Update
07:00PM CEST - Someone very smart pointed out something very disturbing. Worgens already had Darkflight, a temporary speed spell applying a Mod Speed to the character. So, why did Blizzard add that spell in this build?


  • Running Wild - Drop to all fours to run as fast as a wild animal.

This spell doesn't apply a mod speed, and applies a "Mounted" aura to the player. It's a racial, and it's apparently a Level 20 spell. It also has a 1.5 sec cast time, like all the mounts spells. I don't want to say it yet, but that would explain why we never saw a model for the Worgen Mount.

12:00PM CEST - Added Maelstrom continent map.
11:25AM CEST - All classes changes are now available.
10:00AM CEST - Added Racial changes, added Mounts & Companion Pets.
09:35AM CEST - Added Player and Guild Achievements


Cataclysm Beta - Build 12984 (Codename Puppy)
It's time for another Cataclysm beta build! As usual, expect a stupid codename and a lot of updates during the day. Stay tuned!


Maelstrom Continent Map
The continent map of the Maelstrom is available.



Racial Changes
A couple of racial changes are in, not many, but it looks like Blizzard is starting to move stuff around.
Originally Posted by Blizzard Entertainment

Human

Undead
  • Cannibalize now also regenerates mana. (7% of total health and mana every 2 sec for 10 sec)

Tauren
  • Cultivation still increases your Herbalism skill by 15, but also lets you gather herbs faster than normal herbalists.

Gnomes

Mounts & Companion Pets
Originally Posted by Blizzard Entertainment

Mounts
  • Ultramarine Qiraji Battle Tank - Summons and dismisses a rideable Ultramarine Qiraji Battle Tank. This is a very fast mount. / 1.5 sec cast
  • Sandstone Drake - Transforms you into a Sandstone Drake, allowing you to fly very fast and carry an ally on your back. / 1.5 sec cast
  • Mottled Drake - Summons and dismisses a rideable Mottled Drake. This is a very fast mount. / 1.5 sec cast
  • Kron'Kar Annihilator - Summons and dismisses the Kron'Kar Annihilator. This is a very fast mount. / 1.5 sec cast


Companion Pets
  • Deathy - Right Click to summon and dismiss Deathy. / Instant
  • Guild Herald - Right Click to summon your guild's Herald for up to 5 min. / Instant
  • Guild Page - Right Click to summon your guild's Page for up to 5 min. / Instant
  • Gold Mini Jouster - Right Click to summon and dismiss a Gold Mini Jouster. / Instant
  • Blue Mini Jouster - Right Click to summon and dismiss a Blue Mini Jouster. / Instant
  • Tiny Shale Spider - Right Click to summon and dismiss the Tiny Shale Spider. / Instant
  • Pebble - Right Click to summon and dismiss Pebble. / Instant
  • Landro's Lil' XT - Right Click to set down or pick up your Landro's Lil' XT action figure. / Instant
  • Enchanted Lantern - Right Click to summon and dismiss your Enchanted Lantern. / Instant
  • Magic Lamp - Right Click to summon and dismiss your Magic Lamp. / Instant
  • Elementium Geode - Right Click to summon and dismiss your Elementium Geode. / Instant
  • Mr. Grubbs - Right Click to summon and dismiss Mr. Grubbs. / Instant
  • Brazie's Sunflower - Right Click to summon and dismiss Brazie's Sunflower. / Instant

