Build 57788 has been deployed to the Public Test Realms.
New Items
Here are the new items added in Build 57788.
Level | Type | Name |
---|---|---|
30 | Mount | Timely Buzzbee |
1 | Food & Drink | Cryptic Crostini |
1 | Food & Drink | Detective's Delight |
1 | Food & Drink | Sleuth's Sip |
1 | Food & Drink | Riddle Wraps |
10 | Other | Finder's Flare |
11.0.7 Update PTR Development Notes - November 26, 2024
Achievement Changes
Originally Posted by MMO-Champion
Anniversary CelebrationWorld Events
Mounts
Feats of Strength
- Master of the Turbulent Timeways Gain Mastery of Timeways for 5 weeks during the Turbulent Timeways event. Mount: Sandy Shalewing.
20 points. Account Wide.Account Wide.
Spell Changes
Originally Posted by MMO-Champion
Mounts- Jani's Trashpile Summons and dismisses this mount.
1.5 sec cast.Account wide. Account wide. 1.5 sec cast. - Timely Buzzbee Summons and dismisses this mount.
1.5 sec cast.Account wide. Account wide. 1.5 sec cast.
Adventurer
- Meteor Calls down a meteor at your enemy's location, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage, split evenly between all nearby targets. Offensive. Offensive. 20 yd range. Instant. 10 sec cooldown.
Death Knight (Forums)
- Breath of Sindragosa Continuously deal
[ 78.4% of Attack Power + 78.4%[ 70.6% of Attack Power + 70.6% of Off-hand Attack Power ] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end. 100 yd range. Instant. - Breath of Sindragosa Continuously deal
[ 78.4% of Attack Power + 78.4%[ 70.6% of Attack Power + 70.6% of Off-hand Attack Power ] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end. Instant. - Exterminate (Blood) The first scythe strikes your target for
[ 214.81%[ 268.51% of Attack Power ] Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for[ 114.57%[ 143.21% of Attack Power ] Shadowfrost damage. - Exterminate (Blood) The first scythe strikes your target for
[ 214.81%[ 268.51% of Attack Power ] Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for[ 114.57%[ 143.21% of Attack Power ] Shadowfrost damage. - Exterminate (Blood) The first scythe strikes your target for
[ 214.81%[ 268.51% of Attack Power ] Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for[ 114.57%[ 143.21% of Attack Power ] Shadowfrost damage. - Exterminate (Blood) The first scythe strikes your target for
[ 214.81%[ 268.51% of Attack Power ] Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for[ 114.57%[ 143.21% of Attack Power ] Shadowfrost damage. - Exterminate (Blood) The first scythe strikes your target for
[ 214.81%[ 268.51% of Attack Power ] Shadowfrost damage and has a 30% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for[ 114.57%[ 143.21% of Attack Power ] Shadowfrost damage. - Frost Strike Chill your weapons with icy power and quickly strike the enemy with both, dealing a total of
[ 139.3%[ 156.1% of Attack Power ] Frost damage. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons, Daggers. Can be cast in Undead. 30 Runic Power. Melee range. Instant. - Frost Strike Chill your weapons with icy power and quickly strike the enemy with both, dealing a total of
[ 139.3%[ 156.1% of Attack Power ] Frost damage. Requires One-Handed Axes, One-Handed Maces, One-Handed Swords, Fist Weapons, Daggers, Spears. 100 yd range. Instant. - Frost Strike Chill your weapons with icy power, and quickly strike the enemy with both weapons, dealing a total of [ 78% of weapon damage +
69.7%78% of Attack Power ] Frost damage. Requires Melee Weapon. Melee range. Instant. - Frost Strike Chill your weapons with icy power and quickly strike the enemy with both, dealing a total of
[ 139.3%[ 156.1% of Attack Power ] Frost damage. Requires Two-Handed Melee Weapon. 100 yd range. Instant. - Frost Strike Off-Hand Chill your weapons with icy power and quickly strike the enemy with both, dealing a total of
[ 139.3%[ 156.1% of Attack Power ] Frost damage. Requires Melee Weapon. 100 yd range. Instant. - Obliterate (Normal) A brutal attack with both weapons that deals a total of
[ 157.6%[ 176.5% of Attack Power ] Physical damage. - Obliterate (PvP Rules Enabled (HARDCODED)) A brutal attack with both weapons that deals a total of
[ 275.8%[ 308.8% of Attack Power ] Physical damage. - Obliterate (Normal) A brutal attack with both weapons that deals a total of
[ 157.6%[ 176.5% of Attack Power ] Physical damage. - Obliterate (PvP Rules Enabled (HARDCODED)) A brutal attack with both weapons that deals a total of
[ 275.8%[ 308.8% of Attack Power ] Physical damage. - Obliterate (Normal) A brutal attack with both weapons that deals a total of
[ 157.6%[ 176.5% of Attack Power ] Physical damage. - Obliterate (PvP Rules Enabled (HARDCODED)) A brutal attack with both weapons that deals a total of
[ 275.8%[ 308.8% of Attack Power ] Physical damage. - Obliterate Off-Hand (Normal) A brutal attack with both weapons that deals a total of
[ 157.6%[ 176.5% of Attack Power ] Physical damage. - Obliterate Off-Hand (PvP Rules Enabled (HARDCODED)) A brutal attack with both weapons that deals a total of
[ 275.8%[ 308.8% of Attack Power ] Physical damage. - Reaper's Mark (Blood) Viciously slice into the soul of your enemy, dealing
[ 117%[ 146.25% of Attack Power ] Shadowfrost damage and applying Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing[ 8.52%[ 10.65% of Attack Power ] damage per stack. - Reaper's Mark (Blood) Viciously slice into the soul of your enemy, dealing
[ 117%[ 146.25% of Attack Power ] Shadowfrost damage and applying Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing[ 8.52%[ 10.65% of Attack Power ] damage per stack. - Reaper's Mark (Blood) Viciously slice into the soul of your enemy, dealing
[ 117%[ 146.25% of Attack Power ] Shadowfrost damage and applying Reaper's Mark. After 12 sec or reaching 40 stacks, the mark explodes, dealing[ 8.52%[ 10.65% of Attack Power ] damage per stack. - Wave of Souls (Blood) Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Blood: Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Frost) Blood, Frost, Unholy: Blood: Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Blood) Blood: Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. - Wave of Souls (Frost) Blood, Frost, Unholy: Blood: Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing
[ 53.82%[ 67.27% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path.
