Gear Up With New PvE and PvP Class Sets in Midnight
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the launch of the first raids in Midnight and the new PvP season, players can collect stylish new class sets that give you an extra edge. You’ll look good no matter where you go—and be better equipped for whatever Midnight Season 1 puts in your path.





Shown from Left to Right:
Paladin (Normal), Evoker (Elite), Priest (Heroic)



Shown from Left to Right:
Death Knight (Elite), Druid (Heroic), Shaman (Mythic)



Shown from Left to Right:
Monk (Heroic) Mage (Mythic), Hunter (Elite)



Shown from Left to Right:
Warlock (Elite), Rogue (Mythic), Demon Hunter (Mythic), Warrior (Elite)



Raid Sets

Players can undertake the challenge in The Voidspire and The Dreamrift raids to collect their new class sets. Four pieces are available within The Voidspire with the chest piece available from The Dreamrift.

Players can also collect a Chiming Void Curio from L’ura to purchase set items when the March on Quel’Danas raid becomes available. “Find Kirana near the entrance to the March on Quel'Danas raid to trade this for powerful class set armor."

Don’t forget, when you unlock a set appearance in a higher difficulty, it will unlock all preceding set variants for your collection.

Class

Specialization Set Bonuses

Death Knight
Relentless Rider’s Lament

Blood (2) Set: Your Blood Boil deals 8% increased damage and generates 3 Runic Power.
(4) Set: Death Strike deals 8% increased damage and has 10% chance to grant a charge of Blood Boil.
Frost (2) Set: Empower Rune Weapon increases the damage of your next Obliterate by 20% or Frostcythe by 20%.
(4) Set: Empower Rune Weapon recharges 20% faster and Pillar of Frost grants 1 additional charge.
Unholy (2) Set: Dread Plague damage increased by 25%. Virulent Plague damage increased by 25%.
(4) Set: Putrefy deals 20% increased damage and causes your next Scourge Strike to cost no Rune.

Demon Hunter
Devouring Reaver’s Sheathe

Devourer (2) Set: Void Ray damage increased by 10%.
(4) Set: Collapsing Star damage increased by 10% and it now generates 10 Fury.
Havoc (2) Set: Blade Dance damage increased by 15%.
(4) Set: Your haste is increased by an additional 6% during Metamorphosis.
Vengeance (2) Set: Fracture damage increased by 35%.
(4) Set: Fracture has a 30% chance to spark a violent detonation, causing Fire damage onto nearby enemies. Damage reduced beyond 5 targets.

Druid
Sprouts of the Luminous

Balance (2) Set: Shooting Stars deal 50% more damage and generates 3 additional Astral Power outside Eclipse.
(4) Set: Starfall and Starsurge damage increased by 5% and casting them has a 40% chance to strike an affected target with an exploding Shooting Star that also deals Astral damage to all nearby enemies.
Feral (2) Set: Gaining Clearcasting from Omen of Clarity increases your chance to critically strike by 5% for 4 seconds.
(4) Set: Rake damage increased by 20%. Clearcasting increases Shred or Swipe damage by an additional 15%.
Guardian (2) Set: Raze/Maul and Ravage damage increased by 10%. Moonfire damage increased by 10%.
(4) Set: Raze/Maul and Ravage have an additional 5% chance to activate Galactic Guardian. Moonfire’s periodic damage has a chance to make your next Raze/Maul or Ravage strike again at 100% effectiveness.
Restoration (2) Set: Wild Growth healing increased by 25%.
(4) Set: Wild Growth cooldown reduced by 2 seconds, and mana cost reduced by 10%.

Evoker

Livery of the Black Talon

Augmentation (2) Set: Eruption damage increased by 15% and it extends Ebon Might by an additional 0.3 seconds.
(4) Set: While Ebon Might is active, empower spells deal 20% more damage and cool down 20% faster.
Devastation (2) Set: Azure Sweep damage increased by 50% and its damage against your primary target is increased by an additional 100%.
(4) Set: Eternity Surge grants 1 additional charge of Azure Sweep. Casting Azure Sweep reduces the cooldown of Eternity Surge by 2 seconds.
Preservation (2) Set: Verdant Embrace healing increased by 20% and cooldown reduced by 2 seconds.
(4) Set: Verdant Embrace grows an Emerald Blossom on your target at 100% effectiveness.

