Patch 4.0.1 now on Test Realms
Patch 4.0.1 is now available on test realms (=not beta, the regular test realms). People who aren't in the Cataclysm beta yet can now test most of the Cataclysm features, aside from anything requiring leveling.

This is basically the exact same build as Cataclysm Beta, just without all the Cataclysm-only stuff. Old world changes, new quests, etc ... are NOT AVAILABLE, but will be available on live realms for people without the expansion after it's deployed.

Basically, on the test realms:

  • Classes changes are up, new talent builds, new glyphs (not fully implemented yet), etc ...
  • Revamped old zones are NOT available
  • New graphics (textures, water effects) are NOT available
  • Archaeology is NOT available
  • Guild leveling is NOT available
  • Flying in Azeroth is NOT available
  • New content is NOT available

I think that's enough to answer 95% of the questions about this.

PTR 4.0.1 Patch Notes
Originally Posted by Zarhym (Blue Tracker)
World of Warcraft PTR Patch 4.0.1

The latest patch notes can always be found at
The latest test realm patch notes can always be found at

  • Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

Classes: General
  • Many class talents, spells, and abilities have been overhauled, added, or removed.
  • All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
  • Ammo has been removed from the game.
  • The character levels at which classes gain new spells and abilities have changed.
  • Many item and class stats have been changed or removed.
  • Rage has been normalized.
  • Spells and abilities no longer have multiple ranks and now scale with character level.
  • Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.
    • Each specialization has been reduced to a 31-point talent tree.
    • Players will now get a total of 41 talent points to spend.
    • Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
    • Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
    • The initial announcement regarding these talent tree changes can be found on our Cataclysm forum:

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A dedicated tanking tree (Blood) has been implemented.
  • The effects of Blood Presence and Frost Presence have been exchanged.
  • The way in which runes recharge has changed.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A new Eclipse mechanic has been added for druids.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
  • Focus has replaced mana as a new resource.
  • Hunters now start with a pet at level 1.
  • The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Paladins now have a new resource bar.

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
  • Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.

  • Resilience no longer reduces the chance a player will be critically hit by an opponent.
  • Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.

  • The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.

User Interface
  • Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
  • The Arena Teams pane has been improved.
  • The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
  • The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
  • A Professions screen has been added to the Spellbook to better display the details of a character’s primary and secondary professions.
  • Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
  • New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
  • Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
  • New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
  • The Spellbook interface has been improved for greater ease-of-use and visual appeal.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum:
This article was originally published in forum thread: Patch 4.0.1 now on Test Realms started by Boubouille View original post
Comments 267 Comments
  1. Azrile's Avatar
    The purpose of this PTR is to test the transition from old azeroth to new azeroth.

    The Beta testers started beta testing with the new world (1-60 zones).

    At some point on the PTR, they are going to start rolling out the pre-cata events where bad things start happening. Then they are going to bring down the PTR and test the transition to the new 1-60 zone. You know, important things like "what the hell will happen to may character if I log out in an area that is suddenly a volcano", "what happens if my hearthstone is set to Camp Tajura which doesn't exist anymore" etc.

    Those things were never tested on the beta servers because the beta servers never had the 'old world'.
  1. Nathiest's Avatar
    Ret got raped with the nerf-bat. However this is just PTR so it’ll prolly get buffed by Wednesday.

    Zealotry should be free.

    Templar Verdict should do a hell a lot more damage, perhaps less while Zealotry is active.

    All Judgment’s need to do more base damage.

    Art of War needs to trigger more often and it needs a secondary option of some kind.
  1. Wakko's Avatar
    So this may sound stupid but when i go to the PTR page its still showing me 3.3.3 and i cant get 4.0.1 what should i do?
  1. Bluedevil21's Avatar
    Quote Originally Posted by Wakko View Post
    So this may sound stupid but when i go to the PTR page its still showing me 3.3.3 and i cant get 4.0.1 what should i do?
    Sounds like you're doing it from the page! You need to go to whichever version(s) website you have and actually click on the PTR button in the navigation bar, enter in your information & click download for PC. Should be the right patch at that point.
  1. Fafna's Avatar
    Quote Originally Posted by Somertonz View Post
    So in the PTR did they do the stat change, like get rid of ArP? if so, what did they put on DBW?
    DBW and Sharpend Twilight Scale now has Crit instead of Arp.

    On other gear Arp seem to have been replaced with Crit OR Haste. Bit random there is my impression
  1. grimfandang0's Avatar
    Not sure anyone has brought this up but, here is a video of a bug on the ptr that allows flying in azeroth, have a lock and another player summon you from either northrend or outlands (you already have to be mounted and flying for it to work) and when you accept you stay on your mount and can fly, but if you zone change it will dismount you.
  1. Metallikiddd's Avatar
    The thorns change sucks. Blizz better put it back the way it was.
  1. ticktickboom's Avatar
    so, can any1 get the character copier working?
  1. Fulsomfan's Avatar

  1. amorpheus's Avatar
    Are the mount rewards for doing the ICC heroic feats of strength still in there? The frost wyrms. I was thinking of getting back into the game with Cataclysm and was wondering how long those were going to be available...
  1. Neitiry30's Avatar
    its weird when i open my WoW game and push the Public Test button instead of opening the PTR game it bring me to a web page the one that you have to log on you battle net acct and check if you char are ready to be use but there all ready to be use.
  1. Critterbot's Avatar
    YES!! they removed the one aspect of resilience that I wanted removed the most, woohoo!!
  1. sanchez2673's Avatar
    can anybody tell me at what rate we will be gaining talent points as we level up? or do we get all 41 of them at lvl 10?
  1. Sig's Avatar
    If I had to guess the release date (though probably someone else already guessed it) I'd say the 7th of December. Why? Because in the Gnomer retaking fluff text on Blizz's website, the person talks of a "12.7% chance of a cataclysmic event". 12.7.

    Which is a Tuesday, by the way.

    Just saying.
  1. Alayea's Avatar
    Quote Originally Posted by Metallikiddd View Post
    The thorns change sucks. Blizz better put it back the way it was.
    Don't hold your breath.
  1. Metallikiddd's Avatar
    Quote Originally Posted by Alayea View Post
    Don't hold your breath.
    I'll hold a hammer to kalgan's head and order him to change it, lol
  1. dragontamer's Avatar
    With an 8 day character transfer wait, and the fact without one you gotta level, im not too excited..
  1. HighOverlordSaurfang's Avatar
    Ya this Ptr is awsome
  1. Randala's Avatar
    Wow, nice. This should probably be out before october im guessing... Or I could be wrong. Either way... can't wait! Ty for the postie!
  1. Frozenmerc's Avatar
    i have a paladin on the test realm and its ao fun when i beat people and they say "now this games even more retarded" then i say "no they just made it retard proof and accually challenging" I also lol'd when my brother hit with Obliterate on 2H frost for 15k, just 2 could bring my pally to 5694 hp XD

Site Navigation