Frost
- Breath of Sindragosa Continuously deal
[ 78.4% of Attack Power + 78.4%[ 70.6% of Attack Power + 70.6% of Off-hand Attack Power ] Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end. Can be cast in Undead. Frost Death Knight - Level 50 Talent. Frost Death Knight - Level 50 Talent. Instant. 2 min cooldown.
Demon Hunter (Forums)
Havoc
- Havoc Demon Hunter Increases damage/healing by 4%: Annihilation, Blade Dance, Blazing Nova, Burning Blades, Burning Hatred, Burning Wound, Chaos Fragments, Chaos Nova, Chaos Strike, Collective Anguish, Consuming Fire, Death Sweep, Demon Blades, Demonic Intensity, Demon's Bite, Demonsurge, Elysian Decree, Essence Break, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Desolation, Fel Devastation, Fel Eruption, Fel Lance, Fel Rush, Felblade, Glaive Tempest, Hungering Glaive, Immolation Aura, Infernal Armor, Inner Demon, Insatiable Hunger, Metamorphosis, Metamorphosis - Alex S Copy, Sigil of Doom, Sigil of Flame, Sigil of Spite, Sinful Brand, Soulscar, The Hunt, Throw Glaive, Trail of Ruin, Unbound Chaos, Vengeful Bonds, Vengeful Retreat, Wounded Quarry Increases periodic damage/healing by 4%: Annihilation, Blade Dance, Blazing Nova, Burning Blades, Burning Hatred, Burning Wound, Chaos Fragments, Chaos Nova, Chaos Strike, Collective Anguish, Consuming Fire, Death Sweep, Demon Blades, Demonic Intensity, Demon's Bite, Demonsurge, Elysian Decree, Essence Break, Eye Beam, Eye of Leotheras, Fel Barrage, Fel Desolation, Fel Devastation, Fel Eruption, Fel Lance, Fel Rush, Felblade, Glaive Tempest, Hungering Glaive, Immolation Aura, Infernal Armor, Inner Demon, Insatiable Hunger, Metamorphosis, Metamorphosis - Alex S Copy, Sigil of Doom, Sigil of Flame, Sigil of Spite, Sinful Brand, Soulscar, The Hunt, Throw Glaive, Trail of Ruin, Unbound Chaos, Vengeful Bonds, Vengeful Retreat, Wounded Quarry Decreases damage/healing by
12%26%: Burning Hatred, Consuming Fire, Immolation Aura Increases damage/healing by 20%: Burning Hatred, Consuming Fire, Immolation Aura Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.
Druid (Forums)
- Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Feral, Initial) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Infected Wounds) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Feral, Initial) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Infected Wounds) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Balance, Guardian, Restoration, Improved Prowl) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Feral, Initial) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rake (Infected Wounds) Rake the target for
[ 29.4%[ 32.34% of Attack Power ] Bleed damage and an additional[ 148.5%[ 163.35% of Attack Power ] Bleed damage over 15 sec. - Rampant Ferocity Ferocious Bite also deals
[ 33.3%[ 36.3% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip. Spending extra Energy on Ferocious Bite increases damage dealt by up to 100%. Damage reduced beyond 5 targets. - Rampant Ferocity Ferocious Bite also deals
[ 33.3%[ 36.3% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip. Spending extra Energy on Ferocious Bite increases damage dealt by up to 100%. Damage reduced beyond 5 targets. 40 yd range. Instant. - Rip Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point :
[ 117.2%[ 128.9% of Attack Power ] over 8 sec 2 points:[ 175.7%[ 193.3% of Attack Power ] over 12 sec 3 points:[ 234.3%[ 257.8% of Attack Power ] over 16 sec 4 points:[ 292.9%[ 322.2% of Attack Power ] over 20 sec 5 points:[ 351.5%[ 386.6% of Attack Power ] over 24 sec Requires Cat Form. 20 Energy. Melee range. Instant. 1 sec global cooldown. - Strike for the Heart (Balance, Restoration, Initial) Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart (Feral) Shred, Brutal Slash, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart (Guardian) Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart Guardian: Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart (Balance, Restoration, Initial) Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart (Feral) Shred, Brutal Slash, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%. - Strike for the Heart (Guardian) Shred, Swipe, and Mangle's critical strike chance and critical strike damage are increased by
10%.15%.