Player Achievements
Originally Posted by Blizzard Entertainment

Feats of Strength

General

PvP

Quests
  • Dont' Want No Zombies on My Lawn - Survive 25 waves on the Endless Mode of Peacebloom vs. Ghouls
  • Full Caravan - Recruit all 8 characters into Fiona's travelling party in Eastern Plaguelands.
  • Ready, Set, Goat! - Using the Billy Goat Blaster or the Billy Goat Blaster DX, blast 12 Billy Goats in under 1 minute.
  • Ghosts in the Dark - Discover the secret buried beneath the Maw of the Void in Darkshore.
  • Joy Ride - Ride the full length of the Rocketway in Azshara.
  • E'ko Madness - Obtain all 7 E'ko zone buffs at the same time.
  • Glutton for Punishment - Complete Master Xylem's trials in Azshara with the following conditions.
  • Buzzard Bait - Slay 15 enemies in one minute by jousting them in the Hatchery in Mount Hyjal.
  • Bounce - Stay on the trampoline in the Whistling Grove in Mount Hyjal for 10 consecutive bounces.
  • Visions of Vashj'ir Past - Witness the 3 visions of the Naz'jar Battlemaiden in Vashj'ir.
  • Fungalophobia - Defeat Fungalmancer Glop in Deepholm without taking any damage from his mushrooms.
  • The Glop Family Line - Complete the Glop, Son of Glop daily quest in Deepholm 10 times.
  • Rock Lover - Complete the Lost in the Deeps daily quest in Deepholm 10 times.
  • Fungal Frenzy - Suffer the effects of a Poolstool, Shuffletruffle, Shrinkshroom and Trapcap simultaneously.
  • My Very Own Broodmother - Defeat Aeosora, the Stone Dragon Broodmother in Deepholm, within 50 seconds of her arrival.
  • Beer Barrel Polka - Finish the Something Brewed quest in Kirthaven in the Twilight Highlands with both kegs of ale intact.
  • Wildhammer Tour of Duty - Explore all the nooks and crannies of the Thundermar Ruins in Twilight Highlands and impress your Wildhammer allies by killing the following.
  • Dragonmaw Tour of Duty - Explore all the nooks and crannies of the Thundermar Ruins in Twilight Highlands and impress your Dragonmaw allies by killing the following.
  • Consumed by Nightmare - Endure the 3 nigtmares of Iso'rath in the Twilight Highlands.

Exploration

Raids & Dungeons

Guild Achievements
Originally Posted by Blizzard Entertainment
Guild Achievements Rewards
  • Guild Level 5 - Reach guild level 5. Reward: Guild Vault Voucher (7th Tab)
  • Guild Level 10 - Reach guild level 10. Reward: Heirloom Cloaks
  • Guild Level 15 - Reach guild level 15. Reward: Wrap of Unity
  • Guild Level 20 - Reach guild level 20. Reward: Heirloom Helms
  • Guild Level 25 (Alliance) - Reach guild level 25. Reward: Reins of the Golden King
  • Guild Level 25 (Horde) - Reach guild level 25.
  • Saving For A Rainy Day - Loot 100,000 gold from creatures. Reward: Guild Herald
  • A Class Act - Reach level 85 on each of the classes listed below. Reward: Shroud of Cooperation
  • Stay Classy - Complete the classy achievements listed below. Reward: Guild Vault Voucher (8th Tab)
  • Horde Slayer - Complete the slayer achievements listed below. Reward: Guild Page
  • Alliance Slayer - Complete the slayer achievements listed below. Reward: Guild Page
  • Critter Kill Squad - Kill 50,000 critters Reward: Armadillo Pup
  • Guild Cataclysm Dungeon Hero - Complete the heroic Cataclysm dungeon achievements listed below while in a guild group. Reward: Standard of Unity
  • Working as a Team - Obtain 525 skill points in all professions and secondary professions. Reward: Banner of Cooperation
  • Better Leveling Through Chemistry - Create 25,000 Cataclysm flasks. Reward: Big Cauldron of Battle (Recipe)
  • Master Crafter - Craft 1,500 Epic items with an item level of at least 359. Reward: Cloak of Coordination
  • That's A Lot of Bait - Catch 10,000 fish from fishing pools. Reward: Seafood Magnifique Feast (Recipe)
  • United Nations - Raise 55 reputations to Exalted. Reward: Dark Phoenix Hatchling

Guild Achievements - General

Guild Achievements - PvP

Guild Achievements - Raids & Dungeons

Guild Achievements - Professions

Guild Achievements - Feat of Strength
  • Realm First! Working as a Team - First guild on the realm to obtain 525 skill points in all professions and secondary professions.
  • Realm First! Nefarian - First guild on the realm to defeat Nefarian in Blackwing Descent on Heroic difficulty while in a guild group.
  • Realm First! Al'Akir - First guild on the realm to defeat Al'Akir in the Throne of the Four Winds on Heroic difficulty while in a guild group.
  • Realm First! Sinestra - First guild on the realm to defeat Sinestra in the Bastion of Twilight on Heroic difficulty while in a guild group.
  • Realm First! Guild Level 25 - First guild on the realm to reach guild level 25.

Spell Diffs
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
  • Blood Presence - assuming a new Presence will consume any stored Runic Power. No longer has a cooldown.
  • Death Strike now heals for a minimum of at least 10% of your maximum health, up from 5%.

