Update - Added the models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager
Update - Classes pages finally added. Talent calculator finally updated. Worst patch day ever, I need a giant hug.
Update - Added official talent trees descriptions to the primary skills list.
Update - Ok things are looking better, added the primary skills for all the classes. Some tooltips might be missing/bugged, we're working on it.

Cataclysm Beta - Build 12479
A new build of the beta is up. This post will be updated multiple times during the night.

A lot of stuff has changed and we'll need a few mins to fix everything before I can post all the content. Definitely a lot of interesting stuff, stay tuned.

Talent Calculator
WoWTal.com has been updated with all the new trees. Lot of stuff is still in dev, be careful. If you can't see the new trees push CTRL + F5 to force the refresh (Also, I know the level cap is 50, quick hack to fix the max amount of points)

Classes pages are up. I might end up doing diffs of all the changes but seriously ... there are really a LOT of changes because of the talent trees revamp, it's probably easier to just check the pages.

Models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager

Originally Posted by Blizzard Entertainment

  • Tripping the Rifts - Destroyed one of each type of elemental rift during the Cataclysm launch event.

Talent Trees "Primary Skills"
These skills are automatically learned when you pick your main talent tree at level 10. Thanks to Maldivia for this one.
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator)
DK - Blood
A dark guardian who manipulates and corrupts life energy to sustain himself/herself in the face of an enemy onslaught.

DK - Frost
An icy harbinger of doom, channeling runic power and delivering rapid weapon strikes.

DK - Unholy
A master of death and decay, spreading infection and controlling undead minions to do his/her bidding.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Druid - Restoration
Uses heal-over-time Nature spells to keep allies alive, taking on the form of a tree when the need is most urgent.

Druid - Feral
Takes on the form of a great cat to deal damage with bleeds and bites or a mighty bear to absorb damage and protect allies.

Druid - Balance
Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies at a distance.

Hunter (Forums / 3.3.5 Talent Calculator)
Hunter - Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.

Hunter - Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.

Hunter - Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him/her in combat.

Mage (Forums / 3.3.5 Talent Calculator)
Mage - Arcane
Manipulates arcane energies, playing with the very fabric of time and space.

Mage - Frost
Freezes enemies in their tracks and shatters them with Frost magic.

Mage - Fire
Ignites enemies with balls of fire and the breath of dragons.

Paladin (Forums / 3.3.5 Talent Calculator)
Paladin - Holy
Invokes the power of the Light to protect and to heal.

Paladin - Protection
Uses Holy magic to shield himself / herself and defend allies from attackers.

Paladin - Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Priest - Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.

Priest - Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.

Priest - Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Rogue - Combat
A swashbuckler who uses agility and guile to stand toe-to-toe with enemies.

Rogue - Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.

Rogue - Subtlety
A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Shaman - Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.

Shaman - Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies? wounds.

Shaman - Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.

Warlock (Forums / 3.3.5 Talent Calculator)
Warlock - Destruction
Calls down demonic fire to burn and demolish enemies.

Warlock - Demonology
A warlock who uses both Fire and Shadow magic along with powerful demons.

Warlock - Affliction
A master of Shadow magic who specializes in fear, drains and damage-over-time spells.

Warrior (Forums / 3.3.5 Talent Calculator)
Warrior - Arms
Highly trained for battle with two-handed weapons, uses mobility and overpowering attacks to strike his / her opponents down.

Warrior - Fury
A furious berserker wielding a weapon in each hand, uses a flurry of attacks to carve his / her opponents to pieces.

Warrior - Protection
A stalwart protector that uses a shield to protect himself/herself and his/her allies.

Loading Screens

World Maps

Deepholm available for testing
[blizzquote author=Valnoth source=http://blue.mmo-champion.com/t/25968750006/feedback-deepholm/]Deepholm is ready for testing. Please keep all feedback in this thread.

• Level 82-83
• Breadcrumbs from Stormwind/Orgrimmar.

Please list the level you started the zone at and the level you ended the zone at. [/blizzquote]
This article was originally published in forum thread: Cataclysm Beta - Build 12379 started by Boubouille View original post
Comments 579 Comments
  1. Alja's Avatar
    Want to buy useful resto druid talents in the actual damn resto tree (also what the crap happened to the cooldown reduction on the new "on use" tree ability . Every talent tree they have released has had the same issues at the top of the tree - pointless talents that don't actually do anything to help you heal. Yes, I realize this is the first beta that the reduced talent trees have been released but so far I'm not liking what I'm seeing. I play every available healer in the game (along with a myriad of dps) and the only tree that hasn't irked me is the resto shaman tree (although what happened to our spirit link )

    Also completely annoyed that there is no way to currently take inner focus as a holy priest (and speaking of priests if they were going to keep lolwell couldn't they have done something with it to make it not so completely stupid) - these new trees are homogenization at it's worst everything is pretty much laid out for you, take "almost" every damn talent in the tree to get to 31pts then you have some extra points that there really isn't much choice/creativity as to where to put them.

