Update - Someone just pointed out that the EU site has been updated and now shows October 13th, it either means that the patch is postponed, or that it will be deployed one week later in Europe.


Patch 4.0.1 release date
We're very close to the release of Patch 4.0.1, at this point the only question is "How close?"

As far as I can tell, you can probably expect the patch on October 5th or October 12th. Ghostcrawler already suggested that the patch would be deployed right before the end of the arena season and added that "they shouldn't have a lasting impact on ratings, titles, and the like".
Originally Posted by Ghostcrawler (Blue Tracker)
Since the current PvP season will end when these changes go live, they shouldn't have a lasting impact on ratings, titles and the like. We are prepared to just drop a temporary player damage nerf on all BGs and Arenas if necessary just so things don't feel too silly until everyone can level up to 85.
Additionally, the World of Warcraft Trial Website has been updated and now announces that the new streaming client will be available on October 5th, which is exactly what we've been testing on 4.0.1 PTRs.

As usual, nothing is official, but it's probably close enough.



Heroic Deadmines Video
TotalBiscuit released a nice video preview of the Heroic version of the Deadmines, one of the two revamped classic dungeon of Cataclysm.





Currency Conversion - Calculator Update
The Cataclysm Currency and Honor Calculator has been updated with the latest values of Justice Points.
Originally Posted by Bashiok (Blue Tracker)
We’ve revised the Justice Points conversion rate for Emblems of Triumph and Emblems of Frost. When the upcoming 4.0.1 patch goes live, these emblems will be converted into 11.58 Justice Points (up from the previously planned 2.75 Justice Points per emblem). Justice Points accrued above the soft cap of 4,000 will be converted to gold at a rate of 47.5 silver per point (down from 2 gold per point) when patch 4.0.3 goes live.

The original explanation thread (http://forums.worldofwarcraft.com/th...Id=26850245012) and the subsequent conversion math update (http://forums.worldofwarcraft.com/th...&pageNo=10#184) have been updated to reflect these changes.

[...] The previous conversion rate was intended to devalue Frost and Triumph a bit to discourage some amount of farming and hoarding of points before the conversion, but then we came to the conclusion that no matter what we do people would be farming well above the softcap, and we shouldn't try to make it more difficult for them to do so.

Emblems and Badges




Honor points!







Blue Posts
Originally Posted by Blizzard Entertainment

No Worgens and Goblins before Cataclysm
Worgen and goblins require the activation of a Cataclysm key and will not be available in patch 4.0.3 until Cataclysm launches. (Source)

Patch 4.0.1 and 4.0.3
I'm not sure I understand what you're saying. These aren't filler patches we developed to tide players over. Patch 4.0.1 will implement nearly all systems changes necessary for Cataclysm (including class and UI changes). We've done this before every expansion to lay down the framework. Patch 4.0.3 brings about the Cataclysm, forever changing Azeroth.

This has always been the plan for Cataclysm, as we've never released an expansion quite like this one before. On the one hand, this expansion offers another increased level cap with all-new leveling and end-game content. On the other hand, this expansion is virtually rebuilding the content of the entire original game from the ground up.

Again, patches 4.0.1 and 4.0.3 are not offering filler content. These patches are to implement all of the new content and systems which do not require the purchase of Cataclysm. (Source)

Tanking
Why was threat decay scrapped?
We still like the idea and it might return someday.

We scrapped it because we didn't think it was necessary and we wanted to focus on things we thought were necessary. We ended up changing threat modifiers quite a bit and getting rid of a lot of the threat management talents. Furthermore, Vengeance is keeping tank dps up pretty well in beta tests -- often 75% or higher of dps. Finally, it was causing a lot of concern among tanks. The intent was to make threat generation more engaging, ultimately to make tanking more fun. But I think we ended up changing so many aspects of tanking (large health pools so avoidance matters more, less AE tanking, mana mattering more, Vengeance, etc.) that changing threat on top of all of that just seemed to some* tanks to be that final straw that made Cataclysm tanking feel totally unfamiliar to them.