Hunter Primal Sentry’s Camouflage

Beast Mastery
(2) Set: Bestial Wrath’s direct damage is increased by 25%.
(4) Set: Bestial Wrath summons 1 Dire Beast for 8 seconds.
Marksmanship (2) Set: Precise Shots damage increased by an additional 20%.
(4) Set: Spending Precise Shots has a small chance to release a volley of arrows at your target, dealing damage to nearby enemies.
Survival (2) Set: Wildfire Bomb damage increased by 10%
(4) Set: Wildfire Bomb provokes an additional Strike as One at 100% effectiveness.

Mage
Voidbreaker’s Accordance

Arcane (2) Set: Each Arcane Charge increases your critical strike chance by 1%.
(4) Set: The critical strike damage of your Arcane spells is increased by 10%.
Fire (2) Set: Pyroblast and Flamestrike deal 8% increased damage.
(4) Set: Casting Pyroblast or Flamestrike reduces the cooldown of Fire Blast by 0.50 seconds.
Frost (2) Set: Flurry damage increased by 10% and Flurry has a 10% chance to grant Fingers of Frost.
(4) Set: Fingers of Frost increases Shatter’s damage by 15%.

Monk
Way of Ra’den’s Chosen

Brewmaster (2) Set: Keg Smash damage increased by 10%. Breath of Fire damage increased by 10%.
(4) Set: Keg Smash’s Energy cost is reduced by 5 and when it strikes a target afflicted by Breath of Fire it deals additional Fire damage.
Mistweaver (2) Set: Renewing Mist healing is increased by 20%.
(4) Set: Casting Thunder Focus Tea applies a Renewing Mist for 20 seconds onto a nearby ally.
Windwalker (2) Set: Strike of the Windlord and Whirling Dragon Punch’s damage is increased by 30%.
(4) Set: The cooldowns of Strike of the Windlord and Whirling Dragon Punch are reduced by 5 seconds.

Paladin
Luminant Verdict’s Vestments

Holy (2) Set: Holy Shock’s healing is increased by 15%.
(4) Set: Holy Shock transfers an additional 20% healing into your Beacon of Light.
Protection (2) Set: Shield of the Righteous deals 20% increased damage.
(4) Set: After casting Shield of the Righteous, your next Avenger’s Shield deals 5% increased damage. Stacks up to 5.
Retribution (2) Set: Expurgation deals 20% increased damage.
(4) Set: Final Verdict/Templar’s Verdict applies Expurgation at 100% effectiveness, while Divine Storm applies it at 50% effectiveness.

Priest
Blind Oath’s Burden

Discipline (2) Set: Flash Heal, Shadow Mend, and Power Word: Radiance healing increased by 25%.
(4) Set: Atonements applied by Flash Heal and Power Word: Radiance last an additional 3 seconds.
Holy (2) Set: Casting Benediction has a high chance to summon a Divine Image.
(4) Set: Divine Image lasts for an additional 3 seconds and its healing and damage is increased by 30%.
Shadow (2) Set: Shadow Word: Madness damage increased by 10% and Insanity cost reduced by 5.
(4) Set: Shadowy Apparitions and Void Apparitions damage increased by 40%.

Rogue
Motley of the Grim Jest

Assassination (2) Set: Garrote's damage is increased by 30% and it also applies your weapon poisons.
(4) Set: Garrote's Energy cost is reduced by 10. Mutilate, Ambush, and Fan of Knives deal 25% increased damage to targets affected by your weapon poisons.
Outlaw (2) Set: Blade Rush's damage is increased by 30% and its damage to your primary target is increased by an additional 15%.
(4) Set: Blade Rush's cooldown is reduced by 6 seconds and it increases your damage dealt by 5% for 8 seconds.
Subtlety (2) Set: Finishing moves deal 1.5% more damage per combo point spent.
(4) Set: Shadow Blades has 4 seconds increased duration and causes your attacks to deal an additional 6% damage as Shadow.

