Warrior



New Skills
Spell Level Description
Heroic Leap
85 Leap through the air towards a targeted location, slamming down with destructive force to deal 100% weapon damage to all enemies within 5 yards, stunning them for 2 sec.
8-40 yd range, Instant, 1 min cooldown
Inner Rage
83 Usable when you have over 75 Rage to increase all damage you deal by 15% but increase the rage cost of all abilities by 50%. Lasts 15 sec.
Instant
Colossus Smash
Battle, Berserker Stance
81 Smashes a target for weapon damage plus 120 and weakens their defenses, allowing your attacks to entirely bypass their armor for 6 sec.
30 Rage, 5 yd range, Instant, 20 sec cooldown
Strike
1 A simple strike that deals 12 to 18 damage. Use once you have sufficient rage.
20 Rage, 5 yd range, Instant, 3 sec cooldown


Complete Skill List


Spell Level Description
Colossus Smash
Battle, Berserker Stance
81 Smashes a target for weapon damage plus 120 and weakens their defenses, allowing your attacks to entirely bypass their armor for 6 sec.
30 Rage, 5 yd range, Instant, 20 sec cooldown
Heroic Throw
78 Throws your weapon at the enemy causing 12 damage (based on attack power). This ability causes high threat ( Glyph of Heroic Throw : and applies Sunder Armor to the target ).
30 yd range, Instant, 1 min cooldown
Shattering Throw
Battle Stance
74 Throws your weapon at the enemy causing [ 50% of AP + 12 ] damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
25 Rage, 30 yd range, 1.5 sec cast, 5 min cooldown
Shattering Throw
71 Throws your weapon at the enemy causing [ 50% of AP + 12 ] damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.
100 yd range, 1.5 sec cast
Retaliation
Battle Stance
62 Instantly counterattack any enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation.
Instant, 5 min cooldown
Hamstring
Battle, Berserker Stance
26 Maims the enemy, reducing movement speed by 50% for 15 sec. ( Improved Hamstring : Reapplying Hamstring can immobilize the target every 30/60 sec. )
10 Rage, 5 yd range, Instant
Overpower
Battle Stance
22 Instantly overpower the enemy, causing weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
5 Rage, 5 yd range, Instant, 1 sec cooldown
Heroic Strike
14 An attack that instantly deals [ 60% of AP + 8 ] physical damage. A good attack for moments of excess rage.
30 Rage, 5 yd range, Instant, 3 sec cooldown
Thunder Clap
Battle, Defensive Stance
9 Blasts enemies within 8 yards for 302.69 damage, and increases the time between their attacks by 20% for 30 sec. Damage increased by attack power.
20 Rage, Instant, 6 sec cooldown
Rend
Battle, Defensive Stance
7 Wounds the target causing them to bleed for 421.96 damage plus an additional [ 8.57% of MWS * AP + 60% of MWB + 60% of mwb ] (based on weapon damage) over 15 sec.
10 Rage, 5 yd range, Instant
Charge
Battle Stance
3 Charge an enemy, generate 15 rage, and stun it ( Blitz : and up to 1/2 additional nearby enemies ) for 1.5 sec. ( Without Juggernaut/Warbringer : Cannot be used in combat. )
8-25 yd range, Instant, 15 sec cooldown
Battle Stance
1 A balanced combat stance. Increases damage done by 5%. Decreases damage taken by 5%.
Instant, 1 sec cooldown
Battle Stance Passive
1 A balanced combat stance. Increases damage done by 5%. Decreases damage taken by 5%.
Instant
Strike
1 A simple strike that deals 12 to 18 damage. Use once you have sufficient rage.
20 Rage, 5 yd range, Instant, 3 sec cooldown
Spell Level Description
Heroic Leap
85 Leap through the air towards a targeted location, slamming down with destructive force to deal 100% weapon damage to all enemies within 5 yards, stunning them for 2 sec.
8-40 yd range, Instant, 1 min cooldown
Inner Rage
83 Usable when you have over 75 Rage to increase all damage you deal by 15% but increase the rage cost of all abilities by 50%. Lasts 15 sec.