Frost
  • Mastery: Frozen Heart now increases frost damage done by 20% (down from 25%). Each point of Mastery increases frost damage by an additional 2%. (Down from 2.5%)
  • Frost Presence - assuming a new Presence will consume any stored Runic Power. No longer has a cooldown.
  • Icy Touch ranged and melee attack speed duration changed to 21 sec, down from 30 sec.
  • Killing Machine no longer affects Howling Blast, now affecs Obliterate.
  • Annihilation now increases damage dealt by Obliterate by 15/30/45%. (Up from 10/20/30%)
  • Frost Fever now lasts 21 sec, down from 30 sec.

Unholy
  • Unholy Presence - assuming a new Presence will consume any stored Runic Power. No longer has a cooldown.
  • Necrotic Strike now deals 100% weapon damage (up from 80%) and absorbs the next [ 75% of AP ] healing received by the target (Up from 40%). Additional Effect - For 15 sec, or until the full amount of healing is absorbed, the target's casting time is increased by 30%.
  • Blood Plague now lasts 21 sec, down from 30 sec.
  • Necrosis gone and replaced with Runic Corruption - Reduces the cost of your Death Coil by 3/6, and causes your Runic Empowerment ability to no longer refresh a depleted rune, but instead to increase your rune regeneration rate by 50/100% for 3 sec.
  • Unholy Frenzy now causes the target to lose health equal to 2% of their maximum health every 3 sec. (Down from 3% every 2 sec)
  • Epidemic now increases the duration of Blood Plague and Frost Fever by 4/8/12 sec. (Down from 6/12/18 sec)

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Wild Mushroom now becomes visible after 6 sec, up from 4 sec. Base damage increased by 400% (from 269-304 to 1300-1573 damage)
  • Wild Mushroom: Detonate no longer costs mana, now has a 10 sec cooldown, and affects target within 10 yards, down from 15 yards.
  • Starsurge now generates 15 Solar or Lunar Energy, up from 10.
  • Euphoria first effect revamped - While not in an Eclipse state, you have a 12/24% chance to double the Solar or Lunar energy generated by your Wrath or Starfire when they deal damage. When you reach a Solar or Lunar eclipse, you instantly are restored 6/12% of your total mana.
  • Earth and Moon now increases spell damage taken by 8%, down from 13%.
  • Lunar Guidance is gone.
  • Genesis no longer increases the damage done by your periodic spells and increases the duration of your Moonfire and Insect Swarm by 6 sec instead.
  • Nature's Grace revamped - You gain 5/10/15% spell haste after you cast Moonfire or Insect Swarm, lasting 15 sec. This effect has 1 minute cooldown. When you gain Lunar or Solar Eclipse, the cooldown of Nature's Torment is instantly reset.
  • Dreamstate (Tier 5) *New* - When you cast your Innervate on yourself, you regain an additional 10/30% of your total mana over its duration.
  • Sunfire (Tier 5) *New* - While in Solar Eclipse, your Moonfire spell will morph into Sunfire - Burns the enemy for 196.24 to 239.85 Nature damage and then an additional [ 374.92 * ( Genesis : 100%/102%/104%/106% ) ] Nature damage over 12 sec.
  • Shooting Stars (Tier 3) *New* - You have a 2/4% chance when you deal damage with your Moonfire or Insect Swarm to instantly reset the cooldown of your Starsurge and reduce its cast time by 100%. Lasts 8 sec.
  • Overgrowth (Tier 2) *New* - Your Entangling Roots and Nature's Grasp have a 50/100% chance to also root all enemies within 8 yards of the target.

Feral
  • Lacerate base damage increased by 200%, DoT damage reduced by 200%.
  • Flight Form now costs 8% of base mana, down from 13% of base mana.
  • Swipe (Bear) now costs 30 Rage, up from 15 Rage.
  • Skull Bash now has a 13 yards range, down from 18 yards.
  • Aquatic Form now costs 8% of base mana, down from 13% of base mana.
  • Travel Form now costs 8% of base mana, down from 13% of base mana.
  • Mangle (Bear) now deals 230% normal damage, up from 115%. additional damage increased by 100% (eg. from 333 to 667)
  • Berserk now causes your Mangle (Bear) to have no cooldown and has an additional effect - Your Lacerate periodic damage has a 30% chance to refresh the cooldown of your Mangle (Bear) ability and make it cost no rage.
  • Feast of Flesh is now named Blood in the Water.
  • Shapeshifter is gone.

