Blizzard's Response to Classic Hardcore DDoS Attacks
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings,

Recently, we have experienced unprecedented distributed-denial-of-service (DDoS) attacks that impacted many Blizzard game services, including Hardcore realms, with the singular goal of disrupting players’ experiences. As we continue our work to further strengthen the resilience of WoW realms and our rapid response time, we’re taking steps to resurrect player-characters that were lost as a result of these attacks. Unlike the many other ways characters can die in Hardcore, DDoS attacks are an intentionally malicious effort made by third-party bad actors, and we believe the severity and results of DDoS attacks specifically warrant a different response.

In the future, Blizzard may elect – at our sole discretion – to revive Hardcore characters that perish in a mass event which we deem inconsistent with the integrity of the game, such as a DDoS attack.

Our broader stance on character restorations or death appeals has not changed. To be clear, we do not intend to revive characters which have died due to server disconnects, lag spikes, gameplay bugs, or any other reasons. Blizzard Customer Support cannot assist with issues related to characters who have died on Hardcore realms.

Thank you, as always, for your feedback.

Clay Stone
Associate Production Director, WoW Classic
This article was originally published in forum thread: Blizzard's Response to Classic Hardcore DDoS Attacks started by Lumy View original post
Comments 254 Comments
  1. minkage's Avatar
    This is gonna get some mixed responses
  1. deenman's Avatar
    they dont care anyways,dying for content is part if the fun,i wouldnt be surprised if they ddosed themselves
  1. korijenkins's Avatar
    Deaths from disconnects, lag spikes, and server issues should be reversed anyway. The only reason they don't want to do that is sheer laziness.
  1. Melkekartong's Avatar
    Imagine caring about Hardcore.
  1. SinR's Avatar
    Un-RIP Hubert o7
  1. schwarzkopf's Avatar
    I don't play hardcore, it doesn't affect me - I don't care.

    TO me - the fact that they got a team of hard core players to max level and were raiding is an amazing achievement in itself - being penalised for malicious activities would only encourage it.

    - - - Updated - - -

    Quote Originally Posted by korijenkins View Post
    Deaths from disconnects, lag spikes, and server issues should be reversed anyway. The only reason they don't want to do that is sheer laziness.
    If you come up with some mechanism to detect involuntary disconnects, lag spikes and the like - please come forth - Blizzard would like to hire you.
  1. Enthris's Avatar
    Quote Originally Posted by korijenkins View Post
    Deaths from disconnects, lag spikes, and server issues should be reversed anyway. The only reason they don't want to do that is sheer laziness.
    You do realise that once they'll start doing that,people will abuse it. You see you're dying, you just turn your connection off. And no one will ever die this way unless the death is instant.
  1. javierdsv's Avatar
    Blizzard couldn't let go of their free advertising and caved in to break their most strict rule.

    Don't ever let them tell you streamer privileges don't exist.
  1. WiNiFiX's Avatar
    I hope Blizzard have a FULL list of EVERY DDOS HC death EVER, thats alot of revives to do, fair is fair

    I also lost a level 1 HC character I insist it is revived with its 999999999999999999999999 gold
  1. fazaim's Avatar
    It's good that they reverse these deaths. Even people who get paid for playing can't keep leveling up and getting DDoS'd each time they try to raid. People will fall off quickly. Like it or not, this guild has contributed massive hype to classic again.

    Quote Originally Posted by schwarzkopf View Post
    I don't play hardcore, it doesn't affect me - I don't care.

    TO me - the fact that they got a team of hard core players to max level and were raiding is an amazing achievement in itself - being penalised for malicious activities would only encourage it.

    - - - Updated - - -



    If you come up with some mechanism to detect involuntary disconnects, lag spikes and the like - please come forth - Blizzard would like to hire you.
    Before official hardcore, video evidence was enough. So many people recorded their playing.
  1. WiNiFiX's Avatar
    Blizzard ban me when they detect me "learning" botting, but they then break their very own TOS and thats ok, I want Microsoft to permoban Blizzard from WoW.
  1. SpaceMistakes's Avatar
    Quote Originally Posted by korijenkins View Post
    Deaths from disconnects, lag spikes, and server issues should be reversed anyway. The only reason they don't want to do that is sheer laziness.
    Disconnects and lag are not always the game's fault. If I have shitty internet or insist on gaming in a storm, how is that their problem?

    And frankly playing a permadeath mode in a game where you can die from a battery of issues not related to skill is fairly dumb to begin with unless you don't care about dying.

    - - - Updated - - -

    Quote Originally Posted by WiNiFiX View Post
    Blizzard ban me when they detect me "learning" botting, but they then break their very own TOS and thats ok, I want Microsoft to permoban Blizzard from WoW.
    Might as well ask a shark to walk out of the ocean and have a conversation with you.
  1. Ereb's Avatar
    Quote Originally Posted by WiNiFiX View Post
    Blizzard ban me when they detect me "learning" botting, but they then break their very own TOS and thats ok, I want Microsoft to permoban Blizzard from WoW.
    The people that make the rules...make the rules.

    More news at 11
  1. Mendzia's Avatar
    Even if i enjoyed watching some of these raids and streams it is really bad and hypocritic decision showing again how only $$ is important for that shitty company.
    Can't wait for ressed streamers redo the BWL... and are dead again due same problems.
  1. SL1200's Avatar
    Good to see blizzard fight the griefers for once.
  1. Zka's Avatar
    Yeah they HAD to do something, because HC streamers are a major marketing asset to them. These streamers would surely not run HC raids again if there would not be some kind of protection promised against this.
  1. Sanguinerd's Avatar
    Yeah this will totally deter whoever did this...
  1. Low Hanging Fruit's Avatar
    The real question is.. if a 40 player man raid of a guild filled to the brim with almost all the WOW streamer hadn't died during the DDOS.. sure others did too.. but you got to wonder right?
  1. reemi's Avatar
    I'm playing HC ,and my characters are alive.

    I understand some people are mad or jealous if they revive some players.

    But, this group deserved to be revived. It was an attack agaisnt them.

    We cannot let DDOS win.
  1. DarkAmbient's Avatar
    Quote Originally Posted by javierdsv View Post
    Blizzard couldn't let go of their free advertising and caved in to break their most strict rule.

    Don't ever let them tell you streamer privileges don't exist.
    I don't think this is a case of streamer privilege. This is Blizzard protecting their business. Because of the popularity of the OnlyFangs event and the subsequent publicity generated by the DDOS attack against them Blizzard had to be seen acting to maintain the integrity of their game services. If one nerd with a grudge can grief thousands of players by repeatedly carrying out attacks that are likely to cause the permanent deletion of their characters then it renders the Hardcore servers effectively unplayable.

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