Restoration
- Restoration Druid Restoration Druid core passive Increases damage/healing by 18%: Adaptive Swarm, Autumn Leaves, Bursting Growth, Cenarion Ward, Coordinated Restoration, Cultivation, Dream Bloom, Dream Surge, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Forest's Flow, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Minor Cenarion Ward, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Symbiotic Blooms, Thriving Growth, Tranquility, Verdancy, Wild Growth, Wild Synthesis Increases periodic damage/healing by 18%: Adaptive Swarm, Autumn Leaves, Bursting Growth, Cenarion Ward, Coordinated Restoration, Cultivation, Dream Bloom, Dream Surge, Early Harvest, Efflorescence, Embrace of the Dream, Ephemeral Profusion, Forest's Flow, Fungal Essence, Grove Tending, Harmonious Blooming, Improved Regrowth, Incarnation: Tree of Life, Invigorate, Lifebloom, Minor Cenarion Ward, Nourish, Reactive Resin, Regrowth, Rejuvenation, Rejuvenation (Germination), Renewing Bloom, Spring Blossoms, Swiftmend, Symbiotic Blooms, Thriving Growth, Tranquility, Verdancy, Wild Growth, Wild Synthesis Increases damage/healing by 71%: Enraged Mangle, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Tree of Life, Infected Wounds, Lunar Calling, Mangle, Merciless Claws, Moondust, Moonfire, Pouncing Strikes, Rake, Ravage, Rip, Shred, Starfire, Starsurge, Swipe, Thrash, Thrashing Claws, Wrath Increases periodic damage/healing by 71%: Enraged Mangle, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Tree of Life, Infected Wounds, Lunar Calling, Mangle, Merciless Claws, Moondust, Moonfire, Pouncing Strikes, Rake, Ravage, Rip, Shred, Starfire, Starsurge, Swipe, Thrash, Thrashing Claws, Wrath Increases damage/healing by 22%: Deft Touch, Improved Regrowth, Regrowth Increases periodic damage/healing by 22%: Deft Touch, Improved Regrowth, Regrowth Increases periodic damage/healing by 110%: Incarnation: Tree of Life, Rejuvenation, Rejuvenation (Germination) Increases damage/healing by 115%: Incarnation: Tree of Life, Lunar Calling, Starfire, Wrath Increases periodic damage/healing by 44%: Incarnation: Tree of Life and Wild Growth Increases periodic damage/healing by
50%36%: Rip Increases damage/healing by 47%: Ferocious Bite and Ravage Increases damage/healing by 48%: Improved Prowl, Improved Shred, Merciless Claws, Pouncing Strikes, Shred, Thrashing ClawsIncreasesDecreases damage/healing by 5%: Improved Prowl, Infected Wounds, Pouncing Strikes, Rake Increases periodic damage/healing by22%11%: Improved Prowl, Infected Wounds, Pouncing Strikes, Rake Decreases damage/healing by 10%: Swiftmend Increases damage/healing by 20%: Starsurge Druid - Restoration Spec. Druid - Restoration Spec. - Swiftmend Consumes a Regrowth, Wild Growth, or Rejuvenation effect to instantly heal an ally for
[ 618.24%[ 772.8% of Spell Power ]. 1 charge. Can be cast in Tree of Life Form. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 1.4% of Base Mana / 10% of Base Mana / 10% of Base Mana / 10% of Base Mana. 40 yd range. Instant. 15 sec recharge. 1 charge.
Hunter (Forums)
- Merciless Blow Casting Butchery causes affected targets to bleed for
[ 480%[ 408% of Attack Power ] damage over 8 sec. - Merciless Blow Casting Butchery causes affected targets to bleed for
[ 480%[ 408% of Attack Power ] damage over 8 sec. 100 yd range. Instant. - Withering Fire (Beast Mastery)
Every 4Every 3 casts of Bestial Wrath, you surrender to darkness for 12 sec and you gain Deathblow. - Withering Fire (Beast Mastery)
Every 4Every 3 casts of Bestial Wrath, you surrender to darkness for 12 sec and you gain Deathblow. - Withering Fire (Beast Mastery)
Every 4Every 3 casts of Bestial Wrath, you surrender to darkness for 12 sec and you gain Deathblow. - Withering Fire (Beast Mastery)
Every 4Every 3 casts of Bestial Wrath, you surrender to darkness for 12 sec and you gain Deathblow.