Restoration
  • Nourish now costs 10% of base mana, up from 7% of base mana. Base healing reduced by 25%.
  • Nature's Focus (Passive) *New* - Reduces the pushback suffered from damaging attacks while casting Healing Touch, Regrowth, Tranquility, Rebirth and Nourish.
  • Nature's Ward revamped - Whenever you take an attack while at or below 50% health, you have a 50/100% chance to automatically cast Rejuvenation on yourself with no mana cost.
  • Fury of Stormrage no longer procs from healing spells and now affects Starfire - Reduces the mana cost of your Wrath spell by 100%, and when you deal damage with your Wrath spell you have a 15/30% chance to cause your next Starfire to be instant cast within 8 sec.
  • Revitalize now causes you to grant Replenishment when you cast or Refresh Lifebloom - Replenishment - Grants up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 10 sec. Lasts for 15 sec.
  • Malfurion's Gift (Tier 4) *New* - Whenever you heal with your Lifebloom spell, you have a 3/6% chance to cause Omen of Clarity.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The bug affecting most hunter skills and adding the "old" minimum range on them on beta servers seems to be gone.

Beast Mastery
  • Widow Venom now costs 15 Focus, down from 30 Focus.
  • Aspect of the Hawk ranged attack power bonus increased by 100%.
  • Intimidation no longer costs Focus.
  • Kill Command now deals [ 21% of RAP + 772.27 ], down from [ 53% of RAP + 839.42 ].
  • Killing Streak now deals 10/20% more damage with your third Kill Command. Down from 15/30%.
  • Focus Fire now restores 4 Focus to your pet, down from 10 Focus.
  • Sic 'Em! now also has a chance to proc from Kill Command, now affects your Pet's next 2 basic attacks instead of just 1.

Survival
  • Camouflage now causes you to be untargetable by ranged attacks (Old - Just untargetable). Now also reduces the range at which enemy creatures can detect you.
  • Readiness seems to affect Beastial Wrath once again.
  • Black Arrow now costs 35 Focus, down from 45 Focus.
  • Hunting Party revamped and no longer triggers Replenishment. Now Increases your total Agility by an additional 20%, and increases the Ranged and Melee Attack Speed of all party and raid members by 20%.

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane

Fire
  • Living Bomb base damage increased by 4%.
  • Scorch base damage increased by 10%.
  • Pyroblast base damage increased by 4%.
  • Fireball base damage increased by 4%.
  • Critical Mass now also increases the damage of Living Bomb and Flame Orb spells by 5/10/15%.
  • Combustion now deals critical strike Fire damage.
  • Improved Hot Streak now also has a chance to proc from Pyroblast.
  • Hot Streak now also has a chance to proc from Pyroblast.
  • Impact now also resets the cooldown on Fire Blast when it procs.

Frost
  • Curtain of Frost now slow movement speed by 60%, down from 70%.
  • Cone of Cold now slows movement speed by 60%, up from 50%.
  • Enduring Winter now regenerates 1% of maximum mana over 10 sec. Down from 3% over 15 sec.
  • Brain Freeze - Brain Freeze cannot be triggered by Frostfire Bolt.

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Holy Light base healing has been reduced by 25%. Mana costs changed to 9% of base mana, up from 6% of base mana.
  • Light of Dawn base healing has been increased by 10%. Can no longer consume Holy Power to increase healing.
  • Improved Concentration Aura is gone.
  • Daybreak now has a 10/20% chance to make your next Holy Shock not trigger a cooldown if used within 12 sec. (Old - 15/30% chance to reset Holy Shock's cooldown)
  • Spiritual Focus (Tier 5) *New* - Grants hit rating equal to 50/100% of any Spirit gained from items or effects.

Protection

Retribution

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Focused Will no longer procs from critical hits and no longer healing effects on you - Whenever you are victim of an attack equal to damage greater than 10% of your total health, you gain Focused Will reducing all damage taken by 4/6% lasting for 8 sec. Stacks up to 2 times.
  • Grace now stacks up to 3 times, up from 2 times.
  • Atonement now heals for 40/80/120% of the damage dealt. (Up from 15/30/45%)
  • Archangel (Evangelism) Lasts for 18 sec and has a 15 sec cooldown. (Tooltip clarification)
  • Archangel (Dark Evangelism) now restores 5% of your total mana (Up from 3%) and increases damage done by your your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death 4% (Old - all shadow and frost damage by 3%). Lasts for 18 sec. 90 sec cooldown.
  • Inner Sanctum now reduces spell damage taken by 2/4/6%, down from 5/10/15%.

