Josh Greenfield Discusses WoW Classic Role Change: "Still Here, Just Busy Creating New Content"
WoW Classic Developer Josh Greenfield went on social media to explain that his reduced online presence is due to a transition from Game Production to the Game Design role. In this long tweet, Josh mentioned that he remains focused on shaping the long term vision for the game while continuing to implement new content, hinting at potential future updates that could expand WoW Classic.
Originally Posted by Aggrend
Greetings WoW Classic Friends,

I've had people reach out to me over the past several months asking why I've been so quiet on socials recently. As I've said in the past, this mostly means I'm just busy, but I think I'd like to explain a bit about what I've been busy with and how my position on the WoW Classic team has changed.

As the team has grown and the complexity and number of projects (from SoD to MoP to Anniversary, etc.) of classic has increased, we've needed to look at how our team is structured. This includes making some moves for certain individuals to help them focus their attention where it is most needed. For my part, I've historically occupied an odd spot on the team, working directly with our dev team and WoW team leadership to help plan the things we want to do, helping steer the design direction of our various seasons and game versions, doing some actual design implementation, while also being responsible for large portions of game production for a variety of classic projects. This includes working with partner teams, removing roadblocks, and generally being a jack of all trades behind the scenes.

However, for the past few years I have steadily shifted further and further towards game design and implementation as my primary focus. During Season of Discovery in particular I created a variety of content including a number of class rune discoveries, the Tarnished Undermine Real system, the Shadowy Figure questlines, several of the BWL epic weapon quests, and the Ashbringer legendary questline, to name just a few things I worked on.

As a result, last year I officially changed roles from Game Production to Game Design. I've got my whole focus now dedicated to helping lead the long term vision for content and narrative on the classic team, while continuing to implement new content.

So that's the biggest reason I've been so silent and will probably continue to be relatively quiet for the time being. It wouldn't be very appropriate for me to comment on projects like Anniversary and MoP Classic or answer questions about them due to my now-reduced involvement there.

So that was a lot of words to say "I'm still here, I'm just really busy" but I felt it wouldn't hurt to explain a bit about what I've personally been up to. The team's growth is strictly a good thing, but we have been in an adjustment period. We are still finding our footing with some folks in new roles and new team members getting up to speed, but we are really starting to hit our stride and it's incredibly cool to be a part of.

I'm really excited for you to see what other awesome stuff the team is working on in due time, but for now, I'm going to keep my head down and keep chugging along. Always happy to read the comments you leave, even if I don't have a ton to say in reply just this moment, so please don't hesitate to @ me to say hey.

Happy New Year Everyone!
This article was originally published in forum thread: Josh Greenfield Discusses WoW Classic Role Change started by Lumy View original post
Comments 10 Comments
  1. Flaim's Avatar
    so basically, he works on classic+ stuff, so no more time for twitter
  1. arandomuser's Avatar
    they already said china titanforged is their main focus, they let a totally bugged ptr build of TOT go live. There also giving china an exclusive overwatch event, obviously there is some stipulation that they have to ignore their western audience.
  1. Tech614's Avatar
    Quote Originally Posted by arandomuser View Post
    they already said china titanforged is their main focus, they let a totally bugged ptr build of TOT go live. There also giving china an exclusive overwatch event, obviously there is some stipulation that they have to ignore their western audience.
    Titanforged is developed by netease and not blizzard. Crazy when people say things so confidently while being so wrong.
  1. NineSpine's Avatar
    Quote Originally Posted by Tech614 View Post
    Titanforged is developed by netease and not blizzard. Crazy when people say things so confidently while being so wrong.
    It's amazing how these people believe the Western developers are making Titanforged and just choosing not to release it in the US where it would certainly get players.
  1. Master Factician's Avatar
    Quote Originally Posted by Tech614 View Post
    Titanforged is developed by netease and not blizzard. Crazy when people say things so confidently while being so wrong.
    Oh, the irony. Blizzard are the ones who are developing the Titanforged content in China. Netease does not have a license to produce their own content with the Blizzard Warcraft IP. Every change made for China on every version of WoW is done by Blizzard. That's why we have the censored "Chinese" models on our clients here and can toggle them on and off with a simple console script, because there is no "Chinese" or "Netease" client.

    Zirene is one of the Blizzard devs working on Titanforged.
  1. Tech614's Avatar
    Quote Originally Posted by Master Factician View Post
    Oh, the irony. Blizzard are the ones who are developing the Titanforged content in China. Netease does not have a license to produce their own content with the Blizzard Warcraft IP. Every change made for China on every version of WoW is done by Blizzard. That's why we have the censored "Chinese" models on our clients here and can toggle them on and off with a simple console script, because there is no "Chinese" or "Netease" client.

    Zirene is one of the Blizzard devs working on Titanforged.
    Literally your own made up fan fiction. Netease has had a license to make custom content since the new deal got put into place, and has been doing so.

    It's absolutely hilarious how you would even make this comment when a baseline 5 minute research would tell you your claim is bullshit.
  1. Kilpi's Avatar
    Quote Originally Posted by Tech614 View Post
    Literally your own made up fan fiction. Netease has had a license to make custom content since the new deal got put into place, and has been doing so.

    It's absolutely hilarious how you would even make this comment when a baseline 5 minute research would tell you your claim is bullshit.
    Just to not only insult each other, you can also add a quote and link that says it (even though I guess throwing insults feels great too).

    NetEase now enjoys greater autonomy compared to the previous partnership, enabling a more collaborative approach to project development, Wei Kai, project leader for Blizzard games at a NetEase unit, told Yicai in an interview about Overwatch's return to the Chinese market. The partnership may introduce modifications or new content specifically for Chinese users, including unique skins reflecting Chinese culture and Chinese legends, Wei said.

    "Blizzard's team recognizes that Chinese players have different preferences from Western players," Wei said, adding that it is crucial for the local operations team to communicate more ideas to the development team to help them understand Chinese players' needs. "This has strengthened our partnership."
    https://www.yicaiglobal.com/news/ren...forts-in-china

    The main point is, that originally the renewed publishing deal from 2024 was only for publishing, but the co-development stuff is more recent.
  1. Auxis's Avatar
    Quote Originally Posted by arandomuser View Post
    they already said china titanforged is their main focus, they let a totally bugged ptr build of TOT go live. There also giving china an exclusive overwatch event, obviously there is some stipulation that they have to ignore their western audience.
    Given Chinese players missed out on heaps due to the game shutting down, I personally don't mind them getting some stuff to try and make up for it. Heck, we could even get Titanforged server, because why let something that now exists and will probably be functional by the end go to waste? Unless they have an actual contract with NetEase that will make it China locked.
  1. Nyxessio's Avatar
    if they wish to delay C+, they can always just release Titanforged for the west of us.

    lets not pretend classic players won't flutter to it like Moths to a Flame. even me a retail hard*** like me will play.
  1. Master Factician's Avatar
    Quote Originally Posted by Tech614 View Post
    Literally your own made up fan fiction. Netease has had a license to make custom content since the new deal got put into place, and has been doing so.

    It's absolutely hilarious how you would even make this comment when a baseline 5 minute research would tell you your claim is bullshit.
    Blizzard is developing the Chinese Titanforged sever. Go ask Zirene on his Twitter what he's currently working on. You don't know shit.

Site Navigation