Imperator Mar'gok




Loot Table
Level Type Spec Slot Name Model Viewer
640ShieldMeleeOff Hand Mirrorshield of Arcane Fortification
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640StaffSpell DPSTwo Hand Imperator's Warstaff
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640PlateChest Chestplate of Destructive Resonance
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640MailHead Gorian Royal Crown
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640LeatherLegs Warmage's Legwraps
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640ClothSpell DPSLegs High Arcanist Leggings
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640BackSpell SpiritBack Greatcloak of Impactful Pulses
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640NeckMeleeNeck Chain of the Unbroken Lineage
640FingerSpell DPSFinger Seal of Arcane Wrath
Level Type Spec Slot Name Model Viewer
655StaffSpell DPSTwo Hand Staff of the Grand Imperator
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655Two-handed SwordMeleeTwo Hand Gor'gah, High Blade of the Gorians
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655PlateShoulders Uncrushable Shoulderplates
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655MailFeet Face Kickers
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655LeatherLegs Nether Blast Leggings
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655ClothSpell DPSChest Robes of the Arcane Ultimatum
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655BackSpell SpiritBack Force Nova Cloak
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655NeckPhysical DPSNeck Reaver's Nose Ring
655NeckNeck Choker of Violent Displacement
655FingerFinger Shockwave Signet
655TrinketPhysical DPSTrinket Captive Micro-Aberration
655TrinketSpell SpiritTrinket Mark of Rapid Replication
655TrinketSpell DPSTrinket Quiescent Runestone
655TrinketTrinket Evergaze Arcane Eidolon
Level Type Spec Slot Name Model Viewer
670StaffSpell DPSTwo Hand Staff of the Grand Imperator
Modelviewer
670Two-handed SwordMeleeTwo Hand Gor'gah, High Blade of the Gorians
Modelviewer
670PlateShoulders Uncrushable Shoulderplates
Modelviewer
670MailFeet Face Kickers
Modelviewer
670LeatherLegs Nether Blast Leggings
Modelviewer
670ClothSpell DPSChest Robes of the Arcane Ultimatum
Modelviewer
670BackSpell SpiritBack Force Nova Cloak
Modelviewer
670NeckPhysical DPSNeck Reaver's Nose Ring
670NeckNeck Choker of Violent Displacement
670FingerFinger Shockwave Signet
670TrinketPhysical DPSTrinket Captive Micro-Aberration
670TrinketSpell SpiritTrinket Mark of Rapid Replication
670TrinketSpell DPSTrinket Quiescent Runestone
670TrinketTrinket Evergaze Arcane Eidolon
Level Type Spec Slot Name Model Viewer
685StaffSpell DPSTwo Hand Staff of the Grand Imperator
Modelviewer
685Two-handed SwordMeleeTwo Hand Gor'gah, High Blade of the Gorians
Modelviewer
685PlateShoulders Uncrushable Shoulderplates
Modelviewer
685MailFeet Face Kickers
Modelviewer
685LeatherLegs Nether Blast Leggings
Modelviewer
685ClothSpell DPSChest Robes of the Arcane Ultimatum
Modelviewer
685BackSpell SpiritBack Force Nova Cloak
Modelviewer
685NeckPhysical DPSNeck Reaver's Nose Ring
685NeckNeck Choker of Violent Displacement
685FingerFinger Shockwave Signet
685TrinketPhysical DPSTrinket Captive Micro-Aberration
685TrinketSpell SpiritTrinket Mark of Rapid Replication
685TrinketSpell DPSTrinket Quiescent Runestone
685TrinketTrinket Evergaze Arcane Eidolon



Abilities
Originally Posted by MMO-Champion
As the grand Imperator of Highmaul, Mar'gok is descended from a long line of sorcerers who have ruled the Gorian Empire. Equal parts cunning and brutality, Mar'gok recognized the rising tide of the Iron Horde and what it would mean to oppose them. He has acquiesced to an alliance with Grommash, even as he continues to search for a way to tip the balance of power back into his favor.

  • Overview - Imperator Mar'gok assaults players with destructive Arcane magic and summons Arcane Aberrations to fight for him.

    When Imperator Mar'gok reaches 85%, 55% and 25% health remaining, he activates one of the runestones in his throne room, augmenting his abilities with additional effects.

    The runestones activated at 55% and 25% must be awakened from their dormant state. As they charge, guards arrive to defend the Imperator as Volatile Anomalies pour from the stone.

