Devourer Demon Hunter Updates Incoming - January 29
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Now that we’ve got a few days of live player data to work from, we’re looking to reduce the frequency that Devourers need to cast multiple consecutive Consumes, while also adding significantly more power into Reap to ensure it’s a consistent moment of high damage and fits logically into your rotation.

Will deploy the following hotfixes to the Midnight Beta as soon as they’re ready (in the next 24 hours or so):

Classes

Demon Hunter
  • Devourer
    • Consume now generates 1 additional Soul Fragment.
    • Shattered Souls now has a 4% chance to cause a damaging spell to generate a Soul Fragment (was 8%).
    • While in combat, Entropy now grants you a Soul Fragment every 12 seconds (was 8 seconds).
    • Waste Not now causes Void Ray to have a 200% increased chance of generating a Soul Fragment (was 100%).
    • Reap damage increased by 75%. Does not affect PvP combat.
    • Consume damage reduced by 30%. Does not affect PvP combat.
    • Fixed an issue causing Devourer Demon Hunters to sometimes switch to an incorrect voice during Void Metamorphosis.

We hope that these changes will also help provide clearer direction to players who are learning and leveling Devourer Demon Hunters.
This article was originally published in forum thread: Devourer Demon Hunter Updates Incoming - January 29 started by Lumy View original post
Comments 2 Comments
  1. caemen's Avatar
    So no fix for broken one shot? Yet somehow once again they nerfed arms warrior which was already B tier.
  1. tacoSalads's Avatar
    I guess we should expect DH to be broken until Season 1 or middle of it. That'll give people enough time to swap to DH to level and gear just in time to get nerfed after it all. We know they could nerf the damage sooner just like they did DK

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