* -- This kind of thing is always subjective. We didn't poll every tank; nor would we put a lot of weight on that anyway. Instead, we read a lot of forums and talked to a lot of tanks we knew to gauge whether this was something they were excited about or not. We know there are tanks that hated the idea and those that will be sad to see it go, as is the case with almost any design change. I offer all of that footnote just to try and stave off some of the inevitable threads that will launch from this one. "Healers don't like running out of mana -- remove that. Warriors don't like rage normalization -- remove that." We welcome your opinions on all of those things, but encourage you not to search for the magic switch that will get us to change out minds in areas where we disagree. (Source)

Paladin/Warrior mastery undertuned?

Increasing the value per point of mastery for paladins or warriors is not hard to do. Likewise, we might shift more of the warrior mastery between block and critical block because of the value of Shield Block.

I'm also not sure we're that worried about paladins (or anyone) blocking, dodging or parrying every hit. That isn't the game breaking scenario that it used to be. If in later tiers of gear you manage to do it, probably by giving up on other stats, I'm not sure it's a huge danger. Sixty percent of damage is still a lot and none of those stats help with magic damage. In a world where two back to back normal hits could kill you, it would be a lot more valuable. In Cataclysm, it might just translate to healer mana savings. We'll keep an eye on it of course.

We did change parry to scale from Strength. (Source)

Fan Art
The Official Fan Art Gallery has been updated with a piece entitled: Pally Tank!

This article was originally published in forum thread: Patch 4.0.1 release date, Heroic Deadmines, Blue Posts started by Boubouille View original post
Comments 138 Comments
  1. TheMobGoblin's Avatar
    Quote Originally Posted by LordKain View Post
    I hope it's delayed until late December so you can suckup your lame threat and still purchase Cata.

    Oh and I'll also be playing SWTOR when it comes out as well....imagine that!
    Believe what you want.You can keep kissing Blizzard ass the fact that they can't even get half the holiday events right is a joke and then they just say deal with it instead of fixing them.They couldn't even recolor a brewfest mug this year.

    I used to be like you defending Blizzard at every turn but I finally woke up and realized how bad they bend us over.
  1. taybox's Avatar
    Quote Originally Posted by seventhsin View Post
    The 4000 JP hard cap won't go into effect until 4.0.3. So if the conversion ends up giving you 6k when 4.0.1 goes live you can actually buy all you T10 without farming.

    so i can farm heroic dungeons right now, until 4.0.1 hits, and after the conversion, those triumphs will go to justice, and get me t10? that seems kinda nuts.

    t10 = triumph
  1. Spotnick's Avatar
    It's so funny to read the comments, it's like nobody else remembers patch 3.0.1 and how buggy it was and unbalanced, where ret paladins would one shot people, and everything else coming with it.

    Then again the expansion was released after and it was flaweless.

    So the last month before expansion = live beta test to fix final bugs.

    Don't expect anything less. Especially with the amount of changes, this is why they will reveal the new Azeroth prior to patch, so they can fix all little bugs before 4.0.3
  1. Seref's Avatar
    The most important question about 4.0.1: Will ZG be removed in 4.0.1(or 4.0.3)?
  1. mmoc02e6c98aec's Avatar
    Interestingly, the EU trial site has the 13th as the date for the streaming client:

    https://eu.battle.net/account/creation/wow/signup/

    So either we're getting the patch a week after the US (which is not unheard of) or one of the dates is wrong.

    I reckon it's more likely we'll get the patch slightly later.

    Just as long as we synch up again for Cata .
  1. Typhron's Avatar
    So much for that "numbers pass".
  1. mordras's Avatar
    Quote Originally Posted by Seref View Post
    The most important question about 4.0.1: Will ZG be removed in 4.0.1(or 4.0.3)?
    Given that it is the old world in the 4.0.1 ZG should still be there.

    so i can farm heroic dungeons right now, until 4.0.1 hits, and after the conversion, those triumphs will go to justice, and get me t10? that seems kinda nuts.

    t10 = triumph
    It's going to last you until level 82 or something. It isn't really game breaking.
  1. Vasz's Avatar
    Quote Originally Posted by Doddilus View Post
    I hope it doesn't go live next week. Tanking really really blows on the PTR right now
    You must be the only person on planet Earth that doesn't want it ASAP.
  1. Baygon's Avatar
    Quote Originally Posted by Spotnick View Post
    It's so funny to read the comments, it's like nobody else remembers patch 3.0.1 and how buggy it was and unbalanced, where ret paladins would one shot people, and everything else coming with it.