Instant
Enraged Regeneration
76 You regenerate ( Field Dressing : 30/33/36 )% of your total health over 10 sec. Can only be used while Enraged.
15 Rage, Instant, 3 min cooldown
Commanding Shout
68 Increases Stamina of all party and raid members within 30 yards by 584.76 and gaining 20 rage. Lasts 2 min.
Instant, 1 min cooldown
Recklessness
Berserker Stance
64 Your next 3 special ability attacks have an additional 100% to critically hit but all damage taken is increased by 20%. Lasts 12 sec.
Instant, 5 min cooldown
Berserker Rage
54 Enter a berserker rage, removing and granting immunity to Fear, Sap and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Instant, 30 sec cooldown
Demoralizing Shout
52 Reduces the physical damage caused by all enemies within 10 yards by 10% for 30 sec.
10 Rage, Instant
Intercept
Berserker Stance
50 Charge an enemy, causing [ 12% of AP ] damage (based on attack power) and stunning it for 3 sec.
10 Rage, 8-25 yd range, Instant, 30 sec cooldown
Challenging Shout
46 Forces all enemies within 10 yards to focus attacks on you for 6 sec.
5 Rage, Instant, 3 min cooldown
Slam
44 Slams the opponent, causing weapon damage plus 277.93.
20 Rage, 5 yd range, 1.5 sec cast
Intimidating Shout
42 The warrior shouts, causing up to 5 enemies within 8 yards to cower in fear. The targeted enemy will be unable to move while cowering. Lasts 8 sec.
25 Rage, 8 yd range, Instant, 2 min cooldown
Pummel
Battle, Berserker Stance
38 Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
10 Rage, 5 yd range, Instant, 10 sec cooldown
Whirlwind
Berserker Stance
36 In a whirlwind of steel you attack all enemies within 8 yards, causing 50% weapon damage from both melee weapons to each enemy.
25 Rage, Instant, 10 sec cooldown
Berserker Stance
30 An aggressive combat stance. Increases damage done by 10%.
Instant, 1 sec cooldown
Berserker Stance Passive
30 An aggressive combat stance. Increases damage done by 10%.
Instant
Cleave
24 A sweeping attack that strikes the target and ( Glyph of Cleaving : a nearby ally / two nearby allies ), dealing [ 45% of AP + 6 ] physical damage.
30 Rage, 5 yd range, Instant, 3 sec cooldown
Battle Shout
20 The warrior shouts, increasing Strength and Agility of all raid and party members within 30 yards by 549.32 and gaining 20 rage. Lasts 2 min.
Instant, 1 min cooldown
Execute
Battle, Berserker Stance
16 Attempt to finish off a wounded foe, causing [ 25% of AP + 10 ] physical damage and consumes up to 20 additional rage to deal up to [ 50% of AP - 1 ] additional damage. Only usable on enemies that have less than 20% health.
10 Rage, 5 yd range, Instant
Victory Rush
5 Instantly attack the target causing [ 45% of AP ] damage and healing you for 20% of your maximum health. Can only be used within 20 sec after you kill an enemy that yields experience or honor.
5 yd range, Instant
Spell Level Description
Intervene
Defensive Stance
72 Run at high speed towards a party member, intercepting the next ( Glyph of Intervene : 1/2 ) melee or ranged attacks made against them as well as reducing their total threat by 10%.
10 Rage, 25 yd range, Instant, 30 sec cooldown
Spell Reflection
Battle, Defensive Stance
66 Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.
15 Rage, Instant, 10 sec cooldown
Shield Wall
Defensive Stance
48 Reduces all damage taken by 40% for 12 sec.
Instant, 5 min cooldown
Revenge
Defensive Stance
40 Instantly counterattack an enemy for 1618.3 to 1977.92 damage. Revenge is only usable after the warrior blocks, dodges or parries an attack.
5 Rage, 5 yd range, Instant, 5 sec cooldown
Disarm
Defensive Stance
34 Disarm the enemy's main hand and ranged weapons for 10 sec.
15 Rage, 5 yd range, Instant, 1 min cooldown
Shield Block
Defensive Stance
28 Increases your chance to block by 100% for 10 sec.
10 Rage, Instant, 1 min cooldown
Shield Bash
Battle, Defensive Stance
20 Bash the target with your shield dazing them and interrupting spellcasting, which prevents any spell in that school from being cast for 6 sec.
