Update - Added Cataclysm release date: December 7th
Update - Added Warrior's Tier 11 video.
Update - Added Warrior's Tier 11.


Cataclysm Release Date - December 7th
Season 9 starts on December 14th, a blue post stated that Cataclysm would be released one week earlier.


  • +ARENA_MASTER_NO_SEASON_TEXT = "Arena battles and Rated Battlegrounds are only available during an active player versus player combat season. Season nine will begin on December 14th, so be prepared at that time to take your shot at glory!";

Originally Posted by Zarhym (Blue Tracker)
The next Arena Season will begin for level-85 players approximately one week after the official launch of World of Warcraft: Cataclysm.

Cataclysm Beta - Build 13117 (Codename Sparkles)
Another day, another build.

Tier 11 Preview - Warrior
Most of the files for the Warrior set are now available, one of the recolor is still missing on male models and only the green set has a textured helm.

Update - Added Warrior's Tier 11.





Professions Changes
Originally Posted by Blizzard Entertainment

Alchemy

Enchanting

Engineering

Tailoring
Time to repost the video of the Sandstone Drake now that Vial of the Sands is confirmed as an Alchemy recipe.



Spell Changes
Originally Posted by Blizzard Entertainment

Mounts
  • Spectral Wolf - Summons and dismisses a rideable Spectral Wolf. / 1.5 sec cast
  • Spectral Steed - Summons and dismisses a rideable Spectral Steed. / 1.5 sec cast

Guild Perks

Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Runeforging

Blood

Unholy
  • Unholy Command now also gives you a 50/100% chance to refresh Death Grip's cooldown when dealing a killing blow to a target that grants experience or honor.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Balance
  • Fungal Growth now slows enemy targets by 25/50%, down from 35/70%.

Feral
  • Savage Defense now reduces damage taken from the nextp hysical attack by 65% of your attack power, down from 75%.
  • Tiger's Fury now increases physical damage done by 15% for 6 sec.
  • Skull Bash now costs 15 rage.

Restoration
  • Efflorescence now heals all nearby friendly targets within 8 yards by 20/40/60%, down from 40/80/120%.
  • Malfurion's Gift now has a 2/4% chance to proc, down from 3/6%.
  • Fury of Stormrage now has a 6/12% chance to proc, down from 15/30%.

Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
  • Kill Command now scales from 35% of RAP, down from 63% of RAP.
  • Bestial Wrath now causes 20% additional damage, down from 50%.
  • Focus Fire now has a 30 sec cooldown, up from 15 sec.
  • Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.

Marksmanship
  • Aimed Shot base damage increased by 14%
  • Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.

Survival
  • Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.

Pet Skills
  • Tailspin now lasts 30 sec, up from 8 sec. Cooldown changed to 25 sec, down from 40 sec.
  • Lock Jaw (Dog) *New* - Dog locks its jaws on the target, holding it in place for 4 sec. / 5 yd range, Instant, 40 sec cooldown

Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire

Frost

Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Exorcism base damage increased by 50%.
  • Protector of the Innocent now has proper Rank 2 and 3 values, base healing is now [1240.83 to 1427.62] / [2481.66 to 2855.24] / [3722.48 to 4282.86]

Retribution

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Mana Burn now has a 2.5 sec cast time, down from 3 sec.
  • Atonement now heals for 40/80% of the damage dealt, down from 60/120%. If the Priest is healed through Atonement, the effect is reduced in half.

Shadow

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Eviscerate base damage increased by 30%, now scales from 9.1/18.2/27.3/36.4/45.5% of AP depending on the amount of combo points, up from 7/14/21/28/35%.

Combat
  • Backstab now deals 200% weapon damage, up from 175%. Additional base damage increased by 33%.
  • Revealing Strike now causes 125% of your normal weapon damage, up from 100%.
  • Improved Sinister Strike now increases damage dealt by your Sinister Strike ability by 10/20/30%, up from 2/4/6%.
  • Vitality (Passive) now also increases Attack Power by 15%.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Restoration

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction

Demonology
  • Molten Core revamped - You have a 2/4/6% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 6% and reduces cast time by 10/20/30%.

Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms

Fury
  • Slam now costs 20 rage, up from 15 rage.
  • Bloodthirst now restores 0.5% of max health, down from 1%.