    Then again the expansion was released after and it was flaweless.

    So the last month before expansion = live beta test to fix final bugs.

    Don't expect anything less. Especially with the amount of changes, this is why they will reveal the new Azeroth prior to patch, so they can fix all little bugs before 4.0.3
    exactly right, Blizzard always does a crap load in the last few weeks before patch/expansion release
  1. MrWilson's Avatar
    According to the official (european) site, the patch will be released on 13th October. The date for the streaming client has changed the last minutes:

    https://eu.battle.net/account/creation/wow/signup/
  1. Starlin's Avatar
    The way I'm reading this doesn't allow for the patch to come out on the 5th. If the arena season ends as soon as the 12th, and the 4.0.1 changes go live at the end of the season, then 4.0.1 comes out no sooner than the 12th.
  1. Funaho's Avatar
    It's also interesting to note that as of a few minutes ago there's no news on the US WoW login screen indicating anything about the extended downtime that would be needed this coming Tuesday if the patch is indeed going live on the 5th. As much as I want it to be the 5th I think the 12th is more likely.
  1. Cirque's Avatar
    Well, tanking is bound to suck a bit after the class changes go live, WOTLK wasn't build around the new tanking system and nerfed AoE threat, can't wait to see nerdraging mages who still think Arcane Explosion is the way to go.


    Also, I also am one of thoe who really doesn't want the patch now. Rather have the whole thing in one go when Cata launches and have everything to explore, instead of in 3 parts. I remember when the WOTLK prepatch was launched during TBC, how ridiculously OP everyone suddenly became and how lame the game felt, no matter how "short" the period was between that patch and the actual launch of WOTLK - even though I was at that time really excited about the class changes.
  1. LedgendaryShaman's Avatar
    Hello guys i whas looking on EU website for about 2 houers ago and then it said 5 not 13th so its posponed i think
  1. Terracresta's Avatar
    Quote Originally Posted by Cirque View Post
    Well, tanking is bound to suck a bit after the class changes go live, WOTLK wasn't build around the new tanking system and nerfed AoE threat, can't wait to see nerdraging mages who still think Arcane Explosion is the way to go.
    The only mages using arcane explosion are arcane mages (wonder if even they will use it) and they will be the last to whine, because they can talent an extra 80% reduced threat for arcane explosion what other classes/specs cant. ^^

    Tanking as a druid will suck, because they are the only ones with 1 ae tankskill until 81, that can even miss, be dodged or parried.
  1. Leowyld's Avatar
    I think the 5th was a mistake for the European site, to begin with, because doesn't Europe patch on Wednesdays? The 5th is a Tuesday. The American site stills says the 5th.
  1. yourbuddybill's Avatar
    The Trial Account offered a Streaming Client available for a while, I recall using the trial account streaming client during hallows end event last year. The trial account streaming client is not the same as the full version launcher ... that is being enhanced in 4.0.1 with play while downloading feature. While I do suspect the trial account client update will take into account many changes and aspects of 4.0.1, I would be very hesitant to state that an update to the Trial account client is for certain simultaneous with the patch 4.0.1 being applied to Live.
    I thought blue posts were that Arena Season 8 would end ( no earlier than 12 October ) and the titles/mounts awarded before 4.0.1 patch. If this were to still hold true, Patch 4.0.1 could be after October 13th, but likely the 19th or later.
  1. Worgoblin's Avatar
    The 5th would be awesome, as I wasn't expecting it till the 12th or later. Seems to me a November release for Cataclysm is quite possible if 4.0.1 hits this coming tuesday.
  1. mordras's Avatar
    Quote Originally Posted by Wreckage View Post
    The fact that arena season 4 wasn't finished didn't stop them from pushing patch 3.0.
    Say what?
    Season 4 End Date: 10/14/2008 http://www.wowwiki.com/Season_4_Arena_rewards
    3.0.2 Release Date: 10/14/2008 http://www.wowwiki.com/Patch_3.0.2
  1. Poysonivy's Avatar
    Well I expect it 2 weeks after a few emergency patches afters the US gets it at 5 Oct. :P

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