Update - Added Cataclysm release date: December 7th
Update - Added Warrior's Tier 11 video.
Update - Added Warrior's Tier 11.


Cataclysm Release Date - December 7th
Season 9 starts on December 14th, a blue post stated that Cataclysm would be released one week earlier.


  • +ARENA_MASTER_NO_SEASON_TEXT = "Arena battles and Rated Battlegrounds are only available during an active player versus player combat season. Season nine will begin on December 14th, so be prepared at that time to take your shot at glory!";

Originally Posted by Zarhym (Blue Tracker)
The next Arena Season will begin for level-85 players approximately one week after the official launch of World of Warcraft: Cataclysm.

Cataclysm Beta - Build 13117 (Codename Sparkles)
Another day, another build.

Tier 11 Preview - Warrior
Most of the files for the Warrior set are now available, one of the recolor is still missing on male models and only the green set has a textured helm.

Update - Added Warrior's Tier 11.





Professions Changes
Originally Posted by Blizzard Entertainment

Alchemy

Enchanting

Engineering

Tailoring
Time to repost the video of the Sandstone Drake now that Vial of the Sands is confirmed as an Alchemy recipe.



Spell Changes
Originally Posted by Blizzard Entertainment

Mounts
  • Spectral Wolf - Summons and dismisses a rideable Spectral Wolf. / 1.5 sec cast
  • Spectral Steed - Summons and dismisses a rideable Spectral Steed. / 1.5 sec cast

Guild Perks

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Runeforging

Blood

Unholy
  • Unholy Command now also gives you a 50/100% chance to refresh Death Grip's cooldown when dealing a killing blow to a target that grants experience or honor.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Fungal Growth now slows enemy targets by 25/50%, down from 35/70%.

Feral
  • Savage Defense now reduces damage taken from the nextp hysical attack by 65% of your attack power, down from 75%.
  • Tiger's Fury now increases physical damage done by 15% for 6 sec.
  • Skull Bash now costs 15 rage.

Restoration
  • Efflorescence now heals all nearby friendly targets within 8 yards by 20/40/60%, down from 40/80/120%.
  • Malfurion's Gift now has a 2/4% chance to proc, down from 3/6%.
  • Fury of Stormrage now has a 6/12% chance to proc, down from 15/30%.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
  • Kill Command now scales from 35% of RAP, down from 63% of RAP.
  • Bestial Wrath now causes 20% additional damage, down from 50%.
  • Focus Fire now has a 30 sec cooldown, up from 15 sec.
  • Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.

Marksmanship
  • Aimed Shot base damage increased by 14%
  • Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.

Survival
  • Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.

Pet Skills
  • Tailspin now lasts 30 sec, up from 8 sec. Cooldown changed to 25 sec, down from 40 sec.
  • Lock Jaw (Dog) *New* - Dog locks its jaws on the target, holding it in place for 4 sec. / 5 yd range, Instant, 40 sec cooldown

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire

Frost

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Exorcism base damage increased by 50%.
  • Protector of the Innocent now has proper Rank 2 and 3 values, base healing is now [1240.83 to 1427.62] / [2481.66 to 2855.24] / [3722.48 to 4282.86]

Retribution

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Mana Burn now has a 2.5 sec cast time, down from 3 sec.
  • Atonement now heals for 40/80% of the damage dealt, down from 60/120%. If the Priest is healed through Atonement, the effect is reduced in half.

Shadow

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Eviscerate base damage increased by 30%, now scales from 9.1/18.2/27.3/36.4/45.5% of AP depending on the amount of combo points, up from 7/14/21/28/35%.

Combat
  • Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.
  • Revealing Strike now causes 125% of your normal weapon damage, up from 100%.
  • Improved Sinister Strike now increases damage dealt by your Sinister Strike ability by 10/20/30%, up from 2/4/6%.
  • Vitality (Passive) now also increases Attack Power by 15%.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Restoration

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction

Demonology
  • Molten Core revamped - You have a 2/4/6% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 6% and reduces cast time by 10/20/30%.

