Patch 4.0.1 - PTR Build 13162
One of the most exciting PTR build is being deployed on test realms, the amazing amount of changes will keep you busy for hours, or even days, it's just amazing! (Note: I might be using sarcasm.)
Originally Posted by Blizzard Entertainment

Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction

Destruction

Pet Abilities
  • Suffering now has a 5 yards range, 10 yards radius unchanged.

World of Warcraft Reaches 12 Million Players!
"Rumors of my demise have been greatly exaggerated."
Originally Posted by Blizzard (Blue Tracker)
IRVINE, Calif. -- October 7, 2010 Blizzard Entertainment, Inc. announced today that the subscriber base for World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 12 million players worldwide. This milestone was reached in the wake of the mainland Chinese launch of World of Warcraft's second expansion, Wrath of the Lich King®, and also as global anticipation continues to mount for the December 7 release of the game's third expansion, Cataclysm™.

"The support and enthusiasm that gamers across the world continue to show for World of Warcraft reaffirms our belief that it offers one of the best entertainment values available today," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We are as committed as ever to taking the game to new heights, and we look forward to demonstrating that with Cataclysm in December."

Since debuting in North America, Australia, and New Zealand on November 23, 2004, World of Warcraft has become the most popular subscription-based MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade®, the first expansion pack for the game, in 2007. For 2008, the World of Warcraft series represented three of the top five bestselling PC games, with Wrath of the Lich King finishing the year at #1, and in 2009, World of Warcraft titles claimed three of the top six spots.*

World of Warcraft is currently available in eight languages and is played in North America, Europe, mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Indonesia, the Philippines, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on career opportunities available at Blizzard Entertainment can be found at www.blizzard.com/jobs.

For further information on World of Warcraft, The Burning Crusade, Wrath of the Lich King, and Cataclysm, please visit the official website at www.worldofwarcraft.com.

Battle.net Authenticator Change
Originally Posted by Lylirra (Blue Tracker)
To help keep Battle.net accounts as secure as possible, we’ve recently changed how Battle.net authenticators can be used. Going forward, Battle.net authenticators can now only be associated with one Battle.net account at a time. No changes are being made to how many game licenses a single Battle.net account can support. You can still have multiple World of Warcraft accounts under a single Battle.net account, for instance, and all game licenses linked with a Battle.net account will still be protected if an authenticator is in use.

Those of you who currently have more than one Battle.net account associated with a single authenticator will be able to maintain your existing setup without needing to do anything. This change will only affect new authenticator attachments. But, if at some point you decide to detach the authenticator from any of your Battle.net accounts for any reason, you won't be able to reattach it if it's already associated with another Battle.net account.

For more information on the Battle.net authenticator and mobile authenticator application (available for free with many mobile carriers), please visit http://us.blizzard.com/support/article/blizzardauth
Cataclysm actually adds a couple of security features linked to the authenticator, you can now restrict guild ranks to people using Authenticators.


  • AUTHENTICATOR_CONFIRM_GUILD_DEMOTE = "%1$s can't be demoted to %2$s because that rank requires an Authenticator. Do you wish to demote %1$s to %3$s?";
  • AUTHENTICATOR_CONFIRM_GUILD_PROMOTE = "%1$s can't be promoted to %2$s because that rank requires an Authenticator. Do you wish to promote %1$s to %3$s?";
  • AUTHENTICATOR_GUILD_RANK_CHANGE = "This action would make the lowest guild rank require an Authenticator.";
  • AUTHENTICATOR_GUILD_RANK_IN_USE = "You can't set this option on a guild rank in use.";
  • AUTHENTICATOR_GUILD_RANK_LAST = "You can't set this option on the lowest guild rank.";



There was also another weird authentication added to the game files a while back, it might be for internal use only and I decided it would be safer to hide the phone number just to make sure that I don't make Blizzard very sad.


  • PHONESECURE_ENH_TEXT = "For security reasons, please call +x-xxx-xxx-xxx from the phone registered on this account to validate this login attempt, and enter your PIN as well as the following security code: %d.";
  • PHONESECURE_HEADER = "Phone Call Required";
  • PHONESECURE_TEXT = "Please call %s from your registered phone, and enter your PIN as well as the following security code: %s.";#
  • PHONESECURE_WAITING = "Waiting for authorization... %d";


