Update - Berserker Rage is bugged in the current beta build, it's not supposed to require the Berserker Stance. The game shows Berserker Stance in the tooltip but it's still usable in all stances. (Confirmed by Ghostcrawler)
Update - Finally listed all the classes changes.

Cataclysm Beta - Build 12539
A new build has been deployed on beta realms.

Important - Login Fix
Originally Posted by Ujumqin (Blue Tracker)
Hi guys,

We've made some changes to the login server, however these changes didn't quite stick. You will not be able to login without doing the following:

1. Navigate to the following folder in your beta install.
~\Data\enUS**
2. Open up your realmlist.wtf file with a text editing document.
3. Change the "set portal public-beta" line to "set portal public-test"
4. Save this change.

At this point you should be able to login normally.

**This folder will differ depending on which language you installed WoW Beta with. For example if you have a German install, the folder will be deDE.

If you still have issues with logging in please post here!

Thanks guys and sorry for the inconvenience.

Talent Calculator
http://wowtal.com has been updated to the latest build. Heavy caching because of the patch day, you might have to CTRL + F5 to clear your cache on the talent calc to make it work



Models
Male Worgens had their appearance changed, Cenarius has a new model.

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Spell Diffs
Originally Posted by Blizzard Entertainment


Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
  • Dark Simulacrum now costs 20 Runic Power and has a 1 min cooldown. (Old - No cost, 2 min cooldown)

Frost
  • Icy Touch no longer generates very high threat when in Frost Presence.

Unholy


Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Sleep (Tier 6) - Puts nearby enemies to sleep for up to 6 sec. Any damage caused will awaken them. / 80 Mana, 30 yd range, 1.5 sec cast
  • Feral Swiftness is now a Tier 1 Talent. Down from Tier 2.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Survival


Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane

Fire

Frost


Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Healing Hands now has a 1 min cooldown.
  • Divine Plea is now trained at level 58. Down from 68.
  • Light's Beacon now affects each heal you cast on the target instead of just Holy Light and Holy Shock. Now heals the beacon for 50%. (Down from 100%)
  • Holy Wrath no longer scales from attack power and deals 2400 Holy damage divided among all targets within 10 yards.
  • Holy Shock now grants a charge of Holy Power.
  • Seal of Wisdom is gone.
  • Seal of the Pure now seems to have a chance to restore the Paladin's mana.
  • Holy Light is now trained at level 14. Up from 5.
  • Divine Light - A large heal that heals a friendly target for 7761.99 to 8648.14. Good for periods of heavy damage. / 30% of base mana, 40 yd range, 2.5 sec cast
  • Divine Favor now increases your chance to critically hit with your next Word of Glory, Holy Shock, Flash of Light, Holy Light or Divine Light by 100%. / Instant, 1 min cooldown
  • Denounce - You have a 50/100% chance when any of your Holy spells get a critical effect to make your next Exorcism spell instant and cost no mana.
  • Sacred Cleansing is now a Tier 4 Talent. Down from Tier 5.
  • Infusion of Light is now a Tier 3 Talent. Down from Tier 4. It now only affects Holy Light. (No longer affects Divine Light)
  • Blessed Life is now a Tier 6 Talent. Up from Tier 4.
  • Enlightened Judgements is now a Tier 3 Talent. Down from Tier 4.
  • Healing Light now affects Words of Glory.
  • Tower of Radiance (NYI) *New* - Directly healing the target of your Beacon of Light has a % chance to generate Holy Power.
  • Judgements of the Pure is now a Tier 1 talent. Down from Tier 2.
  • Sanctified Light now affects Word of Glory and increases critical chance by 6/12%. (Up from 5/10%)
  • Speed of Light *New* - Casting Holy Shock grants 5/10/30% spell haste for your next Flash of Light, Holy Light or Divine Light, and casting Healing Hands grants you 10/20/60% movement speed for 10 sec. Also lowers the cooldown on Healing Hands by 10/20/30 sec at all times.
  • Clarity of Purpose *New* - Reduces the casting time of your Holy Light and Divine Light spells by 0.1/0.2/0.3 sec.

