Beyond Midnight
We have a few things to share with you beyond the launch of Midnight beginning with a few specific plans and then getting a bit vaguer as we move into the later part of the year.
12.0.5
Shortly after the launch of Midnight, patch 12.0.5 will arrive on the Public Test Realm (PTR). This update finds us in the aftermath of the Season One raids.
Void Assaults
The threat of Xal’atath has yet to be resolved, so we’re going to see Void Assaults begin to appear across the outdoor world. These will bring us new enemies to fight, new reasons to rally to defend Azeroth, and new rewards along the way.
Prop Hunt
On the lighter side, we’ll be adding a prop hunt-inspired event as a small diversion from the battle between the Light and the Void. In this event, you’re going to queue up to join a team of five to face off against another small team of five in a location such as Silvermoon City. One team will use illusion to disguise themselves as innocuous props to hide within the environment. The other team will try to seek them out. You might not defeat the Void and save Azeroth by taking part in this event, but it’s a great way to find a bit of fun in the face of the ever present and growing threat the Void presents.
12.0.7
Our next small update brings a further escalation of Void Assaults and introduces a one boss raid with Sporefall. We’re excited to move away from the idea that raids need to be massive twice a year updates. We want to lean more into the flexibility of matching the content we offer to the ongoing narrative and find opportunities to tell stories of different shapes and sizes.
12.1
This brings us to our first major Midnight content update. It will arrive with a new zone with maximum level content, new raid, and a new season with an updated Mythic+ dungeon Pool, new PvP and Delves rewards, and continued refinements you’d expect from a major content update in World of Warcraft.
The update will also bring with it an overhaul of the Friends system, making it easier to keep up with friends you have and make new friends along the way.
12.1.5
We’re introducing a new content type. To support the passionate community around Delves, we want to add more flexibility and experimentation. For those who love Delve gameplay but want something more than the bite sized experiences that are currently offered, we’re adding a new feature that we’re currently calling Labyrinths.
These are inspired by mega-dungeons. They are large sprawling experiences you can tackle all at once or a bit at a time depending on your own schedule. They will have a different form and reward structure than are currently available in Delves but retain the core elements of exploring and besting foes alongside your Delve companion.
In 12.1.5, we’re also planning another small one boss raid encounter. Unlike the raid in 12. 0.7, which is more of a standalone experience, this raid will be a continuation of the narrative in Midnight. It will serve as a bridge and set the stage for the next major update the following year.
Later in the year, we’ll also have a new stand-alone event from the same wizards who brought you game modes like Plunderstorm or Remix. We’ll share more about this mode later and it will exist alongside the core World of Warcraft game.
This is all accompanied by the steady flow of content that the community is used to seeing such as holiday updates, events like Turbulent Timeways, and much more.
We have a few things to share with you beyond the launch of Midnight beginning with a few specific plans and then getting a bit vaguer as we move into the later part of the year.
12.0.5
Shortly after the launch of Midnight, patch 12.0.5 will arrive on the Public Test Realm (PTR). This update finds us in the aftermath of the Season One raids.
Void Assaults
The threat of Xal’atath has yet to be resolved, so we’re going to see Void Assaults begin to appear across the outdoor world. These will bring us new enemies to fight, new reasons to rally to defend Azeroth, and new rewards along the way.
Prop Hunt
On the lighter side, we’ll be adding a prop hunt-inspired event as a small diversion from the battle between the Light and the Void. In this event, you’re going to queue up to join a team of five to face off against another small team of five in a location such as Silvermoon City. One team will use illusion to disguise themselves as innocuous props to hide within the environment. The other team will try to seek them out. You might not defeat the Void and save Azeroth by taking part in this event, but it’s a great way to find a bit of fun in the face of the ever present and growing threat the Void presents.
12.0.7
Our next small update brings a further escalation of Void Assaults and introduces a one boss raid with Sporefall. We’re excited to move away from the idea that raids need to be massive twice a year updates. We want to lean more into the flexibility of matching the content we offer to the ongoing narrative and find opportunities to tell stories of different shapes and sizes.
12.1
This brings us to our first major Midnight content update. It will arrive with a new zone with maximum level content, new raid, and a new season with an updated Mythic+ dungeon Pool, new PvP and Delves rewards, and continued refinements you’d expect from a major content update in World of Warcraft.
The update will also bring with it an overhaul of the Friends system, making it easier to keep up with friends you have and make new friends along the way.
12.1.5
We’re introducing a new content type. To support the passionate community around Delves, we want to add more flexibility and experimentation. For those who love Delve gameplay but want something more than the bite sized experiences that are currently offered, we’re adding a new feature that we’re currently calling Labyrinths.
These are inspired by mega-dungeons. They are large sprawling experiences you can tackle all at once or a bit at a time depending on your own schedule. They will have a different form and reward structure than are currently available in Delves but retain the core elements of exploring and besting foes alongside your Delve companion.
In 12.1.5, we’re also planning another small one boss raid encounter. Unlike the raid in 12. 0.7, which is more of a standalone experience, this raid will be a continuation of the narrative in Midnight. It will serve as a bridge and set the stage for the next major update the following year.
Later in the year, we’ll also have a new stand-alone event from the same wizards who brought you game modes like Plunderstorm or Remix. We’ll share more about this mode later and it will exist alongside the core World of Warcraft game.
This is all accompanied by the steady flow of content that the community is used to seeing such as holiday updates, events like Turbulent Timeways, and much more.

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