Mage (Forums)
- Arcanosphere Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to
[ 600%[ 840% of Spell Power ] Arcane damage. 100 yd range. Instant. - Arcanosphere Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to
[ 600%[ 840% of Spell Power ] Arcane damage. 100 yd range. Instant. - Ashen Feather If Phoenix Flames only hits 1 target, it deals
25%50% increased damage and applies Ignite at 150% effectiveness. - Cratermaker (Normal) Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by
40%30% while under the effects of Combustion. - Cratermaker (Lit Fuse) Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by
40%30% while under the effects of Combustion. - Cratermaker Lit Fuse: Casting Combustion grants Lit Fuse and Living Bomb's damage is increased by
40%30% while under the effects of Combustion. - Excess Fire (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire Frost: Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Excess Fire (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Fire Mastery Your damaging Fire spells generate 1 stack of Fire Mastery and Frost spells generate 1 stack of Frost Mastery. Fire Mastery increases your haste by
1%2%, and Frost Mastery increases your Mastery by 2% for 14 sec, stacking up to 6 times each. Adding stacks does not refresh duration. Instant. - Frost Mastery Your damaging Fire spells generate 1 stack of Fire Mastery and Frost spells generate 1 stack of Frost Mastery. Fire Mastery increases your haste by
1%2%, and Frost Mastery increases your Mastery by 2% for 14 sec, stacking up to 6 times each. Adding stacks does not refresh duration. Instant. - Frostfire Burst (Arcane, Initial) Reaching maximum stacks of Fire Mastery causes your next to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Frostfire Burst (Fire) Reaching maximum stacks of Fire Mastery causes your next Fire Blast to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Frostfire Burst (Frost) Reaching maximum stacks of Fire Mastery causes your next Ice Lance to explode in a Frostfire Burst, dealing
[ 125%[ 156.25% of Spell Power ] Frostfire damage to nearby enemies. - Frostfire Infusion Your Frost and Fire spells have a chance to trigger an additional bolt of Frostfire, dealing
[ 45%[ 67.5% of Spell Power ] damage. This effect generates Frostfire Mastery when activated. 100 yd range. Instant. - Frostfire Infusion Your Frost and Fire spells have a chance to trigger an additional bolt of Frostfire, dealing
[ 45%[ 67.5% of Spell Power ] damage. This effect generates Frostfire Mastery when activated. Approximately 30 procs per minute. - Frostfire Mastery Your damaging Fire spells generate 1 stack of Fire Mastery and Frost spells generate 1 stack of Frost Mastery. Fire Mastery increases your haste by
1%2%, and Frost Mastery increases your Mastery by 2% for 14 sec, stacking up to 6 times each. Adding stacks does not refresh duration. - Isothermic Core Comet Storm now also calls down a Meteor at
100%150% effectiveness onto your target's location. Meteor now also calls down a Comet Storm at150%200% effectiveness onto your target location. - Meteor Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. 100 yd range. Instant. - Meteor Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. 100 yd range. Instant. - Meteor Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. 100 yd range. Instant. - Meteor Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. 100 yd range. Instant. - Meteor Burn Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. 100 yd range. Instant. - Pyroblast (Normal) Hurls an immense fiery boulder that causes
[ 198.45%[ 214.3% of Spell Power ] Fire damage. - Pyroblast (Pyroblast) Hurls an immense fiery boulder that causes
[ 198.45%[ 214.3% of Spell Power ] Fire damage and an additional [ 18.6% of Spell Power ] Fire damage over 6 sec. - Pyroblast! Getting two direct-damage critical strikes in a row will make your next Pyroblast spell instant cast, cost no mana, and deal
[ 198.45%[ 214.3% of Spell Power ]% additional damage. Instant.
Arcane
- Arcanosphere Builds a sphere of Arcane energy, gaining power over 4 sec. Upon release, the sphere passes through any barriers, knocking enemies back and dealing up to
[ 600%[ 840% of Spell Power ] Arcane damage. PvP Talent. PvP Talent. 60 yd range. 4 sec cast (Channeled). 45 sec cooldown. Requires Mage. Requires level 10.
Fire
- Meteor Calls down a meteor which lands at the target location after 3 sec, dealing
[ 296.01%[ 370% of Spell Power ] Fire damage to all enemies hit reduced beyond 8 targets, and burns the ground, dealing [ 68.3% of Spell Power ] Fire damage over 8.5 sec to all enemies in the area. Fire Mage - Level 50 Talent. Fire Mage - Level 50 Talent. 1% of Base Mana. 40 yd range. Instant. 45 sec cooldown.