Protection
This article was originally published in forum thread: Cataclysm Beta - Build 13117 started by Boubouille View original post
Comments 291 Comments
  1. HunterPyouKnowMe's Avatar
    Wow I am really disappointed with this build. I was super excited to have BM come back as a legit hunter spec with Cata hit. Now Blizz has once again made it by far the most inferior we have. Looks like my DK is gonna be my main come Cata...

    Signed,
    Disappointed Hunter
  1. Bobzor's Avatar
    Quote Originally Posted by Solute View Post
    So since the mount is BOP does that mean it will be Alch only?

    Would be stupid if it wasn't, would be the only profession mount you could use without the profession.
    Mechano-hog? ;0
  1. AvalonTLW's Avatar
    """""Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
    Fire

    * Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!"""""

    Uhm.... what?
  1. Ciah's Avatar
    ARGGGGH I AM CASTING PRYOBLAST!!!!!!!!!!! YOU ARE ON FIRE AHAHAHAHA!!!!!!

    Makes me want to roll a mage, almost.
  1. phayze's Avatar
    Interesting rogue buffs. I'm just curious when the PvP QQ will happen though. It's a thing we've lived with for 6 years so it's not like it's anything new. Come on frost mages, let's hear it now. "QQ Blizz, if I'm out AoE-farming and a rogue decides to gank me while I'm at half health and fighting 8 mobs, there's a small, tiny, slight chance I might now die. Fix this!"

    P.S. Why are frost mages the biggest QQ'ers?
  1. Ambivalent's Avatar
    from what i've heard/seen from beta BM hunters were incredibly overpowered. quit shitting a brick just because you're being balanced...huntard QQ is funny.
  1. Terrax of the Wind's Avatar
    Quote Originally Posted by Ambivalent View Post
    from what i've heard/seen from beta BM hunters were incredibly overpowered. quit shitting a brick just because you're being balanced...huntard QQ is funny.
    QFT, althought the mastery nerf seems a bit over the top. What they should've nerfed are the pet basic (or special??) attack scaling.

    I was hoping Arms warriors were getting the same 2-h weapon specialization buff as Ret, seeing that Arms is also undertuned ATM. Oh well, there's still a week or 2 before patch 4.0.1.
  1. Hagios's Avatar
    Why oh why nerf atonement for disc priests? That might break a very cool mechanic by making it quite risky to cast the smites. From 120% to 80% is quite a massive nerf...
  1. Speculaas's Avatar
    Quote Originally Posted by HunterPyouKnowMe View Post
    Wow I am really disappointed with this build. I was super excited to have BM come back as a legit hunter spec with Cata hit. Now Blizz has once again made it by far the most inferior we have. Looks like my DK is gonna be my main come Cata...

    Signed,
    Disappointed Hunter
    Have you played a BM Hunter on beta and compared the DPS to the other hunter specs and other DPS classes?

    The adjusting of abilities in beta is balancing, not nerfing.
  1. Worgoblin's Avatar
    LoL @ any hunter who didn't see the BM changes coming. Did you really think being able to 2-3 shot people with kill command was gonna last?
  1. crsh1976's Avatar
    I'm still confused by the so-called tanking tree Blood has become, many of the talents still sound like DPS boosters more than anything.
  1. iceberg265's Avatar
    * Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!


    I am confused.
  1. Dexiefy's Avatar
    ok lets see
    rogues buffed <check>
    hunters nerfed <check>
    warriors nerfed <check>

    What is GC logic? cause i can see none, literally none in his actions to warrs hunters and rogues...
    He buffs rogues in dmg, sure, why not... its not like rogues deal high dmg right? right?. But where in the name of god is nerf to recuperate?
    this shit heals over 60% hp over 30 secs when properly talented and gives rogues energy regen like with permament adrenaline rush :S

    He destroys bm yet again. KC was the problem, no doubt, but rest? i mean focus fire nerf? seriously?
    bestial wrath nerf?! let me guess... because KC was hitting too hard? rofl... this dude proves yet again that he has no idea about hunters. I jsut wonder how in the name of god he managed to become lead designer.

