Update Beta Raid Testing Schedule for Oct. 20
Originally Posted by Daelo (Blue Tracker)
More raid testing!

I'm going to turn on the following encounters in Bastion of Twilight, and leave the encounters from yesterday for Blackwing Descent open for a bit longer.

The following encounters will be available:

Halfus Wyrmbreaker
Theralion and Valiona
Ascendant Council

The Bastion of Twilight's entrance is located within Twilight Highlands.

Since these are the beta realms, this schedule is subject to change at a moment's notice due to bugs and server issues. More raid tests will be occurring over the next few weeks.

5 Things about 4.0.1 that I never had the time to news
Because, I really have to get them on the front page at some point.


  • Epic gems cooldown aren't removed, they're just syncronized with the daily quest reset now.
  • You can farm Anzu in heroic Sethekk Halls for his epic mount even if you're not a druid.
  • You can buy most of Arena gear even if you do not have the proper rating, requirements seems to be gone from all items. ilvl 277 weapons and shoulders are the only items left with a rating requirement.
  • The gold cap is now 1,000,000 Gold.
  • I don't actually have a 5th one, so here is a hug. /hug


Raid Testing Videos
More videos of the new raid instances have been released following yesterday's raid testing.









Class Balance & Hotfixes - 10/19
Originally Posted by Zarhym (Blue Tracker)
We have pushed a hotfix to improve hunter damage.

Specifically, we increased the damage of the signature abilities (Chimera Shot, Explosive Shot and Kill Command) by 15-25%. This will both improve overall damage-dealing and make sure that these abilities are prioritized higher than other shots. We think this will bring hunters to a good enough state until they hit 85. Aspect of the Fox and Cobra Shot solve some specific issues at higher levels. Marksman hunters may still trump Survival and Beastmaster hunters until they’re 85, since their rotations rely a little on Cobra Shot.

EU Raid Testing on Beta
Originally Posted by Daelo (Blue Tracker)
Don't worry, EU can test these bosses tomorrow! I'm not going to turn them off right at 10am our time, I'll keep them up through most all of the day tomorrow.

On a seperate note, 25 player Maloriak currently has a significant bug in place. We're working on a hotfix, but until that goes live it's not functioning properly. 10 player seems to be much better behaved, but we're looking at a despawn issue with it.

Atramedes is testable.

BlizzCon 2010 Registration Bar Codes
Originally Posted by Lylirra (Blue Tracker)
We are currently in the process of resending all BlizzCon 2010 registration bar codes. Now, don't panic—this is simply for your convenience. These bar codes are identical to those included in previous emails and the printable versions from your Battle.net order history.

Please be sure to bring a copy of your bar code along with a photo ID to pick up your ticket(s) at BlizzCon registration. We'll see you there!

Blue Posts
Originally Posted by Blizzard Entertainment
Armor changes in 4.0.1
We looked into your findings, and the armor numbers reflect an intentional change meant to cover the armor increases players would get between levels 81 and 85. We should have been more explicit with the rest of the announced Cataclysm changes that physical damage would go up. (It only affects creatures higher than level 80 -- bosses in this case -- so this change has no current PvP ramifications.)

Now that our live class balance changes are slowing down* and players are starting to learn their class changes, we can get a better idea of whether players are struggling more on content that they used to be able to clear. We've made some Icecrown and Halion changes already and we may need to make more.

Nice job on the analysis.

* -- We are continuing to make Cataclysm changes for classes. We will extend these to level 80 and / or hotfix when we think it's relevant. (Source)

Resilience Hotfix
My resilience post above was confusing.

We had buffed resilience by 50% and then lowered it by 25%. This is a 12.5% buff from before the patch. To use clean numbers, if you had 40% damage reduction, we buffed it to 60% (a 50% increase) and then lowered it to 45% (a 25% decrease). (Source)

Balance in low-level BGs
So can a blue state whether or not the very, very high damage outputs in low level pvp will be addressed or not? Rogues able to one-shot most enemies in sub-80 pvp: working as intended, or not?
Nobody should be one-shotting at any battleground level, so yes that (and many other class abilities) will be addressed. (Source)

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Weak mages on Beta
This is a case of having to balance differently between 80 and 85. The original mage numbers were targeted at 85, which made them overpowered at 80. We nerfed them at 80, which then made them weak at 85. We now have two sets of numbers in place so that they should be relatively balanced at both levels.