10 Rage, 5 yd range, Instant, 12 sec cooldown
Sunder Armor
18 Sunders the target's armor, reducing it by 4% per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 3 times. Lasts 30 sec.
15 Rage, 5 yd range, Instant
Taunt
Defensive Stance
12 Taunts the target to attack you, but has no effect if the target is already attacking you.
30 yd range, Instant, 8 sec cooldown
Defensive Stance
10 A defensive combat stance. Decreases damage taken by 10%. Increases threat generated by 200%.
Instant, 1 sec cooldown
Defensive Stance Passive
10 Decreases damage taken by 10%.
Increases threat generated by 200%.

Instant
Parry
Passive
10 Gives a chance to parry enemy melee attacks.


Primary Skills


Spell Level Description
Mastery: Strikes of Opportunity
Rank 1
0 ( Strikes of Opportunity : Grants a 16% chance for your melee attacks to instantly trigger an additional melee attack for 75% normal damage. Each point of Mastery increases this chance by 2%. / Grants a 0% chance for your melee attacks to instantly trigger an additional melee attack for 75% normal damage. Each point of Mastery increases this chance by 2%. )
Instant
Anger Management
Passive
0 You generate 1 rage every 3 seconds and 25% extra rage from damage dealt.
Mortal Strike
Rank 1
0 A vicious strike that deals 125% weapon damage plus 423.09 and wounds the target, reducing the effectiveness of any healing received by 25% for 10 sec.
25 Rage, 5 yd range, Instant, 4.5 sec cooldown
Two-Handed Weapon Specialization
Passive
0 Increases the damage you deal with two-handed melee weapons by 10%.
Spell Level Description
Mastery: Unshackled Fury
Rank 1
0 ( Unshackled Fury : Increases the benefit of abilities that cause or require you to be enraged by 25.04%. Each point of Mastery increases enrage effects by an additional 3.13%. / Increases the benefit of abilities that cause or require you to be enraged by 0%. Each point of Mastery increases enrage effects by an additional 3.13%. )
Instant
Bloodthirst
Rank 1
0 Instantly attack the target causing [ 50% of AP ] damage. In addition, the next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Damage is based on your attack power.
20 Rage, 5 yd range, Instant, 3 sec cooldown
Dual Wield Specialization
Passive
0 Allows you to equip one-hand and off-hand weapons in your off-hand. Increases your damage by 10% while dual-wielding and the damage of your off-hand attacks by an additional 25%.
Precision
Passive
0 Increases your chance to hit with your attacks by 3%.
Spell Level Description
Mastery: Critical Block
Rank 1
0 ( Critical Block : Increases your chance to block by 10% and your chance to critically block by 10%. Each point of Mastery increases your block and critical block chances by an additional 1.25%. / Increases your chance to block by 0% and your chance to critically block by 0%. Each point of Mastery increases your block and critical block chances by and additional 1.25%. )
Instant
Sentinel
Passive
0 Increases your total Stamina by 15% and your block chance by 15%. You also generate 50% additional rage from attacking targets that are not targeting you.
Shield Slam
Rank 1
0 Slam the target with your shield, causing 826.11 to 868.48 damage (based on attack power) and dispelling 1 magic effect on the target. Also causes a high amount of threat.
20 Rage, 5 yd range, Instant, 6 sec cooldown
Vengeance
Passive
0 Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health.


Talents


Talent Tier Col Description
Bladestorm
Rank 1
7 2 You become a whirling storm of destructive force, instantly striking all nearby targets with your weapon and continuing to perform a whirlwind attack every 1 sec for 6 sec. While under the effects of Bladestorm, you do not feel pity or remorse or fear and you cannot be stopped unless killed or disarmed, but you cannot perform any other abilities.
25 Rage, Instant, 1.5 min cooldown
Wrecking Crew
Rank 1-2
6 1 Your Mortal Strike critical hits have a [50%/100%] chance to Enrage you, increasing all damage caused by [5%/10%] for 12 sec.
Throwdown
Battle Stance
6 3 Knocks the target to the ground and stuns it for 5 sec.
