Patch 4.0.1 now on Test Realms
Patch 4.0.1 is now available on test realms (=not beta, the regular test realms). People who aren't in the Cataclysm beta yet can now test most of the Cataclysm features, aside from anything requiring leveling.



This is basically the exact same build as Cataclysm Beta, just without all the Cataclysm-only stuff. Old world changes, new quests, etc ... are NOT AVAILABLE, but will be available on live realms for people without the expansion after it's deployed.

Basically, on the test realms:


  • Classes changes are up, new talent builds, new glyphs (not fully implemented yet), etc ...
  • Revamped old zones are NOT available
  • New graphics (textures, water effects) are NOT available
  • Archaeology is NOT available
  • Guild leveling is NOT available
  • Flying in Azeroth is NOT available
  • New content is NOT available

I think that's enough to answer 95% of the questions about this.


PTR 4.0.1 Patch Notes
Originally Posted by Zarhym (Blue Tracker)
World of Warcraft PTR Patch 4.0.1

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patch...atchnotes.html

General
  • Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

Classes: General
  • Many class talents, spells, and abilities have been overhauled, added, or removed.
  • All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
  • Ammo has been removed from the game.
  • The character levels at which classes gain new spells and abilities have changed.
  • Many item and class stats have been changed or removed.
  • Rage has been normalized.
  • Spells and abilities no longer have multiple ranks and now scale with character level.
  • Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.
    • Each specialization has been reduced to a 31-point talent tree.
    • Players will now get a total of 41 talent points to spend.
    • Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
    • Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
    • The initial announcement regarding these talent tree changes can be found on our Cataclysm forum: http://forums.worldofwarcraft.com/th...26290449&sid=1



Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A dedicated tanking tree (Blood) has been implemented.
  • The effects of Blood Presence and Frost Presence have been exchanged.
  • The way in which runes recharge has changed.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A new Eclipse mechanic has been added for druids.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
  • Focus has replaced mana as a new resource.
  • Hunters now start with a pet at level 1.
  • The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Paladins now have a new resource bar.

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
  • Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.

Items
  • Resilience no longer reduces the chance a player will be critically hit by an opponent.
  • Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.

Professions
  • The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.

User Interface
  • Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
  • The Arena Teams pane has been improved.
  • The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
  • The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
  • A Professions screen has been added to the Spellbook to better display the details of a character’s primary and secondary professions.
  • Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
  • New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
  • Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
  • New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
  • The Spellbook interface has been improved for greater ease-of-use and visual appeal.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/bo...&forumId=11114
This article was originally published in forum thread: Patch 4.0.1 now on Test Realms started by Boubouille View original post
Comments 265 Comments
  1. saberon2009's Avatar
    Can someone kindly upload the PTR downloader somewhere? I sold my phone today with an authenticator on it and can't login to DL the patch. Blizz billing is closed and I'd like to get the file downloaded for tomorrow! Thanks
  1. Ombree's Avatar
    was about to go sleep but... i saw that omg, downloading it now!
  1. Adrim's Avatar
    The idea of any company missing the Holiday release window is pretty slim. It's probably why they hacked stuff out of Lich King rather than have the ship date slip past November. Same for Cata. They'll get as much solid as they can package and sell, and then "fix it all with a future patch".
  1. Selxxa's Avatar
    It's so great with the streaming feature, I can play while it's downloading. Unfortunately, my character copy is still pending though.
  1. twinkleblur's Avatar
    Quote Originally Posted by Ssateneth View Post
    Just tanked a random on the PTR with my own char copied over (not a premade). Never again. I really hope that dungeons become deadly for dps when they pull agro. I was busy half the time spamming taunt on mobs that were running all over the place. I feel like I have nearly no agro at all. Thunder clap hits for 300. I had a shield slam hit for 500...
    from wat ive heard warrior are having all sorts of tanking issues..i guess i wont be going all out anymor...
  1. Selxxa's Avatar
    Quote Originally Posted by sac View Post
    from wat ive heard warrior are having all sorts of tanking issues..i guess i wont be going all out anymor...
    It's just beta issues, it'll be fixed by release.
  1. saberon2009's Avatar
    Can someone kindly upload the PTR downloader somewhere? I sold my phone today with an authenticator on it and can't login to download the patch. Blizzard billing is closed and I'd like to get the file downloaded for tomorrow! Thanks
  1. Narshe's Avatar
    Quote Originally Posted by Cerus View Post
    Crit chance goes down with each level - duh. Level 85 gear with proper stats is nearly non existent.