Monk (Forums)
- Courage of the White Tiger (Brewmaster, Initial) Xuen claws your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Windwalker) Tiger Palm has a chance to cause Xuen to claw your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Mistweaver) Tiger Palm and Vivify have a chance to cause Xuen to claw a nearby enemy for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Brewmaster, Initial) Xuen claws your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Windwalker) Tiger Palm has a chance to cause Xuen to claw your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Mistweaver) Tiger Palm and Vivify have a chance to cause Xuen to claw a nearby enemy for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Brewmaster, Initial) Xuen claws your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Windwalker) Tiger Palm has a chance to cause Xuen to claw your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Mistweaver) Tiger Palm and Vivify have a chance to cause Xuen to claw a nearby enemy for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Brewmaster, Initial) Xuen claws your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Windwalker) Tiger Palm has a chance to cause Xuen to claw your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Mistweaver) Tiger Palm and Vivify have a chance to cause Xuen to claw a nearby enemy for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Brewmaster, Initial) Xuen claws your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Windwalker) Tiger Palm has a chance to cause Xuen to claw your target for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courage of the White Tiger (Mistweaver) Tiger Palm and Vivify have a chance to cause Xuen to claw a nearby enemy for
[ 250%[ 337.5% of Attack Power ] Physical damage, healing a nearby ally for 100% of the damage done. - Courageous Impulse The Blackout Kick! effect also increases the damage of your next Blackout Kick by
125%.200%. - Fists of Fury Pummels all targets in front of you, dealing
[ 575%[ 690% of Attack Power ] Physical damage to your primary target and[ 310.5%[ 372.6% of Attack Power ] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving. 8 yd range. Instant. - Fists of Fury Pummels all targets in front of you, dealing
[ 575%[ 690% of Attack Power ] Physical damage to your primary target and[ 310.5%[ 372.6% of Attack Power ] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving. 8 yd range. Instant. - Fists of Fury Pummels all targets in front of you, dealing
[ 575%[ 690% of Attack Power ] Physical damage to your primary target and[ 310.5%[ 372.6% of Attack Power ] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving. Melee range. Instant. - Fists of Fury Pummels all targets in front of you, dealing
[ 575%[ 690% of Attack Power ] Physical damage to your primary target and[ 310.5%[ 372.6% of Attack Power ] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving. Requires One-Handed Axes, One-Handed Maces, Polearms, One-Handed Swords, Staves, Fist Weapons. 3 Chi. 8 yd range. 4 sec cast (Channeled). 24 sec cooldown. 1 sec global cooldown. - Flight of the Red Crane (Windwalker) Rushing Jade Wind and Spinning Crane Kick have a chance to cause Chi-Ji to increase your energy regeneration by 20% for 6 sec and quickly rush to 5 enemies, dealing
[ 100%[ 200% of Attack Power ] Physical damage to each target struck. - Flight of the Red Crane (Windwalker) Rushing Jade Wind and Spinning Crane Kick have a chance to cause Chi-Ji to increase your energy regeneration by 20% for 6 sec and quickly rush to 5 enemies, dealing
[ 100%[ 200% of Attack Power ] Physical damage to each target struck. - Flight of the Red Crane (Windwalker) Rushing Jade Wind and Spinning Crane Kick have a chance to cause Chi-Ji to increase your energy regeneration by 20% for 6 sec and quickly rush to 5 enemies, dealing
[ 100%[ 200% of Attack Power ] Physical damage to each target struck. - Flight of the Red Crane (Windwalker) Rushing Jade Wind and Spinning Crane Kick have a chance to cause Chi-Ji to increase your energy regeneration by 20% for 6 sec and quickly rush to 5 enemies, dealing
[ 100%[ 200% of Attack Power ] Physical damage to each target struck. - Flight of the Red Crane (Windwalker) Rushing Jade Wind and Spinning Crane Kick have a chance to cause Chi-Ji to increase your energy regeneration by 20% for 6 sec and quickly rush to 5 enemies, dealing
[ 100%[ 200% of Attack Power ] Physical damage to each target struck. - Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal
[ 280%[ 392% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Instant. - Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal
[ 280%[ 392% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Instant. - Flurry of Xuen Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal
[ 280%[ 392% of Attack Power ] Physical damage in a 10 yd cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Approximately 2 procs per minute. - Shadowboxing Treads Blackout Kick damage increased by
10%20% and strikes an additional 2 ltarget;targets at70% effectiveness.80% effectiveness. - Strength of the Black Ox (Windwalker) After Xuen assists you, your next Blackout Kick refunds 2 stacks of Teachings of the Monastery and causes Niuzao to stomp at your target's location, dealing
[ 100%[ 200% of Attack Power ] damage to nearby enemies, reduced beyond 5 targets. - Strength of the Black Ox (Windwalker) After Xuen assists you, your next Blackout Kick refunds 2 stacks of Teachings of the Monastery and causes Niuzao to stomp at your target's location, dealing
[ 100%[ 200% of Attack Power ] damage to nearby enemies, reduced beyond 5 targets. - Strength of the Black Ox (Windwalker) After Xuen assists you, your next Blackout Kick refunds 2 stacks of Teachings of the Monastery and causes Niuzao to stomp at your target's location, dealing
[ 100%[ 200% of Attack Power ] damage to nearby enemies, reduced beyond 5 targets. - Strength of the Black Ox (Windwalker) After Xuen assists you, your next Blackout Kick refunds 2 stacks of Teachings of the Monastery and causes Niuzao to stomp at your target's location, dealing
[ 100%[ 200% of Attack Power ] damage to nearby enemies, reduced beyond 5 targets.
Windwalker
- Windwalker Monk Decreases damage/healing by 20%: Chi Burst Increases damage/healing by 46%: Rushing Jade Wind Increases damage/healing by 159%: Glyph of Tiger Palm and Tiger Palm Increases damage/healing by 231%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger, Glyph of Tiger Palm, Strike of the Windlord, Tiger Palm Increases damage/healing by 61%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick, Rushing Wind Kick, Rushing Winds Increases damage/healing by 150%: Invigorating Mists and Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases damage/healing by
32%43%: Blackout Kick and Shadowboxing Treads Increases damage/healing by 100%: Combat Wisdom, Expel Harm, Reverse Harm Increases damage/healing by 80%: Chi Wave Monk - Windwalker Spec. Monk - Windwalker Spec.