15 Rage, 5 yd range, Instant, 45 sec cooldown
Lambs to the Slaughter
Rank 1-3
5 1 After dealing a Mortal Strike, your next Execute, Overpower or Mortal Strike will cause [10%/20%/30%] more damage.
Juggernaut
Rank 1
5 2 Your Charge ability is now usable while in combat, but the cooldown on Charge is increased by 5 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec.
Sudden Death
Rank 1-2
5 4 Your melee hits have a [3%/6%] chance of resetting the cooldown on your Colossus Smash, and you keep [5/10] rage after using Execute.
Improved Slam
Rank 1-2
4 1 Decreases the swing time of Slam by [0.5/1] sec and increases its damage by [10%/20%].
Deadly Calm
Rank 1
4 2 For the next 10 sec, none of your abilities cost rage, but you continue to generate rage. Cannot be used during Inner Rage.
Instant, 2 min cooldown
Blood Frenzy
Rank 1-2
4 3 Your bleeds cause targets to take an extra [2%/4%] physical damage and [15%/30%] bleed damage. In addition, your autoattacks have a [5%/10%] chance to generate 20 additional rage.
Taste for Blood
Rank 1-3
3 1 Increases your Overpower critical strike chance by [20%/40%/60%]. In addition, whenever your Rend ability causes damage, you have a [33%/66%/100%] chance of allowing the use of Overpower for 9 sec. This effect will not occur more than once every 6 sec.
Sweeping Strikes
Battle, Berserker Stance
3 2 Your melee attacks strike an additional nearby opponent. Lasts 10 sec.
30 Rage, Instant, 1 min cooldown
Impale
Rank 1-2
3 3 Increases the critical strike damage bonus of Mortal Strike, Slam and Overpower by [10%/20%].
Improved Hamstring
Rank 1-2
3 4 When reapplying Hamstring, you immobilize the target for 5 sec. This effect cannot occur more than once every [60/30] sec.
Tactical Mastery
Rank 1-2
2 1 You retain up to an additional [25/50] rage when you change stances.
Second Wind
Rank 1-2
2 2 Whenever you are struck by a Stun or Immobilize effect you generate [10/20] rage and [5%/10%] of your total health over 10 sec.
Deep Wounds
Rank 1-3
2 3 Your critical strikes cause the opponent to bleed, dealing [16%/32%/48%] of your melee weapon's average damage over 6 sec.
Drums of War
Rank 1-2
2 4 Reduces the rage cost of your Shield Bash, Pummel, and any shouts which cost rage by [50%/100%].
War Academy
Rank 1-3
1 1 Increases the damage of Heroic Strike, Cleave, Victory Rush and Slam by [5%/10%/15%].
Field Dressing
Rank 1-2
1 2 Increases all healing received by [3%/6%], and the effectiveness of your self-healing abilities by an additional [10%/20%].
Blitz
Rank 1-2
1 3 Your Charge generates [5/10] additional rage and stuns an additional [/2]nearby target[/s].
Talent Tier Col Description
Titan's Grip
Rank 1
7 2 Allows you to equip two-handed axes, maces and swords in one hand.
Single-Minded Fury
Rank 1
7 3 When you dual-wield one-handed weapons, you deal 15% additional damage and Slam hits with both weapons.
Bloodsurge
Rank 1-3
6 2 Your Bloodthirst hits have a [10%/20%/30%] chance of making your next Slam instant for 10 sec.
Skirmisher
Rank 1-2
6 3 Reduces the cooldown of your Intercept by [5/10] sec and your Heroic Leap by [10/20] sec.
Furious Attacks
Rank 1
5 1 Your autoattacks have a chance to reduce all healing done to the target by 20% for 10 sec.
Meat Cleaver
Rank 1-2
5 3 Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by 0% for 10 sec. This effect stacks up to 3 times.
Intensify Rage
Rank 1-2
5 4 Reduces the cooldown of your Berserker Rage, Recklessness and Death Wish abilities by [10%/20%].
Die by the Sword
Rank 1-2
4 1 Increases your parry chance by 100% for [4/8] sec whenver you are brought to 20% health or less. This effect cannot occur more often than once every 2 min.
Raging Blow
Berserker Stance
4 2 A mighty blow that deals 100% weapon damage from both melee weapons. Can only be used while Enraged.