Holy
  • Leap of Faith now costs 13% of base mana, down from 32%. Now has a 40 yards range, up from 30 yards.
  • Holy Nova now affects friendly targets (Old - all party and raid members). Base healing increased by 33% but the healing is now divided among the number of targets healed.
  • Heal base healing value reduced by 25%.
  • Holy Focus (Passive) *New* - Reduces the pushback suffered from damaging attacks while casting any Holy or Discipline spell by 70%.
  • Revelations (Holy Word: Aspire (Renew)) base healing value reduced by 5%.
  • Blessed Resilience revamped - Whenever you are victim of an attack equal to damage greater than 10% of your total health, you gain Blessed Resilience increasing all healing received by 5/10% lasting for 10 sec.
  • Twirling Light is now a Rank 3 talent, down from Rank 4 and is now named Surge of Light and revamped - You have a 3/6% chance when you Smite or Heal to cause your next Flash Heal to be instant cast and cost no mana but incapable of a critical hit.
  • Lightwell now restores {((2878.1+(SpellPower*.308))*3)*1.25} health over 6 sec.
  • Improved Healing is gone.
  • Trinity (Tier 2) *New* - When you Smite three times in a row, your spell haste will be increased by 5/10% for 12 sec.

Shadow

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Poisons (Passive) *New* - You have learned how to apply deadly toxins to your weapons, dealing additional damage or inflicting other maladies upon your foes.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Enhancement
  • Windfury Weapon now deals damage equal to two extra attacks with 4430 extra attack power. (Up from 1395 Attack Power)
  • Flametongue Weapon now increases total spell damage by 750, up from 235.
  • Primal Wisdom (Talent) is gone.
  • Primal Wisdom (Passive) *New* - Your melee attacks have a 40% chance to immediately restore 5% of your base mana.
  • Unleashed Rage is now a 2 Ranks talent, down from 3 Ranks. Now increases Expertise by 4/8 (up from 3/6/9), increases all party and raid members' attack power by 5/10% (up from 4/7/10%)

Restoration
  • Earthliving Weapon now increases healing done by 531, up from 167.
  • Healing Wave base healing value reduced by 25%. Mana cost changed to 9% of base mana, up from 6% of base mana.
  • Mana Tide Totem no longer restores mana, now increases the spirit of party members within 40 yards by 200%.

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
  • Life Tap now costs 15% of your total health, down from 20%. Converts 120% of that into mana, up from 75%.
  • Soul Harvest now regenerates 15% of your health every 3 sec for 9 sec, up from 5%.
  • Create Healthstone now restores health equal to 45% of the creator's base health, down from 60%.
  • Death's Embrace now heals you for an additional 1% of your health while at or below 25% health. (Old - Increased the amount drained by 10/20/30%)
  • Siphon Life now has a chance to heal for 2% of your total health, up from 1%.

Demonology
  • Mana Feed now causes you to instantly gain 2/4% total mana. (Up from 1%) Your summoned demon now gains 30/60% of the mana from Drain Mana and Life Tap, down from 60/120%.

Destruction
  • Soul Fire now has a 4 sec cast time, down from 6 sec.
  • Conflagrate now deals fire damage equal to 100% of your Immolate's periodic damage on the target. Range changed to 40 yards, up from 30 yards.
  • Empowered Imp no longer increases the damage done by your Imp by 10/20%.
  • Nether Protection now lasts 12 sec, up from 8 sec.
  • Soul Leech now instantly restores 5/10% of your total health and mana, up from 1/2%. Replenishment effect now grants 1% mana per 10 sec, down from 1% per 5 sec.

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
  • Mortal Strike now has a 4.5 sec cooldown, down from 5 sec.
  • Blood Frenzy no longer improves your melee attack speed, gives your autoattacks a 5/10% chance to generate 20 additional rage instead.
  • Mastery: Strikes of Opportunity additional melee attacks now deals 75% normal damage, up from 50%.