    MM changes are good but aimed shot and chimera shot are still way too weak for their cost and MM overall dmg is still weak.

    Survival nerf is like.... wait, what? Does he even know how to balance game? you dont nerf everything or nerf by huge ammounts, you nerf by small ammounts to see how it works... is this guy a plumber or something? cause it seems to me that he flushed his balance sense down the toilet

    Then the mothership of stupidity.
    Problem? ms being way too weak for 30 rage attack and being much weaker than slam which for its rage cost, has decent damage.
    Proper fix? buff the hell out of ms
    GC fix? decrease slightly rage cost of ms and increase rage cost of slam... seriously...

    Tough i think the most pointless and dumb change has to be bloodthirst nerf... How 3% hp each 4.5 sec (assuming you keep BT on cd and you keep hitting your enemy) is in any way strong?
    Arms and fury survival is pathetic and i mean really pathetic, yet he wants to nerf it wherever he can...

    Tough i fear that only thing he can do is buff rogues and mages whenever he can and give warrior abilities to every pet in game...



    And can we finally get those sweet enchants working when hitting with ranged attacks? scopes arent rly iteresting, nor are passive stat increasing enchants...
  1. DrgnDancer's Avatar
    Looks like a pretty serious balancing patch. All indication are that BM Hunters were OP and Combat Rogues UP, and they got nerfed/buffed respectively. Lots of the other changes look like similar tweaks to iron out performance issues. At least from the point of view of class balance and play changes they seem to be getting really close.

    To the Bm people: relax. Spec was OP on beta, now they're nerfing to fix it. If the nerf was too hard, they can adjust back up. Unless OP was what you wanted, in which case you're most likely screwed.
  1. Putress's Avatar
    Quote Originally Posted by Tharaldriel View Post
    Beast Mastery
    Kill Command now scales from 35% of RAP, down from 63% of RAP.
    Bestial Wrath now causes 20% additional damage, down from 50%.
    Focus Fire now has a 30 sec cooldown, up from 15 sec.
    Mastery: Master of Beasts now increases damage done by your pets by 13.6%, down from 20%. Each point of Mastery increases pet damage by 1.7%, down from 2.5%.

    Marksmanship
    Aimed Shot base damage increased by 14%
    Mastery: Wild Quiver now grants a 14.4% (down from 16%) chance for your ranged attacks to also instantly fire an additional ranged shot for 100% normal damage (up from 50%). Each point of Mastery increases the chance by 1.8%, down from 2%.

    Survival
    Mastery: Essence of the Viper now increases all elemental damage you deal by 8% (down from 20%). Each point of Mastery increases elemental damage by 1%, down from 2.5%.

    Good god... WHY?
    Ok, the first KC nerf was called for. It hits NORMAL now, thank you very much. Why are you nerfing it again? The Focus Fire nerf doesn't make any sense at all, and the BW nerf is just way over the top.

    Marksmanship? Eh? MM sucks atm, yes, you can spam Arcane Shot because Chimera Shot sucks but that justifies an Arc Shot nerf, not a Wild Quiver nerf. As for survival... No words. Just no words. Survival is way way way undertuned at the moment, and they nerf it?

    If this goes live I'll be playing my Priest as my main this expac, thank you.
    Wild Quived got buffed: "instantly fire an additional ranged shot for 100% normal damage (up from 50%)"

    The mastery bonuses needed to be sorted out. MM was way below Surv which was over BM. They ought to be the same now. I'll wait for some beta tester to post results.
  1. Finangus's Avatar
    Another build. Nothing to fix Blacksmithing.

    But they added a mount for alchemy!
  1. furydeath's Avatar
    WOW!!! the mage changes keep getting better and better with each build.
  1. SkodLife's Avatar
    Comeon, Blizz! Will you stop the stupid profession-mounts already?

    Or AT LEAST give some mounts to the other professions?
  1. Idras's Avatar
    Quote Originally Posted by iceberg265 View Post
    * Pyroblast's old boring name has been replaced with the infinitely more awesome Pyroblast!

    I am confused.
    Old Name: Pyroblast
    New Name: Pyroblast!

    Note the difference!
  1. Angelic's Avatar
    Because it doesn't make sense your Pet to be hitting for 15k every 6 seconds.

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