20 Rage, 5 yd range, Instant, 6 sec cooldown
Rampage
Passive
4 3 Increases the critical strike chance of all party and raid members within 100 yds by 5%. In addition, improves your critical strike chance by an additional 2%.
Heroic Fury
Rank 1
4 4 Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.
Instant, 30 sec cooldown
Flurry
Rank 1-3
3 1 Increases your attack speed by [8%/16%/25%] for your next 3 swings after dealing a melee critical strike.
Death Wish
Rank 1
3 2 When activated you become Enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec.
10 Rage, Instant, 3 min cooldown
Enrage
Rank 1-3
3 3 Your melee hits have a [3%/6%/9%] chance to Enrage you, giving you a [3%/7%/10%] damage bonus for 9 sec.
Executioner
Rank 1-2
2 1 Your Execute hits have a [50%/100%] chance to improve your melee attack speed by 5% for 9 sec. This effect stacks up to 5 times.
Booming Voice
Rank 1-2
2 2 Reduces the cooldown of your Battle Shout and Commanding Shout by [15/30] sec and causes those abilities to generate [5/10] additional Rage.
Rude Interruption
Rank 1-2
2 3 Successfully interrupting a spell with Shield Bash or Pummel increases your damage by 5% for [15/30] sec.
Piercing Howl
Rank 1
2 4 Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
10 Rage, Instant
Blood Craze
Rank 1-3
1 1 After taking any damage, you have a 10% chance to regenerate [2.5%/5%/7.5%] of your total [h/H/H]ealth over 5 sec.
Battle Trance
Rank 1-3
1 2 Your Bloodthirst, Mortal Strike and Shield Slam hits have a [5%/10%/15%] chance to make your next special attack that costs more than 5 rage consume no rage.
Cruelty
Rank 1-2
1 3 Increases the critical strike chance of Bloodthirst, Mortal Strike and Shield Slam by [5%/10%].
Talent Tier Col Description
Shockwave
Rank 1
7 2 Sends a wave of force in front of you, causing [ 75% of AP ] damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
15 Rage, Instant, 20 sec cooldown
Safeguard
Rank 1-2
6 2 Reduces damage taken by the target of your Intervene ability by [15%/30%] for 6 sec.
Sword and Board
Rank 1-3
6 3 Increases the critical strike chance of Devastate by [5%/10%/15%]. In addition, when your Devastate or Revenge deal damage, they have a [10%/20%/30%] chance of refreshing the cooldown of your Shield Slam and reducing its cost by 100% for 5 sec.
Thunderstruck
Rank 1-2
5 1 Improves the damage of your Rend, Cleave and Thunder Clap by [3%/6%]. In addition, your Thunder Clap improves the damage of your next Shockwave by [5%/10%]. Stacks up to 3 times.
Vigilance
Rank 1
5 2 Focus your protective gaze on a group or raid target, reducing their damage taken by 3%. In addition, each time they are hit by an attack your Taunt cooldown is refreshed and you gain Vengeance as if 20% of the damage was done to you. Lasts 30 min. This effect can only be on one target at a time.
Heavy Repercussions
Rank 1-2
5 4 While your Shield Block is active, your Shield Slam hits for an additional [50%/100%] damage.
Improved Revenge
Rank 1-2
4 1 Increases the damage of your Revenge ability by [30%/60%] and causes Revenge to strike an additional target[ for 50% damage/].
Devastate
Rank 1
4 3 Sunder the target's armor causing the Sunder Armor effect. In addition, causes 150% of weapon damage plus 336.44 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 3 times.
15 Rage, 5 yd range, Instant
Impending Victory
Rank 1-2
4 4 Using Devastate on a target with 20% or less health has a [25%/50%] chance to allow the use of Victory Rush but that Victory Rush only heals for 5% of your health.
Last Stand
Rank 1
3 1 Temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Instant, 3 min cooldown
Concussion Blow
Rank 1
3 2 Stuns the opponent for 5 sec and deals [ 38% of AP ] damage (based on attack power).
