Cataclysm Mounts - Drakes of the Wind, Stone Drakes, and Camels
Mounts didn't get a lot of love on the front page since the beginning of the beta. A lot of stuff was implemented in-game during the latest beta update and we now have a decent idea of what to expect in-game. I tried to restrict it to the mounts that we will most likely see in-game, more recolors are available but they aren't always linked to an item, etc ... Let's keep it simple for the moment.

This is not a complete list of all the mounts added to the game with Cataclysm, I'll do that a little later when most of them are added to the game.

Drakes of the Wind
The only known drop location is the Reins of the Drake of the East Wind rewarded from Glory of the Cataclysm Raider achievement.

Stone Drakes
Only 2 stone drakes seems to be implemented for the moment, the only known drop location is the Reins of the Volcanic Stone Drake from the Glory of the Cataclysm Hero achievement.

Last but not least, camels! Absolutely no idea where they are from, but they will most likely be linked to Uldum. No animations yet = No video needed.

Blue Posts
Originally Posted by Blizzard Entertainment

Crowd Control spells cast time increased to 2 sec
Pretty much. The crowd control spells were never designed around the existence of haste. Asking anyone to interrupt a 1.1 second Polymorph isn't reasonable. Health pools are going to be a lot larger, so control is going to play a larger role than burst compared to the live environment. On the other hand, dispels are more expensive in Cataclysm and you can waste a dispel now if there is nothing there to dispel.

So I'm right in my sentiment that, instead of correcting haste affecting utility spells, we now all get to suffer even further exacerbated haste dominance?
I never follow this line of thinking. Yes, making it harder to have a [very fast] cast time requires more haste. But you have to make a big trade off for that haste, such as having a lower crit chance for your damage spells. That seems like a reasonable enough trade off that you'll at least have to consider it.

You can argue that haste is over-valued in PvP because of the risk of interruption, which is much less of a big deal in PvE. Therefore making the cost per stat of haste higher in PvP seems perfectly reasonable. I wouldn't call that "exacerbated dominance." I'd say it's adjusting it to its actual value in PvP compared to other stats. (Source)

Buffs improvements in talents
There is no difference between "talents that increase potency of buffs" and "talents that increase range of buffs". In both cases you must spend talent points to bring a buff up to par with something other classes offer. In both cases, the baseline buff has something about it that's inferior. So if there's some sort of difference that I'm missing here, please share with the class. No one else can see the difference either.
That's not our definition. If you bring an 8% attack power buff and someone else brings a 10% attack power buff, then the other guy will generally be more desirable. If you have an 8% attack power buff but a talent that brings it up to 2% (and only that), then you have a talent you probably don't want to spend and feel dumb spending whenever the 10% guy isn't around. This is the case with many talents in Lich King, such as Improved Blessing of Might. These are the class of talents that we said we would remove (and then proceeded to do so).

Once you get beyond the buff itself, there are a variety of ways it is produced by a character. Sometimes it's a base spell. Sometimes it's a talent. Sometimes it's a passive aura. Sometimes it's a proc. Sometimes it goes away when the dude dies. Sometimes it lasts for a duration. We're not interested in making all of these parameters identical, and we think the game would suffer from a pervasive sameness were we to do so. We also think most raiders are sensible enough not to disqualify someone because his buff isn't produced in the absolute most convenient way possible. "Our dps would go up 2% if we had 10% attack power instead of 8% attack power" seems like a reasonable sentiment. "Our dps would go up if the range on this buff were longer" seems like you're really down in the weeds of things to actually worry about. (Source)

Goblins & Worgens DK on Beta
Both goblin and worgen will be unable to finish the DK starting zone until we get back to it and add the goblin/worgen "Special Surprise" quests. Until then you'll be stuck. (Source)

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Rhumba removed from the game
We were sad to see this talent go, because we thought it was cool too. However, BM just had too many damage-oriented talents, which was preventing those hunters from being able to pick up the utility or fun talents, which in turn violated a major goal of the talent tree revamps. (Source)

Swapping pets
If our pet dies, can we use Feign Death, drop combat, and instantly bring out one of our 5 different pets in that short window of being out of combat in an Arena Match?
No, because you have to dismiss a pet before you can summon a new one. You also need to rez a dead pet before you can dismiss it. It's possible that allowing all of that in combat is fine since it would take so long to actually pull off and in the meantime you could just have rezzed your pet (or healed an injured one rather than dismissing it).

On the other hand, dismissal no longer affects happiness in any way since the new model is you can swap them more regularly. Your pets just have to learn not to get all emo about it. (Source)

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
How to make lightwell work: Change clicking range to 15y, Make clicking it not change target
As I have said previously, this is the plan. We just haven't been able to test it yet, and the talent has enough baggage that it's hard to get players to even try it. (Source)

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental shamans
Elemental Reach affects all shocks. (Elemental only).

Totemic Reach increases the range of Searing Totem. (Tier 2 Enhance, so available to all shaman.)

If you're fighting a shaman with a bunch of Lightning orbs and you're worried about damage, just go hit the shaman. That still removes the orbs.

Rolling Thunder is 2% mana return, not 1%.