Mages are not the only class with this problem, sometimes in the opposite direction. (Source)

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy Paladin Hotfix
Yes, we buffed the 5 paladin direct heals (FoL, HL, DL, HS, WoG). This is a change for both level 80 and 85. We are going to tone down Holy Radiance as I described in the other thread. It can be powerful without being 75% of paladin healing.

I know it's customary for players to classify everything as either overpowered or garbage, but we believe there are actual numbers in between say 1 and 100, so give the changes a chance before you dismiss them.

It is possible we will nerf Word of Glory for Prot and Ret at 85 to compensate for this buff since they probably don't need stronger Words. (Source)
This article was originally published in forum thread: 4.0.1 Changes, Raid Testing Videos, Class Balance Hotfixes, Blue Posts started by Boubouille View original post
Comments 153 Comments
  1. mmoc24c42d1ec8's Avatar
    Quote Originally Posted by idpersona View Post
    At least in my server(Neptulon EU)every pvp purchasable still has its rating requirements.
    The rating persists. But you can still buy it.
  1. Critterbot's Avatar
    Forget about the hunters, they're saying nothing about the mages, they (still) need some fixing.
  1. mmocd689e38951's Avatar
    So.in essence,you can buy them even if you see them as red?
  1. mmoc6cf872d270's Avatar
    Quote Originally Posted by Mandible View Post
    Sooo, where are the blue posts regarding Headless Horseman Pumpkin and other similar interactive objects that clearly make people disconnect. Seems somewhat important to have fixed, or make people aware that something is being looked at seeing as the event is on atm
    A workaround until they fix it: http://forums.wow-europe.com/thread....89560968&sid=1
  1. mmoc443165a3eb's Avatar
    Also still nothing about disappearing nameplates?

    When you hit V half or more of the mob names disappear. It's quite annoying when killing the trio to spawn the Tiger boss in ZG, nameplates were the best way to see how far down each of them was.
  1. Sabotaj's Avatar
    "The original mage numbers were targeted at 85, which made them overpowered at 80. We nerfed them at 80, which then made them weak at 85."

    Real smooth Blizzard, you're nerfing a class because it was too good at level 80, which in a couple of weeks will be totafuckingly irrelevant, and at the same time fuck them up at 85 which is where the focus should have been for some time now.
    Herping so hard. I cannot comprehend this line of thinking.
  1. mmoc8f9fcea81d's Avatar
    Nice but you can replace the /hug with
    #5: Engineers can have their engineer-craft AND a regular enchant on their shoes, cape and gloves.
    #6: Everything is annoying buggy

    I like the fact that Anzu is farmable. On the other hand the drop chance was lowered ...
  1. Shamanie's Avatar
    Actually the gold cap ISN'T 1,000,000, but it is 999,999g 99s 99c. I tested on the PTR
  1. Exilon's Avatar
    Love the gold cap bump, but does anyone know if they bumped up the amount you can realm transfer with at 80 from 20k?
  1. ruke's Avatar
    cant even buy the 1800 weapons :<
  1. Biaa's Avatar
    are these hotfix for liveservers, for beta or testrealms or what? cant find out :/
  1. Epicachu's Avatar
    Quote Originally Posted by turbare View Post
    You can farm Anzu in heroic Sethekk Halls for his epic mount even if you're not a druid.

    Totally lame. Now every noob out there will have one.
    Do keep at least some rare things rare :|
    You're asking this from Blizzard?

    Sorry man, but ain't gonna happen.
  1. olhakio's Avatar
    yogscast!
  1. halmotors's Avatar
    Yay, Boub gave me a hug. That started my day off well.
  1. Stixxz's Avatar
    WOOO Yogscast on front page. Finally the recognition they deserve
  1. Xas's Avatar
    After the 4.0.1 release on live there are hopefully much less back and forth changes like mages experienced the last days.
  1. Schalde's Avatar
    In the Video Paragon vs Chimaderon, The paladin is using blizzard new standard Unitframe and raidframe, is it just me or does it look awesome? Finally and good looking unitframe
  1. PromiscuousPenguin's Avatar
    We do love the Anzu change idd! Got mine on my Ud priest yday after 5 attempts in total =D
  1. Devia's Avatar
    Sweet! The gold cap has been raised. Now I don't have to worry about reaching it with my whole 4500 gold.
  1. valiorik's Avatar
    Quote Originally Posted by Schalde View Post
    In the Video Paragon vs Chimaderon, The paladin is using blizzard new standard Unitframe and raidframe, is it just me or does it look awesome? Finally and good looking unitframe
    It's available on live right now, so you can check it
    But.. Grid + Clique is still better for healing.

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