Protection
  • Shield of Righteousness is now trained at level 44. Down from 74.
  • Sacred Duty now only Reduces the cooldown of Divine Protection by 1/2/3 min.
  • Improved Crusader Strike has been replaced with Grand Crusader - When your Shield of Righteousness and Hammer of Righteousness deal damage, they have a 20% chance of refreshing the cooldown on your next Crusader Strike and causing it to hit for 50/100% additional damage.
  • Ardent Defender is now a Tier 4 talent. Down from Tier 5.
  • Divine Guardian is now a single rank talent and has been revamped (but is probably NYI) - Party or raid members within 30 take 20% reduced damage for 6 sec.
  • Holy Shield has been revamped - Increases your chance to block by 30% for 10 sec, and deals 97.8 Holy damage for every attack blocked. Consumes Holy Power to extend duration by 10 sec per stack of Holy Power. / 10% of base mana, Instant cast, 1 min cooldown
  • Hallowed Ground is now a Tier 3 talent. Down from Tier 4.
  • Vindication is now a Tier 5 talent. Up from Tier 4.
  • Shield of the Templar is now a Tier 6 talent and has been revamped - Increases the critical strike chance of your Shield of Righteousness by 5/10%. In addition, your Shield of Righteousness critical strikes have a 50/100% chance of making your next Judgement a critical strike.
  • Spiritual Attunement is gone.
  • Divine Sacrifice is gone.
  • Improved Exorcism is now Wrath of the Faithful - Increases the damage by 10/20% and critical strike chance by 10/20% of your Holy Wrath spell.
  • Improved Devotion Aura is now Protector of the Innocent - Your Auras reduce your damage taken by 1/2/3% and the amount healed on any target by 2/4/6%.
  • Sanctuary Reduces the chance you'll be critically hit by melee attacks by 2/4/6% instead of reducing damage taken from all sources.
  • Sacred Oath is gone.
  • Reckoning now gives you a 10/20/30% chance after blocking an attack for your next 4 weapon swings within 8 sec to generate an additional attack.

Retribution
  • Divine Storm - An instant weapon attack that causes 20% of weapon damage to up to all enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. Consumes all applications of Holy Power to increase damage dealt:
    1 Holy Power: 22% Weapon Damage
    2 Holy Power: 50% Weapon Damage
    3 Holy Power: 90% Weapon Damage / 20% of base mana, Instant cast
  • Crusader Strike now grants a charge of Holy Power.
  • Inquisition *New* - Consumes Holy Power to increase your Holy Damage by 30%. Lasts 10 sec per charge of Holy Power consumed. / 20% of base mana, Instant cast
  • Conviction is now a Tier 2 talent. Down from Tier 6.
  • Sanctity of Battle is now a Tier 3 talent. Down from Tier 6. Now reduces cooldown of Exorcism by 3/6 secs. (Up from 2/4 secs)
  • Swift Retribution is now a single rank talent increasing melee and ranged attack speed by 20%.
  • Fanaticism (Tier 4) is now Improved Judgement (Tier 2) - Increases the damage of your Judgement spell by 15% and decreases its cooldown by 3 sec.
  • Judgements of the Wise now grants you 40% of your base mana over 10 sec. (Old - immediately grants you 25% of your base mana)
  • The Art of War is now a Tier 4 talent, down from Tier 3. It now has a 15/30% chance to proc from any melee attack (Old - 100% proc from Critical) and no longer reduce the casting time of Holy Light.
  • Seals of Retribution is now a Tier 4 talent. Up from Tier 3.
  • Eye for an Eye is now a Tier 1 talent. Up from Tier 2. It now gives you a 5/10% chance to cause 30% of the damage taken back to the attacker.
  • Righteous Vengeance is now a Tier 6 talent. up from Tier 2.
  • Improved Judgements is now Improved Crusader Strike - Increases the damage of your Crusader Strike by 15/30% and decreases its cooldown by 1.5/3 sec.
  • Heart of the Crusader is now a Tier 3 (Up from Tier 1) single-rank (Down from 3 ranks) talent.
  • Zealotry - Your Crusader Strike generates 3 stacks of Holy Power per strike for the next 30 sec. Requires 3 stacks of Holy Power to use. / Instant, 30 min cooldown
  • Wrath of the Lightbringer - Increases the critical strike chance of your Holy Wrath ability by 25% and reduces the cooldown of your Avenging Wrath ability by 0.5/1 sec. /
  • Rebuke - Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. / 10 Mana, 5 yd range, Instant cast, 10 sec cooldown
  • Templar's Verdict - An instant weapon attack that causes a percentage of weapon damage. Consumes all applications of Holy Power to increase damage dealt:
    1 Holy Power: 55% Weapon Damage
    2 Holy Power: 125% Weapon Damage
    3 Holy Power: 225% Weapon Damage / 20% of base mana, 5 yd range, Instant cast
  • Rule of Law - Increases the critical strike effect chance of your Crusader Strike and Holy Light by 5/10/15%.


Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Healing Prayers is now Binding Prayers - Reduces the mana cost of your Binding Heal by 5/10%, and your Desperate Prayer also heals the lowest percentage health friendly party or raid target within 40 yards for 50/100% of the amount healed.


Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Venomous Wounds now also gives you a chance to regain 3/6 Energy.
  • Focused Attacks is gone.
  • Master Poisoner is now a single rank talent - Increases the spell damage taken by any target you have poisoned by 8%, your Envenom has a 100% chance not to consume Deadly Poison, and the duration of all Poison effects applied to you is reduced by 50%.
  • Murderous Intent is now a Tier 5 Talent. Up from Tier 4.
  • Deadly Momentum now increases the critical chance of your next attack by 40% at both ranks.
  • Deadened Nerves now reduces damage taken by 3/7/10%. (Up from 2/4/6%)

Subtlety
  • Shadowstep no increases the damage of your next Ambush or Garrote. (Old - Increased the damage of the next ability)
  • Redirect *New* - Transfers any existing combo points to the current enemy target. / 40 yd range, Instant, 1 min cooldown


Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
  • Elemental Devastation is now an Enhancement talent.
  • Ancestral Knowledge is now an Elemental talent.
  • Improved Lava Lash is now a 2 Ranks talent (Down from 3). Increases the damage of your Lava Lash ability by 15/30%, and by an additional 10/20% for each of your applications of Searing Flames on the target, consuming those applications in the process.

Enhancement
  • Improved Shields is now a Tier 1 talent. Down from Tier 2.
  • Ancestral Swiftness is gone.
  • Frozen Power *New* - Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash and Shock spells by 5/10% on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a 50/100% chance to root the target in ice for 5 sec. when used on targets at or further than 15 yards from you.

Restoration


Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Bane of Doom - Curses the target with impending doom, causing 2213.37 Shadow damage every 30 sec. When Bane of Doom deals damage, it has a 25% chance to summon a Demon guardian. Only one Bane per Warlock can be active on any one target. / 15% of base mana, 30 yd range, Instant cast, 1 min cooldown
  • Jinx *New* - Your Curse of the Elements also effects all nearby enemy targets within 20/40 yards of the cursed target, and your Curse of the Weakness also reduces the targets energy, rage, focus or runic power generation by 5/10 while active.

Demonology
  • Ritual of Doom is now Summon Doomguard - Summons a Doomguard to fight beside you for 45 sec. The Doomguard will assist you by attacking the target which is afflicted by your Bane of Doom or Bane of Agony spell, and will sometimes dispel harmful magic effects from you. / 80% of base mana, Instant cast, 10 min cooldown, Reagents: Demonic Figurine
  • Inferno is now Summon Infernal - Summons a meteor from the Twisting Nether, causing 28.87 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 1 min. The Infernal deals strong area of effect damage, and will be drawn to attack targets afflited by your Bane of Agony or Bane of Doom spells. / 80% of base mana, 30 yd range, 1.5 sec cast, 10 min cooldown, Reagents: Infernal Stone
  • Create Firestone is gone.
  • Create Spellstone is gone.
  • Detect Invisibility is gone.
  • Sense Demons is gone.
  • Unending Breath is gone.
  • Nemesis is now a Tier 5 Talent. Down from Tier 6. Now 2 ranks, down from 3.
  • Molten Core is now a Tier 4 Talent. Down from Tier 5.
  • Demonic Brutality is gone.
  • Hand of Gul'dan cast time has been increased from 2.5 to 3 sec.
  • Ancient Grimoire now increases the duration of your Infernal and Doomguard summons by 10/20 sec. (Up from 6/12 Sec)
  • Improved Succubus is gone.
  • Improved Healthstone is gone.
  • Improved Imp is gone.
  • Dark Arts *New* - Reduces the cast time of your Imp's Firebolt spell by 0.25/0.5/0.75 sec, increases the attack power bonus of your Felguard's Demonic Frenzy by 1/2/3% and increases the damage done by your Felguard's Shadow Bite by 5/10/15%.