Shaman
Mantle of the Primal Core

Elemental (2) Set: Casting Stormkeeper grants 15% haste for 10 seconds.
(4) Set: Stormkeeper grants 1 additional stack and increases the damage of Lightning Bolt and Chain Lightning by 25%.
Enhancement (2) Set: Stormstrike deals 15% increased damage and Lava Lash deals 15% increased damage.
(4) Set: Crash Lightning weapon enhancement effect additionally increases your Mastery by 2%.
Restoration (2) Set: Unleash Life's cooldown is reduced by 3 seconds and its direct healing is increased by 100%.
(4) Set: Unleash Life affects an additional spell cast at 100% effectiveness.

Warlock
Reign of the Abyssal Immolator

Affliction (2) Set: Unstable Affliction and Seed of Corruption damage increased by 10%.
(4) Set: Agony starts at 2 additional stacks, and its damage is increased by 20%.
Demonology (2) Set: Hand of Gul'dan damage increased by 15%.
(4) Set: Your Dreadstalkers deal 10% increased damage and last 3 additional seconds.
Destruction (2) Set: Chaos Bolt and Rain of Fire damage increased by 5%.
(4) Set: Conflagrate generates 2 additional Soul Shard fragments and its damage is increased by 10%.

Warrior
Rage of the Night Ender

Arms (2) Set: Mortal Strike and Cleave damage increased by 5%. Colossus Smash increases damage taken by an additional 5%.
(4) Set: Damaging a target affected by Colossus Smash with Mortal Strike or Cleave that hits 3 or more targets extends Colossus Smash's effect on them by 1 second.
Fury (2) Set: Ramage damage increased by 10% and Odyn's Fury damage increased by 10%.
(4) Set: Ramage reduces the cooldown of Odyn's Fury by 2.5 seconds and Odyn's Fury damage is increased by an additional 10%.
Protection (2) Set: Shield Slam damage increased by 10% and Shield Charge damage increased by 100%.
(4) Set: Thunder Clap and Revenge damage increased by 10% and Shield Charge grants Revenge!




PvP Sets

Take part in the Midnight PvP season to earn new Gladiator and Elite armor class sets.
  • Galactic Gladiator’s Silk Armor (Cloth): Mage, Priest, Warlock
  • Galactic Gladiator’s Plate Armor (Plate): Death Knight, Paladin, Warrior
  • Galactic Gladiator’s Leather Armor (Leather): Demon Hunter, Monk, Rogue, Shaman
  • Galactic Gladiator’s Chain Armor (Chain): Evoker, Hunter



Summon your allies and set your sights on Midnight Season 1 as you face whatever awaits. Learn more about the season in our previously published article.
This article was originally published in forum thread: Gear Up With New PvE and PvP Class Sets in Midnight started by Lumy View original post
Comments 14 Comments
  1. Spearhawk1969's Avatar
    Underwhelming to say the least
  1. Ielenia's Avatar
    Holy hell, the demon hunter set looks horrible. Doesn't evoke "demon hunter" at all. It literally looks like a generic leveling set.

    Mage looks cool, priest looks cool, shaman is alright... but WTF were the artists thinking for the DH set? Did they just give up and grab one of the leveling set ideas left on the cutting room floor and called it a day?
  1. OrangeJuice's Avatar
    they couldn't even proofread the AI. Shamans don't wear leather and mail isn't "chain".
  1. Redwyrm's Avatar
    Quote Originally Posted by Ielenia View Post
    Holy hell, the demon hunter set looks horrible. Doesn't evoke "demon hunter" at all. It literally looks like a generic leveling set.

    Mage looks cool, priest looks cool, shaman is alright... but WTF were the artists thinking for the DH set? Did they just give up and grab one of the leveling set ideas left on the cutting room floor and called it a day?
    Well they are showing "Normal, Heroic, Mythic & Elite" versions mixed together. Which is a weird way to display the new sets. Display all tiers per class or all classes at each tier.