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms

Fury
  • Slam now costs 20 rage, up from 15 rage.
  • Bloodthirst now restores 0.5% of max health, down from 1%.

Protection
This article was originally published in forum thread: Cataclysm Beta - Build 13117 started by Boubouille View original post
Comments 291 Comments
  1. Taeloria's Avatar
    Now just need beta servers to come back up so I can test out some of these changes.
  1. ethzero's Avatar
    Quote Originally Posted by mmoelf View Post
    it makes me sad to see misinformation like this posted. blizzard hasn't released the date yet. period. saying the the date is set because of some place holder text for an npc is weak. that's all that text is, a place holder. the only information i would even believe is the new date posted by amazon which targets jan. 2011. i'd trust this much more than placeholder text on an npc... after all, amazon is a business that will be selling the boxes, they have more of a clue than some NPC since they have the shipping manifests that say when the boxes will arrive and be put on the shelves.
    Except that Amazon are wrong. Always wrong.

    The only reason they would have pushed their estimated release date back to January is most likely because they can't supply everyone with copies, and had to compensate by delaying their own shipping dates etc.

    It's happened before. I'd trust this NPC text more than Amazon.

    Besides it fits snugly into the timeframe Boub mentioned. Any later than December 7th and Blizzard would really be shooting themselves in the foot.

    Besides, nobody besides Blizzard knows the actual release date for anything Blizzard develops. You should KNOW this by now.
  1. mmoc748ebe364c's Avatar
    All I can say is...

    Pyroblast!
  1. Travesty's Avatar
    I'm going to spend my day remembering Pearl Harbor leveling my Death Knight!! Woohoo blizzard..
  1. nillerfreak's Avatar
    Quote Originally Posted by Orlandopr View Post
    Im not trusting the release date, not until i hear it from Blizz its self. Blizz can still push the date back or forward as they please.
    This ^^
  1. lunaspike's Avatar
    Quote Originally Posted by DrgnDancer View Post
    Looks like a pretty serious balancing patch. All indication are that BM Hunters were OP and Combat Rogues UP, and they got nerfed/buffed respectively. Lots of the other changes look like similar tweaks to iron out performance issues. At least from the point of view of class balance and play changes they seem to be getting really close.

    To the Bm people: relax. Spec was OP on beta, now they're nerfing to fix it. If the nerf was too hard, they can adjust back up. Unless OP was what you wanted, in which case you're most likely screwed.
    and by screwed he means: you will need to roll a priest/mage/rogue.

    We have dealt with an entire fcking expansion dominated in pvp by a few classes. Nice to see nothing is changing in cata
  1. Argroth's Avatar
    Quote Originally Posted by lunaspike View Post
    and by screwed he means: you will need to roll a priest/mage/rogue.

    We have dealt with an entire fcking expansion dominated in pvp by a few classes. Nice to see nothing is changing in cata

    Yep paladins, Rogues and Druids can faceroll themselves into being OP but the second Hunters start doing some damage they crank it back down to nothing. God forbid hunters do well in their niche of dealing damage, while rogues stunlock then 2 shot people, Druids heal up a storm (while having redic tree armor buff for no reason) and can still handle tanking, high dps (boomkin and cat), and run unrestrained in PVP (change form solves all). And then there's Blizzards baby-child, Paladins, being hand-fed all the attention and buffs they desire to faceroll their way through the game, only holding back slightly when it becomes overly obvious. Camouflage is barely a start, especially when lots of people don't even play PVP.
  1. Maim's Avatar
    Why do they keep nerfing locks
  1. Maim's Avatar
    There anyone in beta know if warlock is any good anymore

    cuz as ive been able to tell warlock has been nerfed every update
  1. mmocf77227e8ed's Avatar
    Now, can someone figure out the date for 4.0.3 as it's the thing I actually care about for now?
  1. Zylan's Avatar
    Still no paladin threat changes... warriors are getting it thrown at them left right and center whilst paladins are stuck with the crappy end of the stick, oh well fingers crossed for next time.
  1. Fojos's Avatar
    Quote Originally Posted by Argroth View Post
    Well hunters get screwed again, seems like every update damage %'s and scales are lowered and cooldowns are increased.
    That's because hunters were still very powerful. If you played on beta you'd have known just how strong they are. It's not okay when hunters could potentially do twice as high DPS as the other classes.