Destruction
  • Empowered Imp now seems to gives your Imp's Firebolt a 6/12% chance to cause your next Soulfire spell to be instant cast within 8 sec. (Rank 2 Not Yet Implemented ... Could be a bug)
  • Bane of Havoc now lasts 5 min. Up from 2 min.
  • Nether Protection now reduces all damage by that spell school by 15%. (Down from 30%)
  • Afterburn is now named Burning Embers, now lasts 7 sec (Down from 10). The damage done by your Burning Ember effect cannot exceed [ 1/2% of Spell Power + 167.45 ] total damage.
  • Backlash now has a 13/26% chance to proc. (Up from 8/16%)
  • Shadowburn base damage has been increased by 23%. Now only usable on enemies that have less than 20% health.
  • Improved Soul Fire now has a flat chance to increases your spell haste by 7/15% after you Soul Fire a target above 80% health.
  • Emberstorm now reduces the cast time of Soul Fire by 0.5/1 sec. (Down from 1/2 sec)
  • Bane no longer reduces the casting time of Soul Fire.
  • Improved Shadow Bolt is now Shadow and Flame - Increases the damage done by your Shadow Bolt and Incinerate spells by 4%, and your Shadow Bolt has a 33/66/100% chance to cause the Improved Shadow Bolt effect to the target.
    The Improved Shadow Bolt effect causes the target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% for 30 sec.
  • Shadowflame now also fears the enemies.


Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
  • Thunder Clap now decreases attack speed for 30 sec. Up from 10 sec.
  • Rend damage has been increased. Now deals [ 8.57% of Weapon Speed * AP + 60% of Weap. Min. Damage + 60% of Max. Weap. Damage ], up from [ 7.14% of MWS * AP + 50% of MWB + 50% of mwb ].
  • Second Wind is now a Tier 6 talent. Up from Tier 5.
  • Throwdown *New* - Knocks the target to the ground and stuns it for 5 sec. / 15 Rage, 5 yd range, Instant, 45 sec cooldown

Fury
  • Heroic Leap now decreases attack speed for 30 sec. Up from 10 sec.
  • Enraged Regeneration no longer consumes Enrage effects.
  • Death Wish is now a Tier 3 talent. Down from Tier 5.
  • Rampage is now a Tier 4 talent. Down from Tier 5.
  • Heroic Fury now has a 30 sec cooldown. Down from 45 sec.
  • Even the Odds is now named Meat Cleaver.
  • Flurry is now a Tier 5 talent. Up from Tier 4.
  • Impending Victory is now a Protection Talent.
  • Piercing Howl is now a Tier 2 talent. Down from Tier 3.
  • Enrage now procs from any damage.
  • Unbridled Wrath now generates 5 rage points when you deal melee damage with a weapon. (Up from 1)
  • Enrage - After taking any damage, you have a 30% chance to become Enraged, giving you a 6% damage bonus for 12 sec. /
  • Raging Blow *New* - A mighty blow that deals 100% weapon damage from both melee weapons. Can only be used while Enraged. / 20 Rage, 5 yd range, Instant, 3 sec cooldown

Protection
  • Shield Wall now reduces damage taken by 40%. Down from 60%.
  • Shield Block now costs 10 Rage and has a 30 sec cooldown. (Old - No rage, 1 Min cooldown)
  • Warbringer is now a Tier 6 Talent. Up from Tier 5.
  • Vigilance now let you gain vengeance as if 20% of the damage was done to you.
  • Sweep and Clear was changed to Thunderstruck - Your Thunder Clap leaves a crackling zone of energy on the ground for 5/10 sec, dealing 5.63 damage every sec to enemies that cross it.
  • Hold the Line now increases the critical strike and critical block chance by 10% for 5 sec.
  • Impending Victory *New* - Using Shield Slam on a target with 20% or less health has a 50/100% chance to allow the use of Victory Rush but that Victory Rush only heals for 5% of your health.

Updated Classes Pages
All classes pages have been updated with the new spells and talents. Detailed diffs are on the way.