    In Mythic difficulty, Imperator Mar'gok maintains the effects of 2 runestones at once and begins to awake a new runestone at 66% and 33% health remaining.
    • Damage Dealers
      • Arcane Wrath spreads to nearby allies.
      • Destructive Resonance will inflict lethal damage if triggered.
      • Arcane Aberrations inflict heavy raid wide damage as long as they are alive.
    • Healers
      • Arcane Wrath inflicts heavy damage when it expires from a target.
      • Arcane Aberrations will inflict raid wide damage every second that they are alive.
      • Force Nova inflicts heavy damage to players as it moves over them.
    • Tanks
      • Accelerated Assault will stack indefinitely until Imperator Mar'gok melee attacks a different target.
      • Mark of Chaos will inflict damage to allies within 35 yards when it expires.
      • Imperator Mar'gok will periodically summon Arcane Aberrations.

  • Phase 1: Might of the Crown
    • Arcane Wrath - Imperator Mar'gok blasts a random player with Arcane energy, branding them for 4 sec. When Branded expires it inflicts 46,400 Arcane damage to the wearer and jumps to their closest ally within 200 yards. Each time Arcane Wrath jumps, its damage increases by 25% and range decreases by 50%.
    • Destructive Resonance - Imperator Mar'gok summons an Arcane mine that persists for 1 minute. If triggered, Destructive Resonance inflicts 84,000 Arcane damage to all players. In addition, this effect inflicts 140,000 Arcane damage to the player that triggered it, increasing their Arcane damage taken by 45% for 60 sec and stunning them for 1.5 sec whenever they take Arcane damage.
    • Arcane Aberration - Imperator Mar'gok summons an Arcane Aberration.
      • Collapsing Entity - Arcane Aberrations pulse with unstable energy, inflicting 8,930 Arcane damage to all players every second.
    • Mark of Chaos - Imperator Mar'gok marks a player with chaotic magic. After 8 sec., the magic explodes, inflicting 179,000 Arcane damage to their allies within 35 yards.
    • Force Nova - Imperator Mar'gok releases a nova of Arcane energy that inflicts 11,556 Arcane damage every 0.25 sec. to all players within the nova's area of effect.
    • Accelerated Assault - With each consecutive melee attack against the same target, Imperator Mar'gok's attack speed increases by 4%. This effect stacks.

  • Phase 2: Rune of Displacement - When Imperator Mar'gok reaches 85% health remaining, he activates the Rune of Displacement.

    In Mythic difficulty, Imperator Mar'gok begins the fight with both the Rune of Displacement and Rune of Replication active.
    • Arcane Wrath: Displacement - In addition to Arcane Wrath's normal effects, Branded Players are unable to move more than 10 yards from the location they were marked. Attempting to leave the marked area will teleport the player back to the location they were originally marked.
    • Destructive Resonance: Displacement - In addition to Destructive Resonance's normal effects, it grows to twice its original size over 30 seconds.
    • Displacing Arcane Aberration - Imperator Mar'gok summons a Displacing Arcane Aberration.
      • Impactful Pulse - Upon death, Displacing Arcane Aberrations knock all players away.
    • Mark of Chaos: Displacement - In addition to Mark of Chaos' normal effects, the target is teleported to a random location.
    • Force Nova: Displacement - In addition to Force Nova's normal effects, it now also pushes players away as the nova moves outwards.

  • Intermission: Dormant Runestones - When Imperator Mar'gok reaches 55% health remaining, he begins to awaken the Rune of Fortification. The rune charges for 1 minute before releasing its power.

    In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Fortification at 66% health remaining. This causes the Rune of Replication to become dormant.
    • Gorian Warmage - Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Fortification.
      • Dominance Aura - Empowers allies within 25 yards, increasing damage done by 100% and melee, ranged and spell casting speed haste by 100%.
      • Nether Blast - Gorian Warmages blast a player with arcane energy, inflicting 46,400 Arcane damage to any player within 5 yards.
        • Nether Energy - Each succesful cast of Nether Blast increases all damage done by 25% for 6 sec. This effect stacks.

      • Slow - Gorian Warmages slow a random player, reducing their movement, attack and spell casting speed by 50% for 45 sec.
      • Fixate - Gorian Warmages fixate on a random player, attacking only them for 15 sec.
    • Volatile Anomaly - As the Rune of Fortification charges, Volatile Anomalies pour from the rune stone every 12 sec.
      • Destabilize - Volatile Anomalies explode upon death, inflicting 28,600 Arcane damage to all players.