    Quote Originally Posted by Argroth View Post
    Yep paladins, Rogues and Druids can faceroll themselves into being OP but the second Hunters start doing some damage they crank it back down to nothing. God forbid hunters do well in their niche of dealing damage, while rogues stunlock then 2 shot people, Druids heal up a storm (while having redic tree armor buff for no reason) and can still handle tanking, high dps (boomkin and cat), and run unrestrained in PVP (change form solves all). And then there's Blizzards baby-child, Paladins, being hand-fed all the attention and buffs they desire to faceroll their way through the game, only holding back slightly when it becomes overly obvious. Camouflage is barely a start, especially when lots of people don't even play PVP.
    Reroll those classes then, and see how good it actually is on the other side. Hunters were overpowered, there's nothing more to it.

    By the way, druids can't do all those things at once, we have to both spec and gear for it, so don't be a moron.

    You say lots of people don't pvp at the end, but before that you're complaining that other classes are good at pvp (????).
  1. TheFlyingCorpse's Avatar
    w000, Vacation time 3 weeks should be sufficient to get to 85+ some epeens?

    ---------- Post added 2010-10-01 at 06:34 AM ----------

    Quote Originally Posted by Megara View Post
    Now, can someone figure out the date for 4.0.3 as it's the thing I actually care about for now?
    4.0.1 is October 5th in US of A while its one week later in EU.
    4.0.3 is December 7th
  1. Belial0787's Avatar
    Woot December 7th is my birthday
  1. Velasco's Avatar
    Is it just me, or does anyone else like the return of the Death Grip CD reset on a Killing Blow?
    Now the decision for utility talents in Unholy Tree is simplified (for me at least)
  1. dascylus's Avatar
    Quote Originally Posted by TheFlyingCorpse View Post
    w000, Vacation time 3 weeks should be sufficient to get to 85+ some epeens?

    ---------- Post added 2010-10-01 at 06:34 AM ----------



    4.0.1 is October 5th in US of A while its one week later in EU.
    4.0.3 is December 7th
    The release date for 4.0.1 has since been changed to "Soon" according to the date on the trial streaming content download.
  1. mmocc0da7240b2's Avatar
    Quote Originally Posted by Ambivalent View Post
    from what i've heard/seen from beta BM hunters were incredibly overpowered. quit shitting a brick just because you're being balanced...huntard QQ is funny.
    This is not being balanced. Don't be ridiculous. This is kicking EVERY hunter spec into underdrive, Ret 2007 Style.

    As for the release date, Yay of course, but boub... It needs to stop with the unofficial release dates imho. If the only source we got is an internal datamined message, then that is very likely subject to change if they haven't announced anything yet. It could even be a placeholder date for all we know.
  1. Naoto's Avatar
    " * Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!"

    lol I love these changes, add a ! at the end and that is one change to add to the list!

    I mean come on, did they seriously need to tell us they put a ! at the end of pyroblast? O_O
  1. davep's Avatar
    Quote Originally Posted by Argroth View Post
    Yep paladins, Rogues and Druids can faceroll themselves into being OP but the second Hunters start doing some damage they crank it back down to nothing. God forbid hunters do well in their niche of dealing damage, while rogues stunlock then 2 shot people, Druids heal up a storm (while having redic tree armor buff for no reason) and can still handle tanking, high dps (boomkin and cat), and run unrestrained in PVP (change form solves all). And then there's Blizzards baby-child, Paladins, being hand-fed all the attention and buffs they desire to faceroll their way through the game, only holding back slightly when it becomes overly obvious. Camouflage is barely a start, especially when lots of people don't even play PVP.
    You're kidding right? Paladins the baby-child of Blizzard? Seriously? Paladins have been getting fucked from day 1 of WoW and we still continued to be. Paladins are the only class who gets a major overhaul every expansion and they still can't get it right.
  1. mmoced78b691e6's Avatar
    The lack of DK frost changes worries me

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