and our vision for the spec in The War Within, we’re opting to revert our bug fix for now and allow players to continue to double-dip on the last stack of Nether Precision.

You should see this change on the Beta in the coming days.

As always, thank you for your continued feedback!

The War Within Beta - Delves Updates
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi everyone,

We’ve got some updates for you as we’re nearing launch. Thank you for all the great feedback so far.

The issue regarding not being able to leave a delve should be resolved with the latest Beta build. We’re also working on better messaging for you when you’re on a team, regarding which teammates are eligible for delves. You should see some progress on that in the current Beta build.

On the content side of things, we’ve flagged objects that Brann should never attack – specifically the Nerubian cocoon. No more Brann surprising you with a face full of webs.

We’ve continued doing tuning to make sure certain classes don’t feel like they’re having a vastly different experience in the delves. Most notably, we’ve reduced unavoidable damage for casters wearing cloth armor.

On that note, we’ve introduced a new curio designed to help Brann feel more impactful for healers. It’s called the Rage-Filled Idol, a combat curio. Players in a healer spec will find they have an easier time acquiring this. With this curio, Brann will do noticeably more damage in combat. However, he will take damage every few seconds while in combat. Our goal with this curio is to have healers engage more in healing Brann while also increasing his damage outpost with a cost associated with it. Healers should spend less time having to juggle between damage and healing themselves if they choose to equip this curio.

We’ll continue to work to improve the experience of delves, and we’re hard at work determining what’s next for the feature after Season 1, based on everyone’s feedback.

Thank you very much!
This article was originally published in forum thread: The War Within Beta - Arcane Mage and Delves Updates started by Lumy View original post
Comments 4 Comments
  1. Zodiark's Avatar
    Quote Originally Posted by Lumy View Post
    The War Within Beta - Arcane Mage Update
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Hello Arcane Mages!

    We’ve been closely watching Arcane, and in particular, the discussion around the most recent change to fix the ability to double-dip on the last charge of Nether Precision with Arcane Barrage.

    While opinions on this change have not been unanimous, it’s true that the existence of this bug does deepen the rotational gameplay of Arcane. Given the current state of Arcane and our vision for the spec in The War Within, we’re opting to revert our bug fix for now and allow players to continue to double-dip on the last stack of Nether Precision.

    You should see this change on the Beta in the coming days.

    As always, thank you for your continued feedback!

    The War Within Beta - Delves Updates
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Hi everyone,

    We’ve got some updates for you as we’re nearing launch. Thank you for all the great feedback so far.

    The issue regarding not being able to leave a delve should be resolved with the latest Beta build. We’re also working on better messaging for you when you’re on a team, regarding which teammates are eligible for delves. You should see some progress on that in the current Beta build.

    On the content side of things, we’ve flagged objects that Brann should never attack – specifically the Nerubian cocoon. No more Brann surprising you with a face full of webs.

    We’ve continued doing tuning to make sure certain classes don’t feel like they’re having a vastly different experience in the delves. Most notably, we’ve reduced unavoidable damage for casters wearing cloth armor.

    On that note, we’ve introduced a new curio designed to help Brann feel more impactful for healers. It’s called the Rage-Filled Idol, a combat curio. Players in a healer spec will find they have an easier time acquiring this. With this curio, Brann will do noticeably more damage in combat. However, he will take damage every few seconds while in combat. Our goal with this curio is to have healers engage more in healing Brann while also increasing his damage outpost with a cost associated with it. Healers should spend less time having to juggle between damage and healing themselves if they choose to equip this curio.

    We’ll continue to work to improve the experience of delves, and we’re hard at work determining what’s next for the feature after Season 1, based on everyone’s feedback.

    Thank you very much!
    That's great but make it so we can use our Alts in Delves like an NPC team that we assemble.
  1. Caprias's Avatar
    Thank god, arcane would have gone from somewhat easy to completely braindead without the NP spellqueue, it's also a part of all 3 specs for a long time to do those shenanigans (heating up linger time, shatter stuff since probably tbc, ab/abarr since SL new playstyle)
  1. Trumpcat's Avatar
    They could have buffed Arcane to compensate but instead revert back to a bug that leads to a gameplay contrary to ability descriptions and obviously not by design.
    We couldn't let Mages have intuitive gameplay without gimmicks to stay comparable to other classes, after all, could we?
  1. Caprias's Avatar
    Quote Originally Posted by Trumpcat View Post
    They could have buffed Arcane to compensate but instead revert back to a bug that leads to a gameplay contrary to ability descriptions and obviously not by design.
    We couldn't let Mages have intuitive gameplay without gimmicks to stay comparable to other classes, after all, could we?
    Why do you feel the need to comment when you're obviously clueless? NP is the bastard of radiant spark which had this interaction since SL.

    And let's not even start with stuff like heating up linger time on spellqueue or all the shit shatter does for over a decade.

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