15 Rage, 5 yd range, Instant, 30 sec cooldown
Bastion of Defense
Rank 1-2
3 3 Reduces the chance you'll be critically hit by melee attacks by [3%/6%] while in Defensive Stance. In addition, when you block, dodge or parry an attack you have a [10%/20%] chance to become Enraged, increasing physical damage done by [5%/10%] for 12 sec.
Warbringer
Rank 1
3 4 Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.
Shield Specialization
Rank 1-3
2 1 You generate [5/10/15] extra rage when you block an attack. You generate [20/40/60] extra rage when you Spell Reflect a magic attack.
Shield Mastery
Rank 1-3
2 2 Reduces the cooldown of your Shield Block by [10/20/30] sec, your Shield Wall by [60/120/180] sec and your Spell Reflect by [1/2/3] sec.
Hold the Line
Rank 1-2
2 3 Improves your critical strike and critical block chance by 10% for [5/10] sec following a successful parry.
Gag Order
Rank 1-2
2 4 Gives your Shield Bash and Heroic Throw a [50%/100%] chance to silence the target for 3 sec. Also lowers the cooldown on Heroic Throw by [15/30] sec.
Incite
Rank 1-3
1 1 Increases the critical strike chance of your Heroic Strike by [5%/10%/15%], and gives your Heroic Strike criticals a [33%/66%/100%] chance to cause the next Heroic Strike to also be a critical strike. These guaranteed criticals cannot re-trigger the Incite effect.
Toughness
Rank 1-3
1 2 Increases your armor value from items by [3%/6%/10%].
Blood and Thunder
Rank 1-2
1 3 When you Thunder Clap a target affected by your Rend, you have a [50%/100%] chance to affect every target with Rend.




Glyphs
Originally Posted by Blizzard Entertainment
Prime
  • Bladestorm - Reduces the cooldown on Bladestorm by 15 sec.
  • Bloodthirst - Increases the damage of Bloodthirst by 10%.
  • Devastate - Increases the critical strike chance of Devastate by 5%.
  • Mortal Strike - Increases the damage of your Mortal Strike ability by 10%.
  • Overpower - Increases the damage of Overpower by 10%.
  • Raging Blow - Increases the critical strike chance of Raging Blow by 5%.
  • Revenge - Increases the damage of Revenge by 10%.
  • Shield Slam - Increases the damage of Shield Slam by 10%.
  • Slam - Increases the critical strike chance of Slam by 5%.
Major
  • Cleaving - Increases the number of targets your Cleave hits by 1.
  • Colossus Smash - Your Colossus Smash refreshes the duration of Sunder Armor stacks on a target.
  • Heroic Throw - Your Heroic Throw applies a stack of Sunder Armor.
  • Intervene - Increases the number of attacks you intercept for your Intervene target by 1.
  • Long Charge - Increases the range of your Charge ability by 5 yards.
  • Rapid Charge - Reduces the cooldown of your Charge ability by 7%.
  • Resonating Power - Reduces the rage cost of your Thunder Clap ability by 5.
  • Shield Wall - Shield Wall now reduces damage taken by 60%, but its cooldown is increased by 2 min.
  • Shockwave - Reduces the cooldown on Shockwave by 3 sec.
  • Spell Reflection - Reduces the cooldown on Spell Reflection by 1 sec.
  • Sunder Armor - Your Sunder Armor ability affects a second nearby target.
  • Sweeping Strikes - Reduces the rage cost of your Sweeping Strikes ability by 100%.
  • Thunder Clap - Increases the radius of your Thunder Clap ability by 2 yards.
  • Victory Rush - Increases the total healing provided by your Victory Rush by 50%.
Minor
  • Battle - Increases the duration by 2 min and area of effect by 50% of your Battle Shout.
  • Berserker Rage - Berserker Rage generates 5 rage when used.
  • Bloody Healing - Increases the healing you receive from Bloodthirst by 100%.
  • Command - Increases the duration by 2 min and area of effect by 50% of your Commanding Shout.
  • Demoralizing Shout - Increases the duration by 15 sec and area of effect by 50% of your Demoralizing Shout.
  • Enduring Victory - Increases the window of opportunity in which you can use Victory Rush by 5 sec.
  • Furious Sundering - Reduces the cost of Sunder Armor by 50%.
  • Intimidating Shout - Targets of your Intimidating Shout no longer move faster while feared.

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