Paladin (Forums)
- Refining Fire Enemies struck by Avenger's Shield burn with holy fire, suffering
[ 82.5%[ 112.5% of Attack Power ] Radiant damage over 5 sec. Unlimited range. - Refining Fire Enemies struck by Avenger's Shield burn with holy fire, suffering
[ 82.5%[ 112.5% of Attack Power ] Radiant damage over 5 sec. Unlimited range. Instant.
Priest (Forums)
- Holy Word: Sanctify Releases miraculous light at a target location, healing up to 5 allies within 10 yds for
[ 357.93%[ 447.41% of Spell Power ]. Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew. 1 charge. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. 3.5% of Base Mana. 40 yd range. Instant. 60 sec recharge. 1 charge. - Holy Word: Serenity (Discipline, Shadow, Initial) Perform a miracle, healing an ally for
[ 1,276.74% of Spell Power ].[ 1,595.93% of Spell Power ]. - Holy Word: Serenity (Holy) Perform a miracle, healing an ally for
[ 1,276.74% of Spell Power ].[ 1,595.93% of Spell Power ]. - Mindgames (Discipline, Holy) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Shadow) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Discipline, Holy) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Shadow) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Discipline, Holy) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Shadow) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Discipline, Holy) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Shadow) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target.
Discipline, Holy, Shadow
- Mindgames (Discipline, Holy) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target. - Mindgames (Shadow) For 7 sec, the next
[ 750%[ 1,050% of Shadow Spell Power ] damage they deal will heal their target, and the next[ 750%[ 1,050% of Shadow Spell Power ] healing they deal will damage their target.
Holy
- Holy Priest Holy Priest core passive Increases damage/healing by 165%: Shadow Word: Pain and Twilight Equilibrium Increases damage/healing by 165%: Shadow Word: Pain and Twilight Equilibrium Increases damage/healing by 57%: Deathspeaker, Devour Matter, Painbreaker Psalm, Painbreaker's Psalm, Shadow Word: Death, Twilight Empowerment Increases damage/healing by 57%: Holy Fire, Holy Nova, Test - Drustvar - Witch - Test Spell Nova, Test - Nazmir - Blood Troll - Test Spell Nova Increases periodic damage/healing by 6%: Renew Increases damage/healing by 120%: Prayer of Mending
Increases damage/healing by 61%Decreases damage/healing by 9%: Flash Heal Increases damage/healing by 77%: Flash Heal Increases damage/healing by 192%: Holy Fire, Smite, Smite test copy, Test - Drustvar - Witch - Test Spell Impact, Void Blast Increases damage/healing by23%35%: Miraculous Recovery and Power Word: Life Decreases damage/healing by 42%: Prayer of Mending Decreases damage/healing by 9%: Miraculous Recovery and Power Word: Life Priest - Holy Spec. Priest - Holy Spec.
Rogue (Forums)
- Black Powder Finishing move that launches explosive Black Powder at all nearby enemies dealing Physical damage. Deals reduced damage beyond 8 targets. 1 point :
[ 15.8%[ 19% of Attack Power ] damage 2 points:[ 31.6%[ 38% of Attack Power ] damage 3 points:[ 47.4%[ 57% of Attack Power ] damage 4 points:[ 63.2%[ 76% of Attack Power ] damage 5 points:[ 79%[ 95% of Attack Power ] damage 6 points:[ 94.8%[ 114% of Attack Power ] damage Instant.
Subtlety
- Black Powder Finishing move that launches explosive Black Powder at all nearby enemies dealing Physical damage. Deals reduced damage beyond 8 targets. 1 point :
[ 15.8%[ 19% of Attack Power ] damage 2 points:[ 31.6%[ 38% of Attack Power ] damage 3 points:[ 47.4%[ 57% of Attack Power ] damage 4 points:[ 63.2%[ 76% of Attack Power ] damage 5 points:[ 79%[ 95% of Attack Power ] damage 6 points:[ 94.8%[ 114% of Attack Power ] damage Requires Melee Weapon. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.
Shaman (Forums)
- Chain Lightning Hurls a lightning bolt at the enemy, dealing
[ 210.21%[ 273.27% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. 100 yd range. Instant. - Final Calling (Latent Wisdom) The shield absorbs the next
[ 756%[ 787.5% of Spell Power ] incoming damage, but the absorb amount decays fully over its duration. - Final Calling The shield absorbs the next
[ 756%[ 787.5% of Spell Power ] incoming damage, but the absorb amount decays fully over its duration. - Hydrobubble (Latent Wisdom) The shield absorbs the next
[ 756%[ 787.5% of Spell Power ] incoming damage, but the absorb amount decays fully over its duration. - Latent Wisdom Your Ancestors' spells are
20% more powerful.25% more powerful. - Lava Burst (Normal) Hurls molten lava at the target, critically dealing
[ 263.1%[ 302.6% of Spell Power ] Fire damage. - Lava Burst (PvP Rules Enabled (HARDCODED)) Hurls molten lava at the target, critically dealing
[ 189.4%[ 217.9% of Spell Power ] Fire damage. - Maelstrom Supremacy (Elemental) Increases the damage of Earth Shock, Elemental Blast, and Earthquake by
8%15% and the healing of Healing Surge by 8%. - Routine Communication (Elemental) Lightning Bolt, Lava Burst, Chain Lightning, Icefury, and Frost Shock casts have a
5%8% chance to call an Ancestor to your side for 6 sec. - Swirling Currents (Elemental) Increases the healing done by Healing Stream Totem by
33%.38%.