    I tend to stand behind Blizzards decisions and usually they end up "making it work" somehow, I only hope that there are some HUGE changes to these trees - i.e adding more talents but not expanding the trees beyond tier 7 so people have at least some variety in what they choose, i.e giving resto druids more than 5 pts in the first two tiers that have anything to do with healing.


  1. Skaja's Avatar
    /hug and thx for the hard work!
  1. breath's Avatar
    Removing the passive talents by removing the talents and the talent points...I don't see any point in this really.
  1. Dragonwing's Avatar
    I actually like the new talent trees. There are no bullshit filler talents that you are forced to spec into and every talent point feels well spent.
  1. Hamato's Avatar
    now, they can remove all talent tree and they can only let us choose spec... one button choice, it will be same as now
  1. Beasta's Avatar
    As a DK that is using Frost as DPS specc from time to time, I really don't see the reason to why I need to specc into Hungering Cold to get to Howling Blast?

    Or are they trying to make DK's some kind of a CCer aswell?
  1. Vasz's Avatar
    Wow, they removed Seal of Command ...
  1. Spray's Avatar
    there is a bug in resto tree, it says that Nature's Swiftness requires Moonkin Form ;p
  1. Dron's Avatar
    Talent trees looks nice. We back to WoW Classic.
  1. agelos's Avatar
    Quote Originally Posted by Hamato View Post
    now, they can remove all talent tree and they can only let us choose spec... one button choice, it will be same as now
    Heck, that was exactly what i had in mind! mindless new specs for the win....
  1. breath's Avatar
    This is so no-brainer, using 31 talent points in a tree it's almost equal to take everythinng in it, missing 2 talents at most.
  1. Sopiel's Avatar
    Aww, huge hugs for Boub! /hughug Thank you so much for putting in all that effort and for always working so hard to keep us updated.
  1. Alchemy's Avatar
  1. Morydin's Avatar
    (hug) You asked for it Boub ;],anyway's tallent tree's look good considering it's the first beta build
  1. Klosu's Avatar
    Quote Originally Posted by breath View Post
    This is so no-brainer, using 31 talent points in a tree it's almost equal to take everythinng in it, missing 2 talents at most.
    Yeah, and for example MM pve hunter have to take 'Careful Aim' (Crti chance on Aimed Shot if target is above 90% hp WOOO 1 hit with crit awesome) or take daze (Concussive barrage) / +dmg on dazed (Dazzled Prey). This means i have to waste talents cos i can't take any that will give me anything useful.
    I would prefer +30% crit dmg or 5% crit chance or 3% hit & pushback reducion, like it was before...
  1. Aminozuur's Avatar
    Quote Originally Posted by Vasz View Post
    Wow, they removed Seal of Command ...
    Seal of righteousness hits 2 extra targets now
  1. Fafnersbane's Avatar
    With the new talent trees blizzard can finally set the PG rating down to about 5.

    Edit. Forgot to hug Bobu

  1. Rukari's Avatar
    Are we really mourning the loss of boring passive talents that you needed or else you were impotent and trap talents that no one took because they sucked?

    Now when we point in our very first point we feel like our specialization instead of needing to sink countless points into 5 rank passives in order to differentiate ourselves from the other trees.
    "Oh no! Now we'll actually feel like the spec we are the moment we invest our first talent point. This is terrible! Leveling won't be tedious and grueling. Now -anyone- will be able to reach 85... and perhaps even enjoy the experience of getting there! Bawwwwww. Leveling should be a trial! An ordeal! Only the most skilled and dedicated of us reach end game!"

    And now space in our trees isn't wasted on talents that no one specs into. What was the point of keeping them? Its bad game design to have talents that are significantly worse than other choices who only serve as a confusing pitfall to new players.
    "But it helps distinguish the good from the bads"
    It helps distinguish people who read third party sites where someone just tells them what to spec into from people who are new and think everything they need to know is in the game.
    Unless you personally did all the math out to find out which talents are best you have nothing to be elitist about. If you didn't have accounting nerds holding your hand you'd be just as bad as the people you're sticking your nose up at.

    It looks like they're working they're way towards bloated trees where all the talents are viewed as necessary but you don't have the points to get them all - which would be great, because that would be real choice.
  1. notwarnus's Avatar
    yeah no hate on you for finding/posting this, but much much MUCH hate to blizzard. i could build better/more interesting trees than this black out, falling over, throwing up in my cup and drinking it again drunk.
  1. TobiasX's Avatar
    Some nice ideas but as a Holy Paladin the only talents I would take in Protection or Retribution are 3 in Crusade. Nothing else in the top tiers of either tree really appeals atm.

    Currently looking at 38/00/03 (taking everything in Holy except for Blessed Life and Purifying Power).

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