[...] Yes, we have made further changes to the tree since the build that you have available now. They are predominantly talent changes and not gameplay changes. Earth Shock was the big one. (Source)

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Demonic Rebirth
Demonic Rebirth has a long cooldown. (Source)

The MMO Report
It's monday, and it's time for my weekly answer to people who point out that this site can't be called MMO-Champion if it only talks about WoW. Thank you MMO Report!

Dark Legacy Comic #252 and Teh Gladiators #160 + #161 are out!

This article was originally published in forum thread: Cataclysm Mounts Preview, Blue Posts, Comics started by Boubouille View original post
Comments 134 Comments
  1. ihatepeople's Avatar
    The volcanic stone drake looks SICK....the northern wind drakes are underwhelming to say the least...but its ok, i'll be happy with the volcanic one for quite awhile.....can't wait for the last beta build so I can tinker around some more inside the beta.
  1. Class Not Skill's Avatar
    The stone drakes definitely look epic. And they're obtained just by 5-mans?!

    The drakes of the wind don't look bad either. Although, they remind me of Godzilla (1998)... or a slight variation of the World of Warcraft dragon model
  1. Defense's Avatar
    I think all of the mounts just look awesome. =]
  1. Euclio's Avatar
    What are these "special surprise" quests for the Goblin and Worgen DK's?
  1. quiz's Avatar
    Nice mounts, never have problems with levelling so i hope to fix a quick spot in the first raids .
  1. Charo's Avatar
    Quote Originally Posted by Shadowdream View Post
    The raid drakes look dreadful... Now if there was a black and blue version, I'd be drooling, but as is, they're just far too... "noisy". They look like a 6 year old coloured them in.

    The heroic drakes? Better colour schemes, but god damn can we tone down the shitty spikes!
    Yes, more black, everyone knows black makes everything "cooler", while this "color" stuff makes everything for kids or homosexuals.

    Quote Originally Posted by Euclio View Post
    What are these "special surprise" quests for the Goblin and Worgen DK's?
    One of the last quests for all Death Knights has you run into someone from your hometown (err... same race as you) who recognizes you and says something like, "Hey ZzXzArthasZzXx is that you? Yes it is you! I haven't seen you since forever... What?? What have they done to you? Quiet I hear someone, look, I'm finished, done for, but you, you can still make a difference, quick, if they find us, we're both dead, you have to do it, kill me, QQ...", if there aren't any worgen or goblin NPCs you wouldn't be able to finish the quest.
  1. MyLifeIsRandom's Avatar
    Excellent looking mounts. Hopefully I will have my planned desktop computer before Cataclysm is released, and can parade around on these on Ultra settings. I'll be going for the red versions on the left, maybe green on my planned Worgen Druid. That's just because green is fitting for a Druid, of course. DLC is good, as always, but a little bland recently. Teh Gladiators is bland as always, so at least Keydar comes out on top of the two.
  1. Riokou's Avatar
    Quoting myself since it seems no one has noticed still.....
    Quote Originally Posted by Riokou View Post
    Typo somewhere... In both drake pictures, one of the drakes is labeled as the reward for Glory of the Cataclysm Raider. In the descriptions, the stone drake is said to be for Dungeon Hero.
  1. Kabasue's Avatar
    Flying pigs, I want one.
  1. nessla's Avatar
    Quote Originally Posted by Baikalsan View Post
    Wow, there are even people hating on flying mounts?

    Now I have seen everything O.O
    You missed 40% of the playerbase, aka the pvp community shouting about this for the last 3 years? Way to be ignorant!
  1. Xandamoon's Avatar
    Wait. No one has mentioned it yet? So I get to be the first one? Awesome! The 4 drakes of the wind are named/colored after the 4 Symbols of the Chinese Constellations. Those being Genbu - Black Tortoise of the North (the color appears green, but look closely and you'll notice they're just highlights on the black skin), Byakko - White Tiger of the West, Suzaku - Vermilion Bird of the South, and Seiryu - Azure Dragon of the East (And yes, I know I'm calling them by their Japanese names, not Chinese names. Sue me. I like them better). They all correspond with an element as well as a season and are oftentimes referenced with "wind" (i.e., Black Tortoise of the North Wind). And because of this fact, it seems someone got Seiryu and Suzaku mixed up.

    Still, what's interesting is, there's typically a 5th deity. "Huang Long, Yellow Dragon of the Center". I'm wondering if maybe there's a 5th/secret mount/drake looming around somewhere. Or maybe they're just going with the Japanese side of things (which has no deity, since the 5th element is "void" and thus can't be represented by a figure).

    Anywho, just some food for thought. Hope you enjoyed this little tidbit of information on what would otherwise be viewed as "the same mount reskinned". In this case, the skins actually serve a purpose. I know it certainly smiled when I noticed the corresponding names/colors.
  1. Sapntickle's Avatar
    Ground mounts are obsolete. We can fly everywhere now.
  1. Alayea's Avatar
    Quote Originally Posted by Sapntickle View Post
    Ground mounts are obsolete. We can fly everywhere now.
    Considering you can't fly until level 60 and that there will still be some places you can't fly in (coughDalarancough), I don't think Cataclysm is the spelling of doom for ground mounts.
  1. hibbnon's Avatar
    The drakes of the winds remind me of a little more beefier nether drake with some cool flashy armor, I'm pretty disappointed but then again blizzard hasn't realllllllly impressed me in quiet a while. I'm tired of this game getting turned into a kiddie game. i dunno just my opinion

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