Elemental
- Elemental Shaman Elemental Shaman baseline passive Decreases damage/healing by 14%: [DNT]Crash Lightning, Acid Rain, Ascendance, Awakening Storms, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Echoing Shock, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Blast, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Lively Totems, Maelstrom, Mastery: Elemental Overload, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Shattering Strikes, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Overload, Tempest Strikes, Thunderstorm, Thunderstrike, Thunderstrike Ward, Totemic Rebound, Tremor, Voltaic Blaze, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases periodic damage/healing by 14%: [DNT]Crash Lightning, Acid Rain, Ascendance, Awakening Storms, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Echoing Shock, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Blast, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Lively Totems, Maelstrom, Mastery: Elemental Overload, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Shattering Strikes, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Overload, Tempest Strikes, Thunderstorm, Thunderstrike, Thunderstrike Ward, Totemic Rebound, Tremor, Voltaic Blaze, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases damage/healing by 26%: Earth Shield Increases damage/healing by 60%: Earth Shield Increases damage/healing by 12%: Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Mastery: Elemental Overload Increases damage/healing by
128%151%: Chain Lightning, Crash Lightning, Maelstrom, Ride the Lightning Decreases damage/healing by53%57%: Earthen Smash, Echo Chamber, Lava Bolt, Lightning Bolt, Lightning Bolt Overload, Maelstrom, Mastery: Elemental Overload Decreases damage/healing by17%28%: Echo Chamber, Lava Burst, Lava Burst Overload, Maelstrom, Mastery: Elemental Overload Increases damage/healing by 128%: Tempest and Tempest Overload Increases damage/healing by 59%: Control of Lava, Flame Shock, Maelstrom Increases periodic damage/healing by 59%: Control of Lava, Flame Shock, Maelstrom Increases damage/healing by 19%: Healing Surge Increases damage/healing by 180%: Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Mastery: Elemental Overload Increases damage/healing by65%90%: Echo Chamber, Lava Burst, Lava Burst Overload, Maelstrom, Mastery: Elemental Overload Increases damage/healing by155%181%: Earthen Smash, Echo Chamber, Lava Bolt, Lightning Bolt, Lightning Bolt Overload, Maelstrom, Mastery: Elemental Overload Increases damage/healing by 25%: Deluge and Tidebringer Decreases damage/healing by13%21%: Chain Lightning, Crash Lightning, Maelstrom, Ride the Lightning Decreases damage/healing by 13%: Tempest and Tempest Overload Shaman - Elemental Spec. Shaman - Elemental Spec.
Enhancement
- Enhancement Shaman Increases damage/healing by 2%: [DNT]Crash Lightning, Acid Rain, Ascendance, Awakening Storms, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Blast, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Lively Totems, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Shattering Strikes, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Overload, Tempest Strikes, Thunderstorm, Thunderstrike, Thunderstrike Ward, Totemic Rebound, Tremor, Voltaic Blaze, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 2%: [DNT]Crash Lightning, Acid Rain, Ascendance, Awakening Storms, Chain Harvest, Chain Lightning, Chain Lightning Overload, Control of Lava, Converging Storms, Crash Lightning, Doom Winds, Earth Shock, Earth Shock Overload, Earthen Rage, Earthquake, Earthquake Overload, Echo Chamber, Elemental Blast, Elemental Blast Overload, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Flametongue Weapon, Frost Shock, Ice Strike, Icefury, Icefury Overload, Lashing Flames, Lava Burst, Lava Burst Overload, Lava Lash, Lightning Blast, Lightning Bolt, Lightning Bolt Overload, Lightning Conduit, Lightning Shield, Lively Totems, Reactivity, Ride the Lightning, Rumbling Tremors, Searing Assault, Searing Bolt, Searing Totem, Searing Volley, Shattering Strikes, Stormfury, Stormstrike, Stormstrike Off-Hand, Strength of Earth, Sundering, Surging Bolt, Surging Totem, Swirling Maelstrom, Tectonic Thunder, Tempest, Tempest Overload, Tempest Strikes, Thunderstorm, Thunderstrike, Thunderstrike Ward, Totemic Rebound, Tremor, Voltaic Blaze, Windfury Attack, Windfury Weapon, Windstrike, Windstrike Off-Hand Decreases damage/healing by 21%: Chain Lightning, Crash Lightning, Earthen Smash, Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery, Lava Bolt, Lava Burst, Lava Burst Overload, Lightning Bolt, Lightning Bolt Overload, Ride the Lightning, Tempest Increases damage/healing by 26%: Earth Shield Increases damage/healing by 34%: Healing Surge Increases damage/healing by 25%: Deluge and Tidebringer Increases damage/healing by 60%: Earth Shield Decreases damage/healing by 8%: Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 12%: Elemental Blast, Elemental Blast: Critical Strike, Elemental Blast: Haste, Elemental Blast: Mastery Increases damage/healing by 10%: Chain Lightning, Crash Lightning, Ride the Lightning Shaman - Enhancement Spec. Shaman - Enhancement Spec.