Fury
  • Inner Rage has been slightly revamped - Usable when you have over 75 Rage to increase all damage you deal by 15% but increase the rage cost of all abilities by 50%. Lasts 15 sec. / Instant
  • Titan's Grip no longer reduces your physical damage done by 10% when a 2H Weapon is equipped in one hand.
  • Single-Minded Fury now lets you deal 15% additional damage (down from 20%) and Slam hits with both weapons.
  • Meat Cleaver revamped - Dealing damage with Cleave or Whirlwind increases the damage of Cleave and Whirlwind by % for 10 sec. This effect stacks up to 3 times.
  • Enrage now has a 4/8/12% chance to proc, up from 3/6/9%.
  • Dual Wield Specialization now also increases your damage by 10% while dual-wielding.
  • Intimidating Shout now has a 8 yards range, down from 18 yards.

Protection
  • Shield Slam base damage has been lowered by 25%.
  • Devastate now causes 150% of weapon damage (up from 120%), base damage reduced by 25%.

This article was originally published in forum thread: Cataclysm Beta - Build 12984 (Codename Puppy) started by Boubouille View original post
Comments 287 Comments
  1. mmocedbf46d113's Avatar
    Who says there won't be a racial mount? Worgen will probably be able to buy mounts anyway, so they will always be able to choose between the mount and Running Wild. Then there's no reason to not have a racial mount.
  1. Smunisto's Avatar
    Quote Originally Posted by Spoonman View Post
    Oh My Lord, the Worgen Mount idea is Amazing.
    Indeed it is. I don't know what are everyone yapping about, being against it.
    Plainsrunning's mechanic was not even close to that one.

    And worgen running on all four is a highly requested "feat" on the beta. It's been discussed multiple times by players and everyone liked the idea.
    But everyone discussed it as being part of Darkflight. Now Blizzard gave us(hopefully, fingers crossed) something SO....MUCH....BETTER!!!
  1. etubrutei's Avatar
    ok smart people have yout thought like in the original beta that plainstriding or going wild w/e is just a place holder till they finish the real mounts so calm dont on that mountain dew code red wipe the epeen juice from your screen and relax
  1. Dalehan's Avatar
    Awesome as it sounds (hoping it'll work better than the original Plainsrunning idea), I foresee a lot of work will be needed with the various clipping issues caused by shoulders and dresses.
  1. Narshe's Avatar
    Quote Originally Posted by Doombringer View Post
    Apparently as a race-change Worgen you can still do the initial quests. You have to fly to Gilneas City, drown yourself, and use the spirit healer nearby. Take the resurrection sickness and you'll phase into the starting area, and all the quests will be open to you.

    I imagine they'll be fixing this, but... it might also slip past their radar.
    Considering it was shown in an article on WoWInsider I doubt it will be overlooked.
  1. chir0n's Avatar
    Quote Originally Posted by Smunisto View Post
    Indeed it is. I don't know what are everyone yapping about, being against it.
    Plainsrunning's mechanic was not even close to that one.

    And worgen running on all four is a highly requested "feat" on the beta. It's been discussed multiple times by players and everyone liked the idea.
    But everyone discussed it as being part of Darkflight. Now Blizzard gave us(hopefully, fingers crossed) something SO....MUCH....BETTER!!!
    Indeed, this is just a mount if you look at it technically. It has a casttime and doesnt require you to run for at least 10 sec or what.
    The only problem I see is.. how would other races look using that mount? Gnomes will be like hamsters I guess
  1. LolphDundgren's Avatar
    Ofc there will be a racial mount for worgens and heres why.
    If there wasnt then alliance would have less mounts available to them and blizz dont do that. They make sure each side is equal, if goblins get 2 mounts, worgen will too. End of story.
  1. Itsdarkandcoldoutside's Avatar
    Quote Originally Posted by LolphDundgren View Post
    Ofc there will be a racial mount for worgens and heres why.
    If there wasnt then alliance would have less mounts available to them and blizz dont do that. They make sure each side is equal, if goblins get 2 mounts, worgen will too. End of story.
    Really hope you are right, there should be in all fairness tbh too.
  1. Daumier's Avatar
    Quote Originally Posted by Smunisto View Post
    Indeed it is. I don't know what are everyone yapping about, being against it.
    Plainsrunning's mechanic was not even close to that one.