    It says "opponents" not NPCs - L2 read.
    Had to look up the resilience changes for Cat to see if I was wrong, and I was. My bad.
  1. EntropyWarrior's Avatar
    Epic
  1. stgeorge78's Avatar
    Quote Originally Posted by Selxxa View Post
    It's just beta issues, it'll be fixed by release.
    No, that's how they intend it to be now - you have to CC 2 or 3 mobs and carefully pull 1 or 2 mobs at a time. Tank threat is low, DPS threat is high, AOE dmg is crap, tank aoe is crap, healer mana regen is pitifully low and throughput is crap. They claim this is to make the game more "fun" though, but you're just going to have a lot fewer tanks and healers in Cata.
  1. Sollace's Avatar
    Quote Originally Posted by Sny View Post
    Originally Posted by Blizzard Entertainment
    • Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.
    Yay now everyone can share in our pain
  1. Evilution's Avatar
    Sweet, i don´t feel i miss out anything on not doing beta, it would spoil a bit too much of the fun when expansion comes.
    But one can´t say no to giving this a try atleast!
    And yay for 3.7mb/s, guess they had to make it fast considering the size on the patch.
  1. Caminus's Avatar
    Having troubles updating. After one of the patches, it keeps saying insufficient space even though I have like 11 gigs left after installing the PTR.
  1. fangless's Avatar
    Time to see what these DK changes feel like D:
  1. Kuromikittie's Avatar
    Quote Originally Posted by saberon2009 View Post
    Can someone kindly upload the PTR downloader somewhere? I sold my phone today with an authenticator on it and can't login to DL the patch. Blizz billing is closed and I'd like to get the file downloaded for tomorrow! Thanks
    Wait a sec You sold your phone with your authenticator on it BEFORE removing said authenticator off your account???
  1. endri's Avatar
    There is one interesting thing. You can log in with Cata beta client also. You cannot create char using new class/race combos tho, "Failure" error pops when you try to do that.
  1. saberon2009's Avatar
    Yeah I forgot to, can you please upload the file? It would help a lot!
  1. Thessalor's Avatar
    Quote Originally Posted by saberon2009 View Post
    Can someone kindly upload the PTR downloader somewhere? I sold my phone today with an authenticator on it and can't login to download the patch. Blizzard billing is closed and I'd like to get the file downloaded for tomorrow! Thanks
    Quote Originally Posted by Kologarn View Post
    YOOOU FAIL!
    Done for. Enjoy no beta for the second time in a row.

    But for srs, why did you sell a phone with an authenticator on it? You just gave your account away! I'd be worried sick.
  1. saberon2009's Avatar
    No No! I wiped the phone clean so it doesn't have an authenticator on it, I just cant login myself now! Can someone please upload the file!?
  1. Kelzam's Avatar
    Quote Originally Posted by stgeorge78 View Post
    No, that's how they intend it to be now - you have to CC 2 or 3 mobs and carefully pull 1 or 2 mobs at a time. Tank threat is low, DPS threat is high, AOE dmg is crap, tank aoe is crap, healer mana regen is pitifully low and throughput is crap. They claim this is to make the game more "fun" though, but you're just going to have a lot fewer tanks and healers in Cata.
    Actually that just means we'll be rid of the shitty players that only tanked or healed for the sake of a fast queue/raid invite, who we put up with for the sake of our own convenience, and the tanks/healers that were actually worth a damn will still be around. In other words, bad players can no longer live under the delusion that they aren't bad.

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