BlizzCon 48-Hour Sale: Shop Before the Show
Originally Posted by Zarhym (Blue Tracker)
Heading to BlizzCon 2010? Planning to purchase some souvenirs at the show? From October 9 at 10 a.m. Pacific time until October 11 at 9:59 a.m., BlizzCon 2010 ticket holders will have the opportunity to purchase select BlizzCon 2010 store merchandise online (while supplies last). Items purchased through this sale will be shipped directly to your home, giving you more time to take in the panels, tournaments, and other events at the show. To participate, log in to the online Blizzard Store during the sale hours using the Battle.net account provided when you purchased your BlizzCon 2010 ticket (viewable in the buyer's Order History), and head to the More Products section. A second 48-hour sale for BlizzCon Virtual Ticket purchasers will be taking place beginning October 13 -- place your order by October 10 to participate.

http://us.blizzard.com/store/
This article was originally published in forum thread: PTR Build 13162, WoW reaches 12M Players, Authenticator Changes started by Boubouille View original post
Comments 202 Comments
  1. CaspianRoach's Avatar
    This build just proves that the warlocks are the best class in this game.
  1. qtzirl's Avatar
    In regards to the phone authentication thing, I think it's probably an internal way of saying "we dont think this is you and you need to call us". How many times have you seen guildies not responding to chat but yet spamming trade chat. Hacked. lol. So you report them. Now they can send them a message to call but doesnt bog down Account Admin with an actual ban.
  1. Anime Owns's Avatar
    Quote Originally Posted by Dragonwing View Post
    "Rumors of my demise have been greatly exaggerated."

    Who is this quoted from?
    John Cena.
  1. Overlockz's Avatar
    Quote Originally Posted by qtzirl View Post
    In regards to the phone authentication thing, I think it's probably an internal way of saying "we dont think this is you and you need to call us". How many times have you seen guildies not responding to chat but yet spamming trade chat. Hacked. lol. So you report them. Now they can send them a message to call but doesnt bog down Account Admin with an actual ban.
    This, pretty much I think it is a way in the long to term
    a) save players time with what I assume will be instant numeric PW sent to said phone (possibly)
    b) It is probably cheaper to make the game more secure then it is to pay admins to fix problems.

    Either way if what I'm hoping it does is true it is a win/win
  1. Rogge's Avatar
    Quote Originally Posted by Baygon View Post
    people need to understand that that's 12 million accounts made since WoW was launched, not Active accounts, and most of those are gold farmers as well.
    This has never been how they count subscribers.
  1. stumpy's Avatar
    Quote Originally Posted by Typhron View Post
    12 million. That's as many as a million dozens.

    And that's terrible.
    Dammit, now I have to go waste two hours browsing that site again...
  1. Milton's Avatar
    Quote Originally Posted by Falith View Post
    Uhm, why cant you just buy a normal authenticator?
    Because they cost money, and if I already carry a cellphone everywhere, why should I care anything else?
    Quote Originally Posted by Matchu View Post
    No. That's not even true.
    Yes it is, don't talk about stuff that you don't know.
    Quote Originally Posted by subanark View Post
    Even if you do have an emulator (or you make your own version of the authenticator) you still need the serial number of the authenticator to make one that mirrors the one in use. Getting the Serial number of an authenticator is somewhat tricky too (and this will probably only work if the user has the mobile authenticator).

    I can't think of any good reason to have more than one battle.net account. You can have multiple wow accounts on a single Battle.net account.

    Edit...
    I see what your saying, you can use a Java emulator to have a fake authenticator, which is much more vulnerable to hackers. I don't think doing this will be too popular, and it will be a lot of work on hacker's part to detect the few users that do this.
    No, what I'm saying is that Blizzard is doing this to 'stop the hackers' but the hackers don't really need physical authenticators. They use the authenticator to stop players to get into their own account making them use one per account is just the same.
    Quote Originally Posted by dcemuser View Post
    Why wouldn't you put two accounts on the same Battle.net account? You can access them both at the same time even if they're on the same acconut.
    Let me give you a perfect example, if you play Starcraft you will need one battle.net account per region and there are seven(7!) regions, now you can see how walking around with 7 key-chain/authenticators is not very practical. And b4 some noob comes along saying "why would you want to have all the seven regions? duhh" I'll tell you the answer: pro-gaming on different tournaments around the world.
    Quote Originally Posted by dcemuser View Post
    Nah, he's trying to say that it doesn't affect hackers because they can generate new Authenticator serials in under a minute using an emulator.

    That isn't true though, at least for the Android Emulator, because it is linked to your Google account. This change was most certainly made to deter hacking, so hackers can't bind 150158 accounts with one Authenticator.
    It's true for the JAVA ones, which in Europe is what most ppl use on their phones.
    Quote Originally Posted by Elween View Post
    well if you have money for two or more accounts, one more authenticator wouldn't kill you.
    like I said above, the money is one part but its not all, why would I have to have several on my pocket all the time? its lame.
    Quote Originally Posted by Lanjelin View Post
    Androidusers can download either FlexAuth (free) or mAuth ($2) wich both supports multiple tokens for Battle.net account.
    They both have a backup function for you tokens aswell, incase something will happen to your phone.
    Not sure if theres anything for iPhone yet.
    Again the JAVA ones are not like that.

