Actions Taken to Curb Griefing by Repeatedly Leaving Groups
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Today, we issued gameplay suspensions to players who intentionally left Mythic+ groups a great many times in The War Within Season 1. The sort of behavior we actioned was either without regard for the experience of their fellow players, or in some cases, even deliberately intending to harm others’ experiences.

This is detrimental to the community of players who strive to do their part in group content the vast majority of the time.

We understand that occasionally, abandoning runs will happen. Players can experience unexpected real life emergencies, internet outages, or the group collectively deciding to quit the run. Today, we suspended players who repeatedly and recklessly disrupted Mythic+ groups.

We will continue to keep an eye on groups in the future, and repeat offenders are subject to escalating penalties.

Thank you!
This article was originally published in forum thread: Actions Taken to Curb Griefing by Repeatedly Leaving Groups started by Lumy View original post
Comments 87 Comments
  1. prwraith's Avatar
    Quote Originally Posted by Tech614 View Post
    You would not have survived an Xbox 360 CoD lobby if you think WoW is max level toxicity. It's not even close in reality. Truth is games punishing toxicity is mostly a more recent thing and WoW has always been tame compared to most other online games in that regard. The only online game I can think of that is "less toxic" than WoW is XIV which has it's own issues due to ass clapping toxicity which is rampant toxic positivity and passive aggressiveness.
    FF14 is my favorite kind of toxic.

    It's like that one episode of frasier. The only thing better than a perfect meal, is a perfect meal with one flaw that you can complain about after. I enjoy watching people meltdown when grouped with someone who keeps fucking up and finding ways to say it that aren't outright aggressive. It's just beyond enjoyable.

    Also CoD MWF2 was my jam. I'm all for watching people be toxic in any game. But there's really is no low to which wow players won't sink. It's not outright as bad as a CoD lobby with some 12 year old screaming the N word (cuz its the only word he knows) or some boomer ass threatening to hunt kids down and skullfuck them but it's its own special kind of toxic. And I'm here for it.

    Every time you raise a goalpost...ie banning people for early leaving...you've thrown the gauntlet in challenge. And degens love nothing more than to see how far it can be pushed before it breaks

    And I've got plenty of popcorn
  1. Neotart's Avatar
    Quote Originally Posted by Tech614 View Post
    reading is hard?

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    It literally is stated.

    I don't know why you people are acting dense. No where did they say anything about reports, they literally said they took action again people who intentionally left M+ many times. Jesus fucking Christ common sense is really a lost art?

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    I mean, even in this silly situation it would be pretty shitty of a person to willingly keep joining M+ groups if they knew they had an unreliable internet connection.

    Sure keep getting upset.
  1. durenas's Avatar
    Quote Originally Posted by Palapop View Post
    HALLELUJAH! Warm-welcomed change.

    Altho, I still think that "key system" within m+ needs to be removed completely.
    Everyone should be able to choose which dungeon and difficulty they want to run.

    (something similar to how torghast/delves work. if you beat +5 MIST, then you unlock +5 MIST on your account and you can step into it whenever you wish)
    I dunno, I don't think just because you're good at M+ on your Resto Shaman that makes you automatically good at M+ on your Survival Hunter. Better to prove you're good enough by climbing your keys the slow way. It's more considerate to other people.
  1. Tech614's Avatar
    Quote Originally Posted by Neotart View Post
    Sure keep getting upset.
    Says the person that posted upset scared they will get banned because someone "abuses" you hitting the leave group button? Nice try the one seething here is obvious.

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    Quote Originally Posted by durenas View Post
    I dunno, I don't think just because you're good at M+ on your Resto Shaman that makes you automatically good at M+ on your Survival Hunter. Better to prove you're good enough by climbing your keys the slow way. It's more considerate to other people.
    Exactly, shit lords would try to immediately jump into +10s on their dog shit rat geared alts and then complain when they can't do it.
  1. Volatilis's Avatar
    I mean the fact you even need this says everything about the current wow community where they just play it out of addiction/nostalgia and barely enjoy actually playing the game so any minor inconvenience is worthy of abandoning a dungeon run. They could change keys expiring /handle it differently but the problem is people only want to get thier loot pinata and so actually having to play the game beyond min maxing is simply too much
  1. Palapop's Avatar
    Quote Originally Posted by durenas View Post
    I dunno, I don't think just because you're good at M+ on your Resto Shaman that makes you automatically good at M+ on your Survival Hunter. Better to prove you're good enough by climbing your keys the slow way. It's more considerate to other people.

    Im trying to find logic of your post tbh. What stops you from Qing into 10+ keys on your alts now? People can always see your progress/score/whatever.

    Even if you suck so bad, you wont hurt others people progress by "bricking their key".
  1. durenas's Avatar
    Quote Originally Posted by Palapop View Post
    Im trying to find logic of your post tbh. What stops you from Qing into 10+ keys on your alts now? People can always see your progress/score/whatever.

    Even if you suck so bad, you wont hurt others people progress by "bricking their key".
    The key is the limiting factor in the current system. The issue isn't really bricking the key, but wasting other people's time joining content when you're not prepared for it. If you are joining someone else's group, they will be checking your score and such to make sure you're capable of the content, but if you're making the group yourself, people don't inspect so hard. Yeah that's ripe for abuse and is a weakness of the current system, but at least people can see your score and avoid that group.

    If *everyone* was able to unlock progressively higher keys just by having account wide unlocks, this problem would get blown wide open and it would be even *more* difficult to get a group together that didn't suck.

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