Interface
More strings have been added, only listing the interesting stuff.

Archaeology
ARCHAEOLOGY_COMMON_COMPLETED = "Completed Common Artifacts";
ARCHAEOLOGY_COMPLETED = "Completed Artifacts";
ARCHAEOLOGY_KEYSTONE_ADD_TOOLTIP = "Click here to add a %s from your bag and reduce the amount of fragments needed to complete this Artifact.";
ARCHAEOLOGY_KEYSTONE_REMOVE_TOOLTIP = "Click here to remove this %s.";
ARCHAEOLOGY_NONE_COMPLETED = "You currently do not have any completed artifacts. Find fragments and keystones to complete artifacts.";
ARCHAEOLOGY_RARE_COMPLETED = "Completed Rare Artifacts";
ARCHAEOLOGY_RUNE_STONES = "Rune Stones";

Raids
RAID_SUMMON_FAILED = "The raid summon failed.";
RAID_SUMMON_FAILED_MEMBERS = "The raid summom failed because of the following members:";

Spell
SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = “You can no longer resurrect during combat”;
This article was originally published in forum thread: Cataclysm Beta - Build 12539 started by Boubouille View original post
Comments 240 Comments
  1. Imhullu's Avatar
    Lol typo on the new warlock talent tree for the Dark arts talent.
    Says increases Felguards shadow bite by 5%.
  1. Thorzon's Avatar
    Nice Worgen. It looks like they made some room for some facial hair now.
  1. Rukh's Avatar
    This worgen looks much more worgeny. I hope this is for the player race and not just the NPCs.
  1. Firebomb's Avatar
    I approve of the new worgen
  1. Baluki's Avatar
    Looks even better. Less like a Furry and more like a monster.
  1. Qamar's Avatar
    You'd all be disappointed if this model is only for "insane/not in control of their mind" Worgen.... I hope not, too...
  1. Firebomb's Avatar
    Quote Originally Posted by Baluki View Post
    Looks even better. Less like a Furry and more like a monster.
    this too is a very good reason why it's an improvement
  1. Vasz's Avatar
    Quote Originally Posted by dcemuser View Post
    Warlocks and Paladins are the two classes to look at this patch.

    All of the other classes appear unchanged.
    Thanks very much saves me having to look at all the trees
  1. RaiGadi's Avatar
    Is that new Worgen NPC models or Worgen player models?
    :< i liked the semi-cartoony look on the worgens... like the other races models
  1. mmoc41cf701c4f's Avatar
    I can't wait! Paladin changes seem awesome. SO EXCITING!
  1. tatertot's Avatar
    Quote Originally Posted by Vasz View Post
    Thanks very much saves me having to look at all the trees
    rogues lost focused attacks (but its baked into venomous wounds) and murderous intent is kinda required now, unless you pick up utility at the top of the tree
  1. mmoca812163483's Avatar
    Great.... they go on and on about how hard doing a model update is for a race and then they go and do such an update for a new race that already looks tons better than any other ingame.... How about spending that time finally updating the older races... -.-
  1. Vasz's Avatar
    Erm Paladins 31 point talen has a 30 min cooldown? Is that correct?
  1. Blackout09's Avatar
    Model for Celestialdragonwyrm right above Celestialhorse possibly the next mount for sale item? Also is model for Human Deathwing don't believe it's new though.
  1. Starsack's Avatar
    I like the Thunderstruck talent for Prot Warriors. Like a mini concencrate.
  1. theomegapoint's Avatar
    Yeah, yeah, yeah, yeah, yeah new Dk info.... awwwwww
    /sleep
  1. Ceradÿn's Avatar
    Quote Originally Posted by Vasz View Post
    Erm Paladins 31 point talen has a 30 min cooldown? Is that correct?
    Placeholder cooldown
  1. Deos's Avatar
    Could anyone post a comparison screenshot of old and new worgen using the same camera angle and frame position, cuz honestly i cant quite remember and see what exactly has changed.. Well except that mane is sticking out a bit more.. And also confirm whether it is NPC or player model update, you can see it in model viewer.
  1. Hoosiermama's Avatar
    No new mage stuff /sadface.

    In other news, Ardent Defender is now something you have to activate!
  1. Skullflower's Avatar
    SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = “You can no longer resurrect during combat”;

    oh no...

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