Patch 4.0.1 now on Test Realms
Patch 4.0.1 is now available on test realms (=not beta, the regular test realms). People who aren't in the Cataclysm beta yet can now test most of the Cataclysm features, aside from anything requiring leveling.

This is basically the exact same build as Cataclysm Beta, just without all the Cataclysm-only stuff. Old world changes, new quests, etc ... are NOT AVAILABLE, but will be available on live realms for people without the expansion after it's deployed.

Basically, on the test realms:

  • Classes changes are up, new talent builds, new glyphs (not fully implemented yet), etc ...
  • Revamped old zones are NOT available
  • New graphics (textures, water effects) are NOT available
  • Archaeology is NOT available
  • Guild leveling is NOT available
  • Flying in Azeroth is NOT available
  • New content is NOT available

I think that's enough to answer 95% of the questions about this.

PTR 4.0.1 Patch Notes
Originally Posted by Zarhym (Blue Tracker)
World of Warcraft PTR Patch 4.0.1

The latest patch notes can always be found at
The latest test realm patch notes can always be found at

  • Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.

Classes: General
  • Many class talents, spells, and abilities have been overhauled, added, or removed.
  • All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
  • Ammo has been removed from the game.
  • The character levels at which classes gain new spells and abilities have changed.
  • Many item and class stats have been changed or removed.
  • Rage has been normalized.
  • Spells and abilities no longer have multiple ranks and now scale with character level.
  • Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.
    • Each specialization has been reduced to a 31-point talent tree.
    • Players will now get a total of 41 talent points to spend.
    • Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
    • Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
    • The initial announcement regarding these talent tree changes can be found on our Cataclysm forum:

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A dedicated tanking tree (Blood) has been implemented.
  • The effects of Blood Presence and Frost Presence have been exchanged.
  • The way in which runes recharge has changed.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • A new Eclipse mechanic has been added for druids.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
  • Focus has replaced mana as a new resource.
  • Hunters now start with a pet at level 1.
  • The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Paladins now have a new resource bar.

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
  • Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.

  • Resilience no longer reduces the chance a player will be critically hit by an opponent.
  • Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.

  • The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.

User Interface
  • Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
  • The Arena Teams pane has been improved.
  • The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
  • The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
  • A Professions screen has been added to the Spellbook to better display the details of a character’s primary and secondary professions.
  • Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
  • New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
  • Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
  • New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
  • The Spellbook interface has been improved for greater ease-of-use and visual appeal.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum:
This article was originally published in forum thread: Patch 4.0.1 now on Test Realms started by Boubouille View original post
Comments 267 Comments
  1. Lumidar's Avatar
    wow.... 16Gigabyte Patching for PTR client.... thank god i'm downloading it at 3.2Mb/sec
  1. Shorteh's Avatar
    Quote Originally Posted by Eyeball2452 View Post
    Hmm, Blizzard is actually hitting milestones and release dates. Scary, but cool at the same time.
    What I find more scary is how when I log on Beta; I feel like they still have a lot more work to do.
    I just hope we don't get Cataclysm released full of bugs and issues that were reported a bazillion times...
  1. Korluun's Avatar
    Quote Originally Posted by Hautch View Post
    I think that would be actually funny. Just randomly put Cataclysm in stores with out an announcement. Terrible business strategy, but funny.
    I would have to murder someone if this was the case.
  1. dope_danny's Avatar
    Sweet, downloading now.

    I gotta say i am excited to try out the new Ret Pally, because honestly for the last few patches since the whole crapstorm about exorcism and lay on hands and such started retribution paladins have just not been the same fun class they used to be.

    Hopefully they will go back to how fun they were in mid bc and early wrath because they havent felt like the holy knights blending warriors and priest in a long, long time. just a boring imitation of unholy death knights with a less fluid rotation.
  1. Korluun's Avatar
    So, I'm downloading at 200kb/s. Anyone else have craptacular download sleep?
  1. Dingolicious's Avatar
    I'm downloading at 87kbps. Oh well, working today so I'll leave it going and hope it's done when I return (Might not be lol)
  1. soygalol's Avatar
    I can login with my beta client but will there be any differences?
  1. Granyala's Avatar
    Too soon, Executus ... :X
  1. Asatru's Avatar
    Downloading this shit now! Tho I'm waiting on my character transfers. Ugh!!!!
  1. Distoration's Avatar
    So no premade's?

    Aww i wanted to try Warrior and Dk's :{
  1. endri's Avatar
    Quote Originally Posted by soygalol View Post
    I can login with my beta client but will there be any differences?
    yes, terrain changes, possibility to see new achievs in achiev menu
  1. ent0mbed's Avatar
    Quote Originally Posted by Shorteh View Post
    What I find more scary is how when I log on Beta; I feel like they still have a lot more work to do.
    I just hope we don't get Cataclysm released full of bugs and issues that were reported a bazillion times...
    Yes, there will be bugs at release... some quests will have issues, etc... but the majority of content (97%+) will be fine. What you see in beta isn't even close to what they're actually working on. You'll never see the product that will be hitting store shelves on the beta realm. They'll be patching stuff through release day and after. That's why even after installing the game out of the box on release night we'll still have to download a patch before we get to play it (I remember that happening after getting WotLK at midnight). The release date announcement is getting pretty close though I think... but it is actually taking longer than I was hoping back at the start of summer.
  1. Lucoire's Avatar
    There seem to be some Virus-Scanners (Sophos, Kaspersky, Symantec) that run amok while the PTR-Client installs. The File in Question is Repair.exe.temp (at least for me with sophos) at 4% of the process but i dont know if there are others.
  1. Alayea's Avatar
    I really didn't expect them to have the PTR active this soon.
  1. Sal's Avatar
    Cataclysm in October? You bet ya.
  1. fangless's Avatar
    Was downloading at 4MB/sec... then the Blizzard HTTP server stopped giving me bytes, and I'm relying on straight p2p to get the rest :|

    Not to mention the character copy process said 2 days queue? -______________-
  1. jangkun's Avatar
    Character copy seems bugged.. I can copy, it says successful! and still showing 4 char copy remaining (with 3 days wait time!)
  1. Topgunner's Avatar
    Is Cata still coming out this year or is it been pushed to next year?
  1. TarzoEzio's Avatar
    ..fianly..i haven't got beta..i just wanna have someting i can play with ^^

    ---------- Post added 2010-09-12 at 08:21 AM ----------

    YES it's done!

    ---------- Post added 2010-09-12 at 08:23 AM ----------

    Quote Originally Posted by Sollace View Post i cant test the class changes without being in beta?
    Looks like it!
  1. Sarvas's Avatar
    It's sad that the only thing I can think of right now is, "what is the point of having resilience at all anymore."

    Of every update.

    That's all I can think of.

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