    And worgen running on all four is a highly requested "feat" on the beta. It's been discussed multiple times by players and everyone liked the idea.
    But everyone discussed it as being part of Darkflight. Now Blizzard gave us(hopefully, fingers crossed) something SO....MUCH....BETTER!!!
    I've been praying for an ability that allows worgen to drop to all fours and run like a fiend like the npc mobs do, but it's not worth it if it means giving up an actual racial mount. I'm seriously hoping this is just a placeholder.
  1. Tanfastic's Avatar
    Plains running didn't work with tauren... I hope its a place holder to get Worgen fans to shutup about their mount... Still hoping for boar! PLEASE NO HORSES!
  1. isendims's Avatar
    Quote Originally Posted by one_entity View Post
    Like the Running Wild thing. But could we please have Plainsrunning for Tauren as well then? That's exactly the same thing and if they implement Running Wild they must have "fixed" whatever issue prevented the implementation of Plainsrunning back in the day.
    Sure, but since they are cows, its should be 10% at lvl 20, and 20% at lvl 60.

    I think it would be kinda dumb to do the boar thing, no where in the back ground of the quests deal with boar raising or any reference to it being a mount by npcs.
  1. mmocc0da7240b2's Avatar
    To everyone complaining about Worgen getting Plainsrunning:

    The reason it was removed in ye olden days was twofold. 1), it had a speed buildup (the tauren had to activate it, then run for a few seconds to actually get up to speed), and 2), it had a delay in dismounting that other mounts did not. As far as this new spell goes, neither applies. Which means it'll work perfectly fine. That aside, if they DID do it they'd have to add 2 other alliance-exclusive mounts to fix the disparity. Wait... Wicked theory. What if this is in fact a new mount - a WORGEN MOUNT? They only need to add "letting a gnome or dwarf hop onto your back" at the end of the spell description and we're golden.
  1. Cornicer's Avatar
    Running Wild sounds VERY cool(another reason to race change to worgen), and I'm not much of a mount completionist(I love mounts, but only ones I actually like) so it doesn't bother me too much that they might not get a racial mount.

    BUT, I wouldn't be surprised if we see this either as a racial alternative to a racial mount, OR if we'll see Alliance get an extra reputation mount(or something) in compensation since Blizz seems pretty mindful of keeping the amount of mini-pets and mounts equal.


    Quote Originally Posted by Tanfastic View Post
    Plains running didn't work with tauren... I hope its a place holder to get Worgen fans to shutup about their mount... Still hoping for boar! PLEASE NO HORSES!
    The problem with Plains Running had nothing to do with it not being an actual mount. It had a 10 second(or something like that) ramp up period, plus it probably looked pretty silly seeing tauren running that quickly.

    This, on the other hand, seems to work the same as any other mount, plus Worgen already have animations for it to not look ridiculous.
  1. cogzwell's Avatar
    "Bloom and Doom" nice, a plants vs. zombies reference
  1. Maxatoria's Avatar
    servers going down soon, hopefully a nice shiny load of goodies to play with in the morning
  1. Wymorence's Avatar
    Honestly I think it'd be kind of interesting to have worgens get both a mount and the plainsrunning setup. It might sound weird, but Druids have all their different forms including flight form, the only real 'mount' spell in the game where you're not literally mounted on an animal or vehicle of some kind.

    Truthfully I kind of hoped that Darkflight would have you down on all fours too, but meh...
  1. mrwingtipshoes's Avatar
    If they give them both a mount and "running wild" can my cow have his plainstriding (same as running wild) please?

    Honestly I'm willing to bet its a placeholder
  1. Shamslam's Avatar
    The Quest achievements sounds really, really cool. Looking forward to it.

    And LOL if Worgen's mount is themselves.

    Liking the shaman change, huge increase to WF and FT enchants.

    Some of the guild cheevs are pretty simple, like catch 10,000 fish. I've caught like 6k alone just going for the stupid turtle. lol
  1. CaptainArlong's Avatar
    Quote Originally Posted by LolphDundgren View Post
    Ofc there will be a racial mount for worgens and heres why.
    If there wasnt then alliance would have less mounts available to them and blizz dont do that. They make sure each side is equal, if goblins get 2 mounts, worgen will too. End of story.
    There's no new mount achievements being added, and with all the new faction mounts they'll be adding into the game, both sides could easily hit 100 to get the achievement. Things don't have to be "fair" when there's no reason for it. Life doesn't work like that, so why should a video game?
  1. Zaizo's Avatar
    I imagine that "Running Wild" is a temporary mount till they finish the art for the actual mount

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