Restoration
- Restoration Shaman Restoration Shaman core passive Increases damage/healing by 275%: Chain Lightning, Crash Lightning, Ride the Lightning Increases damage/healing by
176%259%: Lava Burst and Lava Burst Overload Increases damage/healing by 267%: Earthen Smash, Lava Bolt, Lightning Bolt, Lightning Bolt Overload Increases damage/healing by179%263%: Control of Lava and Flame Shock Increases periodic damage/healing by179%263%: Control of Lava and Flame Shock Increases damage/healing by 22%: Healing Surge Decreases damage/healing by 9%: Healing Surge Increases damage/healing by 20%: Deluge and Tidebringer Increases damage/healing by 12%: Healing Stream, Healing Stream Totem, Poison Cleansing, Poison Cleansing Totem Decreases damage/healing by 23%: Control of Lava and Flame Shock Decreases periodic damage/healing by 23%: Control of Lava and Flame Shock Decreases damage/healing by 23%: Lava Burst and Lava Burst Overload Shaman - Restoration Spec. Shaman - Restoration Spec.
Warrior (Forums)
- Dominance of the Colossus Colossal Might now stacks up to 10 times. If you would gain a stack of Colossal Might and are at max stacks, the cooldown of Demolish is reduced by 2 sec. Enemies affected by Demolish take up to 10% more damage from you and deal up to
5%10% less damage to you for 10 sec based on the number of stacks of Colossal Might consumed by Demolish. - Mountain of Muscle and Scars You deal 5% more damage and take
2.5%5.0% less damage. Size increased by 5%. - Wrecked Colossal Might now stacks up to 10 times. If you would gain a stack of Colossal Might and are at max stacks, the cooldown of Demolish is reduced by 2 sec. Enemies affected by Demolish take up to 10% more damage from you and deal up to
5%10% less damage to you for 10 sec based on the number of stacks of Colossal Might consumed by Demolish. 40 yd range. Instant.
Item Effects
- Combining Name changed from "" to "Combining".
- Cracker
Instant.Find someone to help pull open the cracker. One participant will receive a surprise. Instant. - Letters (New) Distribute the letters to visitors outside of the Caverns of Time. 15 yd range. 0.5 sec cast. 3 sec cooldown.
- Relic of Crystal Connections (New) Teleport to the target crystal. Only works on crystals attuned with this relic. 25 yd range. 2.5 sec cast. 5 sec cooldown.
- Starry-Eyed Goggles (New) See what you want to see. Instant.
- Swabbie's Lockbox (New) Instant. 1 sec cooldown.
- Unlock Grumpling Allows you to summon
Baby GreenchesGrumplings using the Box of Puntables toy. 3 sec cast.
Strings Changes
Originally Posted by MMO-Champion
- EMPTY_SOCKET_SINGINGSEA (New) - Singing Sea Socket
- EMPTY_SOCKET_SINGINGTHUNDER (New) - Singing Thunder Socket
- EMPTY_SOCKET_SINGINGWIND (New) - Singing Wind Socket
- TW_FRAUD_WARNING_TEXT (New) - System message
- VISITABLE_URL49 - https://worldofwarcraft.com
/%s/game/recruit-a-friend/game/recruit-a-friend
Misc Changes
Originally Posted by MMO-Champion
Holidays- Plunderstorm (New) - Avast, ye mateys! There's a Plunderstorm on the horizon. Grab all the plunder and avoid the deadly storm as you fight to be the last pirate standing.
Swap yer Plunder at the Plunderstore for booty from Keg Leg's private stash including some newly "acquired" treasures. - Plunderstorm (New) - Avast, ye mateys! There's a Plunderstorm on the horizon. Grab all the plunder and avoid the deadly storm as you fight to be the last pirate standing.
Swap yer Plunder at the Plunderstore for booty from Keg Leg's private stash including some newly "acquired" treasures. - Plunderstorm (New) - Avast, ye mateys! There's a Plunderstorm on the horizon. Grab all the plunder and avoid the deadly storm as you fight to be the last pirate standing.
Swap yer Plunder at the Plunderstore for booty from Keg Leg's private stash including some newly "acquired" treasures.
Map Areas
Siren Isle
- Siren Isle > Flotsam Shoal - Music: Zone 11.0.7 - Siren Isle - General - Hub - Walk.
Mounts
Ground Mounts
- Hateforged Blazecycle - Ground Mount. Hateforged Blazecycle. "This sweet
deathcyledeathcycle lets you go on your very own burning rubber crusade!" Source: Promotion - Prismatic Snapdragon - Ground Mount. Prismatic Snapdragon. "Chameleonic creatures can oftentimes adapt their cells to match the color of the outside world. This snapdragon adopted this ability, but only to match the contents of their stomach; taking the phrase 'you are what you eat' to a whole new level." Source:
Zone: Siren Isle Quest: [PH]Quest: A Loyal Friend Zone: Siren Isle