    So higher sets might look better? (Shrug)
  1. Illuminance's Avatar
    Quote Originally Posted by OrangeJuice View Post
    they couldn't even proofread the AI. Shamans don't wear leather and mail isn't "chain".
    They forgot druids in the PVP section, too. This is just sad
  1. Wrathson's Avatar
    Very pleased with the Monk set
  1. Spearhawk1969's Avatar
    Quote Originally Posted by Ielenia View Post
    Holy hell, the demon hunter set looks horrible. Doesn't evoke "demon hunter" at all. It literally looks like a generic leveling set.

    Mage looks cool, priest looks cool, shaman is alright... but WTF were the artists thinking for the DH set? Did they just give up and grab one of the leveling set ideas left on the cutting room floor and called it a day?
    my thought precisely, seems the dev think DH is just a pair of horns....throw a huge pair of horns and its all good is their mind....sadly
  1. Just Passing through's Avatar
    Quote Originally Posted by Redwyrm View Post
    Well they are showing "Normal, Heroic, Mythic & Elite" versions mixed together. Which is a weird way to display the new sets. Display all tiers per class or all classes at each tier.

    So higher sets might look better? (Shrug)
    Not necessarily. I screenshotted all the sets that I try and get (from the in game armour window), and only the warlock and mage mythic sets really did it for me (on that difficulty level). Warrior set is a pretty "meh" gold and blue in mythic, I like the red and green of normal and heroic more. Several sets are already pretty cool, even on RF and normal. For shaman, I guess it depends. Normal is molten / fire themed, so I like that. But if you rather go for a different element, you can.

    Pretty unhappy that DK got two blue-ish tints for pve and that cool red is reserved for pvp - ah well...can't have it all. And then there is the issue of the race. The hunter set is pretty neat this time (IMHO) and looks good on a Worgen, but here in the screenshot on a Pandaren, the headpiece is horrible to me.

    Also Paladin is very forgettable...a shame since that is my main, but I had three good tiers in TWW, so whatever. Better luck next time.
  1. Ielenia's Avatar
    Quote Originally Posted by Redwyrm View Post
    Well they are showing "Normal, Heroic, Mythic & Elite" versions mixed together. Which is a weird way to display the new sets. Display all tiers per class or all classes at each tier.
    It doesn't matter since all the difference between the difficulties is the colors, with mythic sometimes having some extra glow effects around a few parts. The model itself is the same across all difficulties.

    - - - Updated - - -

    Quote Originally Posted by Spearhawk1969 View Post
    my thought precisely, seems the dev think DH is just a pair of horns....throw a huge pair of horns and its all good is their mind....sadly
    Made worse by the fact the set looks like it's plate armor, not leather armor.

    Oh, and let's not forget: covering the fact of the one class whose one of its main attacks are eye beams.
  1. Val the Moofia Boss's Avatar
    Monk set looks cool.

  1. Chapel's Avatar
    Hunter set looks like dog crap, again...
  1. deenman's Avatar
    Some are very awsome like paladin,priest,mage,warrior,monk, warlock may be a top 3 sets ever, but then rogue again for the idk what time in a row looks like leveling gear, not a fan of the druid design, and wtf is up with those dk shoulders
  1. Palemoon's Avatar
    Quote Originally Posted by deenman View Post
    Some are very awsome like paladin,priest,mage,warrior,monk, warlock may be a top 3 sets ever, but then rogue again for the idk what time in a row looks like leveling gear, not a fan of the druid design, and wtf is up with those dk shoulders
    Warrior looks like it should seat a Grummel on each shoulder to offer transmog and vendor services. I mean that Tauren is as wide as he is tall!
  1. Just Passing through's Avatar
    Quote Originally Posted by Chapel View Post
    Hunter set looks like dog crap, again...
    I actually like it. At least on my Worgen - as displayed here on a monk, yeah..it is ugly.

    - - - Updated - - -

    Quote Originally Posted by Palemoon View Post
    Warrior looks like it should seat a Grummel on each shoulder to offer transmog and vendor services. I mean that Tauren is as wide as he is tall!
    It is also pretty crazy on a male orc

    Various pve variants - sorry, I don't have an Evoker...

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