    To sum up, I don't see ONE valid reason for them to do this except to nag players. It's just stupid! You already have to confirm via e-mail that you accept the addition or removal of the authenticator (finally). Also having hackers use the same authenticator is actually GOOD cause they will immediately know all the accounts that are compromised as soon as they catch one of the hacker's authenticator.
    /EDIT
    just a quick edit about the "just buy a key-chain one" Do you think Chuck Norris would? (its like saying to everyone that he needs protection! and again that's LAME)
  1. drukai's Avatar
    Quote Originally Posted by DarkZero View Post
    I hope many guilds doesn't use that "this rank requires an authenticator". I don't plan to add an authenticator to my account. I've never been hacked in the last 5 years and I don't believe I will soon enough.

    At least I have an android phone now, so I can easily add a mobile authenticator.
    Any guild that has a guild bank that has expensive stuff will use an authenticator, at least for the pages that have expensive stuff on them. Its a great idea to have an authenticator. 5 extra seconds to log on every time and 7 dollars is a much better alternative to the 5+ days it takes to restore your account on the super low off chance you DO get hacked (not to mention all the frustration caused by it).
  1. cyan421's Avatar
    Quote Originally Posted by skyesfury View Post
    How many of the 12 million are legitimate accounts and how many are the farmers/hackers/etc?
    ^ this indeed
  1. Zef's Avatar
    Quote Originally Posted by Baygon View Post
    people need to understand that that's 12 million accounts made since WoW was launched, not Active accounts, and most of those are gold farmers as well.
    No, you are incorrect.

    "World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules."
  1. Cattleya's Avatar
    Quote Originally Posted by Baygon View Post
    people need to understand that that's 12 million accounts made since WoW was launched, not Active accounts, and most of those are gold farmers as well.
    Here's a quote on how they count the number:

    "World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules."

    Now you could claim they're simply lying but you'd have no proof of that so you're just making silly and uninformed claims :<

    Edit: Ack, beaten to the punch.
  1. drukai's Avatar
    What people don't seem to get is this.

    Subscribers in licensees' territories are defined along the same rules.
    Blizzard makes NEXT TO NOTHING from China. They make about 1.50 USD per sub/mo, because almost all of the money goes to the licensee that runs the game in China. Its the same with other places that do it this way. While its still a massive amount of money, its not anywhere near what people in this thread are saying.
  1. Zef's Avatar
    I don't think gold farmers make up as many of the subscriber base as people seem to think. I'd be surprised if it was as much as 10% and I suspect much less. The business model wouldn't be sustainable if the majority of players were gold farmers.

    Whatsmore a lot of goldfarming and 'hacking' takes place on compromised accounts these days. In otherwords, legitimate accounts that are temporarily taken over.
  1. levanto's Avatar
    Is Mark Twain a new raid boss?
  1. Nocturnally's Avatar
    More of the authenticator....yay...not.
  1. Baygon's Avatar
    Quote Originally Posted by Cattleya View Post
    Here's a quote on how they count the number:

    "World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules."

    Now you could claim they're simply lying but you'd have no proof of that so you're just making silly and uninformed claims :<

    Edit: Ack, beaten to the punch.
    but like someone said earlier how many of them are gold farming accounts? how many are actually legit? i hardly think most of them would be, and how could this be the case when so many people have stopped playing due to ICC being shit 10 months in
  1. Menegroth's Avatar
    Quote Originally Posted by Milton View Post
    ABOUT AUTHENTICATORS..
    This is a bad idea that only affects the honest ppl. Hackers can use the JAVA emulator on their PC to generate a new code every time they need to hack a new account. Us gamers, if we have, lets say... 2 accounts and use something like a mobile authenticator we will have to buy a NEW DAM PHONE just to keep the 2nd authenticator.
    Can I just ask who had this bright idea.... /facepalm

    About the lock changes
    I couldn't care less
    Wait, so you're saying authenticators can be easily circumvented by java programs that simply generate a code for any account they want to get into? Why have i heard nothing about this, and google turns up nothing
  1. Zagnaphein's Avatar
    Gz! We are 12 million no lifers! Hazaaaaaaaaaaa! :P.
  1. mmoc44e5154f48's Avatar
    Quote Originally Posted by Baygon View Post
    and how could this be the case when so many people have stopped playing due to ICC being shit 10 months in
    A lot less people then you think have quit WoW because of ICC. The vocal minority goes to the forums to complain, but keep playing, and the silent majority doesn't give a shit about ICC and is still playing. Contrary to popular believe, not everyone raids.

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