  • Phase 3: Rune of Fortification
    • Arcane Wrath: Fortification - In addition to Arcane Wrath's normal effect, the jump range of Arcane Wrath is only decreased by 25% with each jump.
    • Destructive Resonance: Fortification - In addition to Destructive Resonance's normal effects, it persists for 2 minutes.
    • Fortified Arcane Aberration - Imperator Mar'gok summons a Fortified Arcane Aberration.
      • Fortified - Fortified Arcane Aberrations are immune to all crowd-controlling effects and have 75% more health.
    • Mark of Chaos: Fortification - In addition to Mark of Chaos' normal effects, the target is rooted in place.
    • Force Nova: Fortification - In addition to Force Nova's normal effects, an additional nova is released every 8 sec,. for 16 sec.

  • Intermission: Lineage of Power - When Imperator Mar'gok reaches 25% health remaining, he begins to awaken the Rune of Replication. The rune charges for 1 minute before releasing its power.

    In Mythic difficulty, Imperator Mar'gok begins to awaken the Rune of Replication at 33% health remaining. This causes the Rune of Displacement to become dormant.
    • Gorian Reaver - A Gorian Reaver comes to defend Imperator Mar'gok as he charges the Rune of Replication.
      • Devastating Shockwave - Gorian Reavers send a wave of force in a frontal cone, inflicting 179,000 Physical damage to all players within 0 yards.
      • Crush Armor - Gorian Reavers crush a player, increasing their Physical damage taken by 15% for 25 sec. This effect stacks.
      • Kick to the Face - Gorian Reavers kick a player in the face, inflicting 143,000 Physical damage. This effect clears all threat and knocks the target back.

    • Gorian Warmage - Two Gorian Warmages come to defend Imperator Mar'gok as he charges the Rune of Replication.
      • Dominance Aura - Empowers allies within 25 yards, increasing damage done by 100% and melee, ranged and spell casting speed haste by 100%.
      • Nether Blast - Gorian Warmages blast a player with arcane energy, inflicting 46,400 Arcane damage to any player within 5 yards.
        • Nether Energy - Each succesful cast of Nether Blast increases all damage done by 25% for 6 sec. This effect stacks.
      • Slow - Gorian Warmages slow a random player, reducing their movement, attack and spell casting speed by 50% for 45 sec.
      • Fixate - Gorian Warmages fixate on a random player, attacking only them for 15 sec.

    • Volatile Anomaly - As the Rune of Replication charges, Volatile Anomalies pour from the rune stone every 12 sec.
      • Destabilize - Volatile Anomalies explode upon death, inflicting 28,600 Arcane damage to all players.

  • Phase 4: Rune of Replication
    • Arcane Wrath: Replication - In addition to Arcane Wrath's normal effects, a second player will be Branded the first time Arcane Wrath jumps.
    • Destructive Resonance: Replication - In addition to Destructive Resonance's normal effects, two additional Destructive Resonances are created nearby when it detonates or expires.
    • Replicating Arcane Aberration - Imperator Mar'gok summons a Replicating Arcane Aberration.
      • Replicate - Upon death, Replicating Arcane Aberrations split into 7 Arcane Remnants.
    • Mark of Chaos: Replication - In addition to Mark of Chaos' normal effects, 8 Orbs of Chaos are conjured when Mark of Chaos expires. Each orb flies out from the wearer and inflicts 143,000 Arcane damage to all players that they move through.
    • Force Nova: Replication - In addition to Force Nova's normal effects, players who are damaged by Force Nova will inflict 12,500 Arcane damage to their allies within 4 yards.




Achievements
Name Points Reward Category
Imperator's Fall Defeat Imperator Mar'gok atop his citadel in Highmaul.
10
Draenor Raid
Lineage of Power Empower and defeat a Fortified Replicating Gorian Warmage and then defeat Imperator Mar'gok in Highmaul on Normal difficulty or higher.
10
Draenor Raid
Mythic: Imperator's Fall Complete the Imperator Mar'gok encounter in Highmaul on Mythic difficulty.
10Draenor Raid
Mythic: Imperator's Fall Guild Run Complete the Imperator Mar'gok encounter in Highmaul on Mythic difficulty, while in a guild group.
10
Draenor Raid
Ahead of the Curve: Imperator's Fall Defeat Imperator Mar'gok atop his citadel in Highmaul on Heroic difficulty or higher, prior to the release of the next tier of raid content.
Feats of Strength
Cutting Edge: Imperator's Fall Complete the Imperator Mar'gok encounter in Highmaul on Mythic difficulty, prior to the release of the next tier of raid content.
Feats of Strength
Realm First! Imperator's Fall First guild on the realm to complete the Imperator Mar'gok encounter in Highmaul on Mythic difficulty while in a guild group.
Guild Feats of Strength

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